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authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>2008-02-06 04:39:31 -0500
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2008-02-06 13:41:17 -0500
commitd9a4ba6a28f6cdd291ce2ee85bc91a85ff2c4a38 (patch)
treeddb3fea4925a5c8e3462b4438b28f812290fc07b /drivers
parentbbcfe34078f3a0e690d1b54036dc9e6006129d9f (diff)
ps3fb: open-code macros that are used only once
Open-code the X_OFF(), Y_OFF(), WIDTH(), HEIGHT(), and VP_OFF() macros, as they're used in one place only Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/video/ps3fb.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index 069a6ed6e75b..229727a5bc75 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -287,15 +287,8 @@ static const struct fb_videomode ps3fb_modedb[] = {
287#define HEAD_A 287#define HEAD_A
288#define HEAD_B 288#define HEAD_B
289 289
290#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
291#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
292#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
293#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
294#define BPP 4 /* number of bytes per pixel */ 290#define BPP 4 /* number of bytes per pixel */
295 291
296/* Start of the virtual frame buffer (relative to fullscreen ) */
297#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
298
299 292
300static int ps3fb_mode; 293static int ps3fb_mode;
301module_param(ps3fb_mode, int, 0); 294module_param(ps3fb_mode, int, 0);
@@ -611,7 +604,10 @@ static int ps3fb_set_par(struct fb_info *info)
611 604
612 par->width = info->var.xres; 605 par->width = info->var.xres;
613 par->height = info->var.yres; 606 par->height = info->var.yres;
614 offset = VP_OFF(i); 607
608 /* Start of the virtual frame buffer (relative to fullscreen) */
609 offset = ps3fb_res[i].yoff * ddr_line_length + ps3fb_res[i].xoff * BPP;
610
615 par->fb_offset = GPU_ALIGN_UP(offset); 611 par->fb_offset = GPU_ALIGN_UP(offset);
616 par->full_offset = par->fb_offset - offset; 612 par->full_offset = par->fb_offset - offset;
617 par->pan_offset = info->var.yoffset * xdr_line_length + 613 par->pan_offset = info->var.yoffset * xdr_line_length +