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authorDave Airlie <airlied@redhat.com>2008-05-28 20:09:59 -0400
committerDave Airlie <airlied@redhat.com>2008-07-13 20:45:01 -0400
commitc0e09200dc0813972442e550a5905a132768e56c (patch)
treed38e635a30ff8b0a2b98b9d7f97cab1501f8209e /drivers/char/drm/i810_drm.h
parentbce7f793daec3e65ec5c5705d2457b81fe7b5725 (diff)
drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff, the everything in one directory approach was getting very ugly and starting to be unmanageable. This restructures the drm along the lines of other kernel components. It creates a drivers/gpu/drm directory and moves the hw drivers into subdirectores. It moves the includes into an include/drm, and sets up the unifdef for the userspace headers we should be exporting. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/char/drm/i810_drm.h')
-rw-r--r--drivers/char/drm/i810_drm.h281
1 files changed, 0 insertions, 281 deletions
diff --git a/drivers/char/drm/i810_drm.h b/drivers/char/drm/i810_drm.h
deleted file mode 100644
index 7a10bb6f2c0f..000000000000
--- a/drivers/char/drm/i810_drm.h
+++ /dev/null
@@ -1,281 +0,0 @@
1#ifndef _I810_DRM_H_
2#define _I810_DRM_H_
3
4/* WARNING: These defines must be the same as what the Xserver uses.
5 * if you change them, you must change the defines in the Xserver.
6 */
7
8#ifndef _I810_DEFINES_
9#define _I810_DEFINES_
10
11#define I810_DMA_BUF_ORDER 12
12#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
13#define I810_DMA_BUF_NR 256
14#define I810_NR_SAREA_CLIPRECTS 8
15
16/* Each region is a minimum of 64k, and there are at most 64 of them.
17 */
18#define I810_NR_TEX_REGIONS 64
19#define I810_LOG_MIN_TEX_REGION_SIZE 16
20#endif
21
22#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
23#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
24#define I810_UPLOAD_CTX 0x4
25#define I810_UPLOAD_BUFFERS 0x8
26#define I810_UPLOAD_TEX0 0x10
27#define I810_UPLOAD_TEX1 0x20
28#define I810_UPLOAD_CLIPRECTS 0x40
29
30/* Indices into buf.Setup where various bits of state are mirrored per
31 * context and per buffer. These can be fired at the card as a unit,
32 * or in a piecewise fashion as required.
33 */
34
35/* Destbuffer state
36 * - backbuffer linear offset and pitch -- invarient in the current dri
37 * - zbuffer linear offset and pitch -- also invarient
38 * - drawing origin in back and depth buffers.
39 *
40 * Keep the depth/back buffer state here to accommodate private buffers
41 * in the future.
42 */
43#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
44#define I810_DESTREG_DI1 1
45#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
46#define I810_DESTREG_DV1 3
47#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
48#define I810_DESTREG_DR1 5
49#define I810_DESTREG_DR2 6
50#define I810_DESTREG_DR3 7
51#define I810_DESTREG_DR4 8
52#define I810_DEST_SETUP_SIZE 10
53
54/* Context state
55 */
56#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
57#define I810_CTXREG_CF1 1
58#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
59#define I810_CTXREG_ST1 3
60#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
61#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
62#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
63#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
64#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
65#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
66#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
67#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
68#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
69#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
70#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
71#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
72#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
73#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
74#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
75#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
76#define I810_CTX_SETUP_SIZE 20
77
78/* Texture state (per tex unit)
79 */
80#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
81#define I810_TEXREG_MI1 1
82#define I810_TEXREG_MI2 2
83#define I810_TEXREG_MI3 3
84#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
85#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
86#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
87#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
88#define I810_TEX_SETUP_SIZE 8
89
90/* Flags for clear ioctl
91 */
92#define I810_FRONT 0x1
93#define I810_BACK 0x2
94#define I810_DEPTH 0x4
95
96typedef enum _drm_i810_init_func {
97 I810_INIT_DMA = 0x01,
98 I810_CLEANUP_DMA = 0x02,
99 I810_INIT_DMA_1_4 = 0x03
100} drm_i810_init_func_t;
101
102/* This is the init structure after v1.2 */
103typedef struct _drm_i810_init {
104 drm_i810_init_func_t func;
105 unsigned int mmio_offset;
106 unsigned int buffers_offset;
107 int sarea_priv_offset;
108 unsigned int ring_start;
109 unsigned int ring_end;
110 unsigned int ring_size;
111 unsigned int front_offset;
112 unsigned int back_offset;
113 unsigned int depth_offset;
114 unsigned int overlay_offset;
115 unsigned int overlay_physical;
116 unsigned int w;
117 unsigned int h;
118 unsigned int pitch;
119 unsigned int pitch_bits;
120} drm_i810_init_t;
121
122/* This is the init structure prior to v1.2 */
123typedef struct _drm_i810_pre12_init {
124 drm_i810_init_func_t func;
125 unsigned int mmio_offset;
126 unsigned int buffers_offset;
127 int sarea_priv_offset;
128 unsigned int ring_start;
129 unsigned int ring_end;
130 unsigned int ring_size;
131 unsigned int front_offset;
132 unsigned int back_offset;
133 unsigned int depth_offset;
134 unsigned int w;
135 unsigned int h;
136 unsigned int pitch;
137 unsigned int pitch_bits;
138} drm_i810_pre12_init_t;
139
140/* Warning: If you change the SAREA structure you must change the Xserver
141 * structure as well */
142
143typedef struct _drm_i810_tex_region {
144 unsigned char next, prev; /* indices to form a circular LRU */
145 unsigned char in_use; /* owned by a client, or free? */
146 int age; /* tracked by clients to update local LRU's */
147} drm_i810_tex_region_t;
148
149typedef struct _drm_i810_sarea {
150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
151 unsigned int BufferState[I810_DEST_SETUP_SIZE];
152 unsigned int TexState[2][I810_TEX_SETUP_SIZE];
153 unsigned int dirty;
154
155 unsigned int nbox;
156 struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS];
157
158 /* Maintain an LRU of contiguous regions of texture space. If
159 * you think you own a region of texture memory, and it has an
160 * age different to the one you set, then you are mistaken and
161 * it has been stolen by another client. If global texAge
162 * hasn't changed, there is no need to walk the list.
163 *
164 * These regions can be used as a proxy for the fine-grained
165 * texture information of other clients - by maintaining them
166 * in the same lru which is used to age their own textures,
167 * clients have an approximate lru for the whole of global
168 * texture space, and can make informed decisions as to which
169 * areas to kick out. There is no need to choose whether to
170 * kick out your own texture or someone else's - simply eject
171 * them all in LRU order.
172 */
173
174 drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
175 /* Last elt is sentinal */
176 int texAge; /* last time texture was uploaded */
177 int last_enqueue; /* last time a buffer was enqueued */
178 int last_dispatch; /* age of the most recently dispatched buffer */
179 int last_quiescent; /* */
180 int ctxOwner; /* last context to upload state */
181
182 int vertex_prim;
183
184 int pf_enabled; /* is pageflipping allowed? */
185 int pf_active;
186 int pf_current_page; /* which buffer is being displayed? */
187} drm_i810_sarea_t;
188
189/* WARNING: If you change any of these defines, make sure to change the
190 * defines in the Xserver file (xf86drmMga.h)
191 */
192
193/* i810 specific ioctls
194 * The device specific ioctl range is 0x40 to 0x79.
195 */
196#define DRM_I810_INIT 0x00
197#define DRM_I810_VERTEX 0x01
198#define DRM_I810_CLEAR 0x02
199#define DRM_I810_FLUSH 0x03
200#define DRM_I810_GETAGE 0x04
201#define DRM_I810_GETBUF 0x05
202#define DRM_I810_SWAP 0x06
203#define DRM_I810_COPY 0x07
204#define DRM_I810_DOCOPY 0x08
205#define DRM_I810_OV0INFO 0x09
206#define DRM_I810_FSTATUS 0x0a
207#define DRM_I810_OV0FLIP 0x0b
208#define DRM_I810_MC 0x0c
209#define DRM_I810_RSTATUS 0x0d
210#define DRM_I810_FLIP 0x0e
211
212#define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
213#define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
214#define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
215#define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH)
216#define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE)
217#define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
218#define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP)
219#define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
220#define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY)
221#define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
222#define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
223#define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
224#define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
225#define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
226#define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
227
228typedef struct _drm_i810_clear {
229 int clear_color;
230 int clear_depth;
231 int flags;
232} drm_i810_clear_t;
233
234/* These may be placeholders if we have more cliprects than
235 * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
236 * false, indicating that the buffer will be dispatched again with a
237 * new set of cliprects.
238 */
239typedef struct _drm_i810_vertex {
240 int idx; /* buffer index */
241 int used; /* nr bytes in use */
242 int discard; /* client is finished with the buffer? */
243} drm_i810_vertex_t;
244
245typedef struct _drm_i810_copy_t {
246 int idx; /* buffer index */
247 int used; /* nr bytes in use */
248 void *address; /* Address to copy from */
249} drm_i810_copy_t;
250
251#define PR_TRIANGLES (0x0<<18)
252#define PR_TRISTRIP_0 (0x1<<18)
253#define PR_TRISTRIP_1 (0x2<<18)
254#define PR_TRIFAN (0x3<<18)
255#define PR_POLYGON (0x4<<18)
256#define PR_LINES (0x5<<18)
257#define PR_LINESTRIP (0x6<<18)
258#define PR_RECTS (0x7<<18)
259#define PR_MASK (0x7<<18)
260
261typedef struct drm_i810_dma {
262 void *virtual;
263 int request_idx;
264 int request_size;
265 int granted;
266} drm_i810_dma_t;
267
268typedef struct _drm_i810_overlay_t {
269 unsigned int offset; /* Address of the Overlay Regs */
270 unsigned int physical;
271} drm_i810_overlay_t;
272
273typedef struct _drm_i810_mc {
274 int idx; /* buffer index */
275 int used; /* nr bytes in use */
276 int num_blocks; /* number of GFXBlocks */
277 int *length; /* List of lengths for GFXBlocks (FUTURE) */
278 unsigned int last_render; /* Last Render Request */
279} drm_i810_mc_t;
280
281#endif /* _I810_DRM_H_ */