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authorSteven Whitehouse <swhiteho@redhat.com>2007-03-16 05:40:31 -0400
committerSteven Whitehouse <swhiteho@redhat.com>2007-05-01 04:10:39 -0400
commit3b8249f6178cb2b68b9d683587797270125cc06a (patch)
tree5bcc9bbd5eb923d5905077ba0bd41b5fa3f29ddd /fs/gfs2/glock.h
parent1de913909263ba7f7054debeda1b79771a7233db (diff)
[GFS2] Fix bz 224480 and cleanup glock demotion code
This patch prevents the printing of a warning message in cases where the fs is functioning normally by handing off responsibility for unlinked, but still open inodes, to another node for eventual deallocation. Also, there is now an improved system for ensuring that such requests to other nodes do not get lost. The callback on the iopen lock is only ever called when i_nlink == 0 and when a node is unable to deallocate it due to it still being in use on another node. When a node receives the callback therefore, it knows that i_nlink must be zero, so we mark it as such (in gfs2_drop_inode) in order that it will then attempt deallocation of the inode itself. As an additional benefit, queuing a demote request no longer requires a memory allocation. This simplifies the code for dealing with gfs2_holders as it removes one special case. There are two new fields in struct gfs2_glock. gl_demote_state is the state which the remote node has requested and gl_demote_time is the time when the request came in. Both fields are only valid when the GLF_DEMOTE flag is set in gl_flags. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Diffstat (limited to 'fs/gfs2/glock.h')
-rw-r--r--fs/gfs2/glock.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/fs/gfs2/glock.h b/fs/gfs2/glock.h
index d7cef7408728..5e662eadc6f2 100644
--- a/fs/gfs2/glock.h
+++ b/fs/gfs2/glock.h
@@ -67,7 +67,7 @@ static inline int gfs2_glock_is_blocking(struct gfs2_glock *gl)
67{ 67{
68 int ret; 68 int ret;
69 spin_lock(&gl->gl_spin); 69 spin_lock(&gl->gl_spin);
70 ret = !list_empty(&gl->gl_waiters2) || !list_empty(&gl->gl_waiters3); 70 ret = test_bit(GLF_DEMOTE, &gl->gl_flags) || !list_empty(&gl->gl_waiters3);
71 spin_unlock(&gl->gl_spin); 71 spin_unlock(&gl->gl_spin);
72 return ret; 72 return ret;
73} 73}