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authorSage Weil <sage@newdream.net>2011-02-04 23:45:58 -0500
committerSage Weil <sage@newdream.net>2011-02-04 23:45:58 -0500
commite8e1ba96b207deba1339b09983f8b29f92cb1497 (patch)
tree281f255e549ec247699d9860117c3b684c472997 /fs/ceph
parent42961d2333a1855c649fa3790e258ab4f0fa66a4 (diff)
ceph: queue cap_snaps once per realm
We were forming a dirty list, and then queueing cap_snaps for each realm _and_ its children, regardless of whether the children were already in the dirty list. This meant we did it twice for some realms. Which in turn meant we corrupted mdsc->snap_flush_list when the cap_snap was re-added to the list it was already on, and could trigger an infinite loop. We were also using recursion to do reach all the children, a no-no when stack is limited. Instead, (re)queue any children on the dirty list, avoiding processing anything twice and avoiding any recursion. Signed-off-by: Sage Weil <sage@newdream.net>
Diffstat (limited to 'fs/ceph')
-rw-r--r--fs/ceph/snap.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index 39c243acd062..f40b9139e437 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -584,10 +584,14 @@ static void queue_realm_cap_snaps(struct ceph_snap_realm *realm)
584 if (lastinode) 584 if (lastinode)
585 iput(lastinode); 585 iput(lastinode);
586 586
587 dout("queue_realm_cap_snaps %p %llx children\n", realm, realm->ino); 587 list_for_each_entry(child, &realm->children, child_item) {
588 list_for_each_entry(child, &realm->children, child_item) 588 dout("queue_realm_cap_snaps %p %llx queue child %p %llx\n",
589 queue_realm_cap_snaps(child); 589 realm, realm->ino, child, child->ino);
590 list_del_init(&child->dirty_item);
591 list_add(&child->dirty_item, &realm->dirty_item);
592 }
590 593
594 list_del_init(&realm->dirty_item);
591 dout("queue_realm_cap_snaps %p %llx done\n", realm, realm->ino); 595 dout("queue_realm_cap_snaps %p %llx done\n", realm, realm->ino);
592} 596}
593 597
@@ -683,7 +687,9 @@ more:
683 * queue cap snaps _after_ we've built the new snap contexts, 687 * queue cap snaps _after_ we've built the new snap contexts,
684 * so that i_head_snapc can be set appropriately. 688 * so that i_head_snapc can be set appropriately.
685 */ 689 */
686 list_for_each_entry(realm, &dirty_realms, dirty_item) { 690 while (!list_empty(&dirty_realms)) {
691 realm = list_first_entry(&dirty_realms, struct ceph_snap_realm,
692 dirty_item);
687 queue_realm_cap_snaps(realm); 693 queue_realm_cap_snaps(realm);
688 } 694 }
689 695