diff options
author | Daniel Mack <daniel@caiaq.de> | 2010-08-02 23:15:17 -0400 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-08-02 23:29:56 -0400 |
commit | 987a6c0298260b7aa40702b349282554d6180e4b (patch) | |
tree | 29d0873435221a6d731267efc2412814440e4a28 /drivers/input/joystick/a3d.c | |
parent | 7957e9c4d175cc065f4277211fcb7d784fcee860 (diff) |
Input: switch to input_abs_*() access functions
Change all call sites in drivers/input to not access the ABS axis
information directly anymore. Make them use the access helpers instead.
Also use input_set_abs_params() when possible.
Did some code refactoring as I was on it.
Signed-off-by: Daniel Mack <daniel@caiaq.de>
Cc: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/a3d.c')
-rw-r--r-- | drivers/input/joystick/a3d.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c index 6489f4010c4f..d259b41354b8 100644 --- a/drivers/input/joystick/a3d.c +++ b/drivers/input/joystick/a3d.c | |||
@@ -342,7 +342,8 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv) | |||
342 | 342 | ||
343 | for (i = 0; i < 4; i++) { | 343 | for (i = 0; i < 4; i++) { |
344 | if (i < 2) | 344 | if (i < 2) |
345 | input_set_abs_params(input_dev, axes[i], 48, input_dev->abs[axes[i]] * 2 - 48, 0, 8); | 345 | input_set_abs_params(input_dev, axes[i], |
346 | 48, input_abs_get_val(input_dev, axes[i]) * 2 - 48, 0, 8); | ||
346 | else | 347 | else |
347 | input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0); | 348 | input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0); |
348 | input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); | 349 | input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); |