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authorIngo Molnar <mingo@elte.hu>2008-07-18 15:13:20 -0400
committerIngo Molnar <mingo@elte.hu>2008-07-18 15:13:20 -0400
commitf6dc8ccaab6d8f63cbae1e6c73fe972b26f5376c (patch)
treec5643fcdc884a8d0bfc3f1bc28039cab7394e5bc /include/drm/radeon_drm.h
parent323ec001c6bb98eeabb5abbdbb8c8055d9496554 (diff)
parent5b664cb235e97afbf34db9c4d77f08ebd725335e (diff)
Merge branch 'linus' into core/generic-dma-coherent
Conflicts: kernel/Makefile Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/drm/radeon_drm.h')
-rw-r--r--include/drm/radeon_drm.h749
1 files changed, 749 insertions, 0 deletions
diff --git a/include/drm/radeon_drm.h b/include/drm/radeon_drm.h
new file mode 100644
index 000000000000..73ff51f12311
--- /dev/null
+++ b/include/drm/radeon_drm.h
@@ -0,0 +1,749 @@
1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2 *
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 *
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33#ifndef __RADEON_DRM_H__
34#define __RADEON_DRM_H__
35
36/* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
38 */
39#ifndef __RADEON_SAREA_DEFINES__
40#define __RADEON_SAREA_DEFINES__
41
42/* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
44 */
45#define RADEON_UPLOAD_CONTEXT 0x00000001
46#define RADEON_UPLOAD_VERTFMT 0x00000002
47#define RADEON_UPLOAD_LINE 0x00000004
48#define RADEON_UPLOAD_BUMPMAP 0x00000008
49#define RADEON_UPLOAD_MASKS 0x00000010
50#define RADEON_UPLOAD_VIEWPORT 0x00000020
51#define RADEON_UPLOAD_SETUP 0x00000040
52#define RADEON_UPLOAD_TCL 0x00000080
53#define RADEON_UPLOAD_MISC 0x00000100
54#define RADEON_UPLOAD_TEX0 0x00000200
55#define RADEON_UPLOAD_TEX1 0x00000400
56#define RADEON_UPLOAD_TEX2 0x00000800
57#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
58#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
59#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
60#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
61#define RADEON_REQUIRE_QUIESCENCE 0x00010000
62#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
63#define RADEON_UPLOAD_ALL 0x003effff
64#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
65
66/* New style per-packet identifiers for use in cmd_buffer ioctl with
67 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
68 * state bits and the packet size:
69 */
70#define RADEON_EMIT_PP_MISC 0 /* context/7 */
71#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
72#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
73#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
74#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
75#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
76#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
77#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
78#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
79#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
80#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
81#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
82#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
83#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
84#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
85#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
86#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
87#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
88#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
89#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
90#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
91#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
92#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
93#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
94#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
95#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
96#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
97#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
98#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
99#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
100#define R200_EMIT_TFACTOR_0 30 /* tf/7 */
101#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
102#define R200_EMIT_VAP_CTL 32 /* vap/1 */
103#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
104#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
105#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
106#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
107#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
108#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
109#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
110#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
111#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
112#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
113#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
114#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
115#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
116#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
117#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
118#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
119#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
120#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
121#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
122#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
123#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
124#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
125#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
126#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
127#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
128#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
129#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
130#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
131#define R200_EMIT_PP_CUBIC_FACES_0 61
132#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
133#define R200_EMIT_PP_CUBIC_FACES_1 63
134#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
135#define R200_EMIT_PP_CUBIC_FACES_2 65
136#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
137#define R200_EMIT_PP_CUBIC_FACES_3 67
138#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
139#define R200_EMIT_PP_CUBIC_FACES_4 69
140#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
141#define R200_EMIT_PP_CUBIC_FACES_5 71
142#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
143#define RADEON_EMIT_PP_TEX_SIZE_0 73
144#define RADEON_EMIT_PP_TEX_SIZE_1 74
145#define RADEON_EMIT_PP_TEX_SIZE_2 75
146#define R200_EMIT_RB3D_BLENDCOLOR 76
147#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
148#define RADEON_EMIT_PP_CUBIC_FACES_0 78
149#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
150#define RADEON_EMIT_PP_CUBIC_FACES_1 80
151#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
152#define RADEON_EMIT_PP_CUBIC_FACES_2 82
153#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
154#define R200_EMIT_PP_TRI_PERF_CNTL 84
155#define R200_EMIT_PP_AFS_0 85
156#define R200_EMIT_PP_AFS_1 86
157#define R200_EMIT_ATF_TFACTOR 87
158#define R200_EMIT_PP_TXCTLALL_0 88
159#define R200_EMIT_PP_TXCTLALL_1 89
160#define R200_EMIT_PP_TXCTLALL_2 90
161#define R200_EMIT_PP_TXCTLALL_3 91
162#define R200_EMIT_PP_TXCTLALL_4 92
163#define R200_EMIT_PP_TXCTLALL_5 93
164#define R200_EMIT_VAP_PVS_CNTL 94
165#define RADEON_MAX_STATE_PACKETS 95
166
167/* Commands understood by cmd_buffer ioctl. More can be added but
168 * obviously these can't be removed or changed:
169 */
170#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
171#define RADEON_CMD_SCALARS 2 /* emit scalar data */
172#define RADEON_CMD_VECTORS 3 /* emit vector data */
173#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
174#define RADEON_CMD_PACKET3 5 /* emit hw packet */
175#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
176#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
177#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
178 * doesn't make the cpu wait, just
179 * the graphics hardware */
180#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
181
182typedef union {
183 int i;
184 struct {
185 unsigned char cmd_type, pad0, pad1, pad2;
186 } header;
187 struct {
188 unsigned char cmd_type, packet_id, pad0, pad1;
189 } packet;
190 struct {
191 unsigned char cmd_type, offset, stride, count;
192 } scalars;
193 struct {
194 unsigned char cmd_type, offset, stride, count;
195 } vectors;
196 struct {
197 unsigned char cmd_type, addr_lo, addr_hi, count;
198 } veclinear;
199 struct {
200 unsigned char cmd_type, buf_idx, pad0, pad1;
201 } dma;
202 struct {
203 unsigned char cmd_type, flags, pad0, pad1;
204 } wait;
205} drm_radeon_cmd_header_t;
206
207#define RADEON_WAIT_2D 0x1
208#define RADEON_WAIT_3D 0x2
209
210/* Allowed parameters for R300_CMD_PACKET3
211 */
212#define R300_CMD_PACKET3_CLEAR 0
213#define R300_CMD_PACKET3_RAW 1
214
215/* Commands understood by cmd_buffer ioctl for R300.
216 * The interface has not been stabilized, so some of these may be removed
217 * and eventually reordered before stabilization.
218 */
219#define R300_CMD_PACKET0 1
220#define R300_CMD_VPU 2 /* emit vertex program upload */
221#define R300_CMD_PACKET3 3 /* emit a packet3 */
222#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
223#define R300_CMD_CP_DELAY 5
224#define R300_CMD_DMA_DISCARD 6
225#define R300_CMD_WAIT 7
226# define R300_WAIT_2D 0x1
227# define R300_WAIT_3D 0x2
228/* these two defines are DOING IT WRONG - however
229 * we have userspace which relies on using these.
230 * The wait interface is backwards compat new
231 * code should use the NEW_WAIT defines below
232 * THESE ARE NOT BIT FIELDS
233 */
234# define R300_WAIT_2D_CLEAN 0x3
235# define R300_WAIT_3D_CLEAN 0x4
236
237# define R300_NEW_WAIT_2D_3D 0x3
238# define R300_NEW_WAIT_2D_2D_CLEAN 0x4
239# define R300_NEW_WAIT_3D_3D_CLEAN 0x6
240# define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
241
242#define R300_CMD_SCRATCH 8
243#define R300_CMD_R500FP 9
244
245typedef union {
246 unsigned int u;
247 struct {
248 unsigned char cmd_type, pad0, pad1, pad2;
249 } header;
250 struct {
251 unsigned char cmd_type, count, reglo, reghi;
252 } packet0;
253 struct {
254 unsigned char cmd_type, count, adrlo, adrhi;
255 } vpu;
256 struct {
257 unsigned char cmd_type, packet, pad0, pad1;
258 } packet3;
259 struct {
260 unsigned char cmd_type, packet;
261 unsigned short count; /* amount of packet2 to emit */
262 } delay;
263 struct {
264 unsigned char cmd_type, buf_idx, pad0, pad1;
265 } dma;
266 struct {
267 unsigned char cmd_type, flags, pad0, pad1;
268 } wait;
269 struct {
270 unsigned char cmd_type, reg, n_bufs, flags;
271 } scratch;
272 struct {
273 unsigned char cmd_type, count, adrlo, adrhi_flags;
274 } r500fp;
275} drm_r300_cmd_header_t;
276
277#define RADEON_FRONT 0x1
278#define RADEON_BACK 0x2
279#define RADEON_DEPTH 0x4
280#define RADEON_STENCIL 0x8
281#define RADEON_CLEAR_FASTZ 0x80000000
282#define RADEON_USE_HIERZ 0x40000000
283#define RADEON_USE_COMP_ZBUF 0x20000000
284
285#define R500FP_CONSTANT_TYPE (1 << 1)
286#define R500FP_CONSTANT_CLAMP (1 << 2)
287
288/* Primitive types
289 */
290#define RADEON_POINTS 0x1
291#define RADEON_LINES 0x2
292#define RADEON_LINE_STRIP 0x3
293#define RADEON_TRIANGLES 0x4
294#define RADEON_TRIANGLE_FAN 0x5
295#define RADEON_TRIANGLE_STRIP 0x6
296
297/* Vertex/indirect buffer size
298 */
299#define RADEON_BUFFER_SIZE 65536
300
301/* Byte offsets for indirect buffer data
302 */
303#define RADEON_INDEX_PRIM_OFFSET 20
304
305#define RADEON_SCRATCH_REG_OFFSET 32
306
307#define RADEON_NR_SAREA_CLIPRECTS 12
308
309/* There are 2 heaps (local/GART). Each region within a heap is a
310 * minimum of 64k, and there are at most 64 of them per heap.
311 */
312#define RADEON_LOCAL_TEX_HEAP 0
313#define RADEON_GART_TEX_HEAP 1
314#define RADEON_NR_TEX_HEAPS 2
315#define RADEON_NR_TEX_REGIONS 64
316#define RADEON_LOG_TEX_GRANULARITY 16
317
318#define RADEON_MAX_TEXTURE_LEVELS 12
319#define RADEON_MAX_TEXTURE_UNITS 3
320
321#define RADEON_MAX_SURFACES 8
322
323/* Blits have strict offset rules. All blit offset must be aligned on
324 * a 1K-byte boundary.
325 */
326#define RADEON_OFFSET_SHIFT 10
327#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
328#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
329
330#endif /* __RADEON_SAREA_DEFINES__ */
331
332typedef struct {
333 unsigned int red;
334 unsigned int green;
335 unsigned int blue;
336 unsigned int alpha;
337} radeon_color_regs_t;
338
339typedef struct {
340 /* Context state */
341 unsigned int pp_misc; /* 0x1c14 */
342 unsigned int pp_fog_color;
343 unsigned int re_solid_color;
344 unsigned int rb3d_blendcntl;
345 unsigned int rb3d_depthoffset;
346 unsigned int rb3d_depthpitch;
347 unsigned int rb3d_zstencilcntl;
348
349 unsigned int pp_cntl; /* 0x1c38 */
350 unsigned int rb3d_cntl;
351 unsigned int rb3d_coloroffset;
352 unsigned int re_width_height;
353 unsigned int rb3d_colorpitch;
354 unsigned int se_cntl;
355
356 /* Vertex format state */
357 unsigned int se_coord_fmt; /* 0x1c50 */
358
359 /* Line state */
360 unsigned int re_line_pattern; /* 0x1cd0 */
361 unsigned int re_line_state;
362
363 unsigned int se_line_width; /* 0x1db8 */
364
365 /* Bumpmap state */
366 unsigned int pp_lum_matrix; /* 0x1d00 */
367
368 unsigned int pp_rot_matrix_0; /* 0x1d58 */
369 unsigned int pp_rot_matrix_1;
370
371 /* Mask state */
372 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
373 unsigned int rb3d_ropcntl;
374 unsigned int rb3d_planemask;
375
376 /* Viewport state */
377 unsigned int se_vport_xscale; /* 0x1d98 */
378 unsigned int se_vport_xoffset;
379 unsigned int se_vport_yscale;
380 unsigned int se_vport_yoffset;
381 unsigned int se_vport_zscale;
382 unsigned int se_vport_zoffset;
383
384 /* Setup state */
385 unsigned int se_cntl_status; /* 0x2140 */
386
387 /* Misc state */
388 unsigned int re_top_left; /* 0x26c0 */
389 unsigned int re_misc;
390} drm_radeon_context_regs_t;
391
392typedef struct {
393 /* Zbias state */
394 unsigned int se_zbias_factor; /* 0x1dac */
395 unsigned int se_zbias_constant;
396} drm_radeon_context2_regs_t;
397
398/* Setup registers for each texture unit
399 */
400typedef struct {
401 unsigned int pp_txfilter;
402 unsigned int pp_txformat;
403 unsigned int pp_txoffset;
404 unsigned int pp_txcblend;
405 unsigned int pp_txablend;
406 unsigned int pp_tfactor;
407 unsigned int pp_border_color;
408} drm_radeon_texture_regs_t;
409
410typedef struct {
411 unsigned int start;
412 unsigned int finish;
413 unsigned int prim:8;
414 unsigned int stateidx:8;
415 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
416 unsigned int vc_format; /* vertex format */
417} drm_radeon_prim_t;
418
419typedef struct {
420 drm_radeon_context_regs_t context;
421 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
422 drm_radeon_context2_regs_t context2;
423 unsigned int dirty;
424} drm_radeon_state_t;
425
426typedef struct {
427 /* The channel for communication of state information to the
428 * kernel on firing a vertex buffer with either of the
429 * obsoleted vertex/index ioctls.
430 */
431 drm_radeon_context_regs_t context_state;
432 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
433 unsigned int dirty;
434 unsigned int vertsize;
435 unsigned int vc_format;
436
437 /* The current cliprects, or a subset thereof.
438 */
439 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
440 unsigned int nbox;
441
442 /* Counters for client-side throttling of rendering clients.
443 */
444 unsigned int last_frame;
445 unsigned int last_dispatch;
446 unsigned int last_clear;
447
448 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
449 1];
450 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
451 int ctx_owner;
452 int pfState; /* number of 3d windows (0,1,2ormore) */
453 int pfCurrentPage; /* which buffer is being displayed? */
454 int crtc2_base; /* CRTC2 frame offset */
455 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
456} drm_radeon_sarea_t;
457
458/* WARNING: If you change any of these defines, make sure to change the
459 * defines in the Xserver file (xf86drmRadeon.h)
460 *
461 * KW: actually it's illegal to change any of this (backwards compatibility).
462 */
463
464/* Radeon specific ioctls
465 * The device specific ioctl range is 0x40 to 0x79.
466 */
467#define DRM_RADEON_CP_INIT 0x00
468#define DRM_RADEON_CP_START 0x01
469#define DRM_RADEON_CP_STOP 0x02
470#define DRM_RADEON_CP_RESET 0x03
471#define DRM_RADEON_CP_IDLE 0x04
472#define DRM_RADEON_RESET 0x05
473#define DRM_RADEON_FULLSCREEN 0x06
474#define DRM_RADEON_SWAP 0x07
475#define DRM_RADEON_CLEAR 0x08
476#define DRM_RADEON_VERTEX 0x09
477#define DRM_RADEON_INDICES 0x0A
478#define DRM_RADEON_NOT_USED
479#define DRM_RADEON_STIPPLE 0x0C
480#define DRM_RADEON_INDIRECT 0x0D
481#define DRM_RADEON_TEXTURE 0x0E
482#define DRM_RADEON_VERTEX2 0x0F
483#define DRM_RADEON_CMDBUF 0x10
484#define DRM_RADEON_GETPARAM 0x11
485#define DRM_RADEON_FLIP 0x12
486#define DRM_RADEON_ALLOC 0x13
487#define DRM_RADEON_FREE 0x14
488#define DRM_RADEON_INIT_HEAP 0x15
489#define DRM_RADEON_IRQ_EMIT 0x16
490#define DRM_RADEON_IRQ_WAIT 0x17
491#define DRM_RADEON_CP_RESUME 0x18
492#define DRM_RADEON_SETPARAM 0x19
493#define DRM_RADEON_SURF_ALLOC 0x1a
494#define DRM_RADEON_SURF_FREE 0x1b
495
496#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
497#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
498#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
499#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
500#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
501#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
502#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
503#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
504#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
505#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
506#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
507#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
508#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
509#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
510#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
511#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
512#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
513#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
514#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
515#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
516#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
517#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
518#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
519#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
520#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
521#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
522#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
523
524typedef struct drm_radeon_init {
525 enum {
526 RADEON_INIT_CP = 0x01,
527 RADEON_CLEANUP_CP = 0x02,
528 RADEON_INIT_R200_CP = 0x03,
529 RADEON_INIT_R300_CP = 0x04
530 } func;
531 unsigned long sarea_priv_offset;
532 int is_pci;
533 int cp_mode;
534 int gart_size;
535 int ring_size;
536 int usec_timeout;
537
538 unsigned int fb_bpp;
539 unsigned int front_offset, front_pitch;
540 unsigned int back_offset, back_pitch;
541 unsigned int depth_bpp;
542 unsigned int depth_offset, depth_pitch;
543
544 unsigned long fb_offset;
545 unsigned long mmio_offset;
546 unsigned long ring_offset;
547 unsigned long ring_rptr_offset;
548 unsigned long buffers_offset;
549 unsigned long gart_textures_offset;
550} drm_radeon_init_t;
551
552typedef struct drm_radeon_cp_stop {
553 int flush;
554 int idle;
555} drm_radeon_cp_stop_t;
556
557typedef struct drm_radeon_fullscreen {
558 enum {
559 RADEON_INIT_FULLSCREEN = 0x01,
560 RADEON_CLEANUP_FULLSCREEN = 0x02
561 } func;
562} drm_radeon_fullscreen_t;
563
564#define CLEAR_X1 0
565#define CLEAR_Y1 1
566#define CLEAR_X2 2
567#define CLEAR_Y2 3
568#define CLEAR_DEPTH 4
569
570typedef union drm_radeon_clear_rect {
571 float f[5];
572 unsigned int ui[5];
573} drm_radeon_clear_rect_t;
574
575typedef struct drm_radeon_clear {
576 unsigned int flags;
577 unsigned int clear_color;
578 unsigned int clear_depth;
579 unsigned int color_mask;
580 unsigned int depth_mask; /* misnamed field: should be stencil */
581 drm_radeon_clear_rect_t __user *depth_boxes;
582} drm_radeon_clear_t;
583
584typedef struct drm_radeon_vertex {
585 int prim;
586 int idx; /* Index of vertex buffer */
587 int count; /* Number of vertices in buffer */
588 int discard; /* Client finished with buffer? */
589} drm_radeon_vertex_t;
590
591typedef struct drm_radeon_indices {
592 int prim;
593 int idx;
594 int start;
595 int end;
596 int discard; /* Client finished with buffer? */
597} drm_radeon_indices_t;
598
599/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
600 * - allows multiple primitives and state changes in a single ioctl
601 * - supports driver change to emit native primitives
602 */
603typedef struct drm_radeon_vertex2 {
604 int idx; /* Index of vertex buffer */
605 int discard; /* Client finished with buffer? */
606 int nr_states;
607 drm_radeon_state_t __user *state;
608 int nr_prims;
609 drm_radeon_prim_t __user *prim;
610} drm_radeon_vertex2_t;
611
612/* v1.3 - obsoletes drm_radeon_vertex2
613 * - allows arbitarily large cliprect list
614 * - allows updating of tcl packet, vector and scalar state
615 * - allows memory-efficient description of state updates
616 * - allows state to be emitted without a primitive
617 * (for clears, ctx switches)
618 * - allows more than one dma buffer to be referenced per ioctl
619 * - supports tcl driver
620 * - may be extended in future versions with new cmd types, packets
621 */
622typedef struct drm_radeon_cmd_buffer {
623 int bufsz;
624 char __user *buf;
625 int nbox;
626 struct drm_clip_rect __user *boxes;
627} drm_radeon_cmd_buffer_t;
628
629typedef struct drm_radeon_tex_image {
630 unsigned int x, y; /* Blit coordinates */
631 unsigned int width, height;
632 const void __user *data;
633} drm_radeon_tex_image_t;
634
635typedef struct drm_radeon_texture {
636 unsigned int offset;
637 int pitch;
638 int format;
639 int width; /* Texture image coordinates */
640 int height;
641 drm_radeon_tex_image_t __user *image;
642} drm_radeon_texture_t;
643
644typedef struct drm_radeon_stipple {
645 unsigned int __user *mask;
646} drm_radeon_stipple_t;
647
648typedef struct drm_radeon_indirect {
649 int idx;
650 int start;
651 int end;
652 int discard;
653} drm_radeon_indirect_t;
654
655/* enum for card type parameters */
656#define RADEON_CARD_PCI 0
657#define RADEON_CARD_AGP 1
658#define RADEON_CARD_PCIE 2
659
660/* 1.3: An ioctl to get parameters that aren't available to the 3d
661 * client any other way.
662 */
663#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
664#define RADEON_PARAM_LAST_FRAME 2
665#define RADEON_PARAM_LAST_DISPATCH 3
666#define RADEON_PARAM_LAST_CLEAR 4
667/* Added with DRM version 1.6. */
668#define RADEON_PARAM_IRQ_NR 5
669#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
670/* Added with DRM version 1.8. */
671#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
672#define RADEON_PARAM_STATUS_HANDLE 8
673#define RADEON_PARAM_SAREA_HANDLE 9
674#define RADEON_PARAM_GART_TEX_HANDLE 10
675#define RADEON_PARAM_SCRATCH_OFFSET 11
676#define RADEON_PARAM_CARD_TYPE 12
677#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
678#define RADEON_PARAM_FB_LOCATION 14 /* FB location */
679#define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
680
681typedef struct drm_radeon_getparam {
682 int param;
683 void __user *value;
684} drm_radeon_getparam_t;
685
686/* 1.6: Set up a memory manager for regions of shared memory:
687 */
688#define RADEON_MEM_REGION_GART 1
689#define RADEON_MEM_REGION_FB 2
690
691typedef struct drm_radeon_mem_alloc {
692 int region;
693 int alignment;
694 int size;
695 int __user *region_offset; /* offset from start of fb or GART */
696} drm_radeon_mem_alloc_t;
697
698typedef struct drm_radeon_mem_free {
699 int region;
700 int region_offset;
701} drm_radeon_mem_free_t;
702
703typedef struct drm_radeon_mem_init_heap {
704 int region;
705 int size;
706 int start;
707} drm_radeon_mem_init_heap_t;
708
709/* 1.6: Userspace can request & wait on irq's:
710 */
711typedef struct drm_radeon_irq_emit {
712 int __user *irq_seq;
713} drm_radeon_irq_emit_t;
714
715typedef struct drm_radeon_irq_wait {
716 int irq_seq;
717} drm_radeon_irq_wait_t;
718
719/* 1.10: Clients tell the DRM where they think the framebuffer is located in
720 * the card's address space, via a new generic ioctl to set parameters
721 */
722
723typedef struct drm_radeon_setparam {
724 unsigned int param;
725 int64_t value;
726} drm_radeon_setparam_t;
727
728#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
729#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
730#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
731#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
732#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
733#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
734/* 1.14: Clients can allocate/free a surface
735 */
736typedef struct drm_radeon_surface_alloc {
737 unsigned int address;
738 unsigned int size;
739 unsigned int flags;
740} drm_radeon_surface_alloc_t;
741
742typedef struct drm_radeon_surface_free {
743 unsigned int address;
744} drm_radeon_surface_free_t;
745
746#define DRM_RADEON_VBLANK_CRTC1 1
747#define DRM_RADEON_VBLANK_CRTC2 2
748
749#endif