diff options
author | Oleg Nesterov <oleg@tv-sign.ru> | 2008-06-08 13:20:41 -0400 |
---|---|---|
committer | Ingo Molnar <mingo@elte.hu> | 2008-06-10 05:37:25 -0400 |
commit | 16882c1e962b4be5122fc05aaf2afc10fd9e2d15 (patch) | |
tree | c39cae4ae4874998d7e3486cd57d57613b05a89c /include/linux/sched.h | |
parent | 39b945a37bac2b692773a470890c8ba301485b15 (diff) |
sched: fix TASK_WAKEKILL vs SIGKILL race
schedule() has the special "TASK_INTERRUPTIBLE && signal_pending()" case,
this allows us to do
current->state = TASK_INTERRUPTIBLE;
schedule();
without fear to sleep with pending signal.
However, the code like
current->state = TASK_KILLABLE;
schedule();
is not right, schedule() doesn't take TASK_WAKEKILL into account. This means
that mutex_lock_killable(), wait_for_completion_killable(), down_killable(),
schedule_timeout_killable() can miss SIGKILL (and btw the second SIGKILL has
no effect).
Introduce the new helper, signal_pending_state(), and change schedule() to
use it. Hopefully it will have more users, that is why the task's state is
passed separately.
Note this "__TASK_STOPPED | __TASK_TRACED" check in signal_pending_state().
This is needed to preserve the current behaviour (ptrace_notify). I hope
this check will be removed soon, but this (afaics good) change needs the
separate discussion.
The fast path is "(state & (INTERRUPTIBLE | WAKEKILL)) + signal_pending(p)",
basically the same that schedule() does now. However, this patch of course
bloats schedule().
Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/linux/sched.h')
-rw-r--r-- | include/linux/sched.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/include/linux/sched.h b/include/linux/sched.h index ae0be3c62375..c5d3f847ca8d 100644 --- a/include/linux/sched.h +++ b/include/linux/sched.h | |||
@@ -2026,6 +2026,19 @@ static inline int fatal_signal_pending(struct task_struct *p) | |||
2026 | return signal_pending(p) && __fatal_signal_pending(p); | 2026 | return signal_pending(p) && __fatal_signal_pending(p); |
2027 | } | 2027 | } |
2028 | 2028 | ||
2029 | static inline int signal_pending_state(long state, struct task_struct *p) | ||
2030 | { | ||
2031 | if (!(state & (TASK_INTERRUPTIBLE | TASK_WAKEKILL))) | ||
2032 | return 0; | ||
2033 | if (!signal_pending(p)) | ||
2034 | return 0; | ||
2035 | |||
2036 | if (state & (__TASK_STOPPED | __TASK_TRACED)) | ||
2037 | return 0; | ||
2038 | |||
2039 | return (state & TASK_INTERRUPTIBLE) || __fatal_signal_pending(p); | ||
2040 | } | ||
2041 | |||
2029 | static inline int need_resched(void) | 2042 | static inline int need_resched(void) |
2030 | { | 2043 | { |
2031 | return unlikely(test_thread_flag(TIF_NEED_RESCHED)); | 2044 | return unlikely(test_thread_flag(TIF_NEED_RESCHED)); |