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authorPeter Zijlstra <a.p.zijlstra@chello.nl>2009-10-09 06:43:07 -0400
committerIngo Molnar <mingo@elte.hu>2009-10-14 09:02:34 -0400
commit92f6a5e37a2e2d3342dafb2b39c2f8bc340bbf84 (patch)
tree1e71e909fbf74b09863815549dbbe67d1661ab2b /kernel
parent799e2205ec65e174f752b558c62a92c4752df313 (diff)
sched: Do less agressive buddy clearing
Yanmin reported a hackbench regression due to: > commit de69a80be32445b0a71e8e3b757e584d7beb90f7 > Author: Peter Zijlstra <a.p.zijlstra@chello.nl> > Date: Thu Sep 17 09:01:20 2009 +0200 > > sched: Stop buddies from hogging the system I really liked de69a80b, and it affecting hackbench shows I wasn't crazy ;-) So hackbench is a multi-cast, with one sender spraying multiple receivers, who in their turn don't spray back. This would be exactly the scenario that patch 'cures'. Previously we would not clear the last buddy after running the next task, allowing the sender to get back to work sooner than it otherwise ought to have been, increasing latencies for other tasks. Now, since those receivers don't poke back, they don't enforce the buddy relation, which means there's nothing to re-elect the sender. Cure this by less agressively clearing the buddy stats. Only clear buddies when they were not chosen. It should still avoid a buddy sticking around long after its served its time. Reported-by: "Zhang, Yanmin" <yanmin_zhang@linux.intel.com> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> CC: Mike Galbraith <efault@gmx.de> LKML-Reference: <1255084986.8802.46.camel@laptop> Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'kernel')
-rw-r--r--kernel/sched_fair.c27
1 files changed, 13 insertions, 14 deletions
diff --git a/kernel/sched_fair.c b/kernel/sched_fair.c
index 4e777b47eeda..c32c3e643daa 100644
--- a/kernel/sched_fair.c
+++ b/kernel/sched_fair.c
@@ -861,12 +861,21 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
861static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq) 861static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
862{ 862{
863 struct sched_entity *se = __pick_next_entity(cfs_rq); 863 struct sched_entity *se = __pick_next_entity(cfs_rq);
864 struct sched_entity *buddy;
864 865
865 if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1) 866 if (cfs_rq->next) {
866 return cfs_rq->next; 867 buddy = cfs_rq->next;
868 cfs_rq->next = NULL;
869 if (wakeup_preempt_entity(buddy, se) < 1)
870 return buddy;
871 }
867 872
868 if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1) 873 if (cfs_rq->last) {
869 return cfs_rq->last; 874 buddy = cfs_rq->last;
875 cfs_rq->last = NULL;
876 if (wakeup_preempt_entity(buddy, se) < 1)
877 return buddy;
878 }
870 879
871 return se; 880 return se;
872} 881}
@@ -1654,16 +1663,6 @@ static struct task_struct *pick_next_task_fair(struct rq *rq)
1654 1663
1655 do { 1664 do {
1656 se = pick_next_entity(cfs_rq); 1665 se = pick_next_entity(cfs_rq);
1657 /*
1658 * If se was a buddy, clear it so that it will have to earn
1659 * the favour again.
1660 *
1661 * If se was not a buddy, clear the buddies because neither
1662 * was elegible to run, let them earn it again.
1663 *
1664 * IOW. unconditionally clear buddies.
1665 */
1666 __clear_buddies(cfs_rq, NULL);
1667 set_next_entity(cfs_rq, se); 1666 set_next_entity(cfs_rq, se);
1668 cfs_rq = group_cfs_rq(se); 1667 cfs_rq = group_cfs_rq(se);
1669 } while (cfs_rq); 1668 } while (cfs_rq);