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authorNicolas Pitre <nico@cam.org>2006-12-04 14:19:31 -0500
committerRussell King <rmk+kernel@arm.linux.org.uk>2006-12-07 11:06:45 -0500
commit838ccbc35eae5b44d47724e5f694dbec4a26d269 (patch)
tree374cd5d33b42cd5464bd45d62193307bc5f994ce /include/asm-arm/cnt32_to_63.h
parentfa4adc614922c24601320e55bc5a1f837abad6e9 (diff)
[ARM] 3978/1: macro to provide a 63-bit value from a 32-bit hardware counter
This is done in a completely lockless fashion. Bits 0 to 31 of the count are provided by the hardware while bits 32 to 62 are stored in memory. The top bit in memory is used to synchronize with the hardware count half-period. When the top bit of both counters (hardware and in memory) differ then the memory is updated with a new value, incrementing it when the hardware counter wraps around. Because a word store in memory is atomic then the incremented value will always be in synch with the top bit indicating to any potential concurrent reader if the value in memory is up to date or not wrt the needed increment. And any race in updating the value in memory is harmless as the same value would be stored more than once. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Diffstat (limited to 'include/asm-arm/cnt32_to_63.h')
-rw-r--r--include/asm-arm/cnt32_to_63.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/include/asm-arm/cnt32_to_63.h b/include/asm-arm/cnt32_to_63.h
new file mode 100644
index 000000000000..480c873fa746
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+++ b/include/asm-arm/cnt32_to_63.h
@@ -0,0 +1,78 @@
1/*
2 * include/asm/cnt32_to_63.h -- extend a 32-bit counter to 63 bits
3 *
4 * Author: Nicolas Pitre
5 * Created: December 3, 2006
6 * Copyright: MontaVista Software, Inc.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License version 2
10 * as published by the Free Software Foundation.
11 */
12
13#ifndef __INCLUDE_CNT32_TO_63_H__
14#define __INCLUDE_CNT32_TO_63_H__
15
16#include <linux/compiler.h>
17#include <asm/types.h>
18#include <asm/byteorder.h>
19
20/*
21 * Prototype: u64 cnt32_to_63(u32 cnt)
22 * Many hardware clock counters are only 32 bits wide and therefore have
23 * a relatively short period making wrap-arounds rather frequent. This
24 * is a problem when implementing sched_clock() for example, where a 64-bit
25 * non-wrapping monotonic value is expected to be returned.
26 *
27 * To overcome that limitation, let's extend a 32-bit counter to 63 bits
28 * in a completely lock free fashion. Bits 0 to 31 of the clock are provided
29 * by the hardware while bits 32 to 62 are stored in memory. The top bit in
30 * memory is used to synchronize with the hardware clock half-period. When
31 * the top bit of both counters (hardware and in memory) differ then the
32 * memory is updated with a new value, incrementing it when the hardware
33 * counter wraps around.
34 *
35 * Because a word store in memory is atomic then the incremented value will
36 * always be in synch with the top bit indicating to any potential concurrent
37 * reader if the value in memory is up to date or not with regards to the
38 * needed increment. And any race in updating the value in memory is harmless
39 * as the same value would simply be stored more than once.
40 *
41 * The only restriction for the algorithm to work properly is that this
42 * code must be executed at least once per each half period of the 32-bit
43 * counter to properly update the state bit in memory. This is usually not a
44 * problem in practice, but if it is then a kernel timer could be scheduled
45 * to manage for this code to be executed often enough.
46 *
47 * Note that the top bit (bit 63) in the returned value should be considered
48 * as garbage. It is not cleared here because callers are likely to use a
49 * multiplier on the returned value which can get rid of the top bit
50 * implicitly by making the multiplier even, therefore saving on a runtime
51 * clear-bit instruction. Otherwise caller must remember to clear the top
52 * bit explicitly.
53 */
54
55/* this is used only to give gcc a clue about good code generation */
56typedef union {
57 struct {
58#if defined(__LITTLE_ENDIAN)
59 u32 lo, hi;
60#elif defined(__BIG_ENDIAN)
61 u32 hi, lo;
62#endif
63 };
64 u64 val;
65} cnt32_to_63_t;
66
67#define cnt32_to_63(cnt_lo) \
68({ \
69 static volatile u32 __m_cnt_hi = 0; \
70 cnt32_to_63_t __x; \
71 __x.hi = __m_cnt_hi; \
72 __x.lo = (cnt_lo); \
73 if (unlikely((s32)(__x.hi ^ __x.lo) < 0)) \
74 __m_cnt_hi = __x.hi = (__x.hi ^ 0x80000000) + (__x.hi >> 31); \
75 __x.val; \
76})
77
78#endif