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authorDaniel Vetter <daniel.vetter@ffwll.ch>2013-09-08 15:57:13 -0400
committerDaniel Vetter <daniel.vetter@ffwll.ch>2013-09-09 05:26:03 -0400
commit17e1df07df0fbc77696a1e1b6ccf9f2e5af70e40 (patch)
treedb49460ea39cd7241ed3fd35710038ea9208e1d8 /drivers/gpu
parentfd4daa9cea025ddf8623db289e79d264e9fa66f6 (diff)
drm/i915: fix wait_for_pending_flips vs gpu hang deadlock
My g33 here seems to be shockingly good at hitting them all. This time around kms_flip/flip-vs-panning-vs-hang blows up: intel_crtc_wait_for_pending_flips correctly checks for gpu hangs and if a gpu hang is pending aborts the wait for outstanding flips so that the setcrtc call will succeed and release the crtc mutex. And the gpu hang handler needs that lock in intel_display_handle_reset to be able to complete outstanding flips. The problem is that we can race in two ways: - Waiters on the dev_priv->pending_flip_queue aren't woken up after we've the reset as pending, but before we actually start the reset work. This means that the waiter doesn't notice the pending reset and hence will keep on hogging the locks. Like with dev->struct_mutex and the ring->irq_queue wait queues we there need to wake up everyone that potentially holds a lock which the reset handler needs. - intel_display_handle_reset was called _after_ we've already signalled the completion of the reset work. Which means a waiter could sneak in, grab the lock and never release it (since the pageflips won't ever get released). Similar to resetting the gem state all the reset work must complete before we update the reset counter. Contrary to the gem reset we don't need to have a second explicit wake up call since that will have happened already when completing the pageflips. We also don't have any issues that the completion happens while the reset state is still pending - wait_for_pending_flips is only there to ensure we display the right frame. After a gpu hang&reset events such guarantees are out the window anyway. This is in contrast to the gem code where too-early wake-up would result in unnecessary restarting of ioctls. Also, since we've gotten these various deadlocks and ordering constraints wrong so often throw copious amounts of comments at the code. This deadlock regression has been introduced in the commit which added the pageflip reset logic to the gpu hang work: commit 96a02917a0131e52efefde49c2784c0421d6c439 Author: Ville Syrjälä <ville.syrjala@linux.intel.com> Date: Mon Feb 18 19:08:49 2013 +0200 drm/i915: Finish page flips and update primary planes after a GPU reset v2: - Add comments to explain how the wake_up serves as memory barriers for the atomic_t reset counter. - Improve the comments a bit as suggested by Chris Wilson. - Extract the wake_up calls before/after the reset into a little i915_error_wake_up and unconditionally wake up the pending_flip_queue waiters, again as suggested by Chris Wilson. v3: Throw copious amounts of comments at i915_error_wake_up as suggested by Chris Wilson. Cc: stable@vger.kernel.org Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/i915/i915_irq.c68
1 files changed, 54 insertions, 14 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 83cce0cdb769..4b91228fd9bd 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1469,6 +1469,34 @@ static irqreturn_t ironlake_irq_handler(int irq, void *arg)
1469 return ret; 1469 return ret;
1470} 1470}
1471 1471
1472static void i915_error_wake_up(struct drm_i915_private *dev_priv,
1473 bool reset_completed)
1474{
1475 struct intel_ring_buffer *ring;
1476 int i;
1477
1478 /*
1479 * Notify all waiters for GPU completion events that reset state has
1480 * been changed, and that they need to restart their wait after
1481 * checking for potential errors (and bail out to drop locks if there is
1482 * a gpu reset pending so that i915_error_work_func can acquire them).
1483 */
1484
1485 /* Wake up __wait_seqno, potentially holding dev->struct_mutex. */
1486 for_each_ring(ring, dev_priv, i)
1487 wake_up_all(&ring->irq_queue);
1488
1489 /* Wake up intel_crtc_wait_for_pending_flips, holding crtc->mutex. */
1490 wake_up_all(&dev_priv->pending_flip_queue);
1491
1492 /*
1493 * Signal tasks blocked in i915_gem_wait_for_error that the pending
1494 * reset state is cleared.
1495 */
1496 if (reset_completed)
1497 wake_up_all(&dev_priv->gpu_error.reset_queue);
1498}
1499
1472/** 1500/**
1473 * i915_error_work_func - do process context error handling work 1501 * i915_error_work_func - do process context error handling work
1474 * @work: work struct 1502 * @work: work struct
@@ -1483,11 +1511,10 @@ static void i915_error_work_func(struct work_struct *work)
1483 drm_i915_private_t *dev_priv = container_of(error, drm_i915_private_t, 1511 drm_i915_private_t *dev_priv = container_of(error, drm_i915_private_t,
1484 gpu_error); 1512 gpu_error);
1485 struct drm_device *dev = dev_priv->dev; 1513 struct drm_device *dev = dev_priv->dev;
1486 struct intel_ring_buffer *ring;
1487 char *error_event[] = { I915_ERROR_UEVENT "=1", NULL }; 1514 char *error_event[] = { I915_ERROR_UEVENT "=1", NULL };
1488 char *reset_event[] = { I915_RESET_UEVENT "=1", NULL }; 1515 char *reset_event[] = { I915_RESET_UEVENT "=1", NULL };
1489 char *reset_done_event[] = { I915_ERROR_UEVENT "=0", NULL }; 1516 char *reset_done_event[] = { I915_ERROR_UEVENT "=0", NULL };
1490 int i, ret; 1517 int ret;
1491 1518
1492 kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, error_event); 1519 kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, error_event);
1493 1520
@@ -1506,8 +1533,16 @@ static void i915_error_work_func(struct work_struct *work)
1506 kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, 1533 kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE,
1507 reset_event); 1534 reset_event);
1508 1535
1536 /*
1537 * All state reset _must_ be completed before we update the
1538 * reset counter, for otherwise waiters might miss the reset
1539 * pending state and not properly drop locks, resulting in
1540 * deadlocks with the reset work.
1541 */
1509 ret = i915_reset(dev); 1542 ret = i915_reset(dev);
1510 1543
1544 intel_display_handle_reset(dev);
1545
1511 if (ret == 0) { 1546 if (ret == 0) {
1512 /* 1547 /*
1513 * After all the gem state is reset, increment the reset 1548 * After all the gem state is reset, increment the reset
@@ -1528,12 +1563,11 @@ static void i915_error_work_func(struct work_struct *work)
1528 atomic_set(&error->reset_counter, I915_WEDGED); 1563 atomic_set(&error->reset_counter, I915_WEDGED);
1529 } 1564 }
1530 1565
1531 for_each_ring(ring, dev_priv, i) 1566 /*
1532 wake_up_all(&ring->irq_queue); 1567 * Note: The wake_up also serves as a memory barrier so that
1533 1568 * waiters see the update value of the reset counter atomic_t.
1534 intel_display_handle_reset(dev); 1569 */
1535 1570 i915_error_wake_up(dev_priv, true);
1536 wake_up_all(&dev_priv->gpu_error.reset_queue);
1537 } 1571 }
1538} 1572}
1539 1573
@@ -1642,8 +1676,6 @@ static void i915_report_and_clear_eir(struct drm_device *dev)
1642void i915_handle_error(struct drm_device *dev, bool wedged) 1676void i915_handle_error(struct drm_device *dev, bool wedged)
1643{ 1677{
1644 struct drm_i915_private *dev_priv = dev->dev_private; 1678 struct drm_i915_private *dev_priv = dev->dev_private;
1645 struct intel_ring_buffer *ring;
1646 int i;
1647 1679
1648 i915_capture_error_state(dev); 1680 i915_capture_error_state(dev);
1649 i915_report_and_clear_eir(dev); 1681 i915_report_and_clear_eir(dev);
@@ -1653,11 +1685,19 @@ void i915_handle_error(struct drm_device *dev, bool wedged)
1653 &dev_priv->gpu_error.reset_counter); 1685 &dev_priv->gpu_error.reset_counter);
1654 1686
1655 /* 1687 /*
1656 * Wakeup waiting processes so that the reset work item 1688 * Wakeup waiting processes so that the reset work function
1657 * doesn't deadlock trying to grab various locks. 1689 * i915_error_work_func doesn't deadlock trying to grab various
1690 * locks. By bumping the reset counter first, the woken
1691 * processes will see a reset in progress and back off,
1692 * releasing their locks and then wait for the reset completion.
1693 * We must do this for _all_ gpu waiters that might hold locks
1694 * that the reset work needs to acquire.
1695 *
1696 * Note: The wake_up serves as the required memory barrier to
1697 * ensure that the waiters see the updated value of the reset
1698 * counter atomic_t.
1658 */ 1699 */
1659 for_each_ring(ring, dev_priv, i) 1700 i915_error_wake_up(dev_priv, false);
1660 wake_up_all(&ring->irq_queue);
1661 } 1701 }
1662 1702
1663 /* 1703 /*