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authorRalf Baechle <ralf@linux-mips.org>2008-09-16 13:48:51 -0400
committerRalf Baechle <ralf@linux-mips.org>2008-10-11 11:18:52 -0400
commit384740dc49ea651ba350704d13ff6be9976e37fe (patch)
treea6e80cad287ccae7a86d81bfa692fc96889c88ed /include/asm-mips/div64.h
parente8c7c482347574ecdd45c43e32c332d5fc2ece61 (diff)
MIPS: Move headfiles to new location below arch/mips/include
Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
Diffstat (limited to 'include/asm-mips/div64.h')
-rw-r--r--include/asm-mips/div64.h110
1 files changed, 0 insertions, 110 deletions
diff --git a/include/asm-mips/div64.h b/include/asm-mips/div64.h
deleted file mode 100644
index d1d699105c11..000000000000
--- a/include/asm-mips/div64.h
+++ /dev/null
@@ -1,110 +0,0 @@
1/*
2 * Copyright (C) 2000, 2004 Maciej W. Rozycki
3 * Copyright (C) 2003, 07 Ralf Baechle (ralf@linux-mips.org)
4 *
5 * This file is subject to the terms and conditions of the GNU General Public
6 * License. See the file "COPYING" in the main directory of this archive
7 * for more details.
8 */
9#ifndef _ASM_DIV64_H
10#define _ASM_DIV64_H
11
12#include <linux/types.h>
13
14#if (_MIPS_SZLONG == 32)
15
16#include <asm/compiler.h>
17
18/*
19 * No traps on overflows for any of these...
20 */
21
22#define do_div64_32(res, high, low, base) ({ \
23 unsigned long __quot32, __mod32; \
24 unsigned long __cf, __tmp, __tmp2, __i; \
25 \
26 __asm__(".set push\n\t" \
27 ".set noat\n\t" \
28 ".set noreorder\n\t" \
29 "move %2, $0\n\t" \
30 "move %3, $0\n\t" \
31 "b 1f\n\t" \
32 " li %4, 0x21\n" \
33 "0:\n\t" \
34 "sll $1, %0, 0x1\n\t" \
35 "srl %3, %0, 0x1f\n\t" \
36 "or %0, $1, %5\n\t" \
37 "sll %1, %1, 0x1\n\t" \
38 "sll %2, %2, 0x1\n" \
39 "1:\n\t" \
40 "bnez %3, 2f\n\t" \
41 " sltu %5, %0, %z6\n\t" \
42 "bnez %5, 3f\n" \
43 "2:\n\t" \
44 " addiu %4, %4, -1\n\t" \
45 "subu %0, %0, %z6\n\t" \
46 "addiu %2, %2, 1\n" \
47 "3:\n\t" \
48 "bnez %4, 0b\n\t" \
49 " srl %5, %1, 0x1f\n\t" \
50 ".set pop" \
51 : "=&r" (__mod32), "=&r" (__tmp), \
52 "=&r" (__quot32), "=&r" (__cf), \
53 "=&r" (__i), "=&r" (__tmp2) \
54 : "Jr" (base), "0" (high), "1" (low)); \
55 \
56 (res) = __quot32; \
57 __mod32; })
58
59#define do_div(n, base) ({ \
60 unsigned long long __quot; \
61 unsigned long __mod; \
62 unsigned long long __div; \
63 unsigned long __upper, __low, __high, __base; \
64 \
65 __div = (n); \
66 __base = (base); \
67 \
68 __high = __div >> 32; \
69 __low = __div; \
70 __upper = __high; \
71 \
72 if (__high) \
73 __asm__("divu $0, %z2, %z3" \
74 : "=h" (__upper), "=l" (__high) \
75 : "Jr" (__high), "Jr" (__base) \
76 : GCC_REG_ACCUM); \
77 \
78 __mod = do_div64_32(__low, __upper, __low, __base); \
79 \
80 __quot = __high; \
81 __quot = __quot << 32 | __low; \
82 (n) = __quot; \
83 __mod; })
84
85#endif /* (_MIPS_SZLONG == 32) */
86
87#if (_MIPS_SZLONG == 64)
88
89/*
90 * Hey, we're already 64-bit, no
91 * need to play games..
92 */
93#define do_div(n, base) ({ \
94 unsigned long __quot; \
95 unsigned int __mod; \
96 unsigned long __div; \
97 unsigned int __base; \
98 \
99 __div = (n); \
100 __base = (base); \
101 \
102 __mod = __div % __base; \
103 __quot = __div / __base; \
104 \
105 (n) = __quot; \
106 __mod; })
107
108#endif /* (_MIPS_SZLONG == 64) */
109
110#endif /* _ASM_DIV64_H */