diff options
author | Antonino A. Daplas <adaplas@gmail.com> | 2005-11-07 04:00:39 -0500 |
---|---|---|
committer | Linus Torvalds <torvalds@g5.osdl.org> | 2005-11-07 10:53:51 -0500 |
commit | b4d8aea6d66aabc1d79aaeb1ecc90562abb8f575 (patch) | |
tree | 9d1acb46481ba54827463ae2d8f79821d5119953 /drivers/video/cfbfillrect.c | |
parent | dd0314f7bb407bc4bdb3ea769b9c8a3a5d39ffd7 (diff) |
[PATCH] fbdev: Remove software clipping from drawing functions
Remove software clipping from imageblit, fillrect and copyarea. Clipping is
not needed because the console layer assures that reads/writes doest not
happen beyond the extents of the framebuffer. And software clipping tends to
hide bugs, if they do exist.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/cfbfillrect.c')
-rw-r--r-- | drivers/video/cfbfillrect.c | 24 |
1 files changed, 2 insertions, 22 deletions
diff --git a/drivers/video/cfbfillrect.c b/drivers/video/cfbfillrect.c index e4fc42b013eb..167d9314e6eb 100644 --- a/drivers/video/cfbfillrect.c +++ b/drivers/video/cfbfillrect.c | |||
@@ -344,7 +344,8 @@ bitfill_unaligned_rev(unsigned long __iomem *dst, int dst_idx, unsigned long pat | |||
344 | 344 | ||
345 | void cfb_fillrect(struct fb_info *p, const struct fb_fillrect *rect) | 345 | void cfb_fillrect(struct fb_info *p, const struct fb_fillrect *rect) |
346 | { | 346 | { |
347 | unsigned long x2, y2, vxres, vyres, height, width, pat, fg; | 347 | unsigned long pat, fg; |
348 | unsigned long width = rect->width, height = rect->height; | ||
348 | int bits = BITS_PER_LONG, bytes = bits >> 3; | 349 | int bits = BITS_PER_LONG, bytes = bits >> 3; |
349 | u32 bpp = p->var.bits_per_pixel; | 350 | u32 bpp = p->var.bits_per_pixel; |
350 | unsigned long __iomem *dst; | 351 | unsigned long __iomem *dst; |
@@ -353,27 +354,6 @@ void cfb_fillrect(struct fb_info *p, const struct fb_fillrect *rect) | |||
353 | if (p->state != FBINFO_STATE_RUNNING) | 354 | if (p->state != FBINFO_STATE_RUNNING) |
354 | return; | 355 | return; |
355 | 356 | ||
356 | /* We want rotation but lack hardware to do it for us. */ | ||
357 | if (!p->fbops->fb_rotate && p->var.rotate) { | ||
358 | } | ||
359 | |||
360 | vxres = p->var.xres_virtual; | ||
361 | vyres = p->var.yres_virtual; | ||
362 | |||
363 | if (!rect->width || !rect->height || | ||
364 | rect->dx > vxres || rect->dy > vyres) | ||
365 | return; | ||
366 | |||
367 | /* We could use hardware clipping but on many cards you get around | ||
368 | * hardware clipping by writing to framebuffer directly. */ | ||
369 | |||
370 | x2 = rect->dx + rect->width; | ||
371 | y2 = rect->dy + rect->height; | ||
372 | x2 = x2 < vxres ? x2 : vxres; | ||
373 | y2 = y2 < vyres ? y2 : vyres; | ||
374 | width = x2 - rect->dx; | ||
375 | height = y2 - rect->dy; | ||
376 | |||
377 | if (p->fix.visual == FB_VISUAL_TRUECOLOR || | 357 | if (p->fix.visual == FB_VISUAL_TRUECOLOR || |
378 | p->fix.visual == FB_VISUAL_DIRECTCOLOR ) | 358 | p->fix.visual == FB_VISUAL_DIRECTCOLOR ) |
379 | fg = ((u32 *) (p->pseudo_palette))[rect->color]; | 359 | fg = ((u32 *) (p->pseudo_palette))[rect->color]; |