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authorAyaz Abdulla <aabdulla@nvidia.com>2006-01-06 01:45:45 -0500
committerJeff Garzik <jgarzik@pobox.com>2006-01-09 10:54:48 -0500
commitfa45459e5e4507402350f1cdaf44b7455602770c (patch)
treed7d27ce7909310821cc7e69e69e704753e5cf9c6 /include/asm-sparc64
parent3bb8a18ae825ebf3550fe7894b35cd1c87356a16 (diff)
[PATCH] forcedeth: TSO fix for large buffers
This contains a bug fix for large buffers. Originally, if a tx buffer to be sent was larger then the maximum size of the tx descriptor, it would overwrite other control bits. In this patch, the buffer is split over multiple descriptors. Also, the fragments are now setup in forward order. Signed-off-by: Ayaz Abdulla <aabdulla@nvidia.com> Signed-off-by: Manfred Spraul <manfred@colorfullife.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Jeff Garzik <jgarzik@pobox.com>
Diffstat (limited to 'include/asm-sparc64')
0 files changed, 0 insertions, 0 deletions