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authorDan Williams <dan.j.williams@intel.com>2009-09-08 20:55:21 -0400
committerDan Williams <dan.j.williams@intel.com>2009-09-08 20:55:21 -0400
commitbbb20089a3275a19e475dbc21320c3742e3ca423 (patch)
tree216fdc1cbef450ca688135c5b8969169482d9a48 /include/asm-generic/vga.h
parent3e48e656903e9fd8bc805c6a2c4264d7808d315b (diff)
parent657a77fa7284d8ae28dfa48f1dc5d919bf5b2843 (diff)
Merge branch 'dmaengine' into async-tx-next
Conflicts: crypto/async_tx/async_xor.c drivers/dma/ioat/dma_v2.h drivers/dma/ioat/pci.c drivers/md/raid5.c
Diffstat (limited to 'include/asm-generic/vga.h')
-rw-r--r--include/asm-generic/vga.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/include/asm-generic/vga.h b/include/asm-generic/vga.h
new file mode 100644
index 000000000000..36c8ff52016b
--- /dev/null
+++ b/include/asm-generic/vga.h
@@ -0,0 +1,24 @@
1/*
2 * Access to VGA videoram
3 *
4 * (c) 1998 Martin Mares <mj@ucw.cz>
5 */
6#ifndef __ASM_GENERIC_VGA_H
7#define __ASM_GENERIC_VGA_H
8
9/*
10 * On most architectures that support VGA, we can just
11 * recalculate addresses and then access the videoram
12 * directly without any black magic.
13 *
14 * Everyone else needs to ioremap the address and use
15 * proper I/O accesses.
16 */
17#ifndef VGA_MAP_MEM
18#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
19#endif
20
21#define vga_readb(x) (*(x))
22#define vga_writeb(x, y) (*(y) = (x))
23
24#endif /* _ASM_GENERIC_VGA_H */