diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-02-13 08:31:38 -0500 |
---|---|---|
committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-04-17 01:10:19 -0400 |
commit | f7018c21350204c4cf628462f229d44d03545254 (patch) | |
tree | 408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/kyro/STG4000OverlayDevice.c | |
parent | c26ef3eb3c11274bad1b64498d0a134f85755250 (diff) |
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/kyro/STG4000OverlayDevice.c')
-rw-r--r-- | drivers/video/fbdev/kyro/STG4000OverlayDevice.c | 601 |
1 files changed, 601 insertions, 0 deletions
diff --git a/drivers/video/fbdev/kyro/STG4000OverlayDevice.c b/drivers/video/fbdev/kyro/STG4000OverlayDevice.c new file mode 100644 index 000000000000..0aeeaa10708b --- /dev/null +++ b/drivers/video/fbdev/kyro/STG4000OverlayDevice.c | |||
@@ -0,0 +1,601 @@ | |||
1 | /* | ||
2 | * linux/drivers/video/kyro/STG4000OverlayDevice.c | ||
3 | * | ||
4 | * Copyright (C) 2000 Imagination Technologies Ltd | ||
5 | * Copyright (C) 2002 STMicroelectronics | ||
6 | * | ||
7 | * This file is subject to the terms and conditions of the GNU General Public | ||
8 | * License. See the file COPYING in the main directory of this archive | ||
9 | * for more details. | ||
10 | */ | ||
11 | |||
12 | #include <linux/kernel.h> | ||
13 | #include <linux/errno.h> | ||
14 | #include <linux/types.h> | ||
15 | |||
16 | #include "STG4000Reg.h" | ||
17 | #include "STG4000Interface.h" | ||
18 | |||
19 | /* HW Defines */ | ||
20 | |||
21 | #define STG4000_NO_SCALING 0x800 | ||
22 | #define STG4000_NO_DECIMATION 0xFFFFFFFF | ||
23 | |||
24 | /* Primary surface */ | ||
25 | #define STG4000_PRIM_NUM_PIX 5 | ||
26 | #define STG4000_PRIM_ALIGN 4 | ||
27 | #define STG4000_PRIM_ADDR_BITS 20 | ||
28 | |||
29 | #define STG4000_PRIM_MIN_WIDTH 640 | ||
30 | #define STG4000_PRIM_MAX_WIDTH 1600 | ||
31 | #define STG4000_PRIM_MIN_HEIGHT 480 | ||
32 | #define STG4000_PRIM_MAX_HEIGHT 1200 | ||
33 | |||
34 | /* Overlay surface */ | ||
35 | #define STG4000_OVRL_NUM_PIX 4 | ||
36 | #define STG4000_OVRL_ALIGN 2 | ||
37 | #define STG4000_OVRL_ADDR_BITS 20 | ||
38 | #define STG4000_OVRL_NUM_MODES 5 | ||
39 | |||
40 | #define STG4000_OVRL_MIN_WIDTH 0 | ||
41 | #define STG4000_OVRL_MAX_WIDTH 720 | ||
42 | #define STG4000_OVRL_MIN_HEIGHT 0 | ||
43 | #define STG4000_OVRL_MAX_HEIGHT 576 | ||
44 | |||
45 | /* Decimation and Scaling */ | ||
46 | static u32 adwDecim8[33] = { | ||
47 | 0xffffffff, 0xfffeffff, 0xffdffbff, 0xfefefeff, 0xfdf7efbf, | ||
48 | 0xfbdf7bdf, 0xf7bbddef, 0xeeeeeeef, 0xeeddbb77, 0xedb76db7, | ||
49 | 0xdb6db6db, 0xdb5b5b5b, 0xdab5ad6b, 0xd5ab55ab, 0xd555aaab, | ||
50 | 0xaaaaaaab, 0xaaaa5555, 0xaa952a55, 0xa94a5295, 0xa5252525, | ||
51 | 0xa4924925, 0x92491249, 0x91224489, 0x91111111, 0x90884211, | ||
52 | 0x88410821, 0x88102041, 0x81010101, 0x80800801, 0x80010001, | ||
53 | 0x80000001, 0x00000001, 0x00000000 | ||
54 | }; | ||
55 | |||
56 | typedef struct _OVRL_SRC_DEST { | ||
57 | /*clipped on-screen pixel position of overlay */ | ||
58 | u32 ulDstX1; | ||
59 | u32 ulDstY1; | ||
60 | u32 ulDstX2; | ||
61 | u32 ulDstY2; | ||
62 | |||
63 | /*clipped pixel pos of source data within buffer thses need to be 128 bit word aligned */ | ||
64 | u32 ulSrcX1; | ||
65 | u32 ulSrcY1; | ||
66 | u32 ulSrcX2; | ||
67 | u32 ulSrcY2; | ||
68 | |||
69 | /* on-screen pixel position of overlay */ | ||
70 | s32 lDstX1; | ||
71 | s32 lDstY1; | ||
72 | s32 lDstX2; | ||
73 | s32 lDstY2; | ||
74 | } OVRL_SRC_DEST; | ||
75 | |||
76 | static u32 ovlWidth, ovlHeight, ovlStride; | ||
77 | static int ovlLinear; | ||
78 | |||
79 | void ResetOverlayRegisters(volatile STG4000REG __iomem *pSTGReg) | ||
80 | { | ||
81 | u32 tmp; | ||
82 | |||
83 | /* Set Overlay address to default */ | ||
84 | tmp = STG_READ_REG(DACOverlayAddr); | ||
85 | CLEAR_BITS_FRM_TO(0, 20); | ||
86 | CLEAR_BIT(31); | ||
87 | STG_WRITE_REG(DACOverlayAddr, tmp); | ||
88 | |||
89 | /* Set Overlay U address */ | ||
90 | tmp = STG_READ_REG(DACOverlayUAddr); | ||
91 | CLEAR_BITS_FRM_TO(0, 20); | ||
92 | STG_WRITE_REG(DACOverlayUAddr, tmp); | ||
93 | |||
94 | /* Set Overlay V address */ | ||
95 | tmp = STG_READ_REG(DACOverlayVAddr); | ||
96 | CLEAR_BITS_FRM_TO(0, 20); | ||
97 | STG_WRITE_REG(DACOverlayVAddr, tmp); | ||
98 | |||
99 | /* Set Overlay Size */ | ||
100 | tmp = STG_READ_REG(DACOverlaySize); | ||
101 | CLEAR_BITS_FRM_TO(0, 10); | ||
102 | CLEAR_BITS_FRM_TO(12, 31); | ||
103 | STG_WRITE_REG(DACOverlaySize, tmp); | ||
104 | |||
105 | /* Set Overlay Vt Decimation */ | ||
106 | tmp = STG4000_NO_DECIMATION; | ||
107 | STG_WRITE_REG(DACOverlayVtDec, tmp); | ||
108 | |||
109 | /* Set Overlay format to default value */ | ||
110 | tmp = STG_READ_REG(DACPixelFormat); | ||
111 | CLEAR_BITS_FRM_TO(4, 7); | ||
112 | CLEAR_BITS_FRM_TO(16, 22); | ||
113 | STG_WRITE_REG(DACPixelFormat, tmp); | ||
114 | |||
115 | /* Set Vertical scaling to default */ | ||
116 | tmp = STG_READ_REG(DACVerticalScal); | ||
117 | CLEAR_BITS_FRM_TO(0, 11); | ||
118 | CLEAR_BITS_FRM_TO(16, 22); | ||
119 | tmp |= STG4000_NO_SCALING; /* Set to no scaling */ | ||
120 | STG_WRITE_REG(DACVerticalScal, tmp); | ||
121 | |||
122 | /* Set Horizontal Scaling to default */ | ||
123 | tmp = STG_READ_REG(DACHorizontalScal); | ||
124 | CLEAR_BITS_FRM_TO(0, 11); | ||
125 | CLEAR_BITS_FRM_TO(16, 17); | ||
126 | tmp |= STG4000_NO_SCALING; /* Set to no scaling */ | ||
127 | STG_WRITE_REG(DACHorizontalScal, tmp); | ||
128 | |||
129 | /* Set Blend mode to Alpha Blend */ | ||
130 | /* ????? SG 08/11/2001 Surely this isn't the alpha blend mode, | ||
131 | hopefully its overwrite | ||
132 | */ | ||
133 | tmp = STG_READ_REG(DACBlendCtrl); | ||
134 | CLEAR_BITS_FRM_TO(0, 30); | ||
135 | tmp = (GRAPHICS_MODE << 28); | ||
136 | STG_WRITE_REG(DACBlendCtrl, tmp); | ||
137 | |||
138 | } | ||
139 | |||
140 | int CreateOverlaySurface(volatile STG4000REG __iomem *pSTGReg, | ||
141 | u32 inWidth, | ||
142 | u32 inHeight, | ||
143 | int bLinear, | ||
144 | u32 ulOverlayOffset, | ||
145 | u32 * retStride, u32 * retUVStride) | ||
146 | { | ||
147 | u32 tmp; | ||
148 | u32 ulStride; | ||
149 | |||
150 | if (inWidth > STG4000_OVRL_MAX_WIDTH || | ||
151 | inHeight > STG4000_OVRL_MAX_HEIGHT) { | ||
152 | return -EINVAL; | ||
153 | } | ||
154 | |||
155 | /* Stride in 16 byte words - 16Bpp */ | ||
156 | if (bLinear) { | ||
157 | /* Format is 16bits so num 16 byte words is width/8 */ | ||
158 | if ((inWidth & 0x7) == 0) { /* inWidth % 8 */ | ||
159 | ulStride = (inWidth / 8); | ||
160 | } else { | ||
161 | /* Round up to next 16byte boundary */ | ||
162 | ulStride = ((inWidth + 8) / 8); | ||
163 | } | ||
164 | } else { | ||
165 | /* Y component is 8bits so num 16 byte words is width/16 */ | ||
166 | if ((inWidth & 0xf) == 0) { /* inWidth % 16 */ | ||
167 | ulStride = (inWidth / 16); | ||
168 | } else { | ||
169 | /* Round up to next 16byte boundary */ | ||
170 | ulStride = ((inWidth + 16) / 16); | ||
171 | } | ||
172 | } | ||
173 | |||
174 | |||
175 | /* Set Overlay address and Format mode */ | ||
176 | tmp = STG_READ_REG(DACOverlayAddr); | ||
177 | CLEAR_BITS_FRM_TO(0, 20); | ||
178 | if (bLinear) { | ||
179 | CLEAR_BIT(31); /* Overlay format to Linear */ | ||
180 | } else { | ||
181 | tmp |= SET_BIT(31); /* Overlay format to Planer */ | ||
182 | } | ||
183 | |||
184 | /* Only bits 24:4 of the Overlay address */ | ||
185 | tmp |= (ulOverlayOffset >> 4); | ||
186 | STG_WRITE_REG(DACOverlayAddr, tmp); | ||
187 | |||
188 | if (!bLinear) { | ||
189 | u32 uvSize = | ||
190 | (inWidth & 0x1) ? (inWidth + 1 / 2) : (inWidth / 2); | ||
191 | u32 uvStride; | ||
192 | u32 ulOffset; | ||
193 | /* Y component is 8bits so num 32 byte words is width/32 */ | ||
194 | if ((uvSize & 0xf) == 0) { /* inWidth % 16 */ | ||
195 | uvStride = (uvSize / 16); | ||
196 | } else { | ||
197 | /* Round up to next 32byte boundary */ | ||
198 | uvStride = ((uvSize + 16) / 16); | ||
199 | } | ||
200 | |||
201 | ulOffset = ulOverlayOffset + (inHeight * (ulStride * 16)); | ||
202 | /* Align U,V data to 32byte boundary */ | ||
203 | if ((ulOffset & 0x1f) != 0) | ||
204 | ulOffset = (ulOffset + 32L) & 0xffffffE0L; | ||
205 | |||
206 | tmp = STG_READ_REG(DACOverlayUAddr); | ||
207 | CLEAR_BITS_FRM_TO(0, 20); | ||
208 | tmp |= (ulOffset >> 4); | ||
209 | STG_WRITE_REG(DACOverlayUAddr, tmp); | ||
210 | |||
211 | ulOffset += (inHeight / 2) * (uvStride * 16); | ||
212 | /* Align U,V data to 32byte boundary */ | ||
213 | if ((ulOffset & 0x1f) != 0) | ||
214 | ulOffset = (ulOffset + 32L) & 0xffffffE0L; | ||
215 | |||
216 | tmp = STG_READ_REG(DACOverlayVAddr); | ||
217 | CLEAR_BITS_FRM_TO(0, 20); | ||
218 | tmp |= (ulOffset >> 4); | ||
219 | STG_WRITE_REG(DACOverlayVAddr, tmp); | ||
220 | |||
221 | *retUVStride = uvStride * 16; | ||
222 | } | ||
223 | |||
224 | |||
225 | /* Set Overlay YUV pixel format | ||
226 | * Make sure that LUT not used - ?????? | ||
227 | */ | ||
228 | tmp = STG_READ_REG(DACPixelFormat); | ||
229 | /* Only support Planer or UYVY linear formats */ | ||
230 | CLEAR_BITS_FRM_TO(4, 9); | ||
231 | STG_WRITE_REG(DACPixelFormat, tmp); | ||
232 | |||
233 | ovlWidth = inWidth; | ||
234 | ovlHeight = inHeight; | ||
235 | ovlStride = ulStride; | ||
236 | ovlLinear = bLinear; | ||
237 | *retStride = ulStride << 4; /* In bytes */ | ||
238 | |||
239 | return 0; | ||
240 | } | ||
241 | |||
242 | int SetOverlayBlendMode(volatile STG4000REG __iomem *pSTGReg, | ||
243 | OVRL_BLEND_MODE mode, | ||
244 | u32 ulAlpha, u32 ulColorKey) | ||
245 | { | ||
246 | u32 tmp; | ||
247 | |||
248 | tmp = STG_READ_REG(DACBlendCtrl); | ||
249 | CLEAR_BITS_FRM_TO(28, 30); | ||
250 | tmp |= (mode << 28); | ||
251 | |||
252 | switch (mode) { | ||
253 | case COLOR_KEY: | ||
254 | CLEAR_BITS_FRM_TO(0, 23); | ||
255 | tmp |= (ulColorKey & 0x00FFFFFF); | ||
256 | break; | ||
257 | |||
258 | case GLOBAL_ALPHA: | ||
259 | CLEAR_BITS_FRM_TO(24, 27); | ||
260 | tmp |= ((ulAlpha & 0xF) << 24); | ||
261 | break; | ||
262 | |||
263 | case CK_PIXEL_ALPHA: | ||
264 | CLEAR_BITS_FRM_TO(0, 23); | ||
265 | tmp |= (ulColorKey & 0x00FFFFFF); | ||
266 | break; | ||
267 | |||
268 | case CK_GLOBAL_ALPHA: | ||
269 | CLEAR_BITS_FRM_TO(0, 23); | ||
270 | tmp |= (ulColorKey & 0x00FFFFFF); | ||
271 | CLEAR_BITS_FRM_TO(24, 27); | ||
272 | tmp |= ((ulAlpha & 0xF) << 24); | ||
273 | break; | ||
274 | |||
275 | case GRAPHICS_MODE: | ||
276 | case PER_PIXEL_ALPHA: | ||
277 | break; | ||
278 | |||
279 | default: | ||
280 | return -EINVAL; | ||
281 | } | ||
282 | |||
283 | STG_WRITE_REG(DACBlendCtrl, tmp); | ||
284 | |||
285 | return 0; | ||
286 | } | ||
287 | |||
288 | void EnableOverlayPlane(volatile STG4000REG __iomem *pSTGReg) | ||
289 | { | ||
290 | u32 tmp; | ||
291 | /* Enable Overlay */ | ||
292 | tmp = STG_READ_REG(DACPixelFormat); | ||
293 | tmp |= SET_BIT(7); | ||
294 | STG_WRITE_REG(DACPixelFormat, tmp); | ||
295 | |||
296 | /* Set video stream control */ | ||
297 | tmp = STG_READ_REG(DACStreamCtrl); | ||
298 | tmp |= SET_BIT(1); /* video stream */ | ||
299 | STG_WRITE_REG(DACStreamCtrl, tmp); | ||
300 | } | ||
301 | |||
302 | static u32 Overlap(u32 ulBits, u32 ulPattern) | ||
303 | { | ||
304 | u32 ulCount = 0; | ||
305 | |||
306 | while (ulBits) { | ||
307 | if (!(ulPattern & 1)) | ||
308 | ulCount++; | ||
309 | ulBits--; | ||
310 | ulPattern = ulPattern >> 1; | ||
311 | } | ||
312 | |||
313 | return ulCount; | ||
314 | |||
315 | } | ||
316 | |||
317 | int SetOverlayViewPort(volatile STG4000REG __iomem *pSTGReg, | ||
318 | u32 left, u32 top, | ||
319 | u32 right, u32 bottom) | ||
320 | { | ||
321 | OVRL_SRC_DEST srcDest; | ||
322 | |||
323 | u32 ulSrcTop, ulSrcBottom; | ||
324 | u32 ulSrc, ulDest; | ||
325 | u32 ulFxScale, ulFxOffset; | ||
326 | u32 ulHeight, ulWidth; | ||
327 | u32 ulPattern; | ||
328 | u32 ulDecimate, ulDecimated; | ||
329 | u32 ulApplied; | ||
330 | u32 ulDacXScale, ulDacYScale; | ||
331 | u32 ulScale; | ||
332 | u32 ulLeft, ulRight; | ||
333 | u32 ulSrcLeft, ulSrcRight; | ||
334 | u32 ulScaleLeft, ulScaleRight; | ||
335 | u32 ulhDecim; | ||
336 | u32 ulsVal; | ||
337 | u32 ulVertDecFactor; | ||
338 | int bResult; | ||
339 | u32 ulClipOff = 0; | ||
340 | u32 ulBits = 0; | ||
341 | u32 ulsAdd = 0; | ||
342 | u32 tmp, ulStride; | ||
343 | u32 ulExcessPixels, ulClip, ulExtraLines; | ||
344 | |||
345 | |||
346 | srcDest.ulSrcX1 = 0; | ||
347 | srcDest.ulSrcY1 = 0; | ||
348 | srcDest.ulSrcX2 = ovlWidth - 1; | ||
349 | srcDest.ulSrcY2 = ovlHeight - 1; | ||
350 | |||
351 | srcDest.ulDstX1 = left; | ||
352 | srcDest.ulDstY1 = top; | ||
353 | srcDest.ulDstX2 = right; | ||
354 | srcDest.ulDstY2 = bottom; | ||
355 | |||
356 | srcDest.lDstX1 = srcDest.ulDstX1; | ||
357 | srcDest.lDstY1 = srcDest.ulDstY1; | ||
358 | srcDest.lDstX2 = srcDest.ulDstX2; | ||
359 | srcDest.lDstY2 = srcDest.ulDstY2; | ||
360 | |||
361 | /************* Vertical decimation/scaling ******************/ | ||
362 | |||
363 | /* Get Src Top and Bottom */ | ||
364 | ulSrcTop = srcDest.ulSrcY1; | ||
365 | ulSrcBottom = srcDest.ulSrcY2; | ||
366 | |||
367 | ulSrc = ulSrcBottom - ulSrcTop; | ||
368 | ulDest = srcDest.lDstY2 - srcDest.lDstY1; /* on-screen overlay */ | ||
369 | |||
370 | if (ulSrc <= 1) | ||
371 | return -EINVAL; | ||
372 | |||
373 | /* First work out the position we are to display as offset from the | ||
374 | * source of the buffer | ||
375 | */ | ||
376 | ulFxScale = (ulDest << 11) / ulSrc; /* fixed point scale factor */ | ||
377 | ulFxOffset = (srcDest.lDstY2 - srcDest.ulDstY2) << 11; | ||
378 | |||
379 | ulSrcBottom = ulSrcBottom - (ulFxOffset / ulFxScale); | ||
380 | ulSrc = ulSrcBottom - ulSrcTop; | ||
381 | ulHeight = ulSrc; | ||
382 | |||
383 | ulDest = srcDest.ulDstY2 - (srcDest.ulDstY1 - 1); | ||
384 | ulPattern = adwDecim8[ulBits]; | ||
385 | |||
386 | /* At this point ulSrc represents the input decimator */ | ||
387 | if (ulSrc > ulDest) { | ||
388 | ulDecimate = ulSrc - ulDest; | ||
389 | ulBits = 0; | ||
390 | ulApplied = ulSrc / 32; | ||
391 | |||
392 | while (((ulBits * ulApplied) + | ||
393 | Overlap((ulSrc % 32), | ||
394 | adwDecim8[ulBits])) < ulDecimate) | ||
395 | ulBits++; | ||
396 | |||
397 | ulPattern = adwDecim8[ulBits]; | ||
398 | ulDecimated = | ||
399 | (ulBits * ulApplied) + Overlap((ulSrc % 32), | ||
400 | ulPattern); | ||
401 | ulSrc = ulSrc - ulDecimated; /* the number number of lines that will go into the scaler */ | ||
402 | } | ||
403 | |||
404 | if (ulBits && (ulBits != 32)) { | ||
405 | ulVertDecFactor = (63 - ulBits) / (32 - ulBits); /* vertical decimation factor scaled up to nearest integer */ | ||
406 | } else { | ||
407 | ulVertDecFactor = 1; | ||
408 | } | ||
409 | |||
410 | ulDacYScale = ((ulSrc - 1) * 2048) / (ulDest + 1); | ||
411 | |||
412 | tmp = STG_READ_REG(DACOverlayVtDec); /* Decimation */ | ||
413 | CLEAR_BITS_FRM_TO(0, 31); | ||
414 | tmp = ulPattern; | ||
415 | STG_WRITE_REG(DACOverlayVtDec, tmp); | ||
416 | |||
417 | /***************** Horizontal decimation/scaling ***************************/ | ||
418 | |||
419 | /* | ||
420 | * Now we handle the horizontal case, this is a simplified version of | ||
421 | * the vertical case in that we decimate by factors of 2. as we are | ||
422 | * working in words we should always be able to decimate by these | ||
423 | * factors. as we always have to have a buffer which is aligned to a | ||
424 | * whole number of 128 bit words, we must align the left side to the | ||
425 | * lowest to the next lowest 128 bit boundary, and the right hand edge | ||
426 | * to the next largets boundary, (in a similar way to how we didi it in | ||
427 | * PMX1) as the left and right hand edges are aligned to these | ||
428 | * boundaries normally this only becomes an issue when we are chopping | ||
429 | * of one of the sides We shall work out vertical stuff first | ||
430 | */ | ||
431 | ulSrc = srcDest.ulSrcX2 - srcDest.ulSrcX1; | ||
432 | ulDest = srcDest.lDstX2 - srcDest.lDstX1; | ||
433 | #ifdef _OLDCODE | ||
434 | ulLeft = srcDest.ulDstX1; | ||
435 | ulRight = srcDest.ulDstX2; | ||
436 | #else | ||
437 | if (srcDest.ulDstX1 > 2) { | ||
438 | ulLeft = srcDest.ulDstX1 + 2; | ||
439 | ulRight = srcDest.ulDstX2 + 1; | ||
440 | } else { | ||
441 | ulLeft = srcDest.ulDstX1; | ||
442 | ulRight = srcDest.ulDstX2 + 1; | ||
443 | } | ||
444 | #endif | ||
445 | /* first work out the position we are to display as offset from the source of the buffer */ | ||
446 | bResult = 1; | ||
447 | |||
448 | do { | ||
449 | if (ulDest == 0) | ||
450 | return -EINVAL; | ||
451 | |||
452 | /* source pixels per dest pixel <<11 */ | ||
453 | ulFxScale = ((ulSrc - 1) << 11) / (ulDest); | ||
454 | |||
455 | /* then number of destination pixels out we are */ | ||
456 | ulFxOffset = ulFxScale * ((srcDest.ulDstX1 - srcDest.lDstX1) + ulClipOff); | ||
457 | ulFxOffset >>= 11; | ||
458 | |||
459 | /* this replaces the code which was making a decision as to use either ulFxOffset or ulSrcX1 */ | ||
460 | ulSrcLeft = srcDest.ulSrcX1 + ulFxOffset; | ||
461 | |||
462 | /* then number of destination pixels out we are */ | ||
463 | ulFxOffset = ulFxScale * (srcDest.lDstX2 - srcDest.ulDstX2); | ||
464 | ulFxOffset >>= 11; | ||
465 | |||
466 | ulSrcRight = srcDest.ulSrcX2 - ulFxOffset; | ||
467 | |||
468 | /* | ||
469 | * we must align these to our 128 bit boundaries. we shall | ||
470 | * round down the pixel pos to the nearest 8 pixels. | ||
471 | */ | ||
472 | ulScaleLeft = ulSrcLeft; | ||
473 | ulScaleRight = ulSrcRight; | ||
474 | |||
475 | /* shift fxscale until it is in the range of the scaler */ | ||
476 | ulhDecim = 0; | ||
477 | ulScale = (((ulSrcRight - ulSrcLeft) - 1) << (11 - ulhDecim)) / (ulRight - ulLeft + 2); | ||
478 | |||
479 | while (ulScale > 0x800) { | ||
480 | ulhDecim++; | ||
481 | ulScale = (((ulSrcRight - ulSrcLeft) - 1) << (11 - ulhDecim)) / (ulRight - ulLeft + 2); | ||
482 | } | ||
483 | |||
484 | /* | ||
485 | * to try and get the best values We first try and use | ||
486 | * src/dwdest for the scale factor, then we move onto src-1 | ||
487 | * | ||
488 | * we want to check to see if we will need to clip data, if so | ||
489 | * then we should clip our source so that we don't need to | ||
490 | */ | ||
491 | if (!ovlLinear) { | ||
492 | ulSrcLeft &= ~0x1f; | ||
493 | |||
494 | /* | ||
495 | * we must align the right hand edge to the next 32 | ||
496 | * pixel` boundary, must be on a 256 boundary so u, and | ||
497 | * v are 128 bit aligned | ||
498 | */ | ||
499 | ulSrcRight = (ulSrcRight + 0x1f) & ~0x1f; | ||
500 | } else { | ||
501 | ulSrcLeft &= ~0x7; | ||
502 | |||
503 | /* | ||
504 | * we must align the right hand edge to the next | ||
505 | * 8pixel` boundary | ||
506 | */ | ||
507 | ulSrcRight = (ulSrcRight + 0x7) & ~0x7; | ||
508 | } | ||
509 | |||
510 | /* this is the input size line store needs to cope with */ | ||
511 | ulWidth = ulSrcRight - ulSrcLeft; | ||
512 | |||
513 | /* | ||
514 | * use unclipped value to work out scale factror this is the | ||
515 | * scale factor we want we shall now work out the horizonal | ||
516 | * decimation and scaling | ||
517 | */ | ||
518 | ulsVal = ((ulWidth / 8) >> ulhDecim); | ||
519 | |||
520 | if ((ulWidth != (ulsVal << ulhDecim) * 8)) | ||
521 | ulsAdd = 1; | ||
522 | |||
523 | /* input pixels to scaler; */ | ||
524 | ulSrc = ulWidth >> ulhDecim; | ||
525 | |||
526 | if (ulSrc <= 2) | ||
527 | return -EINVAL; | ||
528 | |||
529 | ulExcessPixels = ((((ulScaleLeft - ulSrcLeft)) << (11 - ulhDecim)) / ulScale); | ||
530 | |||
531 | ulClip = (ulSrc << 11) / ulScale; | ||
532 | ulClip -= (ulRight - ulLeft); | ||
533 | ulClip += ulExcessPixels; | ||
534 | |||
535 | if (ulClip) | ||
536 | ulClip--; | ||
537 | |||
538 | /* We may need to do more here if we really have a HW rev < 5 */ | ||
539 | } while (!bResult); | ||
540 | |||
541 | ulExtraLines = (1 << ulhDecim) * ulVertDecFactor; | ||
542 | ulExtraLines += 64; | ||
543 | ulHeight += ulExtraLines; | ||
544 | |||
545 | ulDacXScale = ulScale; | ||
546 | |||
547 | |||
548 | tmp = STG_READ_REG(DACVerticalScal); | ||
549 | CLEAR_BITS_FRM_TO(0, 11); | ||
550 | CLEAR_BITS_FRM_TO(16, 22); /* Vertical Scaling */ | ||
551 | |||
552 | /* Calculate new output line stride, this is always the number of 422 | ||
553 | words in the line buffer, so it doesn't matter if the | ||
554 | mode is 420. Then set the vertical scale register. | ||
555 | */ | ||
556 | ulStride = (ulWidth >> (ulhDecim + 3)) + ulsAdd; | ||
557 | tmp |= ((ulStride << 16) | (ulDacYScale)); /* DAC_LS_CTRL = stride */ | ||
558 | STG_WRITE_REG(DACVerticalScal, tmp); | ||
559 | |||
560 | /* Now set up the overlay size using the modified width and height | ||
561 | from decimate and scaling calculations | ||
562 | */ | ||
563 | tmp = STG_READ_REG(DACOverlaySize); | ||
564 | CLEAR_BITS_FRM_TO(0, 10); | ||
565 | CLEAR_BITS_FRM_TO(12, 31); | ||
566 | |||
567 | if (ovlLinear) { | ||
568 | tmp |= | ||
569 | (ovlStride | ((ulHeight + 1) << 12) | | ||
570 | (((ulWidth / 8) - 1) << 23)); | ||
571 | } else { | ||
572 | tmp |= | ||
573 | (ovlStride | ((ulHeight + 1) << 12) | | ||
574 | (((ulWidth / 32) - 1) << 23)); | ||
575 | } | ||
576 | |||
577 | STG_WRITE_REG(DACOverlaySize, tmp); | ||
578 | |||
579 | /* Set Video Window Start */ | ||
580 | tmp = ((ulLeft << 16)) | (srcDest.ulDstY1); | ||
581 | STG_WRITE_REG(DACVidWinStart, tmp); | ||
582 | |||
583 | /* Set Video Window End */ | ||
584 | tmp = ((ulRight) << 16) | (srcDest.ulDstY2); | ||
585 | STG_WRITE_REG(DACVidWinEnd, tmp); | ||
586 | |||
587 | /* Finally set up the rest of the overlay regs in the order | ||
588 | done in the IMG driver | ||
589 | */ | ||
590 | tmp = STG_READ_REG(DACPixelFormat); | ||
591 | tmp = ((ulExcessPixels << 16) | tmp) & 0x7fffffff; | ||
592 | STG_WRITE_REG(DACPixelFormat, tmp); | ||
593 | |||
594 | tmp = STG_READ_REG(DACHorizontalScal); | ||
595 | CLEAR_BITS_FRM_TO(0, 11); | ||
596 | CLEAR_BITS_FRM_TO(16, 17); | ||
597 | tmp |= ((ulhDecim << 16) | (ulDacXScale)); | ||
598 | STG_WRITE_REG(DACHorizontalScal, tmp); | ||
599 | |||
600 | return 0; | ||
601 | } | ||