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authorAntonino A. Daplas <adaplas@gmail.com>2005-11-09 00:39:17 -0500
committerLinus Torvalds <torvalds@g5.osdl.org>2005-11-09 10:56:36 -0500
commit81d3e147ec9ffc6ef04b5f05afa4bef22487b32b (patch)
tree68f3e0779b1bc45aa639d977ce0c36db4228fa4c /drivers/video/cfbimgblt.c
parent120ddb41f18c2d41702af561f4acfbcbd8d6fb46 (diff)
[PATCH] fbdev: Possible endian fix in cfbimageblit
Fix possible endian bug(?) when bit testing in slow_imageblit(). This function is rarely called (only if (width * bpp) % 32 != 0) thus the bug is not triggered. However, if the console is rotated at 90 or 270 degrees, the height becomes the width, and a variety of fonts have heights that will force a call to slow_imageblit(). Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/cfbimgblt.c')
-rw-r--r--drivers/video/cfbimgblt.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/video/cfbimgblt.c b/drivers/video/cfbimgblt.c
index da664cea7eca..a7770c4f17d0 100644
--- a/drivers/video/cfbimgblt.c
+++ b/drivers/video/cfbimgblt.c
@@ -80,10 +80,12 @@ static u32 cfb_tab32[] = {
80#define LEFT_POS(bpp) (32 - bpp) 80#define LEFT_POS(bpp) (32 - bpp)
81#define SHIFT_HIGH(val, bits) ((val) >> (bits)) 81#define SHIFT_HIGH(val, bits) ((val) >> (bits))
82#define SHIFT_LOW(val, bits) ((val) << (bits)) 82#define SHIFT_LOW(val, bits) ((val) << (bits))
83#define BIT_NR(b) (7 - (b))
83#else 84#else
84#define LEFT_POS(bpp) (0) 85#define LEFT_POS(bpp) (0)
85#define SHIFT_HIGH(val, bits) ((val) << (bits)) 86#define SHIFT_HIGH(val, bits) ((val) << (bits))
86#define SHIFT_LOW(val, bits) ((val) >> (bits)) 87#define SHIFT_LOW(val, bits) ((val) >> (bits))
88#define BIT_NR(b) (b)
87#endif 89#endif
88 90
89static inline void color_imageblit(const struct fb_image *image, 91static inline void color_imageblit(const struct fb_image *image,
@@ -177,7 +179,7 @@ static inline void slow_imageblit(const struct fb_image *image, struct fb_info *
177 179
178 while (j--) { 180 while (j--) {
179 l--; 181 l--;
180 color = (*s & (1 << l)) ? fgcolor : bgcolor; 182 color = (*s & 1 << (BIT_NR(l))) ? fgcolor : bgcolor;
181 color <<= LEFT_POS(bpp); 183 color <<= LEFT_POS(bpp);
182 val |= SHIFT_HIGH(color, shift); 184 val |= SHIFT_HIGH(color, shift);
183 185