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authorDave Airlie <airlied@redhat.com>2010-02-24 22:44:04 -0500
committerDave Airlie <airlied@redhat.com>2010-02-26 01:23:23 -0500
commiteb6b6d7cdd5548fa03a919d14615195600013be2 (patch)
treec499472ef28a903f94b09da9a24f66b021412813 /drivers/gpu/drm/radeon/atombios_dp.c
parent30d6c72c4a760cfc9069ee100786e4d6cf6de59d (diff)
parent383be5d1789d9a7a2e77dca1cb0aca89507d069e (diff)
Merge remote branch 'korg/drm-radeon-testing' into drm-next-stage
* korg/drm-radeon-testing: (62 commits) drm/radeon/kms: update new pll algo drm/radeon/kms: add support for square microtiles on r3xx-r5xx drm/radeon/kms: force pinning buffer into visible VRAM drm/radeon/kms/evergreen: fix typo in cursor code drm/radeon/kms: implement reading active PCIE lanes on R600+ drm/radeon/kms: for downclocking non-mobility check PERFORMANCE state drm/radeon/kms: simplify storing current and requested PM mode drm/radeon: fixes for r6xx/r7xx gfx init drm/radeon/rv740: fix backend setup drm/radeon/kms: fix R3XX/R4XX memory controller initialization [rfc] drm/radeon/kms: pm debugging check for vbl. drm/radeon: Fix memory allocation failures in the preKMS command stream checking. drm: Add generic multipart buffer. drm/radeon/kms: simplify memory controller setup V2 drm/radeon: Add asic hook for dma copy to r200 cards. drm/radeon/kms: Create asic structure for r300 pcie cards. drm/radeon/kms: remove unused r600_gart_clear_page drm/radeon/kms: remove HDP flushes from fence emit (v2) drm/radeon/kms: add LVDS pll quirk for Dell Studio 15 drm/radeon/kms: simplify picking power state ... Conflicts: drivers/gpu/drm/radeon/atom.c drivers/gpu/drm/radeon/atombios.h drivers/gpu/drm/radeon/atombios_dp.c drivers/gpu/drm/radeon/r600.c drivers/gpu/drm/radeon/r600_audio.c drivers/gpu/drm/radeon/r600_cp.c drivers/gpu/drm/radeon/radeon.h drivers/gpu/drm/radeon/radeon_connectors.c drivers/gpu/drm/radeon/radeon_ring.c drivers/gpu/drm/radeon/rv770.c
Diffstat (limited to 'drivers/gpu/drm/radeon/atombios_dp.c')
-rw-r--r--drivers/gpu/drm/radeon/atombios_dp.c64
1 files changed, 42 insertions, 22 deletions
diff --git a/drivers/gpu/drm/radeon/atombios_dp.c b/drivers/gpu/drm/radeon/atombios_dp.c
index 99915a682d59..8a133bda00a2 100644
--- a/drivers/gpu/drm/radeon/atombios_dp.c
+++ b/drivers/gpu/drm/radeon/atombios_dp.c
@@ -321,6 +321,10 @@ static void dp_get_adjust_train(u8 link_status[DP_LINK_STATUS_SIZE],
321 train_set[lane] = v | p; 321 train_set[lane] = v | p;
322} 322}
323 323
324union aux_channel_transaction {
325 PROCESS_AUX_CHANNEL_TRANSACTION_PS_ALLOCATION v1;
326 PROCESS_AUX_CHANNEL_TRANSACTION_PARAMETERS_V2 v2;
327};
324 328
325/* radeon aux chan functions */ 329/* radeon aux chan functions */
326bool radeon_process_aux_ch(struct radeon_i2c_chan *chan, u8 *req_bytes, 330bool radeon_process_aux_ch(struct radeon_i2c_chan *chan, u8 *req_bytes,
@@ -329,7 +333,7 @@ bool radeon_process_aux_ch(struct radeon_i2c_chan *chan, u8 *req_bytes,
329{ 333{
330 struct drm_device *dev = chan->dev; 334 struct drm_device *dev = chan->dev;
331 struct radeon_device *rdev = dev->dev_private; 335 struct radeon_device *rdev = dev->dev_private;
332 PROCESS_AUX_CHANNEL_TRANSACTION_PS_ALLOCATION args; 336 union aux_channel_transaction args;
333 int index = GetIndexIntoMasterTable(COMMAND, ProcessAuxChannelTransaction); 337 int index = GetIndexIntoMasterTable(COMMAND, ProcessAuxChannelTransaction);
334 unsigned char *base; 338 unsigned char *base;
335 int retry_count = 0; 339 int retry_count = 0;
@@ -341,31 +345,33 @@ bool radeon_process_aux_ch(struct radeon_i2c_chan *chan, u8 *req_bytes,
341retry: 345retry:
342 memcpy(base, req_bytes, num_bytes); 346 memcpy(base, req_bytes, num_bytes);
343 347
344 args.lpAuxRequest = 0; 348 args.v1.lpAuxRequest = 0;
345 args.lpDataOut = 16; 349 args.v1.lpDataOut = 16;
346 args.ucDataOutLen = 0; 350 args.v1.ucDataOutLen = 0;
347 args.ucChannelID = chan->rec.i2c_id; 351 args.v1.ucChannelID = chan->rec.i2c_id;
348 args.ucDelay = delay / 10; 352 args.v1.ucDelay = delay / 10;
353 if (ASIC_IS_DCE4(rdev))
354 args.v2.ucHPD_ID = chan->rec.hpd_id;
349 355
350 atom_execute_table(rdev->mode_info.atom_context, index, (uint32_t *)&args); 356 atom_execute_table(rdev->mode_info.atom_context, index, (uint32_t *)&args);
351 357
352 if (args.ucReplyStatus && !args.ucDataOutLen) { 358 if (args.v1.ucReplyStatus && !args.v1.ucDataOutLen) {
353 if (args.ucReplyStatus == 0x20 && retry_count++ < 10) 359 if (args.v1.ucReplyStatus == 0x20 && retry_count++ < 10)
354 goto retry; 360 goto retry;
355 DRM_DEBUG("failed to get auxch %02x%02x %02x %02x 0x%02x %02x after %d retries\n", 361 DRM_DEBUG("failed to get auxch %02x%02x %02x %02x 0x%02x %02x after %d retries\n",
356 req_bytes[1], req_bytes[0], req_bytes[2], req_bytes[3], 362 req_bytes[1], req_bytes[0], req_bytes[2], req_bytes[3],
357 chan->rec.i2c_id, args.ucReplyStatus, retry_count); 363 chan->rec.i2c_id, args.v1.ucReplyStatus, retry_count);
358 return false; 364 return false;
359 } 365 }
360 366
361 if (args.ucDataOutLen && read_byte && read_buf_len) { 367 if (args.v1.ucDataOutLen && read_byte && read_buf_len) {
362 if (read_buf_len < args.ucDataOutLen) { 368 if (read_buf_len < args.v1.ucDataOutLen) {
363 DRM_ERROR("Buffer to small for return answer %d %d\n", 369 DRM_ERROR("Buffer to small for return answer %d %d\n",
364 read_buf_len, args.ucDataOutLen); 370 read_buf_len, args.v1.ucDataOutLen);
365 return false; 371 return false;
366 } 372 }
367 { 373 {
368 int len = min(read_buf_len, args.ucDataOutLen); 374 int len = min(read_buf_len, args.v1.ucDataOutLen);
369 memcpy(read_byte, base + 16, len); 375 memcpy(read_byte, base + 16, len);
370 } 376 }
371 } 377 }
@@ -626,12 +632,19 @@ void dp_link_train(struct drm_encoder *encoder,
626 dp_set_link_bw_lanes(radeon_connector, link_configuration); 632 dp_set_link_bw_lanes(radeon_connector, link_configuration);
627 /* disable downspread on the sink */ 633 /* disable downspread on the sink */
628 dp_set_downspread(radeon_connector, 0); 634 dp_set_downspread(radeon_connector, 0);
629 /* start training on the source */ 635 if (ASIC_IS_DCE4(rdev)) {
630 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_START, 636 /* start training on the source */
631 dig_connector->dp_clock, enc_id, 0); 637 atombios_dig_encoder_setup(encoder, ATOM_ENCODER_CMD_DP_LINK_TRAINING_START);
632 /* set training pattern 1 on the source */ 638 /* set training pattern 1 on the source */
633 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_PATTERN_SEL, 639 atombios_dig_encoder_setup(encoder, ATOM_ENCODER_CMD_DP_LINK_TRAINING_PATTERN1);
634 dig_connector->dp_clock, enc_id, 0); 640 } else {
641 /* start training on the source */
642 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_START,
643 dig_connector->dp_clock, enc_id, 0);
644 /* set training pattern 1 on the source */
645 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_PATTERN_SEL,
646 dig_connector->dp_clock, enc_id, 0);
647 }
635 648
636 /* set initial vs/emph */ 649 /* set initial vs/emph */
637 memset(train_set, 0, 4); 650 memset(train_set, 0, 4);
@@ -691,8 +704,11 @@ void dp_link_train(struct drm_encoder *encoder,
691 /* set training pattern 2 on the sink */ 704 /* set training pattern 2 on the sink */
692 dp_set_training(radeon_connector, DP_TRAINING_PATTERN_2); 705 dp_set_training(radeon_connector, DP_TRAINING_PATTERN_2);
693 /* set training pattern 2 on the source */ 706 /* set training pattern 2 on the source */
694 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_PATTERN_SEL, 707 if (ASIC_IS_DCE4(rdev))
695 dig_connector->dp_clock, enc_id, 1); 708 atombios_dig_encoder_setup(encoder, ATOM_ENCODER_CMD_DP_LINK_TRAINING_PATTERN2);
709 else
710 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_PATTERN_SEL,
711 dig_connector->dp_clock, enc_id, 1);
696 712
697 /* channel equalization loop */ 713 /* channel equalization loop */
698 tries = 0; 714 tries = 0;
@@ -729,7 +745,11 @@ void dp_link_train(struct drm_encoder *encoder,
729 >> DP_TRAIN_PRE_EMPHASIS_SHIFT); 745 >> DP_TRAIN_PRE_EMPHASIS_SHIFT);
730 746
731 /* disable the training pattern on the sink */ 747 /* disable the training pattern on the sink */
732 dp_set_training(radeon_connector, DP_TRAINING_PATTERN_DISABLE); 748 if (ASIC_IS_DCE4(rdev))
749 atombios_dig_encoder_setup(encoder, ATOM_ENCODER_CMD_DP_LINK_TRAINING_COMPLETE);
750 else
751 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_COMPLETE,
752 dig_connector->dp_clock, enc_id, 0);
733 753
734 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_COMPLETE, 754 radeon_dp_encoder_service(rdev, ATOM_DP_ACTION_TRAINING_COMPLETE,
735 dig_connector->dp_clock, enc_id, 0); 755 dig_connector->dp_clock, enc_id, 0);
ns Axboe <axboe@fb.com> 2017-04-19 10:48:24 -0400 block, bfq: split bfq-iosched.c into multiple source files' href='/cgit/cgit.cgi/litmus-rt-budgetable-locks.git/.git/commit/block/bfq-iosched.c?h=update_litmus_2019&id=ea25da48086d3bbebf3a2eeff387ea00ed96f5c4'>ea25da48086d
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// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * Budget Fair Queueing (BFQ) I/O scheduler.
 *
 * Based on ideas and code from CFQ:
 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
 *
 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
 *		      Paolo Valente <paolo.valente@unimore.it>
 *
 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
 *                    Arianna Avanzini <avanzini@google.com>
 *
 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
 *
 * BFQ is a proportional-share I/O scheduler, with some extra
 * low-latency capabilities. BFQ also supports full hierarchical
 * scheduling through cgroups. Next paragraphs provide an introduction
 * on BFQ inner workings. Details on BFQ benefits, usage and
 * limitations can be found in Documentation/block/bfq-iosched.rst.
 *
 * BFQ is a proportional-share storage-I/O scheduling algorithm based
 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
 * budgets, measured in number of sectors, to processes instead of
 * time slices. The device is not granted to the in-service process
 * for a given time slice, but until it has exhausted its assigned
 * budget. This change from the time to the service domain enables BFQ
 * to distribute the device throughput among processes as desired,
 * without any distortion due to throughput fluctuations, or to device
 * internal queueing. BFQ uses an ad hoc internal scheduler, called
 * B-WF2Q+, to schedule processes according to their budgets. More
 * precisely, BFQ schedules queues associated with processes. Each
 * process/queue is assigned a user-configurable weight, and B-WF2Q+
 * guarantees that each queue receives a fraction of the throughput
 * proportional to its weight. Thanks to the accurate policy of
 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
 * processes issuing sequential requests (to boost the throughput),
 * and yet guarantee a low latency to interactive and soft real-time
 * applications.
 *
 * In particular, to provide these low-latency guarantees, BFQ
 * explicitly privileges the I/O of two classes of time-sensitive
 * applications: interactive and soft real-time. In more detail, BFQ
 * behaves this way if the low_latency parameter is set (default
 * configuration). This feature enables BFQ to provide applications in
 * these classes with a very low latency.
 *
 * To implement this feature, BFQ constantly tries to detect whether
 * the I/O requests in a bfq_queue come from an interactive or a soft
 * real-time application. For brevity, in these cases, the queue is
 * said to be interactive or soft real-time. In both cases, BFQ
 * privileges the service of the queue, over that of non-interactive
 * and non-soft-real-time queues. This privileging is performed,
 * mainly, by raising the weight of the queue. So, for brevity, we
 * call just weight-raising periods the time periods during which a
 * queue is privileged, because deemed interactive or soft real-time.
 *
 * The detection of soft real-time queues/applications is described in
 * detail in the comments on the function
 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
 * interactive queue works as follows: a queue is deemed interactive
 * if it is constantly non empty only for a limited time interval,
 * after which it does become empty. The queue may be deemed
 * interactive again (for a limited time), if it restarts being
 * constantly non empty, provided that this happens only after the
 * queue has remained empty for a given minimum idle time.
 *
 * By default, BFQ computes automatically the above maximum time
 * interval, i.e., the time interval after which a constantly
 * non-empty queue stops being deemed interactive. Since a queue is
 * weight-raised while it is deemed interactive, this maximum time
 * interval happens to coincide with the (maximum) duration of the
 * weight-raising for interactive queues.
 *
 * Finally, BFQ also features additional heuristics for
 * preserving both a low latency and a high throughput on NCQ-capable,
 * rotational or flash-based devices, and to get the job done quickly
 * for applications consisting in many I/O-bound processes.
 *
 * NOTE: if the main or only goal, with a given device, is to achieve
 * the maximum-possible throughput at all times, then do switch off
 * all low-latency heuristics for that device, by setting low_latency
 * to 0.
 *
 * BFQ is described in [1], where also a reference to the initial,
 * more theoretical paper on BFQ can be found. The interested reader
 * can find in the latter paper full details on the main algorithm, as
 * well as formulas of the guarantees and formal proofs of all the
 * properties.  With respect to the version of BFQ presented in these
 * papers, this implementation adds a few more heuristics, such as the
 * ones that guarantee a low latency to interactive and soft real-time
 * applications, and a hierarchical extension based on H-WF2Q+.
 *
 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
 * with O(log N) complexity derives from the one introduced with EEVDF
 * in [3].
 *
 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
 *     Scheduler", Proceedings of the First Workshop on Mobile System
 *     Technologies (MST-2015), May 2015.
 *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
 *
 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
 *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
 *     Oct 1997.
 *
 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
 *
 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
 *     First: A Flexible and Accurate Mechanism for Proportional Share
 *     Resource Allocation", technical report.
 *
 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
 */
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
#include <linux/cgroup.h>
#include <linux/elevator.h>
#include <linux/ktime.h>
#include <linux/rbtree.h>
#include <linux/ioprio.h>
#include <linux/sbitmap.h>
#include <linux/delay.h>

#include "blk.h"
#include "blk-mq.h"
#include "blk-mq-tag.h"
#include "blk-mq-sched.h"
#include "bfq-iosched.h"
#include "blk-wbt.h"

#define BFQ_BFQQ_FNS(name)						\
void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
{									\
	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
}									\
void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
{									\
	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
}									\
int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
{									\
	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
}

BFQ_BFQQ_FNS(just_created);
BFQ_BFQQ_FNS(busy);
BFQ_BFQQ_FNS(wait_request);
BFQ_BFQQ_FNS(non_blocking_wait_rq);
BFQ_BFQQ_FNS(fifo_expire);
BFQ_BFQQ_FNS(has_short_ttime);
BFQ_BFQQ_FNS(sync);
BFQ_BFQQ_FNS(IO_bound);
BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
BFQ_BFQQ_FNS(has_waker);
#undef BFQ_BFQQ_FNS						\

/* Expiration time of sync (0) and async (1) requests, in ns. */
static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };

/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
static const int bfq_back_max = 16 * 1024;

/* Penalty of a backwards seek, in number of sectors. */
static const int bfq_back_penalty = 2;

/* Idling period duration, in ns. */
static u64 bfq_slice_idle = NSEC_PER_SEC / 125;

/* Minimum number of assigned budgets for which stats are safe to compute. */
static const int bfq_stats_min_budgets = 194;

/* Default maximum budget values, in sectors and number of requests. */
static const int bfq_default_max_budget = 16 * 1024;

/*
 * When a sync request is dispatched, the queue that contains that
 * request, and all the ancestor entities of that queue, are charged
 * with the number of sectors of the request. In contrast, if the
 * request is async, then the queue and its ancestor entities are
 * charged with the number of sectors of the request, multiplied by
 * the factor below. This throttles the bandwidth for async I/O,
 * w.r.t. to sync I/O, and it is done to counter the tendency of async
 * writes to steal I/O throughput to reads.
 *
 * The current value of this parameter is the result of a tuning with
 * several hardware and software configurations. We tried to find the
 * lowest value for which writes do not cause noticeable problems to
 * reads. In fact, the lower this parameter, the stabler I/O control,
 * in the following respect.  The lower this parameter is, the less
 * the bandwidth enjoyed by a group decreases
 * - when the group does writes, w.r.t. to when it does reads;
 * - when other groups do reads, w.r.t. to when they do writes.
 */
static const int bfq_async_charge_factor = 3;

/* Default timeout values, in jiffies, approximating CFQ defaults. */
const int bfq_timeout = HZ / 8;

/*
 * Time limit for merging (see comments in bfq_setup_cooperator). Set
 * to the slowest value that, in our tests, proved to be effective in
 * removing false positives, while not causing true positives to miss
 * queue merging.
 *
 * As can be deduced from the low time limit below, queue merging, if
 * successful, happens at the very beginning of the I/O of the involved
 * cooperating processes, as a consequence of the arrival of the very
 * first requests from each cooperator.  After that, there is very
 * little chance to find cooperators.
 */
static const unsigned long bfq_merge_time_limit = HZ/10;

static struct kmem_cache *bfq_pool;

/* Below this threshold (in ns), we consider thinktime immediate. */
#define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)

/* hw_tag detection: parallel requests threshold and min samples needed. */
#define BFQ_HW_QUEUE_THRESHOLD	3
#define BFQ_HW_QUEUE_SAMPLES	32

#define BFQQ_SEEK_THR		(sector_t)(8 * 100)
#define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
	(get_sdist(last_pos, rq) >			\
	 BFQQ_SEEK_THR &&				\
	 (!blk_queue_nonrot(bfqd->queue) ||		\
	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
#define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
#define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
/*
 * Sync random I/O is likely to be confused with soft real-time I/O,
 * because it is characterized by limited throughput and apparently
 * isochronous arrival pattern. To avoid false positives, queues
 * containing only random (seeky) I/O are prevented from being tagged
 * as soft real-time.
 */
#define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1)

/* Min number of samples required to perform peak-rate update */
#define BFQ_RATE_MIN_SAMPLES	32
/* Min observation time interval required to perform a peak-rate update (ns) */
#define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
/* Target observation time interval for a peak-rate update (ns) */
#define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC

/*
 * Shift used for peak-rate fixed precision calculations.
 * With
 * - the current shift: 16 positions
 * - the current type used to store rate: u32
 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
 *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
 * the range of rates that can be stored is
 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
 * [15, 65G] sectors/sec
 * Which, assuming a sector size of 512B, corresponds to a range of
 * [7.5K, 33T] B/sec
 */
#define BFQ_RATE_SHIFT		16

/*
 * When configured for computing the duration of the weight-raising
 * for interactive queues automatically (see the comments at the
 * beginning of this file), BFQ does it using the following formula:
 * duration = (ref_rate / r) * ref_wr_duration,
 * where r is the peak rate of the device, and ref_rate and
 * ref_wr_duration are two reference parameters.  In particular,
 * ref_rate is the peak rate of the reference storage device (see
 * below), and ref_wr_duration is about the maximum time needed, with
 * BFQ and while reading two files in parallel, to load typical large
 * applications on the reference device (see the comments on
 * max_service_from_wr below, for more details on how ref_wr_duration
 * is obtained).  In practice, the slower/faster the device at hand
 * is, the more/less it takes to load applications with respect to the
 * reference device.  Accordingly, the longer/shorter BFQ grants
 * weight raising to interactive applications.
 *
 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
 * depending on whether the device is rotational or non-rotational.
 *
 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
 * are the reference values for a rotational device, whereas
 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
 * non-rotational device. The reference rates are not the actual peak
 * rates of the devices used as a reference, but slightly lower
 * values. The reason for using slightly lower values is that the
 * peak-rate estimator tends to yield slightly lower values than the
 * actual peak rate (it can yield the actual peak rate only if there
 * is only one process doing I/O, and the process does sequential
 * I/O).
 *
 * The reference peak rates are measured in sectors/usec, left-shifted
 * by BFQ_RATE_SHIFT.
 */
static int ref_rate[2] = {14000, 33000};
/*
 * To improve readability, a conversion function is used to initialize
 * the following array, which entails that the array can be
 * initialized only in a function.
 */
static int ref_wr_duration[2];

/*
 * BFQ uses the above-detailed, time-based weight-raising mechanism to
 * privilege interactive tasks. This mechanism is vulnerable to the
 * following false positives: I/O-bound applications that will go on
 * doing I/O for much longer than the duration of weight
 * raising. These applications have basically no benefit from being
 * weight-raised at the beginning of their I/O. On the opposite end,
 * while being weight-raised, these applications
 * a) unjustly steal throughput to applications that may actually need
 * low latency;
 * b) make BFQ uselessly perform device idling; device idling results
 * in loss of device throughput with most flash-based storage, and may
 * increase latencies when used purposelessly.
 *
 * BFQ tries to reduce these problems, by adopting the following
 * countermeasure. To introduce this countermeasure, we need first to
 * finish explaining how the duration of weight-raising for
 * interactive tasks is computed.
 *
 * For a bfq_queue deemed as interactive, the duration of weight
 * raising is dynamically adjusted, as a function of the estimated
 * peak rate of the device, so as to be equal to the time needed to
 * execute the 'largest' interactive task we benchmarked so far. By
 * largest task, we mean the task for which each involved process has
 * to do more I/O than for any of the other tasks we benchmarked. This
 * reference interactive task is the start-up of LibreOffice Writer,
 * and in this task each process/bfq_queue needs to have at most ~110K
 * sectors transferred.
 *
 * This last piece of information enables BFQ to reduce the actual
 * duration of weight-raising for at least one class of I/O-bound
 * applications: those doing sequential or quasi-sequential I/O. An
 * example is file copy. In fact, once started, the main I/O-bound
 * processes of these applications usually consume the above 110K
 * sectors in much less time than the processes of an application that
 * is starting, because these I/O-bound processes will greedily devote
 * almost all their CPU cycles only to their target,
 * throughput-friendly I/O operations. This is even more true if BFQ
 * happens to be underestimating the device peak rate, and thus
 * overestimating the duration of weight raising. But, according to
 * our measurements, once transferred 110K sectors, these processes
 * have no right to be weight-raised any longer.
 *
 * Basing on the last consideration, BFQ ends weight-raising for a
 * bfq_queue if the latter happens to have received an amount of
 * service at least equal to the following constant. The constant is
 * set to slightly more than 110K, to have a minimum safety margin.
 *
 * This early ending of weight-raising reduces the amount of time
 * during which interactive false positives cause the two problems
 * described at the beginning of these comments.
 */
static const unsigned long max_service_from_wr = 120000;

#define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0])
#define RQ_BFQQ(rq)		((rq)->elv.priv[1])

struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
{
	return bic->bfqq[is_sync];
}

void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
{
	bic->bfqq[is_sync] = bfqq;
}

struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
{
	return bic->icq.q->elevator->elevator_data;
}

/**
 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
 * @icq: the iocontext queue.
 */
static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
{
	/* bic->icq is the first member, %NULL will convert to %NULL */
	return container_of(icq, struct bfq_io_cq, icq);
}

/**
 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
 * @bfqd: the lookup key.
 * @ioc: the io_context of the process doing I/O.
 * @q: the request queue.
 */
static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
					struct io_context *ioc,
					struct request_queue *q)
{
	if (ioc) {
		unsigned long flags;
		struct bfq_io_cq *icq;

		spin_lock_irqsave(&q->queue_lock, flags);
		icq = icq_to_bic(ioc_lookup_icq(ioc, q));
		spin_unlock_irqrestore(&q->queue_lock, flags);

		return icq;
	}

	return NULL;
}

/*
 * Scheduler run of queue, if there are requests pending and no one in the
 * driver that will restart queueing.
 */
void bfq_schedule_dispatch(struct bfq_data *bfqd)
{
	if (bfqd->queued != 0) {
		bfq_log(bfqd, "schedule dispatch");
		blk_mq_run_hw_queues(bfqd->queue, true);
	}
}

#define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
#define bfq_class_rt(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_RT)

#define bfq_sample_valid(samples)	((samples) > 80)

/*
 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
 * We choose the request that is closer to the head right now.  Distance
 * behind the head is penalized and only allowed to a certain extent.
 */
static struct request *bfq_choose_req(struct bfq_data *bfqd,
				      struct request *rq1,
				      struct request *rq2,
				      sector_t last)
{
	sector_t s1, s2, d1 = 0, d2 = 0;
	unsigned long back_max;
#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */

	if (!rq1 || rq1 == rq2)
		return rq2;
	if (!rq2)
		return rq1;

	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
		return rq1;
	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
		return rq2;
	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
		return rq1;
	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
		return rq2;

	s1 = blk_rq_pos(rq1);
	s2 = blk_rq_pos(rq2);

	/*
	 * By definition, 1KiB is 2 sectors.
	 */
	back_max = bfqd->bfq_back_max * 2;

	/*
	 * Strict one way elevator _except_ in the case where we allow
	 * short backward seeks which are biased as twice the cost of a
	 * similar forward seek.
	 */
	if (s1 >= last)
		d1 = s1 - last;
	else if (s1 + back_max >= last)
		d1 = (last - s1) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ1_WRAP;

	if (s2 >= last)
		d2 = s2 - last;
	else if (s2 + back_max >= last)
		d2 = (last - s2) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ2_WRAP;

	/* Found required data */

	/*
	 * By doing switch() on the bit mask "wrap" we avoid having to
	 * check two variables for all permutations: --> faster!
	 */
	switch (wrap) {
	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
		if (d1 < d2)
			return rq1;
		else if (d2 < d1)
			return rq2;

		if (s1 >= s2)
			return rq1;
		else
			return rq2;

	case BFQ_RQ2_WRAP:
		return rq1;
	case BFQ_RQ1_WRAP:
		return rq2;
	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
	default:
		/*
		 * Since both rqs are wrapped,
		 * start with the one that's further behind head
		 * (--> only *one* back seek required),
		 * since back seek takes more time than forward.
		 */
		if (s1 <= s2)
			return rq1;
		else
			return rq2;
	}
}

/*
 * Async I/O can easily starve sync I/O (both sync reads and sync
 * writes), by consuming all tags. Similarly, storms of sync writes,
 * such as those that sync(2) may trigger, can starve sync reads.
 * Limit depths of async I/O and sync writes so as to counter both
 * problems.
 */
static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
{
	struct bfq_data *bfqd = data->q->elevator->elevator_data;

	if (op_is_sync(op) && !op_is_write(op))
		return;

	data->shallow_depth =
		bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];

	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
			__func__, bfqd->wr_busy_queues, op_is_sync(op),
			data->shallow_depth);
}

static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
		     sector_t sector, struct rb_node **ret_parent,
		     struct rb_node ***rb_link)
{
	struct rb_node **p, *parent;
	struct bfq_queue *bfqq = NULL;

	parent = NULL;
	p = &root->rb_node;
	while (*p) {
		struct rb_node **n;

		parent = *p;
		bfqq = rb_entry(parent, struct bfq_queue, pos_node);

		/*
		 * Sort strictly based on sector. Smallest to the left,
		 * largest to the right.
		 */
		if (sector > blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_right;
		else if (sector < blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_left;
		else
			break;
		p = n;
		bfqq = NULL;
	}

	*ret_parent = parent;
	if (rb_link)
		*rb_link = p;

	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
		(unsigned long long)sector,
		bfqq ? bfqq->pid : 0);

	return bfqq;
}

static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
{
	return bfqq->service_from_backlogged > 0 &&
		time_is_before_jiffies(bfqq->first_IO_time +
				       bfq_merge_time_limit);
}

/*
 * The following function is not marked as __cold because it is
 * actually cold, but for the same performance goal described in the
 * comments on the likely() at the beginning of
 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
 * execution time for the case where this function is not invoked, we
 * had to add an unlikely() in each involved if().
 */
void __cold
bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct rb_node **p, *parent;
	struct bfq_queue *__bfqq;

	if (bfqq->pos_root) {
		rb_erase(&bfqq->pos_node, bfqq->pos_root);
		bfqq->pos_root = NULL;
	}

	/*
	 * bfqq cannot be merged any longer (see comments in
	 * bfq_setup_cooperator): no point in adding bfqq into the
	 * position tree.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return;

	if (bfq_class_idle(bfqq))
		return;
	if (!bfqq->next_rq)
		return;

	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
			blk_rq_pos(bfqq->next_rq), &parent, &p);
	if (!__bfqq) {
		rb_link_node(&bfqq->pos_node, parent, p);
		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
	} else
		bfqq->pos_root = NULL;
}

/*
 * The following function returns false either if every active queue
 * must receive the same share of the throughput (symmetric scenario),
 * or, as a special case, if bfqq must receive a share of the
 * throughput lower than or equal to the share that every other active
 * queue must receive.  If bfqq does sync I/O, then these are the only
 * two cases where bfqq happens to be guaranteed its share of the
 * throughput even if I/O dispatching is not plugged when bfqq remains
 * temporarily empty (for more details, see the comments in the
 * function bfq_better_to_idle()). For this reason, the return value
 * of this function is used to check whether I/O-dispatch plugging can
 * be avoided.
 *
 * The above first case (symmetric scenario) occurs when:
 * 1) all active queues have the same weight,
 * 2) all active queues belong to the same I/O-priority class,
 * 3) all active groups at the same level in the groups tree have the same
 *    weight,
 * 4) all active groups at the same level in the groups tree have the same
 *    number of children.
 *
 * Unfortunately, keeping the necessary state for evaluating exactly
 * the last two symmetry sub-conditions above would be quite complex
 * and time consuming. Therefore this function evaluates, instead,
 * only the following stronger three sub-conditions, for which it is
 * much easier to maintain the needed state:
 * 1) all active queues have the same weight,
 * 2) all active queues belong to the same I/O-priority class,
 * 3) there are no active groups.
 * In particular, the last condition is always true if hierarchical
 * support or the cgroups interface are not enabled, thus no state
 * needs to be maintained in this case.
 */
static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	bool smallest_weight = bfqq &&
		bfqq->weight_counter &&
		bfqq->weight_counter ==
		container_of(
			rb_first_cached(&bfqd->queue_weights_tree),
			struct bfq_weight_counter,
			weights_node);

	/*
	 * For queue weights to differ, queue_weights_tree must contain
	 * at least two nodes.
	 */
	bool varied_queue_weights = !smallest_weight &&
		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);

	bool multiple_classes_busy =
		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);

	return varied_queue_weights || multiple_classes_busy
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	       || bfqd->num_groups_with_pending_reqs > 0
#endif
		;
}

/*
 * If the weight-counter tree passed as input contains no counter for
 * the weight of the input queue, then add that counter; otherwise just
 * increment the existing counter.
 *
 * Note that weight-counter trees contain few nodes in mostly symmetric
 * scenarios. For example, if all queues have the same weight, then the
 * weight-counter tree for the queues may contain at most one node.
 * This holds even if low_latency is on, because weight-raised queues
 * are not inserted in the tree.
 * In most scenarios, the rate at which nodes are created/destroyed
 * should be low too.
 */
void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			  struct rb_root_cached *root)
{
	struct bfq_entity *entity = &bfqq->entity;
	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
	bool leftmost = true;

	/*
	 * Do not insert if the queue is already associated with a
	 * counter, which happens if:
	 *   1) a request arrival has caused the queue to become both
	 *      non-weight-raised, and hence change its weight, and
	 *      backlogged; in this respect, each of the two events
	 *      causes an invocation of this function,
	 *   2) this is the invocation of this function caused by the
	 *      second event. This second invocation is actually useless,
	 *      and we handle this fact by exiting immediately. More
	 *      efficient or clearer solutions might possibly be adopted.
	 */
	if (bfqq->weight_counter)
		return;

	while (*new) {
		struct bfq_weight_counter *__counter = container_of(*new,
						struct bfq_weight_counter,
						weights_node);
		parent = *new;

		if (entity->weight == __counter->weight) {
			bfqq->weight_counter = __counter;
			goto inc_counter;
		}
		if (entity->weight < __counter->weight)
			new = &((*new)->rb_left);
		else {
			new = &((*new)->rb_right);
			leftmost = false;
		}
	}

	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
				       GFP_ATOMIC);

	/*
	 * In the unlucky event of an allocation failure, we just
	 * exit. This will cause the weight of queue to not be
	 * considered in bfq_asymmetric_scenario, which, in its turn,
	 * causes the scenario to be deemed wrongly symmetric in case
	 * bfqq's weight would have been the only weight making the
	 * scenario asymmetric.  On the bright side, no unbalance will
	 * however occur when bfqq becomes inactive again (the
	 * invocation of this function is triggered by an activation
	 * of queue).  In fact, bfq_weights_tree_remove does nothing
	 * if !bfqq->weight_counter.
	 */
	if (unlikely(!bfqq->weight_counter))
		return;

	bfqq->weight_counter->weight = entity->weight;
	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
				leftmost);

inc_counter:
	bfqq->weight_counter->num_active++;
	bfqq->ref++;
}

/*
 * Decrement the weight counter associated with the queue, and, if the
 * counter reaches 0, remove the counter from the tree.
 * See the comments to the function bfq_weights_tree_add() for considerations
 * about overhead.
 */
void __bfq_weights_tree_remove(struct bfq_data *bfqd,
			       struct bfq_queue *bfqq,
			       struct rb_root_cached *root)
{
	if (!bfqq->weight_counter)
		return;

	bfqq->weight_counter->num_active--;
	if (bfqq->weight_counter->num_active > 0)
		goto reset_entity_pointer;

	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
	kfree(bfqq->weight_counter);

reset_entity_pointer:
	bfqq->weight_counter = NULL;
	bfq_put_queue(bfqq);
}

/*
 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
 * of active groups for each queue's inactive parent entity.
 */
void bfq_weights_tree_remove(struct bfq_data *bfqd,
			     struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = bfqq->entity.parent;

	for_each_entity(entity) {
		struct bfq_sched_data *sd = entity->my_sched_data;

		if (sd->next_in_service || sd->in_service_entity) {
			/*
			 * entity is still active, because either
			 * next_in_service or in_service_entity is not
			 * NULL (see the comments on the definition of
			 * next_in_service for details on why
			 * in_service_entity must be checked too).
			 *
			 * As a consequence, its parent entities are
			 * active as well, and thus this loop must
			 * stop here.
			 */
			break;
		}

		/*
		 * The decrement of num_groups_with_pending_reqs is
		 * not performed immediately upon the deactivation of
		 * entity, but it is delayed to when it also happens
		 * that the first leaf descendant bfqq of entity gets
		 * all its pending requests completed. The following
		 * instructions perform this delayed decrement, if
		 * needed. See the comments on
		 * num_groups_with_pending_reqs for details.
		 */
		if (entity->in_groups_with_pending_reqs) {
			entity->in_groups_with_pending_reqs = false;
			bfqd->num_groups_with_pending_reqs--;
		}
	}

	/*
	 * Next function is invoked last, because it causes bfqq to be
	 * freed if the following holds: bfqq is not in service and
	 * has no dispatched request. DO NOT use bfqq after the next
	 * function invocation.
	 */
	__bfq_weights_tree_remove(bfqd, bfqq,
				  &bfqd->queue_weights_tree);
}

/*
 * Return expired entry, or NULL to just start from scratch in rbtree.
 */
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
				      struct request *last)
{
	struct request *rq;

	if (bfq_bfqq_fifo_expire(bfqq))
		return NULL;

	bfq_mark_bfqq_fifo_expire(bfqq);

	rq = rq_entry_fifo(bfqq->fifo.next);

	if (rq == last || ktime_get_ns() < rq->fifo_time)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
	return rq;
}

static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
					struct bfq_queue *bfqq,
					struct request *last)
{
	struct rb_node *rbnext = rb_next(&last->rb_node);
	struct rb_node *rbprev = rb_prev(&last->rb_node);
	struct request *next, *prev = NULL;

	/* Follow expired path, else get first next available. */
	next = bfq_check_fifo(bfqq, last);
	if (next)
		return next;

	if (rbprev)
		prev = rb_entry_rq(rbprev);

	if (rbnext)
		next = rb_entry_rq(rbnext);
	else {
		rbnext = rb_first(&bfqq->sort_list);
		if (rbnext && rbnext != &last->rb_node)
			next = rb_entry_rq(rbnext);
	}

	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
}

/* see the definition of bfq_async_charge_factor for details */
static unsigned long bfq_serv_to_charge(struct request *rq,
					struct bfq_queue *bfqq)
{
	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
		return blk_rq_sectors(rq);

	return blk_rq_sectors(rq) * bfq_async_charge_factor;
}

/**
 * bfq_updated_next_req - update the queue after a new next_rq selection.
 * @bfqd: the device data the queue belongs to.
 * @bfqq: the queue to update.
 *
 * If the first request of a queue changes we make sure that the queue
 * has enough budget to serve at least its first request (if the
 * request has grown).  We do this because if the queue has not enough
 * budget for its first request, it has to go through two dispatch
 * rounds to actually get it dispatched.
 */
static void bfq_updated_next_req(struct bfq_data *bfqd,
				 struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;
	struct request *next_rq = bfqq->next_rq;
	unsigned long new_budget;

	if (!next_rq)
		return;

	if (bfqq == bfqd->in_service_queue)
		/*
		 * In order not to break guarantees, budgets cannot be
		 * changed after an entity has been selected.
		 */
		return;

	new_budget = max_t(unsigned long,
			   max_t(unsigned long, bfqq->max_budget,
				 bfq_serv_to_charge(next_rq, bfqq)),
			   entity->service);
	if (entity->budget != new_budget) {
		entity->budget = new_budget;
		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
					 new_budget);
		bfq_requeue_bfqq(bfqd, bfqq, false);
	}
}

static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
{
	u64 dur;

	if (bfqd->bfq_wr_max_time > 0)
		return bfqd->bfq_wr_max_time;

	dur = bfqd->rate_dur_prod;
	do_div(dur, bfqd->peak_rate);

	/*
	 * Limit duration between 3 and 25 seconds. The upper limit
	 * has been conservatively set after the following worst case:
	 * on a QEMU/KVM virtual machine
	 * - running in a slow PC
	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
	 * - serving a heavy I/O workload, such as the sequential reading
	 *   of several files
	 * mplayer took 23 seconds to start, if constantly weight-raised.
	 *
	 * As for higher values than that accommodating the above bad
	 * scenario, tests show that higher values would often yield
	 * the opposite of the desired result, i.e., would worsen
	 * responsiveness by allowing non-interactive applications to
	 * preserve weight raising for too long.
	 *
	 * On the other end, lower values than 3 seconds make it
	 * difficult for most interactive tasks to complete their jobs
	 * before weight-raising finishes.
	 */
	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
}

/* switch back from soft real-time to interactive weight raising */
static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
					  struct bfq_data *bfqd)
{
	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
}

static void
bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
		      struct bfq_io_cq *bic, bool bfq_already_existing)
{
	unsigned int old_wr_coeff = bfqq->wr_coeff;
	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);

	if (bic->saved_has_short_ttime)
		bfq_mark_bfqq_has_short_ttime(bfqq);
	else
		bfq_clear_bfqq_has_short_ttime(bfqq);

	if (bic->saved_IO_bound)
		bfq_mark_bfqq_IO_bound(bfqq);
	else
		bfq_clear_bfqq_IO_bound(bfqq);

	bfqq->entity.new_weight = bic->saved_weight;
	bfqq->ttime = bic->saved_ttime;
	bfqq->wr_coeff = bic->saved_wr_coeff;
	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;

	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
	    time_is_before_jiffies(bfqq->last_wr_start_finish +
				   bfqq->wr_cur_max_time))) {
		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    !bfq_bfqq_in_large_burst(bfqq) &&
		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
					     bfq_wr_duration(bfqd))) {
			switch_back_to_interactive_wr(bfqq, bfqd);
		} else {
			bfqq->wr_coeff = 1;
			bfq_log_bfqq(bfqq->bfqd, bfqq,
				     "resume state: switching off wr");
		}
	}

	/* make sure weight will be updated, however we got here */
	bfqq->entity.prio_changed = 1;

	if (likely(!busy))
		return;

	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
		bfqd->wr_busy_queues++;
	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
		bfqd->wr_busy_queues--;
}

static int bfqq_process_refs(struct bfq_queue *bfqq)
{
	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st -
		(bfqq->weight_counter != NULL);
}

/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct bfq_queue *item;
	struct hlist_node *n;

	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
		hlist_del_init(&item->burst_list_node);

	/*
	 * Start the creation of a new burst list only if there is no
	 * active queue. See comments on the conditional invocation of
	 * bfq_handle_burst().
	 */
	if (bfq_tot_busy_queues(bfqd) == 0) {
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
		bfqd->burst_size = 1;
	} else
		bfqd->burst_size = 0;

	bfqd->burst_parent_entity = bfqq->entity.parent;
}

/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/* Increment burst size to take into account also bfqq */
	bfqd->burst_size++;

	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
		struct bfq_queue *pos, *bfqq_item;
		struct hlist_node *n;

		/*
		 * Enough queues have been activated shortly after each
		 * other to consider this burst as large.
		 */
		bfqd->large_burst = true;

		/*
		 * We can now mark all queues in the burst list as
		 * belonging to a large burst.
		 */
		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
				     burst_list_node)
			bfq_mark_bfqq_in_large_burst(bfqq_item);
		bfq_mark_bfqq_in_large_burst(bfqq);

		/*
		 * From now on, and until the current burst finishes, any
		 * new queue being activated shortly after the last queue
		 * was inserted in the burst can be immediately marked as
		 * belonging to a large burst. So the burst list is not
		 * needed any more. Remove it.
		 */
		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
					  burst_list_node)
			hlist_del_init(&pos->burst_list_node);
	} else /*
		* Burst not yet large: add bfqq to the burst list. Do
		* not increment the ref counter for bfqq, because bfqq
		* is removed from the burst list before freeing bfqq
		* in put_queue.
		*/
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
}

/*
 * If many queues belonging to the same group happen to be created
 * shortly after each other, then the processes associated with these
 * queues have typically a common goal. In particular, bursts of queue
 * creations are usually caused by services or applications that spawn
 * many parallel threads/processes. Examples are systemd during boot,
 * or git grep. To help these processes get their job done as soon as
 * possible, it is usually better to not grant either weight-raising
 * or device idling to their queues, unless these queues must be
 * protected from the I/O flowing through other active queues.
 *
 * In this comment we describe, firstly, the reasons why this fact
 * holds, and, secondly, the next function, which implements the main
 * steps needed to properly mark these queues so that they can then be
 * treated in a different way.
 *
 * The above services or applications benefit mostly from a high
 * throughput: the quicker the requests of the activated queues are
 * cumulatively served, the sooner the target job of these queues gets
 * completed. As a consequence, weight-raising any of these queues,
 * which also implies idling the device for it, is almost always
 * counterproductive, unless there are other active queues to isolate
 * these new queues from. If there no other active queues, then
 * weight-raising these new queues just lowers throughput in most
 * cases.
 *
 * On the other hand, a burst of queue creations may be caused also by
 * the start of an application that does not consist of a lot of
 * parallel I/O-bound threads. In fact, with a complex application,
 * several short processes may need to be executed to start-up the
 * application. In this respect, to start an application as quickly as
 * possible, the best thing to do is in any case to privilege the I/O
 * related to the application with respect to all other
 * I/O. Therefore, the best strategy to start as quickly as possible
 * an application that causes a burst of queue creations is to
 * weight-raise all the queues created during the burst. This is the
 * exact opposite of the best strategy for the other type of bursts.
 *
 * In the end, to take the best action for each of the two cases, the
 * two types of bursts need to be distinguished. Fortunately, this
 * seems relatively easy, by looking at the sizes of the bursts. In
 * particular, we found a threshold such that only bursts with a
 * larger size than that threshold are apparently caused by
 * services or commands such as systemd or git grep. For brevity,
 * hereafter we call just 'large' these bursts. BFQ *does not*
 * weight-raise queues whose creation occurs in a large burst. In
 * addition, for each of these queues BFQ performs or does not perform
 * idling depending on which choice boosts the throughput more. The
 * exact choice depends on the device and request pattern at
 * hand.
 *
 * Unfortunately, false positives may occur while an interactive task
 * is starting (e.g., an application is being started). The
 * consequence is that the queues associated with the task do not
 * enjoy weight raising as expected. Fortunately these false positives
 * are very rare. They typically occur if some service happens to
 * start doing I/O exactly when the interactive task starts.
 *
 * Turning back to the next function, it is invoked only if there are
 * no active queues (apart from active queues that would belong to the
 * same, possible burst bfqq would belong to), and it implements all
 * the steps needed to detect the occurrence of a large burst and to
 * properly mark all the queues belonging to it (so that they can then
 * be treated in a different way). This goal is achieved by
 * maintaining a "burst list" that holds, temporarily, the queues that
 * belong to the burst in progress. The list is then used to mark
 * these queues as belonging to a large burst if the burst does become
 * large. The main steps are the following.
 *
 * . when the very first queue is created, the queue is inserted into the
 *   list (as it could be the first queue in a possible burst)
 *
 * . if the current burst has not yet become large, and a queue Q that does
 *   not yet belong to the burst is activated shortly after the last time
 *   at which a new queue entered the burst list, then the function appends
 *   Q to the burst list
 *
 * . if, as a consequence of the previous step, the burst size reaches
 *   the large-burst threshold, then
 *
 *     . all the queues in the burst list are marked as belonging to a
 *       large burst
 *
 *     . the burst list is deleted; in fact, the burst list already served
 *       its purpose (keeping temporarily track of the queues in a burst,
 *       so as to be able to mark them as belonging to a large burst in the
 *       previous sub-step), and now is not needed any more
 *
 *     . the device enters a large-burst mode
 *
 * . if a queue Q that does not belong to the burst is created while
 *   the device is in large-burst mode and shortly after the last time
 *   at which a queue either entered the burst list or was marked as
 *   belonging to the current large burst, then Q is immediately marked
 *   as belonging to a large burst.
 *
 * . if a queue Q that does not belong to the burst is created a while
 *   later, i.e., not shortly after, than the last time at which a queue
 *   either entered the burst list or was marked as belonging to the
 *   current large burst, then the current burst is deemed as finished and:
 *
 *        . the large-burst mode is reset if set
 *
 *        . the burst list is emptied
 *
 *        . Q is inserted in the burst list, as Q may be the first queue
 *          in a possible new burst (then the burst list contains just Q
 *          after this step).
 */
static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/*
	 * If bfqq is already in the burst list or is part of a large
	 * burst, or finally has just been split, then there is
	 * nothing else to do.
	 */
	if (!hlist_unhashed(&bfqq->burst_list_node) ||
	    bfq_bfqq_in_large_burst(bfqq) ||
	    time_is_after_eq_jiffies(bfqq->split_time +
				     msecs_to_jiffies(10)))
		return;

	/*
	 * If bfqq's creation happens late enough, or bfqq belongs to
	 * a different group than the burst group, then the current
	 * burst is finished, and related data structures must be
	 * reset.
	 *
	 * In this respect, consider the special case where bfqq is
	 * the very first queue created after BFQ is selected for this
	 * device. In this case, last_ins_in_burst and
	 * burst_parent_entity are not yet significant when we get
	 * here. But it is easy to verify that, whether or not the
	 * following condition is true, bfqq will end up being
	 * inserted into the burst list. In particular the list will
	 * happen to contain only bfqq. And this is exactly what has
	 * to happen, as bfqq may be the first queue of the first
	 * burst.
	 */
	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
	    bfqd->bfq_burst_interval) ||
	    bfqq->entity.parent != bfqd->burst_parent_entity) {
		bfqd->large_burst = false;
		bfq_reset_burst_list(bfqd, bfqq);
		goto end;
	}

	/*
	 * If we get here, then bfqq is being activated shortly after the
	 * last queue. So, if the current burst is also large, we can mark
	 * bfqq as belonging to this large burst immediately.
	 */
	if (bfqd->large_burst) {
		bfq_mark_bfqq_in_large_burst(bfqq);
		goto end;
	}

	/*
	 * If we get here, then a large-burst state has not yet been
	 * reached, but bfqq is being activated shortly after the last
	 * queue. Then we add bfqq to the burst.
	 */
	bfq_add_to_burst(bfqd, bfqq);
end:
	/*
	 * At this point, bfqq either has been added to the current
	 * burst or has caused the current burst to terminate and a
	 * possible new burst to start. In particular, in the second
	 * case, bfqq has become the first queue in the possible new
	 * burst.  In both cases last_ins_in_burst needs to be moved
	 * forward.
	 */
	bfqd->last_ins_in_burst = jiffies;
}

static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	return entity->budget - entity->service;
}

/*
 * If enough samples have been computed, return the current max budget
 * stored in bfqd, which is dynamically updated according to the
 * estimated disk peak rate; otherwise return the default max budget
 */
static int bfq_max_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget;
	else
		return bfqd->bfq_max_budget;
}

/*
 * Return min budget, which is a fraction of the current or default
 * max budget (trying with 1/32)
 */
static int bfq_min_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget / 32;
	else
		return bfqd->bfq_max_budget / 32;
}

/*
 * The next function, invoked after the input queue bfqq switches from
 * idle to busy, updates the budget of bfqq. The function also tells
 * whether the in-service queue should be expired, by returning
 * true. The purpose of expiring the in-service queue is to give bfqq
 * the chance to possibly preempt the in-service queue, and the reason
 * for preempting the in-service queue is to achieve one of the two
 * goals below.
 *
 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
 * expired because it has remained idle. In particular, bfqq may have
 * expired for one of the following two reasons:
 *
 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
 *   and did not make it to issue a new request before its last
 *   request was served;
 *
 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
 *   a new request before the expiration of the idling-time.
 *
 * Even if bfqq has expired for one of the above reasons, the process
 * associated with the queue may be however issuing requests greedily,
 * and thus be sensitive to the bandwidth it receives (bfqq may have
 * remained idle for other reasons: CPU high load, bfqq not enjoying
 * idling, I/O throttling somewhere in the path from the process to
 * the I/O scheduler, ...). But if, after every expiration for one of
 * the above two reasons, bfqq has to wait for the service of at least
 * one full budget of another queue before being served again, then
 * bfqq is likely to get a much lower bandwidth or resource time than
 * its reserved ones. To address this issue, two countermeasures need
 * to be taken.
 *
 * First, the budget and the timestamps of bfqq need to be updated in
 * a special way on bfqq reactivation: they need to be updated as if
 * bfqq did not remain idle and did not expire. In fact, if they are
 * computed as if bfqq expired and remained idle until reactivation,
 * then the process associated with bfqq is treated as if, instead of
 * being greedy, it stopped issuing requests when bfqq remained idle,
 * and restarts issuing requests only on this reactivation. In other
 * words, the scheduler does not help the process recover the "service
 * hole" between bfqq expiration and reactivation. As a consequence,
 * the process receives a lower bandwidth than its reserved one. In
 * contrast, to recover this hole, the budget must be updated as if
 * bfqq was not expired at all before this reactivation, i.e., it must
 * be set to the value of the remaining budget when bfqq was
 * expired. Along the same line, timestamps need to be assigned the
 * value they had the last time bfqq was selected for service, i.e.,
 * before last expiration. Thus timestamps need to be back-shifted
 * with respect to their normal computation (see [1] for more details
 * on this tricky aspect).
 *
 * Secondly, to allow the process to recover the hole, the in-service
 * queue must be expired too, to give bfqq the chance to preempt it
 * immediately. In fact, if bfqq has to wait for a full budget of the
 * in-service queue to be completed, then it may become impossible to
 * let the process recover the hole, even if the back-shifted
 * timestamps of bfqq are lower than those of the in-service queue. If
 * this happens for most or all of the holes, then the process may not
 * receive its reserved bandwidth. In this respect, it is worth noting
 * that, being the service of outstanding requests unpreemptible, a
 * little fraction of the holes may however be unrecoverable, thereby
 * causing a little loss of bandwidth.
 *
 * The last important point is detecting whether bfqq does need this
 * bandwidth recovery. In this respect, the next function deems the
 * process associated with bfqq greedy, and thus allows it to recover
 * the hole, if: 1) the process is waiting for the arrival of a new
 * request (which implies that bfqq expired for one of the above two
 * reasons), and 2) such a request has arrived soon. The first
 * condition is controlled through the flag non_blocking_wait_rq,
 * while the second through the flag arrived_in_time. If both
 * conditions hold, then the function computes the budget in the
 * above-described special way, and signals that the in-service queue
 * should be expired. Timestamp back-shifting is done later in
 * __bfq_activate_entity.
 *
 * 2. Reduce latency. Even if timestamps are not backshifted to let
 * the process associated with bfqq recover a service hole, bfqq may
 * however happen to have, after being (re)activated, a lower finish
 * timestamp than the in-service queue.	 That is, the next budget of
 * bfqq may have to be completed before the one of the in-service
 * queue. If this is the case, then preempting the in-service queue
 * allows this goal to be achieved, apart from the unpreemptible,
 * outstanding requests mentioned above.
 *
 * Unfortunately, regardless of which of the above two goals one wants
 * to achieve, service trees need first to be updated to know whether
 * the in-service queue must be preempted. To have service trees
 * correctly updated, the in-service queue must be expired and
 * rescheduled, and bfqq must be scheduled too. This is one of the
 * most costly operations (in future versions, the scheduling
 * mechanism may be re-designed in such a way to make it possible to
 * know whether preemption is needed without needing to update service
 * trees). In addition, queue preemptions almost always cause random
 * I/O, which may in turn cause loss of throughput. Finally, there may
 * even be no in-service queue when the next function is invoked (so,
 * no queue to compare timestamps with). Because of these facts, the
 * next function adopts the following simple scheme to avoid costly
 * operations, too frequent preemptions and too many dependencies on
 * the state of the scheduler: it requests the expiration of the
 * in-service queue (unconditionally) only for queues that need to
 * recover a hole. Then it delegates to other parts of the code the
 * responsibility of handling the above case 2.
 */
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
						struct bfq_queue *bfqq,
						bool arrived_in_time)
{
	struct bfq_entity *entity = &bfqq->entity;

	/*
	 * In the next compound condition, we check also whether there
	 * is some budget left, because otherwise there is no point in
	 * trying to go on serving bfqq with this same budget: bfqq
	 * would be expired immediately after being selected for
	 * service. This would only cause useless overhead.
	 */
	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
	    bfq_bfqq_budget_left(bfqq) > 0) {
		/*
		 * We do not clear the flag non_blocking_wait_rq here, as
		 * the latter is used in bfq_activate_bfqq to signal
		 * that timestamps need to be back-shifted (and is
		 * cleared right after).
		 */

		/*
		 * In next assignment we rely on that either
		 * entity->service or entity->budget are not updated
		 * on expiration if bfqq is empty (see
		 * __bfq_bfqq_recalc_budget). Thus both quantities
		 * remain unchanged after such an expiration, and the
		 * following statement therefore assigns to
		 * entity->budget the remaining budget on such an
		 * expiration.
		 */
		entity->budget = min_t(unsigned long,
				       bfq_bfqq_budget_left(bfqq),
				       bfqq->max_budget);

		/*
		 * At this point, we have used entity->service to get
		 * the budget left (needed for updating
		 * entity->budget). Thus we finally can, and have to,
		 * reset entity->service. The latter must be reset
		 * because bfqq would otherwise be charged again for
		 * the service it has received during its previous
		 * service slot(s).
		 */
		entity->service = 0;

		return true;
	}

	/*
	 * We can finally complete expiration, by setting service to 0.
	 */
	entity->service = 0;
	entity->budget = max_t(unsigned long, bfqq->max_budget,
			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
	return false;
}

/*
 * Return the farthest past time instant according to jiffies
 * macros.
 */
static unsigned long bfq_smallest_from_now(void)
{
	return jiffies - MAX_JIFFY_OFFSET;
}

static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
					     unsigned int old_wr_coeff,
					     bool wr_or_deserves_wr,
					     bool interactive,
					     bool in_burst,
					     bool soft_rt)
{
	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
		/* start a weight-raising period */
		if (interactive) {
			bfqq->service_from_wr = 0;
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
		} else {
			/*
			 * No interactive weight raising in progress
			 * here: assign minus infinity to
			 * wr_start_at_switch_to_srt, to make sure
			 * that, at the end of the soft-real-time
			 * weight raising periods that is starting
			 * now, no interactive weight-raising period
			 * may be wrongly considered as still in
			 * progress (and thus actually started by
			 * mistake).
			 */
			bfqq->wr_start_at_switch_to_srt =
				bfq_smallest_from_now();
			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
				BFQ_SOFTRT_WEIGHT_FACTOR;
			bfqq->wr_cur_max_time =
				bfqd->bfq_wr_rt_max_time;
		}

		/*
		 * If needed, further reduce budget to make sure it is
		 * close to bfqq's backlog, so as to reduce the
		 * scheduling-error component due to a too large
		 * budget. Do not care about throughput consequences,
		 * but only about latency. Finally, do not assign a
		 * too small budget either, to avoid increasing
		 * latency by causing too frequent expirations.
		 */
		bfqq->entity.budget = min_t(unsigned long,
					    bfqq->entity.budget,
					    2 * bfq_min_budget(bfqd));
	} else if (old_wr_coeff > 1) {
		if (interactive) { /* update wr coeff and duration */
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
		} else if (in_burst)
			bfqq->wr_coeff = 1;
		else if (soft_rt) {
			/*
			 * The application is now or still meeting the
			 * requirements for being deemed soft rt.  We
			 * can then correctly and safely (re)charge
			 * the weight-raising duration for the
			 * application with the weight-raising
			 * duration for soft rt applications.
			 *
			 * In particular, doing this recharge now, i.e.,
			 * before the weight-raising period for the
			 * application finishes, reduces the probability
			 * of the following negative scenario:
			 * 1) the weight of a soft rt application is
			 *    raised at startup (as for any newly
			 *    created application),
			 * 2) since the application is not interactive,
			 *    at a certain time weight-raising is
			 *    stopped for the application,
			 * 3) at that time the application happens to
			 *    still have pending requests, and hence
			 *    is destined to not have a chance to be
			 *    deemed soft rt before these requests are
			 *    completed (see the comments to the
			 *    function bfq_bfqq_softrt_next_start()
			 *    for details on soft rt detection),
			 * 4) these pending requests experience a high
			 *    latency because the application is not
			 *    weight-raised while they are pending.
			 */
			if (bfqq->wr_cur_max_time !=
				bfqd->bfq_wr_rt_max_time) {
				bfqq->wr_start_at_switch_to_srt =
					bfqq->last_wr_start_finish;

				bfqq->wr_cur_max_time =
					bfqd->bfq_wr_rt_max_time;
				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
					BFQ_SOFTRT_WEIGHT_FACTOR;
			}
			bfqq->last_wr_start_finish = jiffies;
		}
	}
}

static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
					struct bfq_queue *bfqq)
{
	return bfqq->dispatched == 0 &&
		time_is_before_jiffies(
			bfqq->budget_timeout +
			bfqd->bfq_wr_min_idle_time);
}


/*
 * Return true if bfqq is in a higher priority class, or has a higher
 * weight than the in-service queue.
 */
static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
					    struct bfq_queue *in_serv_bfqq)
{
	int bfqq_weight, in_serv_weight;

	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
		return true;

	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
		bfqq_weight = bfqq->entity.weight;
		in_serv_weight = in_serv_bfqq->entity.weight;
	} else {
		if (bfqq->entity.parent)
			bfqq_weight = bfqq->entity.parent->weight;
		else
			bfqq_weight = bfqq->entity.weight;
		if (in_serv_bfqq->entity.parent)
			in_serv_weight = in_serv_bfqq->entity.parent->weight;
		else
			in_serv_weight = in_serv_bfqq->entity.weight;
	}

	return bfqq_weight > in_serv_weight;
}

static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
					     int old_wr_coeff,
					     struct request *rq,
					     bool *interactive)
{
	bool soft_rt, in_burst,	wr_or_deserves_wr,
		bfqq_wants_to_preempt,
		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
		/*
		 * See the comments on
		 * bfq_bfqq_update_budg_for_activation for
		 * details on the usage of the next variable.
		 */
		arrived_in_time =  ktime_get_ns() <=
			bfqq->ttime.last_end_request +
			bfqd->bfq_slice_idle * 3;


	/*
	 * bfqq deserves to be weight-raised if:
	 * - it is sync,
	 * - it does not belong to a large burst,
	 * - it has been idle for enough time or is soft real-time,
	 * - is linked to a bfq_io_cq (it is not shared in any sense).
	 */
	in_burst = bfq_bfqq_in_large_burst(bfqq);
	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
		!BFQQ_TOTALLY_SEEKY(bfqq) &&
		!in_burst &&
		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
		bfqq->dispatched == 0;
	*interactive = !in_burst && idle_for_long_time;
	wr_or_deserves_wr = bfqd->low_latency &&
		(bfqq->wr_coeff > 1 ||
		 (bfq_bfqq_sync(bfqq) &&
		  bfqq->bic && (*interactive || soft_rt)));

	/*
	 * Using the last flag, update budget and check whether bfqq
	 * may want to preempt the in-service queue.
	 */
	bfqq_wants_to_preempt =
		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
						    arrived_in_time);

	/*
	 * If bfqq happened to be activated in a burst, but has been
	 * idle for much more than an interactive queue, then we
	 * assume that, in the overall I/O initiated in the burst, the
	 * I/O associated with bfqq is finished. So bfqq does not need
	 * to be treated as a queue belonging to a burst
	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
	 * if set, and remove bfqq from the burst list if it's
	 * there. We do not decrement burst_size, because the fact
	 * that bfqq does not need to belong to the burst list any
	 * more does not invalidate the fact that bfqq was created in
	 * a burst.
	 */
	if (likely(!bfq_bfqq_just_created(bfqq)) &&
	    idle_for_long_time &&
	    time_is_before_jiffies(
		    bfqq->budget_timeout +
		    msecs_to_jiffies(10000))) {
		hlist_del_init(&bfqq->burst_list_node);
		bfq_clear_bfqq_in_large_burst(bfqq);
	}

	bfq_clear_bfqq_just_created(bfqq);


	if (!bfq_bfqq_IO_bound(bfqq)) {
		if (arrived_in_time) {
			bfqq->requests_within_timer++;
			if (bfqq->requests_within_timer >=
			    bfqd->bfq_requests_within_timer)
				bfq_mark_bfqq_IO_bound(bfqq);
		} else
			bfqq->requests_within_timer = 0;
	}

	if (bfqd->low_latency) {
		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
			/* wraparound */
			bfqq->split_time =
				jiffies - bfqd->bfq_wr_min_idle_time - 1;

		if (time_is_before_jiffies(bfqq->split_time +
					   bfqd->bfq_wr_min_idle_time)) {
			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
							 old_wr_coeff,
							 wr_or_deserves_wr,
							 *interactive,
							 in_burst,
							 soft_rt);

			if (old_wr_coeff != bfqq->wr_coeff)
				bfqq->entity.prio_changed = 1;
		}
	}

	bfqq->last_idle_bklogged = jiffies;
	bfqq->service_from_backlogged = 0;
	bfq_clear_bfqq_softrt_update(bfqq);

	bfq_add_bfqq_busy(bfqd, bfqq);

	/*
	 * Expire in-service queue only if preemption may be needed
	 * for guarantees. In particular, we care only about two
	 * cases. The first is that bfqq has to recover a service
	 * hole, as explained in the comments on
	 * bfq_bfqq_update_budg_for_activation(), i.e., that
	 * bfqq_wants_to_preempt is true. However, if bfqq does not
	 * carry time-critical I/O, then bfqq's bandwidth is less
	 * important than that of queues that carry time-critical I/O.
	 * So, as a further constraint, we consider this case only if
	 * bfqq is at least as weight-raised, i.e., at least as time
	 * critical, as the in-service queue.
	 *
	 * The second case is that bfqq is in a higher priority class,
	 * or has a higher weight than the in-service queue. If this
	 * condition does not hold, we don't care because, even if
	 * bfqq does not start to be served immediately, the resulting
	 * delay for bfqq's I/O is however lower or much lower than
	 * the ideal completion time to be guaranteed to bfqq's I/O.
	 *
	 * In both cases, preemption is needed only if, according to
	 * the timestamps of both bfqq and of the in-service queue,
	 * bfqq actually is the next queue to serve. So, to reduce
	 * useless preemptions, the return value of
	 * next_queue_may_preempt() is considered in the next compound
	 * condition too. Yet next_queue_may_preempt() just checks a
	 * simple, necessary condition for bfqq to be the next queue
	 * to serve. In fact, to evaluate a sufficient condition, the
	 * timestamps of the in-service queue would need to be
	 * updated, and this operation is quite costly (see the
	 * comments on bfq_bfqq_update_budg_for_activation()).
	 */
	if (bfqd->in_service_queue &&
	    ((bfqq_wants_to_preempt &&
	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue)) &&
	    next_queue_may_preempt(bfqd))
		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
				false, BFQQE_PREEMPTED);
}

static void bfq_reset_inject_limit(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	/* invalidate baseline total service time */
	bfqq->last_serv_time_ns = 0;

	/*
	 * Reset pointer in case we are waiting for
	 * some request completion.
	 */
	bfqd->waited_rq = NULL;

	/*
	 * If bfqq has a short think time, then start by setting the
	 * inject limit to 0 prudentially, because the service time of
	 * an injected I/O request may be higher than the think time
	 * of bfqq, and therefore, if one request was injected when
	 * bfqq remains empty, this injected request might delay the
	 * service of the next I/O request for bfqq significantly. In
	 * case bfqq can actually tolerate some injection, then the
	 * adaptive update will however raise the limit soon. This
	 * lucky circumstance holds exactly because bfqq has a short
	 * think time, and thus, after remaining empty, is likely to
	 * get new I/O enqueued---and then completed---before being
	 * expired. This is the very pattern that gives the
	 * limit-update algorithm the chance to measure the effect of
	 * injection on request service times, and then to update the
	 * limit accordingly.
	 *
	 * However, in the following special case, the inject limit is
	 * left to 1 even if the think time is short: bfqq's I/O is
	 * synchronized with that of some other queue, i.e., bfqq may
	 * receive new I/O only after the I/O of the other queue is
	 * completed. Keeping the inject limit to 1 allows the
	 * blocking I/O to be served while bfqq is in service. And
	 * this is very convenient both for bfqq and for overall
	 * throughput, as explained in detail in the comments in
	 * bfq_update_has_short_ttime().
	 *
	 * On the opposite end, if bfqq has a long think time, then
	 * start directly by 1, because:
	 * a) on the bright side, keeping at most one request in
	 * service in the drive is unlikely to cause any harm to the
	 * latency of bfqq's requests, as the service time of a single
	 * request is likely to be lower than the think time of bfqq;
	 * b) on the downside, after becoming empty, bfqq is likely to
	 * expire before getting its next request. With this request
	 * arrival pattern, it is very hard to sample total service
	 * times and update the inject limit accordingly (see comments
	 * on bfq_update_inject_limit()). So the limit is likely to be
	 * never, or at least seldom, updated.  As a consequence, by
	 * setting the limit to 1, we avoid that no injection ever
	 * occurs with bfqq. On the downside, this proactive step
	 * further reduces chances to actually compute the baseline
	 * total service time. Thus it reduces chances to execute the
	 * limit-update algorithm and possibly raise the limit to more
	 * than 1.
	 */
	if (bfq_bfqq_has_short_ttime(bfqq))
		bfqq->inject_limit = 0;
	else
		bfqq->inject_limit = 1;

	bfqq->decrease_time_jif = jiffies;
}

static void bfq_add_request(struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	struct request *next_rq, *prev;
	unsigned int old_wr_coeff = bfqq->wr_coeff;
	bool interactive = false;

	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
	bfqq->queued[rq_is_sync(rq)]++;
	bfqd->queued++;

	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
		/*
		 * Detect whether bfqq's I/O seems synchronized with
		 * that of some other queue, i.e., whether bfqq, after
		 * remaining empty, happens to receive new I/O only
		 * right after some I/O request of the other queue has
		 * been completed. We call waker queue the other
		 * queue, and we assume, for simplicity, that bfqq may
		 * have at most one waker queue.
		 *
		 * A remarkable throughput boost can be reached by
		 * unconditionally injecting the I/O of the waker
		 * queue, every time a new bfq_dispatch_request
		 * happens to be invoked while I/O is being plugged
		 * for bfqq.  In addition to boosting throughput, this
		 * unblocks bfqq's I/O, thereby improving bandwidth
		 * and latency for bfqq. Note that these same results
		 * may be achieved with the general injection
		 * mechanism, but less effectively. For details on
		 * this aspect, see the comments on the choice of the
		 * queue for injection in bfq_select_queue().
		 *
		 * Turning back to the detection of a waker queue, a
		 * queue Q is deemed as a waker queue for bfqq if, for
		 * two consecutive times, bfqq happens to become non
		 * empty right after a request of Q has been
		 * completed. In particular, on the first time, Q is
		 * tentatively set as a candidate waker queue, while
		 * on the second time, the flag
		 * bfq_bfqq_has_waker(bfqq) is set to confirm that Q
		 * is a waker queue for bfqq. These detection steps
		 * are performed only if bfqq has a long think time,
		 * so as to make it more likely that bfqq's I/O is
		 * actually being blocked by a synchronization. This
		 * last filter, plus the above two-times requirement,
		 * make false positives less likely.
		 *
		 * NOTE
		 *
		 * The sooner a waker queue is detected, the sooner
		 * throughput can be boosted by injecting I/O from the
		 * waker queue. Fortunately, detection is likely to be
		 * actually fast, for the following reasons. While
		 * blocked by synchronization, bfqq has a long think
		 * time. This implies that bfqq's inject limit is at
		 * least equal to 1 (see the comments in
		 * bfq_update_inject_limit()). So, thanks to
		 * injection, the waker queue is likely to be served
		 * during the very first I/O-plugging time interval
		 * for bfqq. This triggers the first step of the
		 * detection mechanism. Thanks again to injection, the
		 * candidate waker queue is then likely to be
		 * confirmed no later than during the next
		 * I/O-plugging interval for bfqq.
		 */
		if (!bfq_bfqq_has_short_ttime(bfqq) &&
		    ktime_get_ns() - bfqd->last_completion <
		    200 * NSEC_PER_USEC) {
			if (bfqd->last_completed_rq_bfqq != bfqq &&
				   bfqd->last_completed_rq_bfqq !=
				   bfqq->waker_bfqq) {
				/*
				 * First synchronization detected with
				 * a candidate waker queue, or with a
				 * different candidate waker queue
				 * from the current one.
				 */
				bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;

				/*
				 * If the waker queue disappears, then
				 * bfqq->waker_bfqq must be reset. To
				 * this goal, we maintain in each
				 * waker queue a list, woken_list, of
				 * all the queues that reference the
				 * waker queue through their
				 * waker_bfqq pointer. When the waker
				 * queue exits, the waker_bfqq pointer
				 * of all the queues in the woken_list
				 * is reset.
				 *
				 * In addition, if bfqq is already in
				 * the woken_list of a waker queue,
				 * then, before being inserted into
				 * the woken_list of a new waker
				 * queue, bfqq must be removed from
				 * the woken_list of the old waker
				 * queue.
				 */
				if (!hlist_unhashed(&bfqq->woken_list_node))
					hlist_del_init(&bfqq->woken_list_node);
				hlist_add_head(&bfqq->woken_list_node,
				    &bfqd->last_completed_rq_bfqq->woken_list);

				bfq_clear_bfqq_has_waker(bfqq);
			} else if (bfqd->last_completed_rq_bfqq ==
				   bfqq->waker_bfqq &&
				   !bfq_bfqq_has_waker(bfqq)) {
				/*
				 * synchronization with waker_bfqq
				 * seen for the second time
				 */
				bfq_mark_bfqq_has_waker(bfqq);
			}
		}

		/*
		 * Periodically reset inject limit, to make sure that
		 * the latter eventually drops in case workload
		 * changes, see step (3) in the comments on
		 * bfq_update_inject_limit().
		 */
		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
					     msecs_to_jiffies(1000)))
			bfq_reset_inject_limit(bfqd, bfqq);

		/*
		 * The following conditions must hold to setup a new
		 * sampling of total service time, and then a new
		 * update of the inject limit:
		 * - bfqq is in service, because the total service
		 *   time is evaluated only for the I/O requests of
		 *   the queues in service;
		 * - this is the right occasion to compute or to
		 *   lower the baseline total service time, because
		 *   there are actually no requests in the drive,
		 *   or
		 *   the baseline total service time is available, and
		 *   this is the right occasion to compute the other
		 *   quantity needed to update the inject limit, i.e.,
		 *   the total service time caused by the amount of
		 *   injection allowed by the current value of the
		 *   limit. It is the right occasion because injection
		 *   has actually been performed during the service
		 *   hole, and there are still in-flight requests,
		 *   which are very likely to be exactly the injected
		 *   requests, or part of them;
		 * - the minimum interval for sampling the total
		 *   service time and updating the inject limit has
		 *   elapsed.
		 */
		if (bfqq == bfqd->in_service_queue &&
		    (bfqd->rq_in_driver == 0 ||
		     (bfqq->last_serv_time_ns > 0 &&
		      bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
					      msecs_to_jiffies(100))) {
			bfqd->last_empty_occupied_ns = ktime_get_ns();
			/*
			 * Start the state machine for measuring the
			 * total service time of rq: setting
			 * wait_dispatch will cause bfqd->waited_rq to
			 * be set when rq will be dispatched.
			 */
			bfqd->wait_dispatch = true;
			bfqd->rqs_injected = false;
		}
	}

	elv_rb_add(&bfqq->sort_list, rq);

	/*
	 * Check if this request is a better next-serve candidate.
	 */
	prev = bfqq->next_rq;
	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
	bfqq->next_rq = next_rq;

	/*
	 * Adjust priority tree position, if next_rq changes.
	 * See comments on bfq_pos_tree_add_move() for the unlikely().
	 */
	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
		bfq_pos_tree_add_move(bfqd, bfqq);

	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
						 rq, &interactive);
	else {
		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
		    time_is_before_jiffies(
				bfqq->last_wr_start_finish +
				bfqd->bfq_wr_min_inter_arr_async)) {
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);

			bfqd->wr_busy_queues++;
			bfqq->entity.prio_changed = 1;
		}
		if (prev != bfqq->next_rq)
			bfq_updated_next_req(bfqd, bfqq);
	}

	/*
	 * Assign jiffies to last_wr_start_finish in the following
	 * cases:
	 *
	 * . if bfqq is not going to be weight-raised, because, for
	 *   non weight-raised queues, last_wr_start_finish stores the
	 *   arrival time of the last request; as of now, this piece
	 *   of information is used only for deciding whether to
	 *   weight-raise async queues
	 *
	 * . if bfqq is not weight-raised, because, if bfqq is now
	 *   switching to weight-raised, then last_wr_start_finish
	 *   stores the time when weight-raising starts
	 *
	 * . if bfqq is interactive, because, regardless of whether
	 *   bfqq is currently weight-raised, the weight-raising
	 *   period must start or restart (this case is considered
	 *   separately because it is not detected by the above
	 *   conditions, if bfqq is already weight-raised)
	 *
	 * last_wr_start_finish has to be updated also if bfqq is soft
	 * real-time, because the weight-raising period is constantly
	 * restarted on idle-to-busy transitions for these queues, but
	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
	 * needed.
	 */
	if (bfqd->low_latency &&
		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
		bfqq->last_wr_start_finish = jiffies;
}

static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
					  struct bio *bio,
					  struct request_queue *q)
{
	struct bfq_queue *bfqq = bfqd->bio_bfqq;


	if (bfqq)
		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));

	return NULL;
}

static sector_t get_sdist(sector_t last_pos, struct request *rq)
{
	if (last_pos)
		return abs(blk_rq_pos(rq) - last_pos);

	return 0;
}

#if 0 /* Still not clear if we can do without next two functions */
static void bfq_activate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver++;
}

static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver--;
}
#endif

static void bfq_remove_request(struct request_queue *q,
			       struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	const int sync = rq_is_sync(rq);

	if (bfqq->next_rq == rq) {
		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
		bfq_updated_next_req(bfqd, bfqq);
	}

	if (rq->queuelist.prev != &rq->queuelist)
		list_del_init(&rq->queuelist);
	bfqq->queued[sync]--;
	bfqd->queued--;
	elv_rb_del(&bfqq->sort_list, rq);

	elv_rqhash_del(q, rq);
	if (q->last_merge == rq)
		q->last_merge = NULL;

	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
		bfqq->next_rq = NULL;

		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
			bfq_del_bfqq_busy(bfqd, bfqq, false);
			/*
			 * bfqq emptied. In normal operation, when
			 * bfqq is empty, bfqq->entity.service and
			 * bfqq->entity.budget must contain,
			 * respectively, the service received and the
			 * budget used last time bfqq emptied. These
			 * facts do not hold in this case, as at least
			 * this last removal occurred while bfqq is
			 * not in service. To avoid inconsistencies,
			 * reset both bfqq->entity.service and
			 * bfqq->entity.budget, if bfqq has still a
			 * process that may issue I/O requests to it.
			 */
			bfqq->entity.budget = bfqq->entity.service = 0;
		}

		/*
		 * Remove queue from request-position tree as it is empty.
		 */
		if (bfqq->pos_root) {
			rb_erase(&bfqq->pos_node, bfqq->pos_root);
			bfqq->pos_root = NULL;
		}
	} else {
		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
		if (unlikely(!bfqd->nonrot_with_queueing))
			bfq_pos_tree_add_move(bfqd, bfqq);
	}

	if (rq->cmd_flags & REQ_META)
		bfqq->meta_pending--;

}

static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio,
		unsigned int nr_segs)
{
	struct request_queue *q = hctx->queue;
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *free = NULL;
	/*
	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
	 * store its return value for later use, to avoid nesting
	 * queue_lock inside the bfqd->lock. We assume that the bic
	 * returned by bfq_bic_lookup does not go away before
	 * bfqd->lock is taken.
	 */
	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
	bool ret;

	spin_lock_irq(&bfqd->lock);

	if (bic)
		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
	else
		bfqd->bio_bfqq = NULL;
	bfqd->bio_bic = bic;

	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);

	if (free)
		blk_mq_free_request(free);
	spin_unlock_irq(&bfqd->lock);

	return ret;
}

static int bfq_request_merge(struct request_queue *q, struct request **req,
			     struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *__rq;

	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
	if (__rq && elv_bio_merge_ok(__rq, bio)) {
		*req = __rq;
		return ELEVATOR_FRONT_MERGE;
	}

	return ELEVATOR_NO_MERGE;
}

static struct bfq_queue *bfq_init_rq(struct request *rq);

static void bfq_request_merged(struct request_queue *q, struct request *req,
			       enum elv_merge type)
{
	if (type == ELEVATOR_FRONT_MERGE &&
	    rb_prev(&req->rb_node) &&
	    blk_rq_pos(req) <
	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
				    struct request, rb_node))) {
		struct bfq_queue *bfqq = bfq_init_rq(req);
		struct bfq_data *bfqd = bfqq->bfqd;
		struct request *prev, *next_rq;

		/* Reposition request in its sort_list */
		elv_rb_del(&bfqq->sort_list, req);
		elv_rb_add(&bfqq->sort_list, req);

		/* Choose next request to be served for bfqq */
		prev = bfqq->next_rq;
		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
					 bfqd->last_position);
		bfqq->next_rq = next_rq;
		/*
		 * If next_rq changes, update both the queue's budget to
		 * fit the new request and the queue's position in its
		 * rq_pos_tree.
		 */
		if (prev != bfqq->next_rq) {
			bfq_updated_next_req(bfqd, bfqq);
			/*
			 * See comments on bfq_pos_tree_add_move() for
			 * the unlikely().
			 */
			if (unlikely(!bfqd->nonrot_with_queueing))
				bfq_pos_tree_add_move(bfqd, bfqq);
		}
	}
}

/*
 * This function is called to notify the scheduler that the requests
 * rq and 'next' have been merged, with 'next' going away.  BFQ
 * exploits this hook to address the following issue: if 'next' has a
 * fifo_time lower that rq, then the fifo_time of rq must be set to
 * the value of 'next', to not forget the greater age of 'next'.
 *
 * NOTE: in this function we assume that rq is in a bfq_queue, basing
 * on that rq is picked from the hash table q->elevator->hash, which,
 * in its turn, is filled only with I/O requests present in
 * bfq_queues, while BFQ is in use for the request queue q. In fact,
 * the function that fills this hash table (elv_rqhash_add) is called
 * only by bfq_insert_request.
 */
static void bfq_requests_merged(struct request_queue *q, struct request *rq,
				struct request *next)
{
	struct bfq_queue *bfqq = bfq_init_rq(rq),
		*next_bfqq = bfq_init_rq(next);

	/*
	 * If next and rq belong to the same bfq_queue and next is older
	 * than rq, then reposition rq in the fifo (by substituting next
	 * with rq). Otherwise, if next and rq belong to different
	 * bfq_queues, never reposition rq: in fact, we would have to
	 * reposition it with respect to next's position in its own fifo,
	 * which would most certainly be too expensive with respect to
	 * the benefits.
	 */
	if (bfqq == next_bfqq &&
	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
	    next->fifo_time < rq->fifo_time) {
		list_del_init(&rq->queuelist);
		list_replace_init(&next->queuelist, &rq->queuelist);
		rq->fifo_time = next->fifo_time;
	}

	if (bfqq->next_rq == next)
		bfqq->next_rq = rq;

	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
}

/* Must be called with bfqq != NULL */
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
{
	if (bfq_bfqq_busy(bfqq))
		bfqq->bfqd->wr_busy_queues--;
	bfqq->wr_coeff = 1;
	bfqq->wr_cur_max_time = 0;
	bfqq->last_wr_start_finish = jiffies;
	/*
	 * Trigger a weight change on the next invocation of
	 * __bfq_entity_update_weight_prio.
	 */
	bfqq->entity.prio_changed = 1;
}

void bfq_end_wr_async_queues(struct bfq_data *bfqd,
			     struct bfq_group *bfqg)
{
	int i, j;

	for (i = 0; i < 2; i++)
		for (j = 0; j < IOPRIO_BE_NR; j++)
			if (bfqg->async_bfqq[i][j])
				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
	if (bfqg->async_idle_bfqq)
		bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
}

static void bfq_end_wr(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq;

	spin_lock_irq(&bfqd->lock);

	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	bfq_end_wr_async(bfqd);

	spin_unlock_irq(&bfqd->lock);
}

static sector_t bfq_io_struct_pos(void *io_struct, bool request)
{
	if (request)
		return blk_rq_pos(io_struct);
	else
		return ((struct bio *)io_struct)->bi_iter.bi_sector;
}

static int bfq_rq_close_to_sector(void *io_struct, bool request,
				  sector_t sector)
{
	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
	       BFQQ_CLOSE_THR;
}

static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
					 struct bfq_queue *bfqq,
					 sector_t sector)
{
	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	struct rb_node *parent, *node;
	struct bfq_queue *__bfqq;

	if (RB_EMPTY_ROOT(root))
		return NULL;

	/*
	 * First, if we find a request starting at the end of the last
	 * request, choose it.
	 */
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
	if (__bfqq)
		return __bfqq;

	/*
	 * If the exact sector wasn't found, the parent of the NULL leaf
	 * will contain the closest sector (rq_pos_tree sorted by
	 * next_request position).
	 */
	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	if (blk_rq_pos(__bfqq->next_rq) < sector)
		node = rb_next(&__bfqq->pos_node);
	else
		node = rb_prev(&__bfqq->pos_node);
	if (!node)
		return NULL;

	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	return NULL;
}

static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
						   struct bfq_queue *cur_bfqq,
						   sector_t sector)
{
	struct bfq_queue *bfqq;

	/*
	 * We shall notice if some of the queues are cooperating,
	 * e.g., working closely on the same area of the device. In
	 * that case, we can group them together and: 1) don't waste
	 * time idling, and 2) serve the union of their requests in
	 * the best possible order for throughput.
	 */
	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
	if (!bfqq || bfqq == cur_bfqq)
		return NULL;

	return bfqq;
}

static struct bfq_queue *
bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	int process_refs, new_process_refs;
	struct bfq_queue *__bfqq;

	/*
	 * If there are no process references on the new_bfqq, then it is
	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
	 * may have dropped their last reference (not just their last process
	 * reference).
	 */
	if (!bfqq_process_refs(new_bfqq))
		return NULL;

	/* Avoid a circular list and skip interim queue merges. */
	while ((__bfqq = new_bfqq->new_bfqq)) {
		if (__bfqq == bfqq)
			return NULL;
		new_bfqq = __bfqq;
	}

	process_refs = bfqq_process_refs(bfqq);
	new_process_refs = bfqq_process_refs(new_bfqq);
	/*
	 * If the process for the bfqq has gone away, there is no
	 * sense in merging the queues.
	 */
	if (process_refs == 0 || new_process_refs == 0)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
		new_bfqq->pid);

	/*
	 * Merging is just a redirection: the requests of the process
	 * owning one of the two queues are redirected to the other queue.
	 * The latter queue, in its turn, is set as shared if this is the
	 * first time that the requests of some process are redirected to
	 * it.
	 *
	 * We redirect bfqq to new_bfqq and not the opposite, because
	 * we are in the context of the process owning bfqq, thus we
	 * have the io_cq of this process. So we can immediately
	 * configure this io_cq to redirect the requests of the
	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
	 * not available any more (new_bfqq->bic == NULL).
	 *
	 * Anyway, even in case new_bfqq coincides with the in-service
	 * queue, redirecting requests the in-service queue is the
	 * best option, as we feed the in-service queue with new
	 * requests close to the last request served and, by doing so,
	 * are likely to increase the throughput.
	 */
	bfqq->new_bfqq = new_bfqq;
	new_bfqq->ref += process_refs;
	return new_bfqq;
}

static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
					struct bfq_queue *new_bfqq)
{
	if (bfq_too_late_for_merging(new_bfqq))
		return false;

	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
		return false;

	/*
	 * If either of the queues has already been detected as seeky,
	 * then merging it with the other queue is unlikely to lead to
	 * sequential I/O.
	 */
	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
		return false;

	/*
	 * Interleaved I/O is known to be done by (some) applications
	 * only for reads, so it does not make sense to merge async
	 * queues.
	 */
	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
		return false;

	return true;
}

/*
 * Attempt to schedule a merge of bfqq with the currently in-service
 * queue or with a close queue among the scheduled queues.  Return
 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
 * structure otherwise.
 *
 * The OOM queue is not allowed to participate to cooperation: in fact, since
 * the requests temporarily redirected to the OOM queue could be redirected
 * again to dedicated queues at any time, the state needed to correctly
 * handle merging with the OOM queue would be quite complex and expensive
 * to maintain. Besides, in such a critical condition as an out of memory,
 * the benefits of queue merging may be little relevant, or even negligible.
 *
 * WARNING: queue merging may impair fairness among non-weight raised
 * queues, for at least two reasons: 1) the original weight of a
 * merged queue may change during the merged state, 2) even being the
 * weight the same, a merged queue may be bloated with many more
 * requests than the ones produced by its originally-associated
 * process.
 */
static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
		     void *io_struct, bool request)
{
	struct bfq_queue *in_service_bfqq, *new_bfqq;

	/*
	 * Do not perform queue merging if the device is non
	 * rotational and performs internal queueing. In fact, such a
	 * device reaches a high speed through internal parallelism
	 * and pipelining. This means that, to reach a high
	 * throughput, it must have many requests enqueued at the same
	 * time. But, in this configuration, the internal scheduling
	 * algorithm of the device does exactly the job of queue
	 * merging: it reorders requests so as to obtain as much as
	 * possible a sequential I/O pattern. As a consequence, with
	 * the workload generated by processes doing interleaved I/O,
	 * the throughput reached by the device is likely to be the
	 * same, with and without queue merging.
	 *
	 * Disabling merging also provides a remarkable benefit in
	 * terms of throughput. Merging tends to make many workloads
	 * artificially more uneven, because of shared queues
	 * remaining non empty for incomparably more time than
	 * non-merged queues. This may accentuate workload
	 * asymmetries. For example, if one of the queues in a set of
	 * merged queues has a higher weight than a normal queue, then
	 * the shared queue may inherit such a high weight and, by
	 * staying almost always active, may force BFQ to perform I/O
	 * plugging most of the time. This evidently makes it harder
	 * for BFQ to let the device reach a high throughput.
	 *
	 * Finally, the likely() macro below is not used because one
	 * of the two branches is more likely than the other, but to
	 * have the code path after the following if() executed as
	 * fast as possible for the case of a non rotational device
	 * with queueing. We want it because this is the fastest kind
	 * of device. On the opposite end, the likely() may lengthen
	 * the execution time of BFQ for the case of slower devices
	 * (rotational or at least without queueing). But in this case
	 * the execution time of BFQ matters very little, if not at
	 * all.
	 */
	if (likely(bfqd->nonrot_with_queueing))
		return NULL;

	/*
	 * Prevent bfqq from being merged if it has been created too
	 * long ago. The idea is that true cooperating processes, and
	 * thus their associated bfq_queues, are supposed to be
	 * created shortly after each other. This is the case, e.g.,
	 * for KVM/QEMU and dump I/O threads. Basing on this
	 * assumption, the following filtering greatly reduces the
	 * probability that two non-cooperating processes, which just
	 * happen to do close I/O for some short time interval, have
	 * their queues merged by mistake.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return NULL;

	if (bfqq->new_bfqq)
		return bfqq->new_bfqq;

	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
		return NULL;

	/* If there is only one backlogged queue, don't search. */
	if (bfq_tot_busy_queues(bfqd) == 1)
		return NULL;

	in_service_bfqq = bfqd->in_service_queue;

	if (in_service_bfqq && in_service_bfqq != bfqq &&
	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
	    bfq_rq_close_to_sector(io_struct, request,
				   bfqd->in_serv_last_pos) &&
	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
		if (new_bfqq)
			return new_bfqq;
	}
	/*
	 * Check whether there is a cooperator among currently scheduled
	 * queues. The only thing we need is that the bio/request is not
	 * NULL, as we need it to establish whether a cooperator exists.
	 */
	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
			bfq_io_struct_pos(io_struct, request));

	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
		return bfq_setup_merge(bfqq, new_bfqq);

	return NULL;
}

static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
{
	struct bfq_io_cq *bic = bfqq->bic;

	/*
	 * If !bfqq->bic, the queue is already shared or its requests
	 * have already been redirected to a shared queue; both idle window
	 * and weight raising state have already been saved. Do nothing.
	 */
	if (!bic)
		return;

	bic->saved_weight = bfqq->entity.orig_weight;
	bic->saved_ttime = bfqq->ttime;
	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
	if (unlikely(bfq_bfqq_just_created(bfqq) &&
		     !bfq_bfqq_in_large_burst(bfqq) &&
		     bfqq->bfqd->low_latency)) {
		/*
		 * bfqq being merged right after being created: bfqq
		 * would have deserved interactive weight raising, but
		 * did not make it to be set in a weight-raised state,
		 * because of this early merge.	Store directly the
		 * weight-raising state that would have been assigned
		 * to bfqq, so that to avoid that bfqq unjustly fails
		 * to enjoy weight raising if split soon.
		 */
		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
		bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
		bic->saved_last_wr_start_finish = jiffies;
	} else {
		bic->saved_wr_coeff = bfqq->wr_coeff;
		bic->saved_wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
	}
}

static void
bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
		(unsigned long)new_bfqq->pid);
	/* Save weight raising and idle window of the merged queues */
	bfq_bfqq_save_state(bfqq);
	bfq_bfqq_save_state(new_bfqq);
	if (bfq_bfqq_IO_bound(bfqq))
		bfq_mark_bfqq_IO_bound(new_bfqq);
	bfq_clear_bfqq_IO_bound(bfqq);

	/*
	 * If bfqq is weight-raised, then let new_bfqq inherit
	 * weight-raising. To reduce false positives, neglect the case
	 * where bfqq has just been created, but has not yet made it
	 * to be weight-raised (which may happen because EQM may merge
	 * bfqq even before bfq_add_request is executed for the first
	 * time for bfqq). Handling this case would however be very
	 * easy, thanks to the flag just_created.
	 */
	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
		new_bfqq->wr_coeff = bfqq->wr_coeff;
		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
		new_bfqq->wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
		if (bfq_bfqq_busy(new_bfqq))
			bfqd->wr_busy_queues++;
		new_bfqq->entity.prio_changed = 1;
	}

	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
		bfqq->wr_coeff = 1;
		bfqq->entity.prio_changed = 1;
		if (bfq_bfqq_busy(bfqq))
			bfqd->wr_busy_queues--;
	}

	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
		     bfqd->wr_busy_queues);

	/*
	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
	 */
	bic_set_bfqq(bic, new_bfqq, 1);
	bfq_mark_bfqq_coop(new_bfqq);
	/*
	 * new_bfqq now belongs to at least two bics (it is a shared queue):
	 * set new_bfqq->bic to NULL. bfqq either:
	 * - does not belong to any bic any more, and hence bfqq->bic must
	 *   be set to NULL, or
	 * - is a queue whose owning bics have already been redirected to a
	 *   different queue, hence the queue is destined to not belong to
	 *   any bic soon and bfqq->bic is already NULL (therefore the next
	 *   assignment causes no harm).
	 */
	new_bfqq->bic = NULL;
	/*
	 * If the queue is shared, the pid is the pid of one of the associated
	 * processes. Which pid depends on the exact sequence of merge events
	 * the queue underwent. So printing such a pid is useless and confusing
	 * because it reports a random pid between those of the associated
	 * processes.
	 * We mark such a queue with a pid -1, and then print SHARED instead of
	 * a pid in logging messages.
	 */
	new_bfqq->pid = -1;
	bfqq->bic = NULL;
	/* release process reference to bfqq */
	bfq_put_queue(bfqq);
}

static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
				struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	bool is_sync = op_is_sync(bio->bi_opf);
	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;

	/*
	 * Disallow merge of a sync bio into an async request.
	 */
	if (is_sync && !rq_is_sync(rq))
		return false;

	/*
	 * Lookup the bfqq that this bio will be queued with. Allow
	 * merge only if rq is queued there.
	 */
	if (!bfqq)
		return false;

	/*
	 * We take advantage of this function to perform an early merge
	 * of the queues of possible cooperating processes.
	 */
	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
	if (new_bfqq) {
		/*
		 * bic still points to bfqq, then it has not yet been
		 * redirected to some other bfq_queue, and a queue
		 * merge between bfqq and new_bfqq can be safely
		 * fulfilled, i.e., bic can be redirected to new_bfqq
		 * and bfqq can be put.
		 */
		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
				new_bfqq);
		/*
		 * If we get here, bio will be queued into new_queue,
		 * so use new_bfqq to decide whether bio and rq can be
		 * merged.
		 */
		bfqq = new_bfqq;

		/*
		 * Change also bqfd->bio_bfqq, as
		 * bfqd->bio_bic now points to new_bfqq, and
		 * this function may be invoked again (and then may
		 * use again bqfd->bio_bfqq).
		 */
		bfqd->bio_bfqq = bfqq;
	}

	return bfqq == RQ_BFQQ(rq);
}

/*
 * Set the maximum time for the in-service queue to consume its
 * budget. This prevents seeky processes from lowering the throughput.
 * In practice, a time-slice service scheme is used with seeky
 * processes.
 */
static void bfq_set_budget_timeout(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	unsigned int timeout_coeff;

	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
		timeout_coeff = 1;
	else
		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;

	bfqd->last_budget_start = ktime_get();

	bfqq->budget_timeout = jiffies +
		bfqd->bfq_timeout * timeout_coeff;
}

static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
				       struct bfq_queue *bfqq)
{
	if (bfqq) {
		bfq_clear_bfqq_fifo_expire(bfqq);

		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;

		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
		    bfqq->wr_coeff > 1 &&
		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    time_is_before_jiffies(bfqq->budget_timeout)) {
			/*
			 * For soft real-time queues, move the start
			 * of the weight-raising period forward by the
			 * time the queue has not received any
			 * service. Otherwise, a relatively long
			 * service delay is likely to cause the
			 * weight-raising period of the queue to end,
			 * because of the short duration of the
			 * weight-raising period of a soft real-time
			 * queue.  It is worth noting that this move
			 * is not so dangerous for the other queues,
			 * because soft real-time queues are not
			 * greedy.
			 *
			 * To not add a further variable, we use the
			 * overloaded field budget_timeout to
			 * determine for how long the queue has not
			 * received service, i.e., how much time has
			 * elapsed since the queue expired. However,
			 * this is a little imprecise, because
			 * budget_timeout is set to jiffies if bfqq
			 * not only expires, but also remains with no
			 * request.
			 */
			if (time_after(bfqq->budget_timeout,
				       bfqq->last_wr_start_finish))
				bfqq->last_wr_start_finish +=
					jiffies - bfqq->budget_timeout;
			else
				bfqq->last_wr_start_finish = jiffies;
		}

		bfq_set_budget_timeout(bfqd, bfqq);
		bfq_log_bfqq(bfqd, bfqq,
			     "set_in_service_queue, cur-budget = %d",
			     bfqq->entity.budget);
	}

	bfqd->in_service_queue = bfqq;
}

/*
 * Get and set a new queue for service.
 */
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);

	__bfq_set_in_service_queue(bfqd, bfqq);
	return bfqq;
}

static void bfq_arm_slice_timer(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfqd->in_service_queue;
	u32 sl;

	bfq_mark_bfqq_wait_request(bfqq);

	/*
	 * We don't want to idle for seeks, but we do want to allow
	 * fair distribution of slice time for a process doing back-to-back
	 * seeks. So allow a little bit of time for him to submit a new rq.
	 */
	sl = bfqd->bfq_slice_idle;
	/*
	 * Unless the queue is being weight-raised or the scenario is
	 * asymmetric, grant only minimum idle time if the queue
	 * is seeky. A long idling is preserved for a weight-raised
	 * queue, or, more in general, in an asymmetric scenario,
	 * because a long idling is needed for guaranteeing to a queue
	 * its reserved share of the throughput (in particular, it is
	 * needed if the queue has a higher weight than some other
	 * queue).
	 */
	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
	    !bfq_asymmetric_scenario(bfqd, bfqq))
		sl = min_t(u64, sl, BFQ_MIN_TT);
	else if (bfqq->wr_coeff > 1)
		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);

	bfqd->last_idling_start = ktime_get();
	bfqd->last_idling_start_jiffies = jiffies;

	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
		      HRTIMER_MODE_REL);
	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
}

/*
 * In autotuning mode, max_budget is dynamically recomputed as the
 * amount of sectors transferred in timeout at the estimated peak
 * rate. This enables BFQ to utilize a full timeslice with a full
 * budget, even if the in-service queue is served at peak rate. And
 * this maximises throughput with sequential workloads.
 */
static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
{
	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
}

/*
 * Update parameters related to throughput and responsiveness, as a
 * function of the estimated peak rate. See comments on
 * bfq_calc_max_budget(), and on the ref_wr_duration array.
 */
static void update_thr_responsiveness_params(struct bfq_data *bfqd)
{
	if (bfqd->bfq_user_max_budget == 0) {
		bfqd->bfq_max_budget =
			bfq_calc_max_budget(bfqd);
		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
	}
}

static void bfq_reset_rate_computation(struct bfq_data *bfqd,
				       struct request *rq)
{
	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
		bfqd->peak_rate_samples = 1;
		bfqd->sequential_samples = 0;
		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
			blk_rq_sectors(rq);
	} else /* no new rq dispatched, just reset the number of samples */
		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */

	bfq_log(bfqd,
		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
		bfqd->peak_rate_samples, bfqd->sequential_samples,
		bfqd->tot_sectors_dispatched);
}

static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
{
	u32 rate, weight, divisor;

	/*
	 * For the convergence property to hold (see comments on
	 * bfq_update_peak_rate()) and for the assessment to be
	 * reliable, a minimum number of samples must be present, and
	 * a minimum amount of time must have elapsed. If not so, do
	 * not compute new rate. Just reset parameters, to get ready
	 * for a new evaluation attempt.
	 */
	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
		goto reset_computation;

	/*
	 * If a new request completion has occurred after last
	 * dispatch, then, to approximate the rate at which requests
	 * have been served by the device, it is more precise to
	 * extend the observation interval to the last completion.
	 */
	bfqd->delta_from_first =
		max_t(u64, bfqd->delta_from_first,
		      bfqd->last_completion - bfqd->first_dispatch);

	/*
	 * Rate computed in sects/usec, and not sects/nsec, for
	 * precision issues.
	 */
	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));

	/*
	 * Peak rate not updated if:
	 * - the percentage of sequential dispatches is below 3/4 of the
	 *   total, and rate is below the current estimated peak rate
	 * - rate is unreasonably high (> 20M sectors/sec)
	 */
	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
	     rate <= bfqd->peak_rate) ||
		rate > 20<<BFQ_RATE_SHIFT)
		goto reset_computation;

	/*
	 * We have to update the peak rate, at last! To this purpose,
	 * we use a low-pass filter. We compute the smoothing constant
	 * of the filter as a function of the 'weight' of the new
	 * measured rate.
	 *
	 * As can be seen in next formulas, we define this weight as a
	 * quantity proportional to how sequential the workload is,
	 * and to how long the observation time interval is.
	 *
	 * The weight runs from 0 to 8. The maximum value of the
	 * weight, 8, yields the minimum value for the smoothing
	 * constant. At this minimum value for the smoothing constant,
	 * the measured rate contributes for half of the next value of
	 * the estimated peak rate.
	 *
	 * So, the first step is to compute the weight as a function
	 * of how sequential the workload is. Note that the weight
	 * cannot reach 9, because bfqd->sequential_samples cannot
	 * become equal to bfqd->peak_rate_samples, which, in its
	 * turn, holds true because bfqd->sequential_samples is not
	 * incremented for the first sample.
	 */
	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;

	/*
	 * Second step: further refine the weight as a function of the
	 * duration of the observation interval.
	 */
	weight = min_t(u32, 8,
		       div_u64(weight * bfqd->delta_from_first,
			       BFQ_RATE_REF_INTERVAL));

	/*
	 * Divisor ranging from 10, for minimum weight, to 2, for
	 * maximum weight.
	 */
	divisor = 10 - weight;

	/*
	 * Finally, update peak rate:
	 *
	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
	 */
	bfqd->peak_rate *= divisor-1;
	bfqd->peak_rate /= divisor;
	rate /= divisor; /* smoothing constant alpha = 1/divisor */

	bfqd->peak_rate += rate;

	/*
	 * For a very slow device, bfqd->peak_rate can reach 0 (see
	 * the minimum representable values reported in the comments
	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
	 * divisions by zero where bfqd->peak_rate is used as a
	 * divisor.
	 */
	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);

	update_thr_responsiveness_params(bfqd);

reset_computation:
	bfq_reset_rate_computation(bfqd, rq);
}

/*
 * Update the read/write peak rate (the main quantity used for
 * auto-tuning, see update_thr_responsiveness_params()).
 *
 * It is not trivial to estimate the peak rate (correctly): because of
 * the presence of sw and hw queues between the scheduler and the
 * device components that finally serve I/O requests, it is hard to
 * say exactly when a given dispatched request is served inside the
 * device, and for how long. As a consequence, it is hard to know
 * precisely at what rate a given set of requests is actually served
 * by the device.
 *
 * On the opposite end, the dispatch time of any request is trivially
 * available, and, from this piece of information, the "dispatch rate"
 * of requests can be immediately computed. So, the idea in the next
 * function is to use what is known, namely request dispatch times
 * (plus, when useful, request completion times), to estimate what is
 * unknown, namely in-device request service rate.
 *
 * The main issue is that, because of the above facts, the rate at
 * which a certain set of requests is dispatched over a certain time
 * interval can vary greatly with respect to the rate at which the
 * same requests are then served. But, since the size of any
 * intermediate queue is limited, and the service scheme is lossless
 * (no request is silently dropped), the following obvious convergence
 * property holds: the number of requests dispatched MUST become
 * closer and closer to the number of requests completed as the
 * observation interval grows. This is the key property used in
 * the next function to estimate the peak service rate as a function
 * of the observed dispatch rate. The function assumes to be invoked
 * on every request dispatch.
 */
static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
{
	u64 now_ns = ktime_get_ns();

	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
			bfqd->peak_rate_samples);
		bfq_reset_rate_computation(bfqd, rq);
		goto update_last_values; /* will add one sample */
	}

	/*
	 * Device idle for very long: the observation interval lasting
	 * up to this dispatch cannot be a valid observation interval
	 * for computing a new peak rate (similarly to the late-
	 * completion event in bfq_completed_request()). Go to
	 * update_rate_and_reset to have the following three steps
	 * taken:
	 * - close the observation interval at the last (previous)
	 *   request dispatch or completion
	 * - compute rate, if possible, for that observation interval
	 * - start a new observation interval with this dispatch
	 */
	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
	    bfqd->rq_in_driver == 0)
		goto update_rate_and_reset;

	/* Update sampling information */
	bfqd->peak_rate_samples++;

	if ((bfqd->rq_in_driver > 0 ||
		now_ns - bfqd->last_completion < BFQ_MIN_TT)
	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
		bfqd->sequential_samples++;

	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);

	/* Reset max observed rq size every 32 dispatches */
	if (likely(bfqd->peak_rate_samples % 32))
		bfqd->last_rq_max_size =
			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
	else
		bfqd->last_rq_max_size = blk_rq_sectors(rq);

	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;

	/* Target observation interval not yet reached, go on sampling */
	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
		goto update_last_values;

update_rate_and_reset:
	bfq_update_rate_reset(bfqd, rq);
update_last_values:
	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
		bfqd->in_serv_last_pos = bfqd->last_position;
	bfqd->last_dispatch = now_ns;
}

/*
 * Remove request from internal lists.
 */
static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);

	/*
	 * For consistency, the next instruction should have been
	 * executed after removing the request from the queue and
	 * dispatching it.  We execute instead this instruction before
	 * bfq_remove_request() (and hence introduce a temporary
	 * inconsistency), for efficiency.  In fact, should this
	 * dispatch occur for a non in-service bfqq, this anticipated
	 * increment prevents two counters related to bfqq->dispatched
	 * from risking to be, first, uselessly decremented, and then
	 * incremented again when the (new) value of bfqq->dispatched
	 * happens to be taken into account.
	 */
	bfqq->dispatched++;
	bfq_update_peak_rate(q->elevator->elevator_data, rq);

	bfq_remove_request(q, rq);
}

/*
 * There is a case where idling does not have to be performed for
 * throughput concerns, but to preserve the throughput share of
 * the process associated with bfqq.
 *
 * To introduce this case, we can note that allowing the drive
 * to enqueue more than one request at a time, and hence
 * delegating de facto final scheduling decisions to the
 * drive's internal scheduler, entails loss of control on the
 * actual request service order. In particular, the critical
 * situation is when requests from different processes happen
 * to be present, at the same time, in the internal queue(s)
 * of the drive. In such a situation, the drive, by deciding
 * the service order of the internally-queued requests, does
 * determine also the actual throughput distribution among
 * these processes. But the drive typically has no notion or
 * concern about per-process throughput distribution, and
 * makes its decisions only on a per-request basis. Therefore,
 * the service distribution enforced by the drive's internal
 * scheduler is likely to coincide with the desired throughput
 * distribution only in a completely symmetric, or favorably
 * skewed scenario where:
 * (i-a) each of these processes must get the same throughput as
 *	 the others,
 * (i-b) in case (i-a) does not hold, it holds that the process
 *       associated with bfqq must receive a lower or equal
 *	 throughput than any of the other processes;
 * (ii)  the I/O of each process has the same properties, in
 *       terms of locality (sequential or random), direction
 *       (reads or writes), request sizes, greediness
 *       (from I/O-bound to sporadic), and so on;

 * In fact, in such a scenario, the drive tends to treat the requests
 * of each process in about the same way as the requests of the
 * others, and thus to provide each of these processes with about the
 * same throughput.  This is exactly the desired throughput
 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
 * even more convenient distribution for (the process associated with)
 * bfqq.
 *
 * In contrast, in any asymmetric or unfavorable scenario, device
 * idling (I/O-dispatch plugging) is certainly needed to guarantee
 * that bfqq receives its assigned fraction of the device throughput
 * (see [1] for details).
 *
 * The problem is that idling may significantly reduce throughput with
 * certain combinations of types of I/O and devices. An important
 * example is sync random I/O on flash storage with command
 * queueing. So, unless bfqq falls in cases where idling also boosts
 * throughput, it is important to check conditions (i-a), i(-b) and
 * (ii) accurately, so as to avoid idling when not strictly needed for
 * service guarantees.
 *
 * Unfortunately, it is extremely difficult to thoroughly check
 * condition (ii). And, in case there are active groups, it becomes
 * very difficult to check conditions (i-a) and (i-b) too.  In fact,
 * if there are active groups, then, for conditions (i-a) or (i-b) to
 * become false 'indirectly', it is enough that an active group
 * contains more active processes or sub-groups than some other active
 * group. More precisely, for conditions (i-a) or (i-b) to become
 * false because of such a group, it is not even necessary that the
 * group is (still) active: it is sufficient that, even if the group
 * has become inactive, some of its descendant processes still have
 * some request already dispatched but still waiting for
 * completion. In fact, requests have still to be guaranteed their
 * share of the throughput even after being dispatched. In this
 * respect, it is easy to show that, if a group frequently becomes
 * inactive while still having in-flight requests, and if, when this
 * happens, the group is not considered in the calculation of whether
 * the scenario is asymmetric, then the group may fail to be
 * guaranteed its fair share of the throughput (basically because
 * idling may not be performed for the descendant processes of the
 * group, but it had to be).  We address this issue with the following
 * bi-modal behavior, implemented in the function
 * bfq_asymmetric_scenario().
 *
 * If there are groups with requests waiting for completion
 * (as commented above, some of these groups may even be
 * already inactive), then the scenario is tagged as
 * asymmetric, conservatively, without checking any of the
 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
 * This behavior matches also the fact that groups are created
 * exactly if controlling I/O is a primary concern (to
 * preserve bandwidth and latency guarantees).
 *
 * On the opposite end, if there are no groups with requests waiting
 * for completion, then only conditions (i-a) and (i-b) are actually
 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
 * idling is not performed, regardless of whether condition (ii)
 * holds.  In other words, only if conditions (i-a) and (i-b) do not
 * hold, then idling is allowed, and the device tends to be prevented
 * from queueing many requests, possibly of several processes. Since
 * there are no groups with requests waiting for completion, then, to
 * control conditions (i-a) and (i-b) it is enough to check just
 * whether all the queues with requests waiting for completion also
 * have the same weight.
 *
 * Not checking condition (ii) evidently exposes bfqq to the
 * risk of getting less throughput than its fair share.
 * However, for queues with the same weight, a further
 * mechanism, preemption, mitigates or even eliminates this
 * problem. And it does so without consequences on overall
 * throughput. This mechanism and its benefits are explained
 * in the next three paragraphs.
 *
 * Even if a queue, say Q, is expired when it remains idle, Q
 * can still preempt the new in-service queue if the next
 * request of Q arrives soon (see the comments on
 * bfq_bfqq_update_budg_for_activation). If all queues and
 * groups have the same weight, this form of preemption,
 * combined with the hole-recovery heuristic described in the
 * comments on function bfq_bfqq_update_budg_for_activation,
 * are enough to preserve a correct bandwidth distribution in
 * the mid term, even without idling. In fact, even if not
 * idling allows the internal queues of the device to contain
 * many requests, and thus to reorder requests, we can rather
 * safely assume that the internal scheduler still preserves a
 * minimum of mid-term fairness.
 *
 * More precisely, this preemption-based, idleless approach
 * provides fairness in terms of IOPS, and not sectors per
 * second. This can be seen with a simple example. Suppose
 * that there are two queues with the same weight, but that
 * the first queue receives requests of 8 sectors, while the
 * second queue receives requests of 1024 sectors. In
 * addition, suppose that each of the two queues contains at
 * most one request at a time, which implies that each queue
 * always remains idle after it is served. Finally, after
 * remaining idle, each queue receives very quickly a new
 * request. It follows that the two queues are served
 * alternatively, preempting each other if needed. This
 * implies that, although both queues have the same weight,
 * the queue with large requests receives a service that is
 * 1024/8 times as high as the service received by the other
 * queue.
 *
 * The motivation for using preemption instead of idling (for
 * queues with the same weight) is that, by not idling,
 * service guarantees are preserved (completely or at least in
 * part) without minimally sacrificing throughput. And, if
 * there is no active group, then the primary expectation for
 * this device is probably a high throughput.
 *
 * We are now left only with explaining the additional
 * compound condition that is checked below for deciding
 * whether the scenario is asymmetric. To explain this
 * compound condition, we need to add that the function
 * bfq_asymmetric_scenario checks the weights of only
 * non-weight-raised queues, for efficiency reasons (see
 * comments on bfq_weights_tree_add()). Then the fact that
 * bfqq is weight-raised is checked explicitly here. More
 * precisely, the compound condition below takes into account
 * also the fact that, even if bfqq is being weight-raised,