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authorChen, Kenneth W <kenneth.w.chen@intel.com>2005-09-09 16:02:02 -0400
committerLinus Torvalds <torvalds@g5.osdl.org>2005-09-09 16:57:31 -0400
commit383f2835eb9afb723af71850037b2f074ac9db60 (patch)
tree1ef99fd4d7246b2afa16dc7d1514b6ff25fa8284 /include/asm-ia64/system.h
parentb0d62e6d5b3318b6b722121d945afa295f7201b5 (diff)
[PATCH] Prefetch kernel stacks to speed up context switch
For architecture like ia64, the switch stack structure is fairly large (currently 528 bytes). For context switch intensive application, we found that significant amount of cache misses occurs in switch_to() function. The following patch adds a hook in the schedule() function to prefetch switch stack structure as soon as 'next' task is determined. This allows maximum overlap in prefetch cache lines for that structure. Signed-off-by: Ken Chen <kenneth.w.chen@intel.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: "Luck, Tony" <tony.luck@intel.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-ia64/system.h')
-rw-r--r--include/asm-ia64/system.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/asm-ia64/system.h b/include/asm-ia64/system.h
index 33256db4a7cf..635235fa1e32 100644
--- a/include/asm-ia64/system.h
+++ b/include/asm-ia64/system.h
@@ -275,6 +275,7 @@ extern void ia64_load_extra (struct task_struct *task);
275 */ 275 */
276#define __ARCH_WANT_UNLOCKED_CTXSW 276#define __ARCH_WANT_UNLOCKED_CTXSW
277 277
278#define ARCH_HAS_PREFETCH_SWITCH_STACK
278#define ia64_platform_is(x) (strcmp(x, platform_name) == 0) 279#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
279 280
280void cpu_idle_wait(void); 281void cpu_idle_wait(void);