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authorBenjamin Herrenschmidt <benh@kernel.crashing.org>2005-06-10 19:45:30 -0400
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-06-12 23:59:05 -0400
commit8d5f7b4353dae4c7ee342c61303372fd996ca161 (patch)
tree8e82ed5ca2d5934947ca13771300599151d2b882 /include/linux/atm_idt77105.h
parentc3315ede1bdf7bc706b59870df41b9cdb6e3995a (diff)
[PATCH] radeonfb: don't blow up VGA console on load
The current radeonfb memset's the framebuffer to 0 when loaded. This removes occasional artifacts but has the nasty side effect that if you load radeonfb without framebuffer console, you destroy the VGA text buffer, font, etc... radeon must not touch the framebuffer content when it doesn't "own" it. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/linux/atm_idt77105.h')
0 files changed, 0 insertions, 0 deletions