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authorDavid S. Miller <davem@sunset.davemloft.net>2007-07-18 02:03:47 -0400
committerDavid S. Miller <davem@sunset.davemloft.net>2007-07-18 04:20:04 -0400
commit6160f63518406485c7009cb0f2e1588ea3abccc1 (patch)
treed0adeedae350dc4829e7eacbf198627a107f393f /include
parent9184a046328d2dfc9f2cf0f831e649a108492124 (diff)
[SPARC64]: Massively simplify VIO device layer and support hot add/remove.
Create and destroy VIO devices in response to MD update events. These run synchronously inside of the MD update mutex so the VIO layer doesn't need to do internal locking of any sort. Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/asm-sparc64/vio.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/asm-sparc64/vio.h b/include/asm-sparc64/vio.h
index 83c96422e9d6..c0a8d4ed5bcb 100644
--- a/include/asm-sparc64/vio.h
+++ b/include/asm-sparc64/vio.h
@@ -264,7 +264,7 @@ static inline u32 vio_dring_avail(struct vio_dring_state *dr,
264 ((dr->prod - dr->cons) & (ring_size - 1))); 264 ((dr->prod - dr->cons) & (ring_size - 1)));
265} 265}
266 266
267#define VIO_MAX_TYPE_LEN 64 267#define VIO_MAX_TYPE_LEN 32
268#define VIO_MAX_COMPAT_LEN 64 268#define VIO_MAX_COMPAT_LEN 64
269 269
270struct vio_dev { 270struct vio_dev {