diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 18:20:36 -0400 |
---|---|---|
committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 18:20:36 -0400 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/input/joystick/grip_mp.c |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'drivers/input/joystick/grip_mp.c')
-rw-r--r-- | drivers/input/joystick/grip_mp.c | 677 |
1 files changed, 677 insertions, 0 deletions
diff --git a/drivers/input/joystick/grip_mp.c b/drivers/input/joystick/grip_mp.c new file mode 100644 index 000000000000..42e5005d621f --- /dev/null +++ b/drivers/input/joystick/grip_mp.c | |||
@@ -0,0 +1,677 @@ | |||
1 | /* | ||
2 | * $Id: grip_mp.c,v 1.9 2002/07/20 19:28:45 bonnland Exp $ | ||
3 | * | ||
4 | * Driver for the Gravis Grip Multiport, a gamepad "hub" that | ||
5 | * connects up to four 9-pin digital gamepads/joysticks. | ||
6 | * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. | ||
7 | * | ||
8 | * Thanks to Chris Gassib for helpful advice. | ||
9 | * | ||
10 | * Copyright (c) 2002 Brian Bonnlander, Bill Soudan | ||
11 | * Copyright (c) 1998-2000 Vojtech Pavlik | ||
12 | */ | ||
13 | |||
14 | #include <linux/kernel.h> | ||
15 | #include <linux/module.h> | ||
16 | #include <linux/init.h> | ||
17 | #include <linux/slab.h> | ||
18 | #include <linux/gameport.h> | ||
19 | #include <linux/input.h> | ||
20 | #include <linux/delay.h> | ||
21 | #include <linux/proc_fs.h> | ||
22 | |||
23 | #define DRIVER_DESC "Gravis Grip Multiport driver" | ||
24 | |||
25 | MODULE_AUTHOR("Brian Bonnlander"); | ||
26 | MODULE_DESCRIPTION(DRIVER_DESC); | ||
27 | MODULE_LICENSE("GPL"); | ||
28 | |||
29 | #ifdef GRIP_DEBUG | ||
30 | #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) | ||
31 | #else | ||
32 | #define dbg(format, arg...) do {} while (0) | ||
33 | #endif | ||
34 | |||
35 | /* | ||
36 | * Grip multiport state | ||
37 | */ | ||
38 | |||
39 | struct grip_mp { | ||
40 | struct gameport *gameport; | ||
41 | struct input_dev dev[4]; | ||
42 | int mode[4]; | ||
43 | int registered[4]; | ||
44 | int reads; | ||
45 | int bads; | ||
46 | |||
47 | /* individual gamepad states */ | ||
48 | int buttons[4]; | ||
49 | int xaxes[4]; | ||
50 | int yaxes[4]; | ||
51 | int dirty[4]; /* has the state been updated? */ | ||
52 | }; | ||
53 | |||
54 | /* | ||
55 | * Multiport packet interpretation | ||
56 | */ | ||
57 | |||
58 | #define PACKET_FULL 0x80000000 /* packet is full */ | ||
59 | #define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ | ||
60 | #define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ | ||
61 | #define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ | ||
62 | #define PACKET_MP_DONE 0x02000000 /* multiport done sending */ | ||
63 | |||
64 | /* | ||
65 | * Packet status code interpretation | ||
66 | */ | ||
67 | |||
68 | #define IO_GOT_PACKET 0x0100 /* Got a packet */ | ||
69 | #define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ | ||
70 | #define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ | ||
71 | #define IO_DONE 0x1000 /* Multiport is done sending packets */ | ||
72 | #define IO_RETRY 0x4000 /* Try again later to get packet */ | ||
73 | #define IO_RESET 0x8000 /* Force multiport to resend all packets */ | ||
74 | |||
75 | /* | ||
76 | * Gamepad configuration data. Other 9-pin digital joystick devices | ||
77 | * may work with the multiport, so this may not be an exhaustive list! | ||
78 | * Commodore 64 joystick remains untested. | ||
79 | */ | ||
80 | |||
81 | #define GRIP_INIT_DELAY 2000 /* 2 ms */ | ||
82 | |||
83 | #define GRIP_MODE_NONE 0 | ||
84 | #define GRIP_MODE_RESET 1 | ||
85 | #define GRIP_MODE_GP 2 | ||
86 | #define GRIP_MODE_C64 3 | ||
87 | |||
88 | static int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; | ||
89 | static int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; | ||
90 | |||
91 | static int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; | ||
92 | static int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; | ||
93 | |||
94 | static int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; | ||
95 | static int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; | ||
96 | |||
97 | static char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; | ||
98 | |||
99 | static const int init_seq[] = { | ||
100 | 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | ||
101 | 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, | ||
102 | 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | ||
103 | 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; | ||
104 | |||
105 | /* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ | ||
106 | |||
107 | static int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; | ||
108 | |||
109 | static void register_slot(int i, struct grip_mp *grip); | ||
110 | |||
111 | /* | ||
112 | * Returns whether an odd or even number of bits are on in pkt. | ||
113 | */ | ||
114 | |||
115 | static int bit_parity(u32 pkt) | ||
116 | { | ||
117 | int x = pkt ^ (pkt >> 16); | ||
118 | x ^= x >> 8; | ||
119 | x ^= x >> 4; | ||
120 | x ^= x >> 2; | ||
121 | x ^= x >> 1; | ||
122 | return x & 1; | ||
123 | } | ||
124 | |||
125 | /* | ||
126 | * Poll gameport; return true if all bits set in 'onbits' are on and | ||
127 | * all bits set in 'offbits' are off. | ||
128 | */ | ||
129 | |||
130 | static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) | ||
131 | { | ||
132 | int i, nloops; | ||
133 | |||
134 | nloops = gameport_time(gp, u_sec); | ||
135 | for (i = 0; i < nloops; i++) { | ||
136 | *data = gameport_read(gp); | ||
137 | if ((*data & onbits) == onbits && | ||
138 | (~(*data) & offbits) == offbits) | ||
139 | return 1; | ||
140 | } | ||
141 | dbg("gameport timed out after %d microseconds.\n", u_sec); | ||
142 | return 0; | ||
143 | } | ||
144 | |||
145 | /* | ||
146 | * Gets a 28-bit packet from the multiport. | ||
147 | * | ||
148 | * After getting a packet successfully, commands encoded by sendcode may | ||
149 | * be sent to the multiport. | ||
150 | * | ||
151 | * The multiport clock value is reflected in gameport bit B4. | ||
152 | * | ||
153 | * Returns a packet status code indicating whether packet is valid, the transfer | ||
154 | * mode, and any error conditions. | ||
155 | * | ||
156 | * sendflags: current I/O status | ||
157 | * sendcode: data to send to the multiport if sendflags is nonzero | ||
158 | */ | ||
159 | |||
160 | static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | ||
161 | { | ||
162 | u8 raw_data; /* raw data from gameport */ | ||
163 | u8 data_mask; /* packet data bits from raw_data */ | ||
164 | u32 pkt; /* packet temporary storage */ | ||
165 | int bits_per_read; /* num packet bits per gameport read */ | ||
166 | int portvals = 0; /* used for port value sanity check */ | ||
167 | int i; | ||
168 | |||
169 | /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ | ||
170 | |||
171 | *packet = 0; | ||
172 | raw_data = gameport_read(gameport); | ||
173 | if (raw_data & 1) | ||
174 | return IO_RETRY; | ||
175 | |||
176 | for (i = 0; i < 64; i++) { | ||
177 | raw_data = gameport_read(gameport); | ||
178 | portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ | ||
179 | } | ||
180 | |||
181 | if (portvals == 1) { /* B4, B5 off */ | ||
182 | raw_data = gameport_read(gameport); | ||
183 | portvals = raw_data & 0xf0; | ||
184 | |||
185 | if (raw_data & 0x31) | ||
186 | return IO_RESET; | ||
187 | gameport_trigger(gameport); | ||
188 | |||
189 | if (!poll_until(0x10, 0, 308, gameport, &raw_data)) | ||
190 | return IO_RESET; | ||
191 | } else | ||
192 | return IO_RETRY; | ||
193 | |||
194 | /* Determine packet transfer mode and prepare for packet construction. */ | ||
195 | |||
196 | if (raw_data & 0x20) { /* 3 data bits/read */ | ||
197 | portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ | ||
198 | |||
199 | if (portvals != 0xb) | ||
200 | return 0; | ||
201 | data_mask = 7; | ||
202 | bits_per_read = 3; | ||
203 | pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; | ||
204 | } else { /* 1 data bit/read */ | ||
205 | data_mask = 1; | ||
206 | bits_per_read = 1; | ||
207 | pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; | ||
208 | } | ||
209 | |||
210 | /* Construct a packet. Final data bits must be zero. */ | ||
211 | |||
212 | while (1) { | ||
213 | if (!poll_until(0, 0x10, 77, gameport, &raw_data)) | ||
214 | return IO_RESET; | ||
215 | raw_data = (raw_data >> 5) & data_mask; | ||
216 | |||
217 | if (pkt & PACKET_FULL) | ||
218 | break; | ||
219 | pkt = (pkt << bits_per_read) | raw_data; | ||
220 | |||
221 | if (!poll_until(0x10, 0, 77, gameport, &raw_data)) | ||
222 | return IO_RESET; | ||
223 | } | ||
224 | |||
225 | if (raw_data) | ||
226 | return IO_RESET; | ||
227 | |||
228 | /* If 3 bits/read used, drop from 30 bits to 28. */ | ||
229 | |||
230 | if (bits_per_read == 3) { | ||
231 | pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); | ||
232 | pkt = (pkt >> 2) | 0xf0000000; | ||
233 | } | ||
234 | |||
235 | if (bit_parity(pkt) == 1) | ||
236 | return IO_RESET; | ||
237 | |||
238 | /* Acknowledge packet receipt */ | ||
239 | |||
240 | if (!poll_until(0x30, 0, 77, gameport, &raw_data)) | ||
241 | return IO_RESET; | ||
242 | |||
243 | raw_data = gameport_read(gameport); | ||
244 | |||
245 | if (raw_data & 1) | ||
246 | return IO_RESET; | ||
247 | |||
248 | gameport_trigger(gameport); | ||
249 | |||
250 | if (!poll_until(0, 0x20, 77, gameport, &raw_data)) | ||
251 | return IO_RESET; | ||
252 | |||
253 | /* Return if we just wanted the packet or multiport wants to send more */ | ||
254 | |||
255 | *packet = pkt; | ||
256 | if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) | ||
257 | return IO_GOT_PACKET; | ||
258 | |||
259 | if (pkt & PACKET_MP_MORE) | ||
260 | return IO_GOT_PACKET | IO_RETRY; | ||
261 | |||
262 | /* Multiport is done sending packets and is ready to receive data */ | ||
263 | |||
264 | if (!poll_until(0x20, 0, 77, gameport, &raw_data)) | ||
265 | return IO_GOT_PACKET | IO_RESET; | ||
266 | |||
267 | raw_data = gameport_read(gameport); | ||
268 | if (raw_data & 1) | ||
269 | return IO_GOT_PACKET | IO_RESET; | ||
270 | |||
271 | /* Trigger gameport based on bits in sendcode */ | ||
272 | |||
273 | gameport_trigger(gameport); | ||
274 | do { | ||
275 | if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) | ||
276 | return IO_GOT_PACKET | IO_RESET; | ||
277 | |||
278 | if (!poll_until(0x30, 0, 193, gameport, &raw_data)) | ||
279 | return IO_GOT_PACKET | IO_RESET; | ||
280 | |||
281 | if (raw_data & 1) | ||
282 | return IO_GOT_PACKET | IO_RESET; | ||
283 | |||
284 | if (sendcode & 1) | ||
285 | gameport_trigger(gameport); | ||
286 | |||
287 | sendcode >>= 1; | ||
288 | } while (sendcode); | ||
289 | |||
290 | return IO_GOT_PACKET | IO_MODE_FAST; | ||
291 | } | ||
292 | |||
293 | /* | ||
294 | * Disables and restores interrupts for mp_io(), which does the actual I/O. | ||
295 | */ | ||
296 | |||
297 | static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | ||
298 | { | ||
299 | int status; | ||
300 | unsigned long flags; | ||
301 | |||
302 | local_irq_save(flags); | ||
303 | status = mp_io(gameport, sendflags, sendcode, packet); | ||
304 | local_irq_restore(flags); | ||
305 | |||
306 | return status; | ||
307 | } | ||
308 | |||
309 | /* | ||
310 | * Puts multiport into digital mode. Multiport LED turns green. | ||
311 | * | ||
312 | * Returns true if a valid digital packet was received, false otherwise. | ||
313 | */ | ||
314 | |||
315 | static int dig_mode_start(struct gameport *gameport, u32 *packet) | ||
316 | { | ||
317 | int i, seq_len = sizeof(init_seq)/sizeof(int); | ||
318 | int flags, tries = 0, bads = 0; | ||
319 | |||
320 | for (i = 0; i < seq_len; i++) { /* Send magic sequence */ | ||
321 | if (init_seq[i]) | ||
322 | gameport_trigger(gameport); | ||
323 | udelay(GRIP_INIT_DELAY); | ||
324 | } | ||
325 | |||
326 | for (i = 0; i < 16; i++) /* Wait for multiport to settle */ | ||
327 | udelay(GRIP_INIT_DELAY); | ||
328 | |||
329 | while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ | ||
330 | |||
331 | flags = multiport_io(gameport, IO_RESET, 0x27, packet); | ||
332 | |||
333 | if (flags & IO_MODE_FAST) | ||
334 | return 1; | ||
335 | |||
336 | if (flags & IO_RETRY) | ||
337 | tries++; | ||
338 | else | ||
339 | bads++; | ||
340 | } | ||
341 | return 0; | ||
342 | } | ||
343 | |||
344 | /* | ||
345 | * Packet structure: B0-B15 => gamepad state | ||
346 | * B16-B20 => gamepad device type | ||
347 | * B21-B24 => multiport slot index (1-4) | ||
348 | * | ||
349 | * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. | ||
350 | * | ||
351 | * Returns the packet status. | ||
352 | */ | ||
353 | |||
354 | static int get_and_decode_packet(struct grip_mp *grip, int flags) | ||
355 | { | ||
356 | u32 packet; | ||
357 | int joytype = 0; | ||
358 | int slot = 0; | ||
359 | |||
360 | /* Get a packet and check for validity */ | ||
361 | |||
362 | flags &= IO_RESET | IO_RETRY; | ||
363 | flags = multiport_io(grip->gameport, flags, 0, &packet); | ||
364 | grip->reads++; | ||
365 | |||
366 | if (packet & PACKET_MP_DONE) | ||
367 | flags |= IO_DONE; | ||
368 | |||
369 | if (flags && !(flags & IO_GOT_PACKET)) { | ||
370 | grip->bads++; | ||
371 | return flags; | ||
372 | } | ||
373 | |||
374 | /* Ignore non-gamepad packets, e.g. multiport hardware version */ | ||
375 | |||
376 | slot = ((packet >> 21) & 0xf) - 1; | ||
377 | if ((slot < 0) || (slot > 3)) | ||
378 | return flags; | ||
379 | |||
380 | /* | ||
381 | * Handle "reset" packets, which occur at startup, and when gamepads | ||
382 | * are removed or plugged in. May contain configuration of a new gamepad. | ||
383 | */ | ||
384 | |||
385 | joytype = (packet >> 16) & 0x1f; | ||
386 | if (!joytype) { | ||
387 | |||
388 | if (grip->registered[slot]) { | ||
389 | printk(KERN_INFO "grip_mp: removing %s, slot %d\n", | ||
390 | grip_name[grip->mode[slot]], slot); | ||
391 | input_unregister_device(grip->dev + slot); | ||
392 | grip->registered[slot] = 0; | ||
393 | } | ||
394 | dbg("Reset: grip multiport slot %d\n", slot); | ||
395 | grip->mode[slot] = GRIP_MODE_RESET; | ||
396 | flags |= IO_SLOT_CHANGE; | ||
397 | return flags; | ||
398 | } | ||
399 | |||
400 | /* Interpret a grip pad packet */ | ||
401 | |||
402 | if (joytype == 0x1f) { | ||
403 | |||
404 | int dir = (packet >> 8) & 0xf; /* eight way directional value */ | ||
405 | grip->buttons[slot] = (~packet) & 0xff; | ||
406 | grip->yaxes[slot] = ((axis_map[dir] >> 2) & 3) - 1; | ||
407 | grip->xaxes[slot] = (axis_map[dir] & 3) - 1; | ||
408 | grip->dirty[slot] = 1; | ||
409 | |||
410 | if (grip->mode[slot] == GRIP_MODE_RESET) | ||
411 | flags |= IO_SLOT_CHANGE; | ||
412 | |||
413 | grip->mode[slot] = GRIP_MODE_GP; | ||
414 | |||
415 | if (!grip->registered[slot]) { | ||
416 | dbg("New Grip pad in multiport slot %d.\n", slot); | ||
417 | register_slot(slot, grip); | ||
418 | } | ||
419 | return flags; | ||
420 | } | ||
421 | |||
422 | /* Handle non-grip device codes. For now, just print diagnostics. */ | ||
423 | |||
424 | { | ||
425 | static int strange_code = 0; | ||
426 | if (strange_code != joytype) { | ||
427 | printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); | ||
428 | printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); | ||
429 | strange_code = joytype; | ||
430 | } | ||
431 | } | ||
432 | return flags; | ||
433 | } | ||
434 | |||
435 | /* | ||
436 | * Returns true if all multiport slot states appear valid. | ||
437 | */ | ||
438 | |||
439 | static int slots_valid(struct grip_mp *grip) | ||
440 | { | ||
441 | int flags, slot, invalid = 0, active = 0; | ||
442 | |||
443 | flags = get_and_decode_packet(grip, 0); | ||
444 | if (!(flags & IO_GOT_PACKET)) | ||
445 | return 0; | ||
446 | |||
447 | for (slot = 0; slot < 4; slot++) { | ||
448 | if (grip->mode[slot] == GRIP_MODE_RESET) | ||
449 | invalid = 1; | ||
450 | if (grip->mode[slot] != GRIP_MODE_NONE) | ||
451 | active = 1; | ||
452 | } | ||
453 | |||
454 | /* Return true if no active slot but multiport sent all its data */ | ||
455 | if (!active) | ||
456 | return (flags & IO_DONE) ? 1 : 0; | ||
457 | |||
458 | /* Return false if invalid device code received */ | ||
459 | return invalid ? 0 : 1; | ||
460 | } | ||
461 | |||
462 | /* | ||
463 | * Returns whether the multiport was placed into digital mode and | ||
464 | * able to communicate its state successfully. | ||
465 | */ | ||
466 | |||
467 | static int multiport_init(struct grip_mp *grip) | ||
468 | { | ||
469 | int dig_mode, initialized = 0, tries = 0; | ||
470 | u32 packet; | ||
471 | |||
472 | dig_mode = dig_mode_start(grip->gameport, &packet); | ||
473 | while (!dig_mode && tries < 4) { | ||
474 | dig_mode = dig_mode_start(grip->gameport, &packet); | ||
475 | tries++; | ||
476 | } | ||
477 | |||
478 | if (dig_mode) | ||
479 | dbg("multiport_init(): digital mode activated.\n"); | ||
480 | else { | ||
481 | dbg("multiport_init(): unable to activate digital mode.\n"); | ||
482 | return 0; | ||
483 | } | ||
484 | |||
485 | /* Get packets, store multiport state, and check state's validity */ | ||
486 | for (tries = 0; tries < 4096; tries++) { | ||
487 | if ( slots_valid(grip) ) { | ||
488 | initialized = 1; | ||
489 | break; | ||
490 | } | ||
491 | } | ||
492 | dbg("multiport_init(): initialized == %d\n", initialized); | ||
493 | return initialized; | ||
494 | } | ||
495 | |||
496 | /* | ||
497 | * Reports joystick state to the linux input layer. | ||
498 | */ | ||
499 | |||
500 | static void report_slot(struct grip_mp *grip, int slot) | ||
501 | { | ||
502 | struct input_dev *dev = &(grip->dev[slot]); | ||
503 | int i, buttons = grip->buttons[slot]; | ||
504 | |||
505 | /* Store button states with linux input driver */ | ||
506 | |||
507 | for (i = 0; i < 8; i++) | ||
508 | input_report_key(dev, grip_btn_gp[i], (buttons >> i) & 1); | ||
509 | |||
510 | /* Store axis states with linux driver */ | ||
511 | |||
512 | input_report_abs(dev, ABS_X, grip->xaxes[slot]); | ||
513 | input_report_abs(dev, ABS_Y, grip->yaxes[slot]); | ||
514 | |||
515 | /* Tell the receiver of the events to process them */ | ||
516 | |||
517 | input_sync(dev); | ||
518 | |||
519 | grip->dirty[slot] = 0; | ||
520 | } | ||
521 | |||
522 | /* | ||
523 | * Get the multiport state. | ||
524 | */ | ||
525 | |||
526 | static void grip_poll(struct gameport *gameport) | ||
527 | { | ||
528 | struct grip_mp *grip = gameport_get_drvdata(gameport); | ||
529 | int i, npkts, flags; | ||
530 | |||
531 | for (npkts = 0; npkts < 4; npkts++) { | ||
532 | flags = IO_RETRY; | ||
533 | for (i = 0; i < 32; i++) { | ||
534 | flags = get_and_decode_packet(grip, flags); | ||
535 | if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) | ||
536 | break; | ||
537 | } | ||
538 | if (flags & IO_DONE) | ||
539 | break; | ||
540 | } | ||
541 | |||
542 | for (i = 0; i < 4; i++) | ||
543 | if (grip->dirty[i]) | ||
544 | report_slot(grip, i); | ||
545 | } | ||
546 | |||
547 | /* | ||
548 | * Called when a joystick device file is opened | ||
549 | */ | ||
550 | |||
551 | static int grip_open(struct input_dev *dev) | ||
552 | { | ||
553 | struct grip_mp *grip = dev->private; | ||
554 | |||
555 | gameport_start_polling(grip->gameport); | ||
556 | return 0; | ||
557 | } | ||
558 | |||
559 | /* | ||
560 | * Called when a joystick device file is closed | ||
561 | */ | ||
562 | |||
563 | static void grip_close(struct input_dev *dev) | ||
564 | { | ||
565 | struct grip_mp *grip = dev->private; | ||
566 | |||
567 | gameport_start_polling(grip->gameport); | ||
568 | } | ||
569 | |||
570 | /* | ||
571 | * Tell the linux input layer about a newly plugged-in gamepad. | ||
572 | */ | ||
573 | |||
574 | static void register_slot(int slot, struct grip_mp *grip) | ||
575 | { | ||
576 | int j, t; | ||
577 | |||
578 | grip->dev[slot].private = grip; | ||
579 | grip->dev[slot].open = grip_open; | ||
580 | grip->dev[slot].close = grip_close; | ||
581 | grip->dev[slot].name = grip_name[grip->mode[slot]]; | ||
582 | grip->dev[slot].id.bustype = BUS_GAMEPORT; | ||
583 | grip->dev[slot].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; | ||
584 | grip->dev[slot].id.product = 0x0100 + grip->mode[slot]; | ||
585 | grip->dev[slot].id.version = 0x0100; | ||
586 | grip->dev[slot].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | ||
587 | |||
588 | for (j = 0; (t = grip_abs[grip->mode[slot]][j]) >= 0; j++) | ||
589 | input_set_abs_params(&grip->dev[slot], t, -1, 1, 0, 0); | ||
590 | |||
591 | for (j = 0; (t = grip_btn[grip->mode[slot]][j]) >= 0; j++) | ||
592 | if (t > 0) | ||
593 | set_bit(t, grip->dev[slot].keybit); | ||
594 | |||
595 | input_register_device(grip->dev + slot); | ||
596 | grip->registered[slot] = 1; | ||
597 | |||
598 | if (grip->dirty[slot]) /* report initial state, if any */ | ||
599 | report_slot(grip, slot); | ||
600 | |||
601 | printk(KERN_INFO "grip_mp: added %s, slot %d\n", | ||
602 | grip_name[grip->mode[slot]], slot); | ||
603 | } | ||
604 | |||
605 | static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) | ||
606 | { | ||
607 | struct grip_mp *grip; | ||
608 | int err; | ||
609 | |||
610 | if (!(grip = kcalloc(1, sizeof(struct grip_mp), GFP_KERNEL))) | ||
611 | return -ENOMEM; | ||
612 | |||
613 | grip->gameport = gameport; | ||
614 | |||
615 | gameport_set_drvdata(gameport, grip); | ||
616 | |||
617 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | ||
618 | if (err) | ||
619 | goto fail1; | ||
620 | |||
621 | gameport_set_poll_handler(gameport, grip_poll); | ||
622 | gameport_set_poll_interval(gameport, 20); | ||
623 | |||
624 | if (!multiport_init(grip)) { | ||
625 | err = -ENODEV; | ||
626 | goto fail2; | ||
627 | } | ||
628 | |||
629 | if (!grip->mode[0] && !grip->mode[1] && !grip->mode[2] && !grip->mode[3]) { | ||
630 | /* nothing plugged in */ | ||
631 | err = -ENODEV; | ||
632 | goto fail2; | ||
633 | } | ||
634 | |||
635 | return 0; | ||
636 | |||
637 | fail2: gameport_close(gameport); | ||
638 | fail1: gameport_set_drvdata(gameport, NULL); | ||
639 | kfree(grip); | ||
640 | return err; | ||
641 | } | ||
642 | |||
643 | static void grip_disconnect(struct gameport *gameport) | ||
644 | { | ||
645 | struct grip_mp *grip = gameport_get_drvdata(gameport); | ||
646 | int i; | ||
647 | |||
648 | for (i = 0; i < 4; i++) | ||
649 | if (grip->registered[i]) | ||
650 | input_unregister_device(grip->dev + i); | ||
651 | gameport_close(gameport); | ||
652 | gameport_set_drvdata(gameport, NULL); | ||
653 | kfree(grip); | ||
654 | } | ||
655 | |||
656 | static struct gameport_driver grip_drv = { | ||
657 | .driver = { | ||
658 | .name = "grip_mp", | ||
659 | }, | ||
660 | .description = DRIVER_DESC, | ||
661 | .connect = grip_connect, | ||
662 | .disconnect = grip_disconnect, | ||
663 | }; | ||
664 | |||
665 | static int __init grip_init(void) | ||
666 | { | ||
667 | gameport_register_driver(&grip_drv); | ||
668 | return 0; | ||
669 | } | ||
670 | |||
671 | static void __exit grip_exit(void) | ||
672 | { | ||
673 | gameport_unregister_driver(&grip_drv); | ||
674 | } | ||
675 | |||
676 | module_init(grip_init); | ||
677 | module_exit(grip_exit); | ||