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authorJoe Eykholt <jeykholt@cisco.com>2010-05-26 17:44:13 -0400
committerLinus Torvalds <torvalds@linux-foundation.org>2010-05-27 12:12:52 -0400
commit5960164fde9bc2f2a99e751d3393faea316e7e36 (patch)
treeeb4340c46fd459a9a078a9b994b5e940b68a875e /lib
parent0a14a130cac9c6826bc81a089b12ab5cbb2b97fc (diff)
lib/random32: export pseudo-random number generator for modules
This patch moves the definition of struct rnd_state and the inline __seed() function to linux/random.h. It renames the static __random32() function to prandom32() and exports it for use in modules. prandom32() is useful as a privately-seeded pseudo random number generator that can give the same result every time it is initialized. For FCoE FC-BB-6 VN2VN mode self-selected unique FC address generation, we need an pseudo-random number generator seeded with the 64-bit world-wide port name. A truly random generator or one seeded with randomness won't do because the same sequence of numbers should be generated each time we boot or the link comes up. A prandom32_seed() inline function is added to the header file. It is inlined not for speed, but so the function won't be expanded in the base kernel, but only in the module that uses it. Signed-off-by: Joe Eykholt <jeykholt@cisco.com> Acked-by: Matt Mackall <mpm@selenic.com> Cc: Theodore Ts'o <tytso@mit.edu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'lib')
-rw-r--r--lib/random32.c38
1 files changed, 17 insertions, 21 deletions
diff --git a/lib/random32.c b/lib/random32.c
index 217d5c4b666d..870dc3fc0f0f 100644
--- a/lib/random32.c
+++ b/lib/random32.c
@@ -39,13 +39,16 @@
39#include <linux/jiffies.h> 39#include <linux/jiffies.h>
40#include <linux/random.h> 40#include <linux/random.h>
41 41
42struct rnd_state {
43 u32 s1, s2, s3;
44};
45
46static DEFINE_PER_CPU(struct rnd_state, net_rand_state); 42static DEFINE_PER_CPU(struct rnd_state, net_rand_state);
47 43
48static u32 __random32(struct rnd_state *state) 44/**
45 * prandom32 - seeded pseudo-random number generator.
46 * @state: pointer to state structure holding seeded state.
47 *
48 * This is used for pseudo-randomness with no outside seeding.
49 * For more random results, use random32().
50 */
51u32 prandom32(struct rnd_state *state)
49{ 52{
50#define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b) 53#define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b)
51 54
@@ -55,14 +58,7 @@ static u32 __random32(struct rnd_state *state)
55 58
56 return (state->s1 ^ state->s2 ^ state->s3); 59 return (state->s1 ^ state->s2 ^ state->s3);
57} 60}
58 61EXPORT_SYMBOL(prandom32);
59/*
60 * Handle minimum values for seeds
61 */
62static inline u32 __seed(u32 x, u32 m)
63{
64 return (x < m) ? x + m : x;
65}
66 62
67/** 63/**
68 * random32 - pseudo random number generator 64 * random32 - pseudo random number generator
@@ -75,7 +71,7 @@ u32 random32(void)
75{ 71{
76 unsigned long r; 72 unsigned long r;
77 struct rnd_state *state = &get_cpu_var(net_rand_state); 73 struct rnd_state *state = &get_cpu_var(net_rand_state);
78 r = __random32(state); 74 r = prandom32(state);
79 put_cpu_var(state); 75 put_cpu_var(state);
80 return r; 76 return r;
81} 77}
@@ -118,12 +114,12 @@ static int __init random32_init(void)
118 state->s3 = __seed(LCG(state->s2), 15); 114 state->s3 = __seed(LCG(state->s2), 15);
119 115
120 /* "warm it up" */ 116 /* "warm it up" */
121 __random32(state); 117 prandom32(state);
122 __random32(state); 118 prandom32(state);
123 __random32(state); 119 prandom32(state);
124 __random32(state); 120 prandom32(state);
125 __random32(state); 121 prandom32(state);
126 __random32(state); 122 prandom32(state);
127 } 123 }
128 return 0; 124 return 0;
129} 125}
@@ -147,7 +143,7 @@ static int __init random32_reseed(void)
147 state->s3 = __seed(seeds[2], 15); 143 state->s3 = __seed(seeds[2], 15);
148 144
149 /* mix it in */ 145 /* mix it in */
150 __random32(state); 146 prandom32(state);
151 } 147 }
152 return 0; 148 return 0;
153} 149}