diff options
author | Dmitry Torokhov <dtor_core@ameritech.net> | 2005-09-15 03:01:52 -0400 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@suse.de> | 2005-10-28 12:52:53 -0400 |
commit | 17dd3f0f7aa729a042af5d3318ff9b3e7781b45b (patch) | |
tree | 261580f0229e6365f044cd26925dfb2735e0754d /drivers/input/joystick/gf2k.c | |
parent | 0259567ad60df13a55583b84d2cddb5526705907 (diff) |
[PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation
This is required for input_dev sysfs integration
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers/input/joystick/gf2k.c')
-rw-r--r-- | drivers/input/joystick/gf2k.c | 69 |
1 files changed, 37 insertions, 32 deletions
diff --git a/drivers/input/joystick/gf2k.c b/drivers/input/joystick/gf2k.c index 8e4f92b115e6..e151f8c5bcb9 100644 --- a/drivers/input/joystick/gf2k.c +++ b/drivers/input/joystick/gf2k.c | |||
@@ -81,7 +81,7 @@ static short gf2k_seq_digital[] = { 590, 320, 860, 0 }; | |||
81 | 81 | ||
82 | struct gf2k { | 82 | struct gf2k { |
83 | struct gameport *gameport; | 83 | struct gameport *gameport; |
84 | struct input_dev dev; | 84 | struct input_dev *dev; |
85 | int reads; | 85 | int reads; |
86 | int bads; | 86 | int bads; |
87 | unsigned char id; | 87 | unsigned char id; |
@@ -175,7 +175,7 @@ static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift) | |||
175 | 175 | ||
176 | static void gf2k_read(struct gf2k *gf2k, unsigned char *data) | 176 | static void gf2k_read(struct gf2k *gf2k, unsigned char *data) |
177 | { | 177 | { |
178 | struct input_dev *dev = &gf2k->dev; | 178 | struct input_dev *dev = gf2k->dev; |
179 | int i, t; | 179 | int i, t; |
180 | 180 | ||
181 | for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) | 181 | for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) |
@@ -239,13 +239,19 @@ static void gf2k_close(struct input_dev *dev) | |||
239 | static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) | 239 | static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) |
240 | { | 240 | { |
241 | struct gf2k *gf2k; | 241 | struct gf2k *gf2k; |
242 | struct input_dev *input_dev; | ||
242 | unsigned char data[GF2K_LENGTH]; | 243 | unsigned char data[GF2K_LENGTH]; |
243 | int i, err; | 244 | int i, err; |
244 | 245 | ||
245 | if (!(gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL))) | 246 | gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL); |
246 | return -ENOMEM; | 247 | input_dev = input_allocate_device(); |
248 | if (!gf2k || !input_dev) { | ||
249 | err = -ENOMEM; | ||
250 | goto fail1; | ||
251 | } | ||
247 | 252 | ||
248 | gf2k->gameport = gameport; | 253 | gf2k->gameport = gameport; |
254 | gf2k->dev = input_dev; | ||
249 | 255 | ||
250 | gameport_set_drvdata(gameport, gf2k); | 256 | gameport_set_drvdata(gameport, gf2k); |
251 | 257 | ||
@@ -295,53 +301,52 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) | |||
295 | 301 | ||
296 | gf2k->length = gf2k_lens[gf2k->id]; | 302 | gf2k->length = gf2k_lens[gf2k->id]; |
297 | 303 | ||
298 | init_input_dev(&gf2k->dev); | 304 | input_dev->name = gf2k_names[gf2k->id]; |
299 | 305 | input_dev->phys = gf2k->phys; | |
300 | gf2k->dev.private = gf2k; | 306 | input_dev->id.bustype = BUS_GAMEPORT; |
301 | gf2k->dev.open = gf2k_open; | 307 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS; |
302 | gf2k->dev.close = gf2k_close; | 308 | input_dev->id.product = gf2k->id; |
303 | gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | 309 | input_dev->id.version = 0x0100; |
310 | input_dev->cdev.dev = &gameport->dev; | ||
311 | input_dev->private = gf2k; | ||
304 | 312 | ||
305 | gf2k->dev.name = gf2k_names[gf2k->id]; | 313 | input_dev->open = gf2k_open; |
306 | gf2k->dev.phys = gf2k->phys; | 314 | input_dev->close = gf2k_close; |
307 | gf2k->dev.id.bustype = BUS_GAMEPORT; | 315 | input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); |
308 | gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS; | ||
309 | gf2k->dev.id.product = gf2k->id; | ||
310 | gf2k->dev.id.version = 0x0100; | ||
311 | 316 | ||
312 | for (i = 0; i < gf2k_axes[gf2k->id]; i++) | 317 | for (i = 0; i < gf2k_axes[gf2k->id]; i++) |
313 | set_bit(gf2k_abs[i], gf2k->dev.absbit); | 318 | set_bit(gf2k_abs[i], input_dev->absbit); |
314 | 319 | ||
315 | for (i = 0; i < gf2k_hats[gf2k->id]; i++) { | 320 | for (i = 0; i < gf2k_hats[gf2k->id]; i++) { |
316 | set_bit(ABS_HAT0X + i, gf2k->dev.absbit); | 321 | set_bit(ABS_HAT0X + i, input_dev->absbit); |
317 | gf2k->dev.absmin[ABS_HAT0X + i] = -1; | 322 | input_dev->absmin[ABS_HAT0X + i] = -1; |
318 | gf2k->dev.absmax[ABS_HAT0X + i] = 1; | 323 | input_dev->absmax[ABS_HAT0X + i] = 1; |
319 | } | 324 | } |
320 | 325 | ||
321 | for (i = 0; i < gf2k_joys[gf2k->id]; i++) | 326 | for (i = 0; i < gf2k_joys[gf2k->id]; i++) |
322 | set_bit(gf2k_btn_joy[i], gf2k->dev.keybit); | 327 | set_bit(gf2k_btn_joy[i], input_dev->keybit); |
323 | 328 | ||
324 | for (i = 0; i < gf2k_pads[gf2k->id]; i++) | 329 | for (i = 0; i < gf2k_pads[gf2k->id]; i++) |
325 | set_bit(gf2k_btn_pad[i], gf2k->dev.keybit); | 330 | set_bit(gf2k_btn_pad[i], input_dev->keybit); |
326 | 331 | ||
327 | gf2k_read_packet(gameport, gf2k->length, data); | 332 | gf2k_read_packet(gameport, gf2k->length, data); |
328 | gf2k_read(gf2k, data); | 333 | gf2k_read(gf2k, data); |
329 | 334 | ||
330 | for (i = 0; i < gf2k_axes[gf2k->id]; i++) { | 335 | for (i = 0; i < gf2k_axes[gf2k->id]; i++) { |
331 | gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 : | 336 | input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 : |
332 | gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32; | 337 | input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32; |
333 | gf2k->dev.absmin[gf2k_abs[i]] = 32; | 338 | input_dev->absmin[gf2k_abs[i]] = 32; |
334 | gf2k->dev.absfuzz[gf2k_abs[i]] = 8; | 339 | input_dev->absfuzz[gf2k_abs[i]] = 8; |
335 | gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; | 340 | input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; |
336 | } | 341 | } |
337 | 342 | ||
338 | input_register_device(&gf2k->dev); | 343 | input_register_device(gf2k->dev); |
339 | printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys); | ||
340 | 344 | ||
341 | return 0; | 345 | return 0; |
342 | 346 | ||
343 | fail2: gameport_close(gameport); | 347 | fail2: gameport_close(gameport); |
344 | fail1: gameport_set_drvdata(gameport, NULL); | 348 | fail1: gameport_set_drvdata(gameport, NULL); |
349 | input_free_device(input_dev); | ||
345 | kfree(gf2k); | 350 | kfree(gf2k); |
346 | return err; | 351 | return err; |
347 | } | 352 | } |
@@ -350,7 +355,7 @@ static void gf2k_disconnect(struct gameport *gameport) | |||
350 | { | 355 | { |
351 | struct gf2k *gf2k = gameport_get_drvdata(gameport); | 356 | struct gf2k *gf2k = gameport_get_drvdata(gameport); |
352 | 357 | ||
353 | input_unregister_device(&gf2k->dev); | 358 | input_unregister_device(gf2k->dev); |
354 | gameport_close(gameport); | 359 | gameport_close(gameport); |
355 | gameport_set_drvdata(gameport, NULL); | 360 | gameport_set_drvdata(gameport, NULL); |
356 | kfree(gf2k); | 361 | kfree(gf2k); |