diff options
author | Nigel Cunningham <ncunningham@linuxmail.org> | 2006-12-06 23:34:23 -0500 |
---|---|---|
committer | Linus Torvalds <torvalds@woody.osdl.org> | 2006-12-07 11:39:27 -0500 |
commit | 7dfb71030f7636a0d65200158113c37764552f93 (patch) | |
tree | 276b812903d377b16d8828e888552fd256f48aab /drivers/input/gameport | |
parent | 8a05aac2631aa0e6494d9dc990f8c68ed8b8fde7 (diff) |
[PATCH] Add include/linux/freezer.h and move definitions from sched.h
Move process freezing functions from include/linux/sched.h to freezer.h, so
that modifications to the freezer or the kernel configuration don't require
recompiling just about everything.
[akpm@osdl.org: fix ueagle driver]
Signed-off-by: Nigel Cunningham <nigel@suspend2.net>
Cc: "Rafael J. Wysocki" <rjw@sisk.pl>
Cc: Pavel Machek <pavel@ucw.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/input/gameport')
-rw-r--r-- | drivers/input/gameport/gameport.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index a0af97efe6ac..79dfb4b25c97 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c | |||
@@ -23,6 +23,7 @@ | |||
23 | #include <linux/kthread.h> | 23 | #include <linux/kthread.h> |
24 | #include <linux/sched.h> /* HZ */ | 24 | #include <linux/sched.h> /* HZ */ |
25 | #include <linux/mutex.h> | 25 | #include <linux/mutex.h> |
26 | #include <linux/freezer.h> | ||
26 | 27 | ||
27 | /*#include <asm/io.h>*/ | 28 | /*#include <asm/io.h>*/ |
28 | 29 | ||