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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /include/linux/awe_voice.h
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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diff --git a/include/linux/awe_voice.h b/include/linux/awe_voice.h
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1/*
2 * sound/awe_voice.h
3 *
4 * Voice information definitions for the low level driver for the
5 * AWE32/SB32/AWE64 wave table synth.
6 * version 0.4.4; Jan. 4, 2000
7 *
8 * Copyright (C) 1996-2000 Takashi Iwai
9 *
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 */
24
25#ifndef AWE_VOICE_H
26#define AWE_VOICE_H
27
28#ifndef SAMPLE_TYPE_AWE32
29#define SAMPLE_TYPE_AWE32 0x20
30#endif
31
32#ifndef _PATCHKEY
33#define _PATCHKEY(id) ((id<<8)|0xfd)
34#endif
35
36/*----------------------------------------------------------------
37 * patch information record
38 *----------------------------------------------------------------*/
39
40/* patch interface header: 16 bytes */
41typedef struct awe_patch_info {
42 short key; /* use AWE_PATCH here */
43#define AWE_PATCH _PATCHKEY(0x07)
44
45 short device_no; /* synthesizer number */
46 unsigned short sf_id; /* file id (should be zero) */
47 short optarg; /* optional argument */
48 int len; /* data length (without this header) */
49
50 short type; /* patch operation type */
51#define AWE_LOAD_INFO 0 /* awe_voice_rec */
52#define AWE_LOAD_DATA 1 /* awe_sample_info */
53#define AWE_OPEN_PATCH 2 /* awe_open_parm */
54#define AWE_CLOSE_PATCH 3 /* none */
55#define AWE_UNLOAD_PATCH 4 /* none */
56#define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/
57#define AWE_MAP_PRESET 6 /* awe_voice_map */
58/*#define AWE_PROBE_INFO 7*/ /* awe_voice_map (pat only) */
59#define AWE_PROBE_DATA 8 /* optarg=sample */
60#define AWE_REMOVE_INFO 9 /* optarg=(bank<<8)|instr */
61#define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */
62#define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */
63
64 short reserved; /* word alignment data */
65
66 /* the actual patch data begins after this */
67#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
68 char data[0];
69#endif
70} awe_patch_info;
71
72/*#define AWE_PATCH_INFO_SIZE 16*/
73#define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info)
74
75
76/*----------------------------------------------------------------
77 * open patch
78 *----------------------------------------------------------------*/
79
80#define AWE_PATCH_NAME_LEN 32
81
82typedef struct _awe_open_parm {
83 unsigned short type; /* sample type */
84#define AWE_PAT_TYPE_MISC 0
85#define AWE_PAT_TYPE_GM 1
86#define AWE_PAT_TYPE_GS 2
87#define AWE_PAT_TYPE_MT32 3
88#define AWE_PAT_TYPE_XG 4
89#define AWE_PAT_TYPE_SFX 5
90#define AWE_PAT_TYPE_GUS 6
91#define AWE_PAT_TYPE_MAP 7
92
93#define AWE_PAT_LOCKED 0x100 /* lock the samples */
94#define AWE_PAT_SHARED 0x200 /* sample is shared */
95
96 short reserved;
97 char name[AWE_PATCH_NAME_LEN];
98} awe_open_parm;
99
100/*#define AWE_OPEN_PARM_SIZE 28*/
101#define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm)
102
103
104/*----------------------------------------------------------------
105 * raw voice information record
106 *----------------------------------------------------------------*/
107
108/* wave table envelope & effect parameters to control EMU8000 */
109typedef struct _awe_voice_parm {
110 unsigned short moddelay; /* modulation delay (0x8000) */
111 unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
112 unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
113 unsigned short modrelease; /* modulation release time (0x807f) */
114 short modkeyhold, modkeydecay; /* envelope change per key (not used) */
115 unsigned short voldelay; /* volume delay (0x8000) */
116 unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
117 unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
118 unsigned short volrelease; /* volume release time (0x807f) */
119 short volkeyhold, volkeydecay; /* envelope change per key (not used) */
120 unsigned short lfo1delay; /* LFO1 delay (0x8000) */
121 unsigned short lfo2delay; /* LFO2 delay (0x8000) */
122 unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
123 unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
124 unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
125 unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
126 unsigned char cutoff; /* initial cutoff (0xff) */
127 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
128 unsigned char chorus; /* chorus send (0x00) */
129 unsigned char reverb; /* reverb send (0x00) */
130 unsigned short reserved[4]; /* not used */
131} awe_voice_parm;
132
133typedef struct _awe_voice_parm_block {
134 unsigned short moddelay; /* modulation delay (0x8000) */
135 unsigned char modatk, modhld;
136 unsigned char moddcy, modsus;
137 unsigned char modrel, moddummy;
138 short modkeyhold, modkeydecay; /* envelope change per key (not used) */
139 unsigned short voldelay; /* volume delay (0x8000) */
140 unsigned char volatk, volhld;
141 unsigned char voldcy, volsus;
142 unsigned char volrel, voldummy;
143 short volkeyhold, volkeydecay; /* envelope change per key (not used) */
144 unsigned short lfo1delay; /* LFO1 delay (0x8000) */
145 unsigned short lfo2delay; /* LFO2 delay (0x8000) */
146 unsigned char env1fc, env1pit;
147 unsigned char lfo1fc, lfo1pit;
148 unsigned char lfo1freq, lfo1vol;
149 unsigned char lfo2freq, lfo2pit;
150 unsigned char cutoff; /* initial cutoff (0xff) */
151 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
152 unsigned char chorus; /* chorus send (0x00) */
153 unsigned char reverb; /* reverb send (0x00) */
154 unsigned short reserved[4]; /* not used */
155} awe_voice_parm_block;
156
157#define AWE_VOICE_PARM_SIZE 48
158
159
160/* wave table parameters: 92 bytes */
161typedef struct _awe_voice_info {
162 unsigned short sf_id; /* file id (should be zero) */
163 unsigned short sample; /* sample id */
164 int start, end; /* sample offset correction */
165 int loopstart, loopend; /* loop offset correction */
166 short rate_offset; /* sample rate pitch offset */
167 unsigned short mode; /* sample mode */
168#define AWE_MODE_ROMSOUND 0x8000
169#define AWE_MODE_STEREO 1
170#define AWE_MODE_LOOPING 2
171#define AWE_MODE_NORELEASE 4 /* obsolete */
172#define AWE_MODE_INIT_PARM 8
173
174 short root; /* midi root key */
175 short tune; /* pitch tuning (in cents) */
176 signed char low, high; /* key note range */
177 signed char vellow, velhigh; /* velocity range */
178 signed char fixkey, fixvel; /* fixed key, velocity */
179 signed char pan, fixpan; /* panning, fixed panning */
180 short exclusiveClass; /* exclusive class (0 = none) */
181 unsigned char amplitude; /* sample volume (127 max) */
182 unsigned char attenuation; /* attenuation (0.375dB) */
183 short scaleTuning; /* pitch scale tuning(%), normally 100 */
184 awe_voice_parm parm; /* voice envelope parameters */
185 short index; /* internal index (set by driver) */
186} awe_voice_info;
187
188/*#define AWE_VOICE_INFO_SIZE 92*/
189#define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info)
190
191/*----------------------------------------------------------------*/
192
193/* The info entry of awe_voice_rec is changed from 0 to 1
194 * for some compilers refusing zero size array.
195 * Due to this change, sizeof(awe_voice_rec) becomes different
196 * from older versions.
197 * Use AWE_VOICE_REC_SIZE instead.
198 */
199
200/* instrument info header: 4 bytes */
201typedef struct _awe_voice_rec_hdr {
202 unsigned char bank; /* midi bank number */
203 unsigned char instr; /* midi preset number */
204 char nvoices; /* number of voices */
205 char write_mode; /* write mode; normally 0 */
206#define AWE_WR_APPEND 0 /* append anyway */
207#define AWE_WR_EXCLUSIVE 1 /* skip if already exists */
208#define AWE_WR_REPLACE 2 /* replace if already exists */
209} awe_voice_rec_hdr;
210
211/*#define AWE_VOICE_REC_SIZE 4*/
212#define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr)
213
214/* the standard patch structure for one sample */
215typedef struct _awe_voice_rec_patch {
216 awe_patch_info patch;
217 awe_voice_rec_hdr hdr;
218 awe_voice_info info;
219} awe_voice_rec_patch;
220
221
222/* obsolete data type */
223#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
224#define AWE_INFOARRAY_SIZE 0
225#else
226#define AWE_INFOARRAY_SIZE 1
227#endif
228
229typedef struct _awe_voice_rec {
230 unsigned char bank; /* midi bank number */
231 unsigned char instr; /* midi preset number */
232 short nvoices; /* number of voices */
233 /* voice information follows here */
234 awe_voice_info info[AWE_INFOARRAY_SIZE];
235} awe_voice_rec;
236
237
238/*----------------------------------------------------------------
239 * sample wave information
240 *----------------------------------------------------------------*/
241
242/* wave table sample header: 32 bytes */
243typedef struct awe_sample_info {
244 unsigned short sf_id; /* file id (should be zero) */
245 unsigned short sample; /* sample id */
246 int start, end; /* start & end offset */
247 int loopstart, loopend; /* loop start & end offset */
248 int size; /* size (0 = ROM) */
249 short checksum_flag; /* use check sum = 1 */
250 unsigned short mode_flags; /* mode flags */
251#define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
252#define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
253#define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
254#define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
255#define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
256#define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
257#define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
258#define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */
259 unsigned int checksum; /* check sum */
260#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
261 unsigned short data[0]; /* sample data follows here */
262#endif
263} awe_sample_info;
264
265/*#define AWE_SAMPLE_INFO_SIZE 32*/
266#define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info)
267
268
269/*----------------------------------------------------------------
270 * voice preset mapping
271 *----------------------------------------------------------------*/
272
273typedef struct awe_voice_map {
274 int map_bank, map_instr, map_key; /* key = -1 means all keys */
275 int src_bank, src_instr, src_key;
276} awe_voice_map;
277
278#define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map)
279
280
281/*----------------------------------------------------------------
282 * awe hardware controls
283 *----------------------------------------------------------------*/
284
285#define _AWE_DEBUG_MODE 0x00
286#define _AWE_REVERB_MODE 0x01
287#define _AWE_CHORUS_MODE 0x02
288#define _AWE_REMOVE_LAST_SAMPLES 0x03
289#define _AWE_INITIALIZE_CHIP 0x04
290#define _AWE_SEND_EFFECT 0x05
291#define _AWE_TERMINATE_CHANNEL 0x06
292#define _AWE_TERMINATE_ALL 0x07
293#define _AWE_INITIAL_VOLUME 0x08
294#define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME
295#define _AWE_RESET_CHANNEL 0x09
296#define _AWE_CHANNEL_MODE 0x0a
297#define _AWE_DRUM_CHANNELS 0x0b
298#define _AWE_MISC_MODE 0x0c
299#define _AWE_RELEASE_ALL 0x0d
300#define _AWE_NOTEOFF_ALL 0x0e
301#define _AWE_CHN_PRESSURE 0x0f
302/*#define _AWE_GET_CURRENT_MODE 0x10*/
303#define _AWE_EQUALIZER 0x11
304/*#define _AWE_GET_MISC_MODE 0x12*/
305/*#define _AWE_GET_FONTINFO 0x13*/
306
307#define _AWE_MODE_FLAG 0x80
308#define _AWE_COOKED_FLAG 0x40 /* not supported */
309#define _AWE_MODE_VALUE_MASK 0x3F
310
311/*----------------------------------------------------------------*/
312
313#define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
314{((char*)(p))[0] = SEQ_PRIVATE;\
315 ((char*)(p))[1] = dev;\
316 ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
317 ((char*)(p))[3] = voice;\
318 ((unsigned short*)(p))[2] = p1;\
319 ((unsigned short*)(p))[3] = p2;}
320
321/* buffered access */
322#define _AWE_CMD(dev, voice, cmd, p1, p2) \
323{_SEQ_NEEDBUF(8);\
324 _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
325 _SEQ_ADVBUF(8);}
326
327/* direct access */
328#define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
329{struct seq_event_rec tmp;\
330 _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
331 ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
332
333/*----------------------------------------------------------------*/
334
335/* set debugging mode */
336#define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
337/* set reverb mode; from 0 to 7 */
338#define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
339/* set chorus mode; from 0 to 7 */
340#define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
341
342/* reset channel */
343#define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
344#define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
345
346/* send an effect to all layers */
347#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
348#define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
349#define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
350/* send an effect to a layer */
351#define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
352#define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
353#define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
354
355/* terminate sound on the channel/voice */
356#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
357/* terminate all sounds */
358#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
359/* release all sounds (w/o sustain effect) */
360#define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
361/* note off all sounds (w sustain effect) */
362#define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
363
364/* set initial attenuation */
365#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
366#define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME
367/* relative attenuation */
368#define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
369
370/* set channel playing mode; mode=0/1/2 */
371#define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
372#define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */
373#define AWE_PLAY_MULTI 1 /* multi note voice mode */
374#define AWE_PLAY_DIRECT 2 /* direct single voice mode */
375#define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */
376
377/* set drum channel mask; channels is 32bit long value */
378#define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
379
380/* set bass and treble control; values are from 0 to 11 */
381#define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
382
383/* remove last loaded samples */
384#define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
385/* initialize emu8000 chip */
386#define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
387
388/* set miscellaneous modes; meta command */
389#define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
390/* exclusive sound off; 1=off */
391#define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
392/* default GUS bank number */
393#define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
394/* change panning position in realtime; 0=don't 1=do */
395#define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
396
397/* extended pressure controls; not portable with other sound drivers */
398#define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
399#define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
400
401/*----------------------------------------------------------------*/
402
403/* reverb mode parameters */
404#define AWE_REVERB_ROOM1 0
405#define AWE_REVERB_ROOM2 1
406#define AWE_REVERB_ROOM3 2
407#define AWE_REVERB_HALL1 3
408#define AWE_REVERB_HALL2 4
409#define AWE_REVERB_PLATE 5
410#define AWE_REVERB_DELAY 6
411#define AWE_REVERB_PANNINGDELAY 7
412#define AWE_REVERB_PREDEFINED 8
413/* user can define reverb modes up to 32 */
414#define AWE_REVERB_NUMBERS 32
415
416typedef struct awe_reverb_fx_rec {
417 unsigned short parms[28];
418} awe_reverb_fx_rec;
419
420/*----------------------------------------------------------------*/
421
422/* chorus mode parameters */
423#define AWE_CHORUS_1 0
424#define AWE_CHORUS_2 1
425#define AWE_CHORUS_3 2
426#define AWE_CHORUS_4 3
427#define AWE_CHORUS_FEEDBACK 4
428#define AWE_CHORUS_FLANGER 5
429#define AWE_CHORUS_SHORTDELAY 6
430#define AWE_CHORUS_SHORTDELAY2 7
431#define AWE_CHORUS_PREDEFINED 8
432/* user can define chorus modes up to 32 */
433#define AWE_CHORUS_NUMBERS 32
434
435typedef struct awe_chorus_fx_rec {
436 unsigned short feedback; /* feedback level (0xE600-0xE6FF) */
437 unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */
438 unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */
439 unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
440 unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */
441} awe_chorus_fx_rec;
442
443/*----------------------------------------------------------------*/
444
445/* misc mode types */
446enum {
447/* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */
448/* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */
449/* 2*/ AWE_MD_VERSION, /* read only */
450/* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */
451/* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
452/* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
453/* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
454/* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
455/* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
456/* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
457/*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */
458/*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */
459/*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
460/*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
461/*14*/ AWE_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */
462/*15*/ AWE_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */
463/*16*/ AWE_MD_REVERB_MODE, /* integer: chorus mode (def=4) */
464/*17*/ AWE_MD_BASS_LEVEL, /* integer: bass level (def=5) */
465/*18*/ AWE_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */
466/*19*/ AWE_MD_DEBUG_MODE, /* integer: debug level (def=0) */
467/*20*/ AWE_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */
468 AWE_MD_END,
469};
470
471/*----------------------------------------------------------------*/
472
473/* effect parameters */
474enum {
475
476/* modulation envelope parameters */
477/* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
478/* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
479/* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
480/* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
481/* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
482/* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
483/* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
484/* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
485
486/* volume envelope parameters */
487/* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
488/* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
489/*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
490/*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
491/*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
492/*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
493
494/* LFO1 (tremolo & vibrato) parameters */
495/*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
496/*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
497/*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
498/*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
499/*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
500
501/* LFO2 (vibrato) parameters */
502/*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
503/*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
504/*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
505
506/* Other overall effect parameters */
507/*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
508/*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
509/*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
510/*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
511/*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
512
513/* Sample / loop offset changes */
514/*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
515/*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
516/*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
517/*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
518/*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
519/*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
520/*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */
521
522 AWE_FX_END,
523};
524
525#endif /* AWE_VOICE_H */