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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/char/drm/i810_drm.h
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/char/drm/i810_drm.h')
-rw-r--r--drivers/char/drm/i810_drm.h289
1 files changed, 289 insertions, 0 deletions
diff --git a/drivers/char/drm/i810_drm.h b/drivers/char/drm/i810_drm.h
new file mode 100644
index 000000000000..73ac40563b1d
--- /dev/null
+++ b/drivers/char/drm/i810_drm.h
@@ -0,0 +1,289 @@
1#ifndef _I810_DRM_H_
2#define _I810_DRM_H_
3
4/* WARNING: These defines must be the same as what the Xserver uses.
5 * if you change them, you must change the defines in the Xserver.
6 */
7
8#ifndef _I810_DEFINES_
9#define _I810_DEFINES_
10
11#define I810_DMA_BUF_ORDER 12
12#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
13#define I810_DMA_BUF_NR 256
14#define I810_NR_SAREA_CLIPRECTS 8
15
16/* Each region is a minimum of 64k, and there are at most 64 of them.
17 */
18#define I810_NR_TEX_REGIONS 64
19#define I810_LOG_MIN_TEX_REGION_SIZE 16
20#endif
21
22#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
23#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
24#define I810_UPLOAD_CTX 0x4
25#define I810_UPLOAD_BUFFERS 0x8
26#define I810_UPLOAD_TEX0 0x10
27#define I810_UPLOAD_TEX1 0x20
28#define I810_UPLOAD_CLIPRECTS 0x40
29
30
31/* Indices into buf.Setup where various bits of state are mirrored per
32 * context and per buffer. These can be fired at the card as a unit,
33 * or in a piecewise fashion as required.
34 */
35
36/* Destbuffer state
37 * - backbuffer linear offset and pitch -- invarient in the current dri
38 * - zbuffer linear offset and pitch -- also invarient
39 * - drawing origin in back and depth buffers.
40 *
41 * Keep the depth/back buffer state here to accommodate private buffers
42 * in the future.
43 */
44#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
45#define I810_DESTREG_DI1 1
46#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
47#define I810_DESTREG_DV1 3
48#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
49#define I810_DESTREG_DR1 5
50#define I810_DESTREG_DR2 6
51#define I810_DESTREG_DR3 7
52#define I810_DESTREG_DR4 8
53#define I810_DEST_SETUP_SIZE 10
54
55/* Context state
56 */
57#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
58#define I810_CTXREG_CF1 1
59#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
60#define I810_CTXREG_ST1 3
61#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
62#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
63#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
64#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
65#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
66#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
67#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
68#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
69#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
70#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
71#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
72#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
73#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
74#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
75#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
76#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
77#define I810_CTX_SETUP_SIZE 20
78
79/* Texture state (per tex unit)
80 */
81#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
82#define I810_TEXREG_MI1 1
83#define I810_TEXREG_MI2 2
84#define I810_TEXREG_MI3 3
85#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
86#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
87#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
88#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
89#define I810_TEX_SETUP_SIZE 8
90
91/* Flags for clear ioctl
92 */
93#define I810_FRONT 0x1
94#define I810_BACK 0x2
95#define I810_DEPTH 0x4
96
97typedef enum _drm_i810_init_func {
98 I810_INIT_DMA = 0x01,
99 I810_CLEANUP_DMA = 0x02,
100 I810_INIT_DMA_1_4 = 0x03
101 } drm_i810_init_func_t;
102
103/* This is the init structure after v1.2 */
104typedef struct _drm_i810_init {
105 drm_i810_init_func_t func;
106#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
107 int ring_map_idx;
108 int buffer_map_idx;
109#else
110 unsigned int mmio_offset;
111 unsigned int buffers_offset;
112#endif
113 int sarea_priv_offset;
114 unsigned int ring_start;
115 unsigned int ring_end;
116 unsigned int ring_size;
117 unsigned int front_offset;
118 unsigned int back_offset;
119 unsigned int depth_offset;
120 unsigned int overlay_offset;
121 unsigned int overlay_physical;
122 unsigned int w;
123 unsigned int h;
124 unsigned int pitch;
125 unsigned int pitch_bits;
126} drm_i810_init_t;
127
128/* This is the init structure prior to v1.2 */
129typedef struct _drm_i810_pre12_init {
130 drm_i810_init_func_t func;
131 unsigned int mmio_offset;
132 unsigned int buffers_offset;
133 int sarea_priv_offset;
134 unsigned int ring_start;
135 unsigned int ring_end;
136 unsigned int ring_size;
137 unsigned int front_offset;
138 unsigned int back_offset;
139 unsigned int depth_offset;
140 unsigned int w;
141 unsigned int h;
142 unsigned int pitch;
143 unsigned int pitch_bits;
144} drm_i810_pre12_init_t;
145
146/* Warning: If you change the SAREA structure you must change the Xserver
147 * structure as well */
148
149typedef struct _drm_i810_tex_region {
150 unsigned char next, prev; /* indices to form a circular LRU */
151 unsigned char in_use; /* owned by a client, or free? */
152 int age; /* tracked by clients to update local LRU's */
153} drm_i810_tex_region_t;
154
155typedef struct _drm_i810_sarea {
156 unsigned int ContextState[I810_CTX_SETUP_SIZE];
157 unsigned int BufferState[I810_DEST_SETUP_SIZE];
158 unsigned int TexState[2][I810_TEX_SETUP_SIZE];
159 unsigned int dirty;
160
161 unsigned int nbox;
162 drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];
163
164 /* Maintain an LRU of contiguous regions of texture space. If
165 * you think you own a region of texture memory, and it has an
166 * age different to the one you set, then you are mistaken and
167 * it has been stolen by another client. If global texAge
168 * hasn't changed, there is no need to walk the list.
169 *
170 * These regions can be used as a proxy for the fine-grained
171 * texture information of other clients - by maintaining them
172 * in the same lru which is used to age their own textures,
173 * clients have an approximate lru for the whole of global
174 * texture space, and can make informed decisions as to which
175 * areas to kick out. There is no need to choose whether to
176 * kick out your own texture or someone else's - simply eject
177 * them all in LRU order.
178 */
179
180 drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1];
181 /* Last elt is sentinal */
182 int texAge; /* last time texture was uploaded */
183 int last_enqueue; /* last time a buffer was enqueued */
184 int last_dispatch; /* age of the most recently dispatched buffer */
185 int last_quiescent; /* */
186 int ctxOwner; /* last context to upload state */
187
188 int vertex_prim;
189
190 int pf_enabled; /* is pageflipping allowed? */
191 int pf_active;
192 int pf_current_page; /* which buffer is being displayed? */
193} drm_i810_sarea_t;
194
195/* WARNING: If you change any of these defines, make sure to change the
196 * defines in the Xserver file (xf86drmMga.h)
197 */
198
199/* i810 specific ioctls
200 * The device specific ioctl range is 0x40 to 0x79.
201 */
202#define DRM_I810_INIT 0x00
203#define DRM_I810_VERTEX 0x01
204#define DRM_I810_CLEAR 0x02
205#define DRM_I810_FLUSH 0x03
206#define DRM_I810_GETAGE 0x04
207#define DRM_I810_GETBUF 0x05
208#define DRM_I810_SWAP 0x06
209#define DRM_I810_COPY 0x07
210#define DRM_I810_DOCOPY 0x08
211#define DRM_I810_OV0INFO 0x09
212#define DRM_I810_FSTATUS 0x0a
213#define DRM_I810_OV0FLIP 0x0b
214#define DRM_I810_MC 0x0c
215#define DRM_I810_RSTATUS 0x0d
216#define DRM_I810_FLIP 0x0e
217
218#define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
219#define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
220#define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
221#define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH)
222#define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE)
223#define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
224#define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP)
225#define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
226#define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY)
227#define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
228#define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
229#define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
230#define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
231#define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
232#define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
233
234typedef struct _drm_i810_clear {
235 int clear_color;
236 int clear_depth;
237 int flags;
238} drm_i810_clear_t;
239
240/* These may be placeholders if we have more cliprects than
241 * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
242 * false, indicating that the buffer will be dispatched again with a
243 * new set of cliprects.
244 */
245typedef struct _drm_i810_vertex {
246 int idx; /* buffer index */
247 int used; /* nr bytes in use */
248 int discard; /* client is finished with the buffer? */
249} drm_i810_vertex_t;
250
251typedef struct _drm_i810_copy_t {
252 int idx; /* buffer index */
253 int used; /* nr bytes in use */
254 void *address; /* Address to copy from */
255} drm_i810_copy_t;
256
257#define PR_TRIANGLES (0x0<<18)
258#define PR_TRISTRIP_0 (0x1<<18)
259#define PR_TRISTRIP_1 (0x2<<18)
260#define PR_TRIFAN (0x3<<18)
261#define PR_POLYGON (0x4<<18)
262#define PR_LINES (0x5<<18)
263#define PR_LINESTRIP (0x6<<18)
264#define PR_RECTS (0x7<<18)
265#define PR_MASK (0x7<<18)
266
267
268typedef struct drm_i810_dma {
269 void *virtual;
270 int request_idx;
271 int request_size;
272 int granted;
273} drm_i810_dma_t;
274
275typedef struct _drm_i810_overlay_t {
276 unsigned int offset; /* Address of the Overlay Regs */
277 unsigned int physical;
278} drm_i810_overlay_t;
279
280typedef struct _drm_i810_mc {
281 int idx; /* buffer index */
282 int used; /* nr bytes in use */
283 int num_blocks; /* number of GFXBlocks */
284 int *length; /* List of lengths for GFXBlocks (FUTURE)*/
285 unsigned int last_render; /* Last Render Request */
286} drm_i810_mc_t;
287
288
289#endif /* _I810_DRM_H_ */