diff options
author | Thierry Reding <thierry.reding@avionic-design.de> | 2013-10-04 16:34:01 -0400 |
---|---|---|
committer | Thierry Reding <treding@nvidia.com> | 2013-10-31 04:55:46 -0400 |
commit | 773af77fc479fd454c3f6836f86bf63996545cf4 (patch) | |
tree | a3610dd713a97cf934810079da61b1196e85d95b /include | |
parent | 5f60ed0d840d53e9d65aa54e1a5365af8ce2769e (diff) |
drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/uapi/drm/tegra_drm.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/uapi/drm/tegra_drm.h b/include/uapi/drm/tegra_drm.h index 73bde4eaf16c..6b420029a645 100644 --- a/include/uapi/drm/tegra_drm.h +++ b/include/uapi/drm/tegra_drm.h | |||
@@ -19,6 +19,8 @@ | |||
19 | 19 | ||
20 | #include <drm/drm.h> | 20 | #include <drm/drm.h> |
21 | 21 | ||
22 | #define DRM_TEGRA_GEM_CREATE_TILED (1 << 0) | ||
23 | |||
22 | struct drm_tegra_gem_create { | 24 | struct drm_tegra_gem_create { |
23 | __u64 size; | 25 | __u64 size; |
24 | __u32 flags; | 26 | __u32 flags; |