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authorTejun Heo <tj@kernel.org>2010-07-02 04:03:51 -0400
committerTejun Heo <tj@kernel.org>2010-07-02 04:59:57 -0400
commitbdbc5dd7de5d07d6c9d3536e598956165a031d4c (patch)
tree1f0f263126c2fc2e07a032df1e9ad3fecb534c9a /include/linux
parentad72cf9885c536e3adae03f8337557ac9dd1e4bb (diff)
workqueue: prepare for WQ_UNBOUND implementation
In preparation of WQ_UNBOUND addition, make the following changes. * Add WORK_CPU_* constants for pseudo cpu id numbers used (currently only WORK_CPU_NONE) and use them instead of NR_CPUS. This is to allow another pseudo cpu id for unbound cpu. * Reorder WQ_* flags. * Make workqueue_struct->cpu_wq a union which contains a percpu pointer, regular pointer and an unsigned long value and use kzalloc/kfree() in UP allocation path. This will be used to implement unbound workqueues which will use only one cwq on SMPs. * Move alloc_cwqs() allocation after initialization of wq fields, so that alloc_cwqs() has access to wq->flags. * Trivial relocation of wq local variables in freeze functions. These changes don't cause any functional change. Signed-off-by: Tejun Heo <tj@kernel.org>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/workqueue.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/include/linux/workqueue.h b/include/linux/workqueue.h
index 3f36d37ac5ba..139069a6286c 100644
--- a/include/linux/workqueue.h
+++ b/include/linux/workqueue.h
@@ -50,6 +50,10 @@ enum {
50 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, 50 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
51 WORK_NO_COLOR = WORK_NR_COLORS, 51 WORK_NO_COLOR = WORK_NR_COLORS,
52 52
53 /* special cpu IDs */
54 WORK_CPU_NONE = NR_CPUS,
55 WORK_CPU_LAST = WORK_CPU_NONE,
56
53 /* 57 /*
54 * Reserve 6 bits off of cwq pointer w/ debugobjects turned 58 * Reserve 6 bits off of cwq pointer w/ debugobjects turned
55 * off. This makes cwqs aligned to 64 bytes which isn't too 59 * off. This makes cwqs aligned to 64 bytes which isn't too
@@ -60,7 +64,7 @@ enum {
60 64
61 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, 65 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
62 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, 66 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
63 WORK_STRUCT_NO_CPU = NR_CPUS << WORK_STRUCT_FLAG_BITS, 67 WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
64 68
65 /* bit mask for work_busy() return values */ 69 /* bit mask for work_busy() return values */
66 WORK_BUSY_PENDING = 1 << 0, 70 WORK_BUSY_PENDING = 1 << 0,
@@ -227,9 +231,9 @@ static inline unsigned int work_static(struct work_struct *work) { return 0; }
227 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) 231 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
228 232
229enum { 233enum {
230 WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */ 234 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
231 WQ_SINGLE_CPU = 1 << 1, /* only single cpu at a time */ 235 WQ_SINGLE_CPU = 1 << 1, /* only single cpu at a time */
232 WQ_NON_REENTRANT = 1 << 2, /* guarantee non-reentrance */ 236 WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */
233 WQ_RESCUER = 1 << 3, /* has an rescue worker */ 237 WQ_RESCUER = 1 << 3, /* has an rescue worker */
234 WQ_HIGHPRI = 1 << 4, /* high priority */ 238 WQ_HIGHPRI = 1 << 4, /* high priority */
235 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */ 239 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */