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authorSteven Whitehouse <swhiteho@redhat.com>2008-11-18 08:38:48 -0500
committerSteven Whitehouse <swhiteho@redhat.com>2009-01-05 02:39:06 -0500
commit813e0c46c9e2a0c6f0b6e774faac82afd7a2e812 (patch)
treecb09aa118f9e053f02e17f7c5ff11139e8e22244 /fs/gfs2/glock.c
parent37b2c8377c98acb60cf4d0126e385ef2153bded9 (diff)
GFS2: Fix "truncate in progress" hang
Following on from the recent clean up of gfs2_quotad, this patch moves the processing of "truncate in progress" inodes from the glock workqueue into gfs2_quotad. This fixes a hang due to the "truncate in progress" processing requiring glocks in order to complete. It might seem odd to use gfs2_quotad for this particular item, but we have to use a pre-existing thread since creating a thread implies a GFP_KERNEL memory allocation which is not allowed from the glock workqueue context. Of the existing threads, gfs2_logd and gfs2_recoverd may deadlock if used for this operation. gfs2_scand and gfs2_glockd are both scheduled for removal at some (hopefully not too distant) future point. That leaves only gfs2_quotad whose workload is generally fairly light and is easily adapted for this extra task. Also, as a result of this change, it opens the way for a future patch to make the reading of the inode's information asynchronous with respect to the glock workqueue, which is another improvement that has been on the list for some time now. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Diffstat (limited to 'fs/gfs2/glock.c')
-rw-r--r--fs/gfs2/glock.c33
1 files changed, 29 insertions, 4 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 27cb9cca9c08..4ddf3bd55dda 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -40,6 +40,7 @@
40#include "quota.h" 40#include "quota.h"
41#include "super.h" 41#include "super.h"
42#include "util.h" 42#include "util.h"
43#include "bmap.h"
43 44
44struct gfs2_gl_hash_bucket { 45struct gfs2_gl_hash_bucket {
45 struct hlist_head hb_list; 46 struct hlist_head hb_list;
@@ -289,7 +290,8 @@ static void gfs2_holder_wake(struct gfs2_holder *gh)
289 * do_promote - promote as many requests as possible on the current queue 290 * do_promote - promote as many requests as possible on the current queue
290 * @gl: The glock 291 * @gl: The glock
291 * 292 *
292 * Returns: true if there is a blocked holder at the head of the list 293 * Returns: 1 if there is a blocked holder at the head of the list, or 2
294 * if a type specific operation is underway.
293 */ 295 */
294 296
295static int do_promote(struct gfs2_glock *gl) 297static int do_promote(struct gfs2_glock *gl)
@@ -312,6 +314,8 @@ restart:
312 ret = glops->go_lock(gh); 314 ret = glops->go_lock(gh);
313 spin_lock(&gl->gl_spin); 315 spin_lock(&gl->gl_spin);
314 if (ret) { 316 if (ret) {
317 if (ret == 1)
318 return 2;
315 gh->gh_error = ret; 319 gh->gh_error = ret;
316 list_del_init(&gh->gh_list); 320 list_del_init(&gh->gh_list);
317 gfs2_holder_wake(gh); 321 gfs2_holder_wake(gh);
@@ -416,6 +420,7 @@ static void finish_xmote(struct gfs2_glock *gl, unsigned int ret)
416 const struct gfs2_glock_operations *glops = gl->gl_ops; 420 const struct gfs2_glock_operations *glops = gl->gl_ops;
417 struct gfs2_holder *gh; 421 struct gfs2_holder *gh;
418 unsigned state = ret & LM_OUT_ST_MASK; 422 unsigned state = ret & LM_OUT_ST_MASK;
423 int rv;
419 424
420 spin_lock(&gl->gl_spin); 425 spin_lock(&gl->gl_spin);
421 state_change(gl, state); 426 state_change(gl, state);
@@ -470,7 +475,6 @@ retry:
470 gfs2_demote_wake(gl); 475 gfs2_demote_wake(gl);
471 if (state != LM_ST_UNLOCKED) { 476 if (state != LM_ST_UNLOCKED) {
472 if (glops->go_xmote_bh) { 477 if (glops->go_xmote_bh) {
473 int rv;
474 spin_unlock(&gl->gl_spin); 478 spin_unlock(&gl->gl_spin);
475 rv = glops->go_xmote_bh(gl, gh); 479 rv = glops->go_xmote_bh(gl, gh);
476 if (rv == -EAGAIN) 480 if (rv == -EAGAIN)
@@ -481,10 +485,13 @@ retry:
481 goto out; 485 goto out;
482 } 486 }
483 } 487 }
484 do_promote(gl); 488 rv = do_promote(gl);
489 if (rv == 2)
490 goto out_locked;
485 } 491 }
486out: 492out:
487 clear_bit(GLF_LOCK, &gl->gl_flags); 493 clear_bit(GLF_LOCK, &gl->gl_flags);
494out_locked:
488 spin_unlock(&gl->gl_spin); 495 spin_unlock(&gl->gl_spin);
489 gfs2_glock_put(gl); 496 gfs2_glock_put(gl);
490} 497}
@@ -584,6 +591,7 @@ __releases(&gl->gl_spin)
584__acquires(&gl->gl_spin) 591__acquires(&gl->gl_spin)
585{ 592{
586 struct gfs2_holder *gh = NULL; 593 struct gfs2_holder *gh = NULL;
594 int ret;
587 595
588 if (test_and_set_bit(GLF_LOCK, &gl->gl_flags)) 596 if (test_and_set_bit(GLF_LOCK, &gl->gl_flags))
589 return; 597 return;
@@ -602,8 +610,11 @@ __acquires(&gl->gl_spin)
602 } else { 610 } else {
603 if (test_bit(GLF_DEMOTE, &gl->gl_flags)) 611 if (test_bit(GLF_DEMOTE, &gl->gl_flags))
604 gfs2_demote_wake(gl); 612 gfs2_demote_wake(gl);
605 if (do_promote(gl) == 0) 613 ret = do_promote(gl);
614 if (ret == 0)
606 goto out; 615 goto out;
616 if (ret == 2)
617 return;
607 gh = find_first_waiter(gl); 618 gh = find_first_waiter(gl);
608 gl->gl_target = gh->gh_state; 619 gl->gl_target = gh->gh_state;
609 if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))) 620 if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
@@ -1556,6 +1567,20 @@ void gfs2_gl_hash_clear(struct gfs2_sbd *sdp)
1556 } 1567 }
1557} 1568}
1558 1569
1570void gfs2_glock_finish_truncate(struct gfs2_inode *ip)
1571{
1572 struct gfs2_glock *gl = ip->i_gl;
1573 int ret;
1574
1575 ret = gfs2_truncatei_resume(ip);
1576 gfs2_assert_withdraw(gl->gl_sbd, ret == 0);
1577
1578 spin_lock(&gl->gl_spin);
1579 clear_bit(GLF_LOCK, &gl->gl_flags);
1580 run_queue(gl, 1);
1581 spin_unlock(&gl->gl_spin);
1582}
1583
1559static const char *state2str(unsigned state) 1584static const char *state2str(unsigned state)
1560{ 1585{
1561 switch(state) { 1586 switch(state) {