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authorChris Wilson <chris@chris-wilson.co.uk>2010-09-08 19:02:03 -0400
committerChris Wilson <chris@chris-wilson.co.uk>2010-09-09 04:18:00 -0400
commit7839d956fc6aecbb66d645b4050e8e88e2e821cd (patch)
tree43e60ca6f0b1cb9abdb65e573da2711d1fe3c406 /drivers/gpu/drm/i915/i915_irq.c
parentc3add4b63438555d5e88c5893d238ab80d1f5959 (diff)
drm/i915: Double check that the wait_request is not pending before warning
If we are busy, then we may have woken up the wait_request handler but not yet serviced it before the hang check fires. So in hang check, double check that the i915_gem_do_wait_request() is still pending the wake-up before declaring all hope lost. Fixes regression with e78d73b16bcde921c9cf458d2e4de8e4fc2518f3. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30073 Reported-and-tested-by: Sitsofe Wheeler <sitsofe@yahoo.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_irq.c')
-rw-r--r--drivers/gpu/drm/i915/i915_irq.c22
1 files changed, 15 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 59457e83b011..744225ebb4b2 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1350,17 +1350,25 @@ void i915_hangcheck_elapsed(unsigned long data)
1350 i915_seqno_passed(i915_get_gem_seqno(dev, 1350 i915_seqno_passed(i915_get_gem_seqno(dev,
1351 &dev_priv->render_ring), 1351 &dev_priv->render_ring),
1352 i915_get_tail_request(dev)->seqno)) { 1352 i915_get_tail_request(dev)->seqno)) {
1353 bool missed_wakeup = false;
1354
1353 dev_priv->hangcheck_count = 0; 1355 dev_priv->hangcheck_count = 0;
1354 1356
1355 /* Issue a wake-up to catch stuck h/w. */ 1357 /* Issue a wake-up to catch stuck h/w. */
1356 if (dev_priv->render_ring.waiting_gem_seqno | 1358 if (dev_priv->render_ring.waiting_gem_seqno &&
1357 dev_priv->bsd_ring.waiting_gem_seqno) { 1359 waitqueue_active(&dev_priv->render_ring.irq_queue)) {
1358 DRM_ERROR("Hangcheck timer elapsed... GPU idle, missed IRQ.\n"); 1360 DRM_WAKEUP(&dev_priv->render_ring.irq_queue);
1359 if (dev_priv->render_ring.waiting_gem_seqno) 1361 missed_wakeup = true;
1360 DRM_WAKEUP(&dev_priv->render_ring.irq_queue); 1362 }
1361 if (dev_priv->bsd_ring.waiting_gem_seqno) 1363
1362 DRM_WAKEUP(&dev_priv->bsd_ring.irq_queue); 1364 if (dev_priv->bsd_ring.waiting_gem_seqno &&
1365 waitqueue_active(&dev_priv->bsd_ring.irq_queue)) {
1366 DRM_WAKEUP(&dev_priv->bsd_ring.irq_queue);
1367 missed_wakeup = true;
1363 } 1368 }
1369
1370 if (missed_wakeup)
1371 DRM_ERROR("Hangcheck timer elapsed... GPU idle, missed IRQ.\n");
1364 return; 1372 return;
1365 } 1373 }
1366 1374