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authorDmitry Torokhov <dtor_core@ameritech.net>2005-09-15 03:01:52 -0400
committerGreg Kroah-Hartman <gregkh@suse.de>2005-10-28 12:52:53 -0400
commit17dd3f0f7aa729a042af5d3318ff9b3e7781b45b (patch)
tree261580f0229e6365f044cd26925dfb2735e0754d /drivers/input/joystick/tmdc.c
parent0259567ad60df13a55583b84d2cddb5526705907 (diff)
[PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation This is required for input_dev sysfs integration Signed-off-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers/input/joystick/tmdc.c')
-rw-r--r--drivers/input/joystick/tmdc.c324
1 files changed, 192 insertions, 132 deletions
diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c
index 7431efc4330e..3a7d1bb46472 100644
--- a/drivers/input/joystick/tmdc.c
+++ b/drivers/input/joystick/tmdc.c
@@ -63,37 +63,70 @@ MODULE_LICENSE("GPL");
63#define TMDC_ABS_HAT 4 63#define TMDC_ABS_HAT 4
64#define TMDC_BTN 16 64#define TMDC_BTN 16
65 65
66static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; 66static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
67static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; 67static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
68 68
69static signed char tmdc_abs[TMDC_ABS] = 69static const signed char tmdc_abs[TMDC_ABS] =
70 { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; 70 { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
71static signed char tmdc_abs_hat[TMDC_ABS_HAT] = 71static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
72 { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; 72 { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
73static signed char tmdc_abs_at[TMDC_ABS] = 73static const signed char tmdc_abs_at[TMDC_ABS] =
74 { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; 74 { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
75static signed char tmdc_abs_fm[TMDC_ABS] = 75static const signed char tmdc_abs_fm[TMDC_ABS] =
76 { ABS_RX, ABS_RY, ABS_X, ABS_Y }; 76 { ABS_RX, ABS_RY, ABS_X, ABS_Y };
77 77
78static short tmdc_btn_pad[TMDC_BTN] = 78static const short tmdc_btn_pad[TMDC_BTN] =
79 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; 79 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
80static short tmdc_btn_joy[TMDC_BTN] = 80static const short tmdc_btn_joy[TMDC_BTN] =
81 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, 81 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
82 BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; 82 BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
83static short tmdc_btn_fm[TMDC_BTN] = 83static const short tmdc_btn_fm[TMDC_BTN] =
84 { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; 84 { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
85static short tmdc_btn_at[TMDC_BTN] = 85static const short tmdc_btn_at[TMDC_BTN] =
86 { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, 86 { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
87 BTN_BASE3, BTN_BASE2, BTN_BASE }; 87 BTN_BASE3, BTN_BASE2, BTN_BASE };
88 88
89static struct { 89static const struct {
90 int x; 90 int x;
91 int y; 91 int y;
92} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; 92} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
93 93
94static const struct tmdc_model {
95 unsigned char id;
96 const char *name;
97 char abs;
98 char hats;
99 char btnc[4];
100 char btno[4];
101 const signed char *axes;
102 const short *buttons;
103} tmdc_models[] = {
104 { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
105 { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
106 { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
107 { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
108 { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
109 { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
110};
111
112
113struct tmdc_port {
114 struct input_dev *dev;
115 char name[64];
116 char phys[32];
117 int mode;
118 const signed char *abs;
119 const short *btn;
120 unsigned char absc;
121 unsigned char btnc[4];
122 unsigned char btno[4];
123};
124
94struct tmdc { 125struct tmdc {
95 struct gameport *gameport; 126 struct gameport *gameport;
96 struct input_dev dev[2]; 127 struct tmdc_port *port[2];
128#if 0
129 struct input_dev *dev[2];
97 char name[2][64]; 130 char name[2][64];
98 char phys[2][32]; 131 char phys[2][32];
99 int mode[2]; 132 int mode[2];
@@ -102,6 +135,7 @@ struct tmdc {
102 unsigned char absc[2]; 135 unsigned char absc[2];
103 unsigned char btnc[2][4]; 136 unsigned char btnc[2][4];
104 unsigned char btno[2][4]; 137 unsigned char btno[2][4];
138#endif
105 int reads; 139 int reads;
106 int bads; 140 int bads;
107 unsigned char exists; 141 unsigned char exists;
@@ -156,6 +190,50 @@ static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMD
156 return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); 190 return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
157} 191}
158 192
193static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
194{
195 int i, k, l;
196
197 if (data[TMDC_BYTE_ID] != port->mode)
198 return -1;
199
200 for (i = 0; i < port->absc; i++) {
201 if (port->abs[i] < 0)
202 return 0;
203
204 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
205 }
206
207 switch (port->mode) {
208
209 case TMDC_MODE_M3DI:
210
211 i = tmdc_byte_d[0];
212 input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
213 input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1));
214 break;
215
216 case TMDC_MODE_AT:
217
218 i = tmdc_byte_a[3];
219 input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
220 input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
221 break;
222
223 }
224
225 for (k = l = 0; k < 4; k++) {
226 for (i = 0; i < port->btnc[k]; i++)
227 input_report_key(port->dev, port->btn[i + l],
228 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
229 l += port->btnc[k];
230 }
231
232 input_sync(port->dev);
233
234 return 0;
235}
236
159/* 237/*
160 * tmdc_poll() reads and analyzes ThrustMaster joystick data. 238 * tmdc_poll() reads and analyzes ThrustMaster joystick data.
161 */ 239 */
@@ -164,57 +242,21 @@ static void tmdc_poll(struct gameport *gameport)
164{ 242{
165 unsigned char data[2][TMDC_MAX_LENGTH]; 243 unsigned char data[2][TMDC_MAX_LENGTH];
166 struct tmdc *tmdc = gameport_get_drvdata(gameport); 244 struct tmdc *tmdc = gameport_get_drvdata(gameport);
167 struct input_dev *dev;
168 unsigned char r, bad = 0; 245 unsigned char r, bad = 0;
169 int i, j, k, l; 246 int i;
170 247
171 tmdc->reads++; 248 tmdc->reads++;
172 249
173 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) 250 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
174 bad = 1; 251 bad = 1;
175 else 252 else {
176 253 for (i = 0; i < 2; i++) {
177 for (j = 0; j < 2; j++) 254 if (r & (1 << i) & tmdc->exists) {
178 if (r & (1 << j) & tmdc->exists) {
179
180 if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) {
181 bad = 1;
182 continue;
183 }
184
185 dev = tmdc->dev + j;
186
187 for (i = 0; i < tmdc->absc[j]; i++) {
188 if (tmdc->abs[j][i] < 0) continue;
189 input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]);
190 }
191
192 switch (tmdc->mode[j]) {
193 255
194 case TMDC_MODE_M3DI: 256 if (tmdc_parse_packet(tmdc->port[i], data[i]))
195 257 bad = 1;
196 i = tmdc_byte_d[0];
197 input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1));
198 input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i] & 1));
199 break;
200
201 case TMDC_MODE_AT:
202
203 i = tmdc_byte_a[3];
204 input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x);
205 input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y);
206 break;
207
208 }
209
210 for (k = l = 0; k < 4; k++) {
211 for (i = 0; i < tmdc->btnc[j][k]; i++)
212 input_report_key(dev, tmdc->btn[j][i + l],
213 ((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1));
214 l += tmdc->btnc[j][k];
215 } 258 }
216 259 }
217 input_sync(dev);
218 } 260 }
219 261
220 tmdc->bads += bad; 262 tmdc->bads += bad;
@@ -235,31 +277,89 @@ static void tmdc_close(struct input_dev *dev)
235 gameport_stop_polling(tmdc->gameport); 277 gameport_stop_polling(tmdc->gameport);
236} 278}
237 279
280static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
281{
282 const struct tmdc_model *model;
283 struct tmdc_port *port;
284 struct input_dev *input_dev;
285 int i, j, b = 0;
286
287 tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
288 input_dev = input_allocate_device();
289 if (!port || !input_dev) {
290 kfree(port);
291 input_free_device(input_dev);
292 return -ENOMEM;
293 }
294
295 port->mode = data[TMDC_BYTE_ID];
296
297 for (model = tmdc_models; model->id && model->id != port->mode; model++)
298 /* empty */;
299
300 port->abs = model->axes;
301 port->btn = model->buttons;
302
303 if (!model->id) {
304 port->absc = data[TMDC_BYTE_DEF] >> 4;
305 for (i = 0; i < 4; i++)
306 port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
307 } else {
308 port->absc = model->abs;
309 for (i = 0; i < 4; i++)
310 port->btnc[i] = model->btnc[i];
311 }
312
313 for (i = 0; i < 4; i++)
314 port->btno[i] = model->btno[i];
315
316 snprintf(port->name, sizeof(port->name), model->name,
317 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
318 snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
319
320 port->dev = input_dev;
321
322 input_dev->name = port->name;
323 input_dev->phys = port->phys;
324 input_dev->id.bustype = BUS_GAMEPORT;
325 input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
326 input_dev->id.product = model->id;
327 input_dev->id.version = 0x0100;
328 input_dev->cdev.dev = &tmdc->gameport->dev;
329 input_dev->private = tmdc;
330
331 input_dev->open = tmdc_open;
332 input_dev->close = tmdc_close;
333
334 input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
335
336 for (i = 0; i < port->absc && i < TMDC_ABS; i++)
337 if (port->abs[i] >= 0)
338 input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
339
340 for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
341 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
342
343 for (i = 0; i < 4; i++) {
344 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
345 set_bit(port->btn[j + b], input_dev->keybit);
346 b += port->btnc[i];
347 }
348
349 input_register_device(port->dev);
350
351 return 0;
352}
353
238/* 354/*
239 * tmdc_probe() probes for ThrustMaster type joysticks. 355 * tmdc_probe() probes for ThrustMaster type joysticks.
240 */ 356 */
241 357
242static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) 358static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
243{ 359{
244 static struct models {
245 unsigned char id;
246 char *name;
247 char abs;
248 char hats;
249 char btnc[4];
250 char btno[4];
251 signed char *axes;
252 short *buttons;
253 } models[] = { { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
254 { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
255 { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
256 { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
257 { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
258 { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }};
259
260 unsigned char data[2][TMDC_MAX_LENGTH]; 360 unsigned char data[2][TMDC_MAX_LENGTH];
261 struct tmdc *tmdc; 361 struct tmdc *tmdc;
262 int i, j, k, l, m; 362 int i;
263 int err; 363 int err;
264 364
265 if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) 365 if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
@@ -281,68 +381,25 @@ static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
281 gameport_set_poll_handler(gameport, tmdc_poll); 381 gameport_set_poll_handler(gameport, tmdc_poll);
282 gameport_set_poll_interval(gameport, 20); 382 gameport_set_poll_interval(gameport, 20);
283 383
284 for (j = 0; j < 2; j++) 384 for (i = 0; i < 2; i++) {
285 if (tmdc->exists & (1 << j)) { 385 if (tmdc->exists & (1 << i)) {
286 386
287 tmdc->mode[j] = data[j][TMDC_BYTE_ID]; 387 err = tmdc_setup_port(tmdc, i, data[i]);
288 388 if (err)
289 for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++); 389 goto fail3;
290
291 tmdc->abs[j] = models[m].axes;
292 tmdc->btn[j] = models[m].buttons;
293
294 if (!models[m].id) {
295 models[m].abs = data[j][TMDC_BYTE_DEF] >> 4;
296 for (k = 0; k < 4; k++)
297 models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
298 }
299
300 tmdc->absc[j] = models[m].abs;
301 for (k = 0; k < 4; k++) {
302 tmdc->btnc[j][k] = models[m].btnc[k];
303 tmdc->btno[j][k] = models[m].btno[k];
304 }
305
306 sprintf(tmdc->name[j], models[m].name, models[m].abs,
307 (data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]);
308
309 sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j);
310
311 tmdc->dev[j].private = tmdc;
312 tmdc->dev[j].open = tmdc_open;
313 tmdc->dev[j].close = tmdc_close;
314
315 tmdc->dev[j].name = tmdc->name[j];
316 tmdc->dev[j].phys = tmdc->phys[j];
317 tmdc->dev[j].id.bustype = BUS_GAMEPORT;
318 tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
319 tmdc->dev[j].id.product = models[m].id;
320 tmdc->dev[j].id.version = 0x0100;
321
322 tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
323
324 for (i = 0; i < models[m].abs && i < TMDC_ABS; i++)
325 if (tmdc->abs[j][i] >= 0)
326 input_set_abs_params(&tmdc->dev[j], tmdc->abs[j][i], 8, 248, 2, 4);
327
328 for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++)
329 input_set_abs_params(&tmdc->dev[j], tmdc_abs_hat[i], -1, 1, 0, 0);
330
331
332 for (k = l = 0; k < 4; k++) {
333 for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++)
334 set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit);
335 l += models[m].btnc[k];
336 }
337
338 input_register_device(tmdc->dev + j);
339 printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys);
340 } 390 }
391 }
341 392
342 return 0; 393 return 0;
343 394
344fail2: gameport_close(gameport); 395 fail3: while (--i >= 0) {
345fail1: gameport_set_drvdata(gameport, NULL); 396 if (tmdc->port[i]) {
397 input_unregister_device(tmdc->port[i]->dev);
398 kfree(tmdc->port[i]);
399 }
400 }
401 fail2: gameport_close(gameport);
402 fail1: gameport_set_drvdata(gameport, NULL);
346 kfree(tmdc); 403 kfree(tmdc);
347 return err; 404 return err;
348} 405}
@@ -352,9 +409,12 @@ static void tmdc_disconnect(struct gameport *gameport)
352 struct tmdc *tmdc = gameport_get_drvdata(gameport); 409 struct tmdc *tmdc = gameport_get_drvdata(gameport);
353 int i; 410 int i;
354 411
355 for (i = 0; i < 2; i++) 412 for (i = 0; i < 2; i++) {
356 if (tmdc->exists & (1 << i)) 413 if (tmdc->port[i]) {
357 input_unregister_device(tmdc->dev + i); 414 input_unregister_device(tmdc->port[i]->dev);
415 kfree(tmdc->port[i]);
416 }
417 }
358 gameport_close(gameport); 418 gameport_close(gameport);
359 gameport_set_drvdata(gameport, NULL); 419 gameport_set_drvdata(gameport, NULL);
360 kfree(tmdc); 420 kfree(tmdc);