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authorJoe Perches <joe@perches.com>2011-10-31 20:11:33 -0400
committerLinus Torvalds <torvalds@linux-foundation.org>2011-10-31 20:30:54 -0400
commitb9075fa968a0a4347aef35e235e2995c0e57dddd (patch)
treecf9f9716784e790d8a43339653256d9cf9178ff3 /include/linux/gameport.h
parentae29bc92da01a2e9d278a9a58c3b307d41cc0254 (diff)
treewide: use __printf not __attribute__((format(printf,...)))
Standardize the style for compiler based printf format verification. Standardized the location of __printf too. Done via script and a little typing. $ grep -rPl --include=*.[ch] -w "__attribute__" * | \ grep -vP "^(tools|scripts|include/linux/compiler-gcc.h)" | \ xargs perl -n -i -e 'local $/; while (<>) { s/\b__attribute__\s*\(\s*\(\s*format\s*\(\s*printf\s*,\s*(.+)\s*,\s*(.+)\s*\)\s*\)\s*\)/__printf($1, $2)/g ; print; }' [akpm@linux-foundation.org: revert arch bits] Signed-off-by: Joe Perches <joe@perches.com> Cc: "Kirill A. Shutemov" <kirill@shutemov.name> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r--include/linux/gameport.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index b65a6f472775..069ee4139105 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -78,8 +78,8 @@ static inline void gameport_register_port(struct gameport *gameport)
78 78
79void gameport_unregister_port(struct gameport *gameport); 79void gameport_unregister_port(struct gameport *gameport);
80 80
81void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) 81__printf(2, 3)
82 __attribute__ ((format (printf, 2, 3))); 82void gameport_set_phys(struct gameport *gameport, const char *fmt, ...);
83 83
84#else 84#else
85 85
@@ -93,8 +93,8 @@ static inline void gameport_unregister_port(struct gameport *gameport)
93 return; 93 return;
94} 94}
95 95
96static inline void gameport_set_phys(struct gameport *gameport, 96static inline __printf(2, 3)
97 const char *fmt, ...) 97void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
98{ 98{
99 return; 99 return;
100} 100}