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authorMasakazu Mokuno <mokuno@sm.sony.co.jp>2008-02-07 05:58:08 -0500
committerJeff Garzik <jeff@garzik.org>2008-02-11 10:29:45 -0500
commit59e973277cf942a1eac6d83802d6c9d1f397566b (patch)
tree7762b444c7721edd3240c3ec66d60ab07e72bec1 /include/asm-xtensa/segment.h
parent100e1d891902e432951e88bffba0dc49005a216c (diff)
PS3: gelic: code cleanup
Code cleanup: - Use appropriate prefixes for names instead of fixed 'gelic_net' so that objects of the functions, variables and constants can be estimated. - Remove definitions for IPSec offload to the gelic hardware. This functionality is never supported on PS3. - Group constants with enum. - Use bitwise constants for interrupt status, instead of bit numbers to eliminate shift operations. - Style fixes. Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp> Signed-off-by: Jeff Garzik <jeff@garzik.org>
Diffstat (limited to 'include/asm-xtensa/segment.h')
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