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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/char/drm/ffb_context.c
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/char/drm/ffb_context.c')
-rw-r--r--drivers/char/drm/ffb_context.c551
1 files changed, 551 insertions, 0 deletions
diff --git a/drivers/char/drm/ffb_context.c b/drivers/char/drm/ffb_context.c
new file mode 100644
index 000000000000..f51812078010
--- /dev/null
+++ b/drivers/char/drm/ffb_context.c
@@ -0,0 +1,551 @@
1/* $Id: ffb_context.c,v 1.5 2001/08/09 17:47:51 davem Exp $
2 * ffb_context.c: Creator/Creator3D DRI/DRM context switching.
3 *
4 * Copyright (C) 2000 David S. Miller (davem@redhat.com)
5 *
6 * Almost entirely stolen from tdfx_context.c, see there
7 * for authors.
8 */
9
10#include <linux/sched.h>
11#include <asm/upa.h>
12
13#include "ffb.h"
14#include "drmP.h"
15
16#include "ffb_drv.h"
17
18static int DRM(alloc_queue)(drm_device_t *dev, int is_2d_only)
19{
20 ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private;
21 int i;
22
23 for (i = 0; i < FFB_MAX_CTXS; i++) {
24 if (fpriv->hw_state[i] == NULL)
25 break;
26 }
27 if (i == FFB_MAX_CTXS)
28 return -1;
29
30 fpriv->hw_state[i] = kmalloc(sizeof(struct ffb_hw_context), GFP_KERNEL);
31 if (fpriv->hw_state[i] == NULL)
32 return -1;
33
34 fpriv->hw_state[i]->is_2d_only = is_2d_only;
35
36 /* Plus one because 0 is the special DRM_KERNEL_CONTEXT. */
37 return i + 1;
38}
39
40static void ffb_save_context(ffb_dev_priv_t *fpriv, int idx)
41{
42 ffb_fbcPtr ffb = fpriv->regs;
43 struct ffb_hw_context *ctx;
44 int i;
45
46 ctx = fpriv->hw_state[idx - 1];
47 if (idx == 0 || ctx == NULL)
48 return;
49
50 if (ctx->is_2d_only) {
51 /* 2D applications only care about certain pieces
52 * of state.
53 */
54 ctx->drawop = upa_readl(&ffb->drawop);
55 ctx->ppc = upa_readl(&ffb->ppc);
56 ctx->wid = upa_readl(&ffb->wid);
57 ctx->fg = upa_readl(&ffb->fg);
58 ctx->bg = upa_readl(&ffb->bg);
59 ctx->xclip = upa_readl(&ffb->xclip);
60 ctx->fbc = upa_readl(&ffb->fbc);
61 ctx->rop = upa_readl(&ffb->rop);
62 ctx->cmp = upa_readl(&ffb->cmp);
63 ctx->matchab = upa_readl(&ffb->matchab);
64 ctx->magnab = upa_readl(&ffb->magnab);
65 ctx->pmask = upa_readl(&ffb->pmask);
66 ctx->xpmask = upa_readl(&ffb->xpmask);
67 ctx->lpat = upa_readl(&ffb->lpat);
68 ctx->fontxy = upa_readl(&ffb->fontxy);
69 ctx->fontw = upa_readl(&ffb->fontw);
70 ctx->fontinc = upa_readl(&ffb->fontinc);
71
72 /* stencil/stencilctl only exists on FFB2+ and later
73 * due to the introduction of 3DRAM-III.
74 */
75 if (fpriv->ffb_type == ffb2_vertical_plus ||
76 fpriv->ffb_type == ffb2_horizontal_plus) {
77 ctx->stencil = upa_readl(&ffb->stencil);
78 ctx->stencilctl = upa_readl(&ffb->stencilctl);
79 }
80
81 for (i = 0; i < 32; i++)
82 ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]);
83 ctx->ucsr = upa_readl(&ffb->ucsr);
84 return;
85 }
86
87 /* Fetch drawop. */
88 ctx->drawop = upa_readl(&ffb->drawop);
89
90 /* If we were saving the vertex registers, this is where
91 * we would do it. We would save 32 32-bit words starting
92 * at ffb->suvtx.
93 */
94
95 /* Capture rendering attributes. */
96
97 ctx->ppc = upa_readl(&ffb->ppc); /* Pixel Processor Control */
98 ctx->wid = upa_readl(&ffb->wid); /* Current WID */
99 ctx->fg = upa_readl(&ffb->fg); /* Constant FG color */
100 ctx->bg = upa_readl(&ffb->bg); /* Constant BG color */
101 ctx->consty = upa_readl(&ffb->consty); /* Constant Y */
102 ctx->constz = upa_readl(&ffb->constz); /* Constant Z */
103 ctx->xclip = upa_readl(&ffb->xclip); /* X plane clip */
104 ctx->dcss = upa_readl(&ffb->dcss); /* Depth Cue Scale Slope */
105 ctx->vclipmin = upa_readl(&ffb->vclipmin); /* Primary XY clip, minimum */
106 ctx->vclipmax = upa_readl(&ffb->vclipmax); /* Primary XY clip, maximum */
107 ctx->vclipzmin = upa_readl(&ffb->vclipzmin); /* Primary Z clip, minimum */
108 ctx->vclipzmax = upa_readl(&ffb->vclipzmax); /* Primary Z clip, maximum */
109 ctx->dcsf = upa_readl(&ffb->dcsf); /* Depth Cue Scale Front Bound */
110 ctx->dcsb = upa_readl(&ffb->dcsb); /* Depth Cue Scale Back Bound */
111 ctx->dczf = upa_readl(&ffb->dczf); /* Depth Cue Scale Z Front */
112 ctx->dczb = upa_readl(&ffb->dczb); /* Depth Cue Scale Z Back */
113 ctx->blendc = upa_readl(&ffb->blendc); /* Alpha Blend Control */
114 ctx->blendc1 = upa_readl(&ffb->blendc1); /* Alpha Blend Color 1 */
115 ctx->blendc2 = upa_readl(&ffb->blendc2); /* Alpha Blend Color 2 */
116 ctx->fbc = upa_readl(&ffb->fbc); /* Frame Buffer Control */
117 ctx->rop = upa_readl(&ffb->rop); /* Raster Operation */
118 ctx->cmp = upa_readl(&ffb->cmp); /* Compare Controls */
119 ctx->matchab = upa_readl(&ffb->matchab); /* Buffer A/B Match Ops */
120 ctx->matchc = upa_readl(&ffb->matchc); /* Buffer C Match Ops */
121 ctx->magnab = upa_readl(&ffb->magnab); /* Buffer A/B Magnitude Ops */
122 ctx->magnc = upa_readl(&ffb->magnc); /* Buffer C Magnitude Ops */
123 ctx->pmask = upa_readl(&ffb->pmask); /* RGB Plane Mask */
124 ctx->xpmask = upa_readl(&ffb->xpmask); /* X Plane Mask */
125 ctx->ypmask = upa_readl(&ffb->ypmask); /* Y Plane Mask */
126 ctx->zpmask = upa_readl(&ffb->zpmask); /* Z Plane Mask */
127
128 /* Auxiliary Clips. */
129 ctx->auxclip0min = upa_readl(&ffb->auxclip[0].min);
130 ctx->auxclip0max = upa_readl(&ffb->auxclip[0].max);
131 ctx->auxclip1min = upa_readl(&ffb->auxclip[1].min);
132 ctx->auxclip1max = upa_readl(&ffb->auxclip[1].max);
133 ctx->auxclip2min = upa_readl(&ffb->auxclip[2].min);
134 ctx->auxclip2max = upa_readl(&ffb->auxclip[2].max);
135 ctx->auxclip3min = upa_readl(&ffb->auxclip[3].min);
136 ctx->auxclip3max = upa_readl(&ffb->auxclip[3].max);
137
138 ctx->lpat = upa_readl(&ffb->lpat); /* Line Pattern */
139 ctx->fontxy = upa_readl(&ffb->fontxy); /* XY Font Coordinate */
140 ctx->fontw = upa_readl(&ffb->fontw); /* Font Width */
141 ctx->fontinc = upa_readl(&ffb->fontinc); /* Font X/Y Increment */
142
143 /* These registers/features only exist on FFB2 and later chips. */
144 if (fpriv->ffb_type >= ffb2_prototype) {
145 ctx->dcss1 = upa_readl(&ffb->dcss1); /* Depth Cue Scale Slope 1 */
146 ctx->dcss2 = upa_readl(&ffb->dcss2); /* Depth Cue Scale Slope 2 */
147 ctx->dcss2 = upa_readl(&ffb->dcss3); /* Depth Cue Scale Slope 3 */
148 ctx->dcs2 = upa_readl(&ffb->dcs2); /* Depth Cue Scale 2 */
149 ctx->dcs3 = upa_readl(&ffb->dcs3); /* Depth Cue Scale 3 */
150 ctx->dcs4 = upa_readl(&ffb->dcs4); /* Depth Cue Scale 4 */
151 ctx->dcd2 = upa_readl(&ffb->dcd2); /* Depth Cue Depth 2 */
152 ctx->dcd3 = upa_readl(&ffb->dcd3); /* Depth Cue Depth 3 */
153 ctx->dcd4 = upa_readl(&ffb->dcd4); /* Depth Cue Depth 4 */
154
155 /* And stencil/stencilctl only exists on FFB2+ and later
156 * due to the introduction of 3DRAM-III.
157 */
158 if (fpriv->ffb_type == ffb2_vertical_plus ||
159 fpriv->ffb_type == ffb2_horizontal_plus) {
160 ctx->stencil = upa_readl(&ffb->stencil);
161 ctx->stencilctl = upa_readl(&ffb->stencilctl);
162 }
163 }
164
165 /* Save the 32x32 area pattern. */
166 for (i = 0; i < 32; i++)
167 ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]);
168
169 /* Finally, stash away the User Constol/Status Register. */
170 ctx->ucsr = upa_readl(&ffb->ucsr);
171}
172
173static void ffb_restore_context(ffb_dev_priv_t *fpriv, int old, int idx)
174{
175 ffb_fbcPtr ffb = fpriv->regs;
176 struct ffb_hw_context *ctx;
177 int i;
178
179 ctx = fpriv->hw_state[idx - 1];
180 if (idx == 0 || ctx == NULL)
181 return;
182
183 if (ctx->is_2d_only) {
184 /* 2D applications only care about certain pieces
185 * of state.
186 */
187 upa_writel(ctx->drawop, &ffb->drawop);
188
189 /* If we were restoring the vertex registers, this is where
190 * we would do it. We would restore 32 32-bit words starting
191 * at ffb->suvtx.
192 */
193
194 upa_writel(ctx->ppc, &ffb->ppc);
195 upa_writel(ctx->wid, &ffb->wid);
196 upa_writel(ctx->fg, &ffb->fg);
197 upa_writel(ctx->bg, &ffb->bg);
198 upa_writel(ctx->xclip, &ffb->xclip);
199 upa_writel(ctx->fbc, &ffb->fbc);
200 upa_writel(ctx->rop, &ffb->rop);
201 upa_writel(ctx->cmp, &ffb->cmp);
202 upa_writel(ctx->matchab, &ffb->matchab);
203 upa_writel(ctx->magnab, &ffb->magnab);
204 upa_writel(ctx->pmask, &ffb->pmask);
205 upa_writel(ctx->xpmask, &ffb->xpmask);
206 upa_writel(ctx->lpat, &ffb->lpat);
207 upa_writel(ctx->fontxy, &ffb->fontxy);
208 upa_writel(ctx->fontw, &ffb->fontw);
209 upa_writel(ctx->fontinc, &ffb->fontinc);
210
211 /* stencil/stencilctl only exists on FFB2+ and later
212 * due to the introduction of 3DRAM-III.
213 */
214 if (fpriv->ffb_type == ffb2_vertical_plus ||
215 fpriv->ffb_type == ffb2_horizontal_plus) {
216 upa_writel(ctx->stencil, &ffb->stencil);
217 upa_writel(ctx->stencilctl, &ffb->stencilctl);
218 upa_writel(0x80000000, &ffb->fbc);
219 upa_writel((ctx->stencilctl | 0x80000),
220 &ffb->rawstencilctl);
221 upa_writel(ctx->fbc, &ffb->fbc);
222 }
223
224 for (i = 0; i < 32; i++)
225 upa_writel(ctx->area_pattern[i], &ffb->pattern[i]);
226 upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr);
227 return;
228 }
229
230 /* Restore drawop. */
231 upa_writel(ctx->drawop, &ffb->drawop);
232
233 /* If we were restoring the vertex registers, this is where
234 * we would do it. We would restore 32 32-bit words starting
235 * at ffb->suvtx.
236 */
237
238 /* Restore rendering attributes. */
239
240 upa_writel(ctx->ppc, &ffb->ppc); /* Pixel Processor Control */
241 upa_writel(ctx->wid, &ffb->wid); /* Current WID */
242 upa_writel(ctx->fg, &ffb->fg); /* Constant FG color */
243 upa_writel(ctx->bg, &ffb->bg); /* Constant BG color */
244 upa_writel(ctx->consty, &ffb->consty); /* Constant Y */
245 upa_writel(ctx->constz, &ffb->constz); /* Constant Z */
246 upa_writel(ctx->xclip, &ffb->xclip); /* X plane clip */
247 upa_writel(ctx->dcss, &ffb->dcss); /* Depth Cue Scale Slope */
248 upa_writel(ctx->vclipmin, &ffb->vclipmin); /* Primary XY clip, minimum */
249 upa_writel(ctx->vclipmax, &ffb->vclipmax); /* Primary XY clip, maximum */
250 upa_writel(ctx->vclipzmin, &ffb->vclipzmin); /* Primary Z clip, minimum */
251 upa_writel(ctx->vclipzmax, &ffb->vclipzmax); /* Primary Z clip, maximum */
252 upa_writel(ctx->dcsf, &ffb->dcsf); /* Depth Cue Scale Front Bound */
253 upa_writel(ctx->dcsb, &ffb->dcsb); /* Depth Cue Scale Back Bound */
254 upa_writel(ctx->dczf, &ffb->dczf); /* Depth Cue Scale Z Front */
255 upa_writel(ctx->dczb, &ffb->dczb); /* Depth Cue Scale Z Back */
256 upa_writel(ctx->blendc, &ffb->blendc); /* Alpha Blend Control */
257 upa_writel(ctx->blendc1, &ffb->blendc1); /* Alpha Blend Color 1 */
258 upa_writel(ctx->blendc2, &ffb->blendc2); /* Alpha Blend Color 2 */
259 upa_writel(ctx->fbc, &ffb->fbc); /* Frame Buffer Control */
260 upa_writel(ctx->rop, &ffb->rop); /* Raster Operation */
261 upa_writel(ctx->cmp, &ffb->cmp); /* Compare Controls */
262 upa_writel(ctx->matchab, &ffb->matchab); /* Buffer A/B Match Ops */
263 upa_writel(ctx->matchc, &ffb->matchc); /* Buffer C Match Ops */
264 upa_writel(ctx->magnab, &ffb->magnab); /* Buffer A/B Magnitude Ops */
265 upa_writel(ctx->magnc, &ffb->magnc); /* Buffer C Magnitude Ops */
266 upa_writel(ctx->pmask, &ffb->pmask); /* RGB Plane Mask */
267 upa_writel(ctx->xpmask, &ffb->xpmask); /* X Plane Mask */
268 upa_writel(ctx->ypmask, &ffb->ypmask); /* Y Plane Mask */
269 upa_writel(ctx->zpmask, &ffb->zpmask); /* Z Plane Mask */
270
271 /* Auxiliary Clips. */
272 upa_writel(ctx->auxclip0min, &ffb->auxclip[0].min);
273 upa_writel(ctx->auxclip0max, &ffb->auxclip[0].max);
274 upa_writel(ctx->auxclip1min, &ffb->auxclip[1].min);
275 upa_writel(ctx->auxclip1max, &ffb->auxclip[1].max);
276 upa_writel(ctx->auxclip2min, &ffb->auxclip[2].min);
277 upa_writel(ctx->auxclip2max, &ffb->auxclip[2].max);
278 upa_writel(ctx->auxclip3min, &ffb->auxclip[3].min);
279 upa_writel(ctx->auxclip3max, &ffb->auxclip[3].max);
280
281 upa_writel(ctx->lpat, &ffb->lpat); /* Line Pattern */
282 upa_writel(ctx->fontxy, &ffb->fontxy); /* XY Font Coordinate */
283 upa_writel(ctx->fontw, &ffb->fontw); /* Font Width */
284 upa_writel(ctx->fontinc, &ffb->fontinc); /* Font X/Y Increment */
285
286 /* These registers/features only exist on FFB2 and later chips. */
287 if (fpriv->ffb_type >= ffb2_prototype) {
288 upa_writel(ctx->dcss1, &ffb->dcss1); /* Depth Cue Scale Slope 1 */
289 upa_writel(ctx->dcss2, &ffb->dcss2); /* Depth Cue Scale Slope 2 */
290 upa_writel(ctx->dcss3, &ffb->dcss2); /* Depth Cue Scale Slope 3 */
291 upa_writel(ctx->dcs2, &ffb->dcs2); /* Depth Cue Scale 2 */
292 upa_writel(ctx->dcs3, &ffb->dcs3); /* Depth Cue Scale 3 */
293 upa_writel(ctx->dcs4, &ffb->dcs4); /* Depth Cue Scale 4 */
294 upa_writel(ctx->dcd2, &ffb->dcd2); /* Depth Cue Depth 2 */
295 upa_writel(ctx->dcd3, &ffb->dcd3); /* Depth Cue Depth 3 */
296 upa_writel(ctx->dcd4, &ffb->dcd4); /* Depth Cue Depth 4 */
297
298 /* And stencil/stencilctl only exists on FFB2+ and later
299 * due to the introduction of 3DRAM-III.
300 */
301 if (fpriv->ffb_type == ffb2_vertical_plus ||
302 fpriv->ffb_type == ffb2_horizontal_plus) {
303 /* Unfortunately, there is a hardware bug on
304 * the FFB2+ chips which prevents a normal write
305 * to the stencil control register from working
306 * as it should.
307 *
308 * The state controlled by the FFB stencilctl register
309 * really gets transferred to the per-buffer instances
310 * of the stencilctl register in the 3DRAM chips.
311 *
312 * The bug is that FFB does not update buffer C correctly,
313 * so we have to do it by hand for them.
314 */
315
316 /* This will update buffers A and B. */
317 upa_writel(ctx->stencil, &ffb->stencil);
318 upa_writel(ctx->stencilctl, &ffb->stencilctl);
319
320 /* Force FFB to use buffer C 3dram regs. */
321 upa_writel(0x80000000, &ffb->fbc);
322 upa_writel((ctx->stencilctl | 0x80000),
323 &ffb->rawstencilctl);
324
325 /* Now restore the correct FBC controls. */
326 upa_writel(ctx->fbc, &ffb->fbc);
327 }
328 }
329
330 /* Restore the 32x32 area pattern. */
331 for (i = 0; i < 32; i++)
332 upa_writel(ctx->area_pattern[i], &ffb->pattern[i]);
333
334 /* Finally, stash away the User Constol/Status Register.
335 * The only state we really preserve here is the picking
336 * control.
337 */
338 upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr);
339}
340
341#define FFB_UCSR_FB_BUSY 0x01000000
342#define FFB_UCSR_RP_BUSY 0x02000000
343#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
344
345static void FFBWait(ffb_fbcPtr ffb)
346{
347 int limit = 100000;
348
349 do {
350 u32 regval = upa_readl(&ffb->ucsr);
351
352 if ((regval & FFB_UCSR_ALL_BUSY) == 0)
353 break;
354 } while (--limit);
355}
356
357int ffb_driver_context_switch(drm_device_t *dev, int old, int new)
358{
359 ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private;
360
361#ifdef DRM_DMA_HISTOGRAM
362 dev->ctx_start = get_cycles();
363#endif
364
365 DRM_DEBUG("Context switch from %d to %d\n", old, new);
366
367 if (new == dev->last_context ||
368 dev->last_context == 0) {
369 dev->last_context = new;
370 return 0;
371 }
372
373 FFBWait(fpriv->regs);
374 ffb_save_context(fpriv, old);
375 ffb_restore_context(fpriv, old, new);
376 FFBWait(fpriv->regs);
377
378 dev->last_context = new;
379
380 return 0;
381}
382
383int ffb_driver_resctx(struct inode *inode, struct file *filp, unsigned int cmd,
384 unsigned long arg)
385{
386 drm_ctx_res_t res;
387 drm_ctx_t ctx;
388 int i;
389
390 DRM_DEBUG("%d\n", DRM_RESERVED_CONTEXTS);
391 if (copy_from_user(&res, (drm_ctx_res_t __user *)arg, sizeof(res)))
392 return -EFAULT;
393 if (res.count >= DRM_RESERVED_CONTEXTS) {
394 memset(&ctx, 0, sizeof(ctx));
395 for (i = 0; i < DRM_RESERVED_CONTEXTS; i++) {
396 ctx.handle = i;
397 if (copy_to_user(&res.contexts[i],
398 &i,
399 sizeof(i)))
400 return -EFAULT;
401 }
402 }
403 res.count = DRM_RESERVED_CONTEXTS;
404 if (copy_to_user((drm_ctx_res_t __user *)arg, &res, sizeof(res)))
405 return -EFAULT;
406 return 0;
407}
408
409
410int ffb_driver_addctx(struct inode *inode, struct file *filp, unsigned int cmd,
411 unsigned long arg)
412{
413 drm_file_t *priv = filp->private_data;
414 drm_device_t *dev = priv->dev;
415 drm_ctx_t ctx;
416 int idx;
417
418 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
419 return -EFAULT;
420 idx = DRM(alloc_queue)(dev, (ctx.flags & _DRM_CONTEXT_2DONLY));
421 if (idx < 0)
422 return -ENFILE;
423
424 DRM_DEBUG("%d\n", ctx.handle);
425 ctx.handle = idx;
426 if (copy_to_user((drm_ctx_t __user *)arg, &ctx, sizeof(ctx)))
427 return -EFAULT;
428 return 0;
429}
430
431int ffb_driver_modctx(struct inode *inode, struct file *filp, unsigned int cmd,
432 unsigned long arg)
433{
434 drm_file_t *priv = filp->private_data;
435 drm_device_t *dev = priv->dev;
436 ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private;
437 struct ffb_hw_context *hwctx;
438 drm_ctx_t ctx;
439 int idx;
440
441 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
442 return -EFAULT;
443
444 idx = ctx.handle;
445 if (idx <= 0 || idx >= FFB_MAX_CTXS)
446 return -EINVAL;
447
448 hwctx = fpriv->hw_state[idx - 1];
449 if (hwctx == NULL)
450 return -EINVAL;
451
452 if ((ctx.flags & _DRM_CONTEXT_2DONLY) == 0)
453 hwctx->is_2d_only = 0;
454 else
455 hwctx->is_2d_only = 1;
456
457 return 0;
458}
459
460int ffb_driver_getctx(struct inode *inode, struct file *filp, unsigned int cmd,
461 unsigned long arg)
462{
463 drm_file_t *priv = filp->private_data;
464 drm_device_t *dev = priv->dev;
465 ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private;
466 struct ffb_hw_context *hwctx;
467 drm_ctx_t ctx;
468 int idx;
469
470 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
471 return -EFAULT;
472
473 idx = ctx.handle;
474 if (idx <= 0 || idx >= FFB_MAX_CTXS)
475 return -EINVAL;
476
477 hwctx = fpriv->hw_state[idx - 1];
478 if (hwctx == NULL)
479 return -EINVAL;
480
481 if (hwctx->is_2d_only != 0)
482 ctx.flags = _DRM_CONTEXT_2DONLY;
483 else
484 ctx.flags = 0;
485
486 if (copy_to_user((drm_ctx_t __user *)arg, &ctx, sizeof(ctx)))
487 return -EFAULT;
488
489 return 0;
490}
491
492int ffb_driver_switchctx(struct inode *inode, struct file *filp, unsigned int cmd,
493 unsigned long arg)
494{
495 drm_file_t *priv = filp->private_data;
496 drm_device_t *dev = priv->dev;
497 drm_ctx_t ctx;
498
499 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
500 return -EFAULT;
501 DRM_DEBUG("%d\n", ctx.handle);
502 return ffb_driver_context_switch(dev, dev->last_context, ctx.handle);
503}
504
505int ffb_driver_newctx(struct inode *inode, struct file *filp, unsigned int cmd,
506 unsigned long arg)
507{
508 drm_ctx_t ctx;
509
510 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
511 return -EFAULT;
512 DRM_DEBUG("%d\n", ctx.handle);
513
514 return 0;
515}
516
517int ffb_driver_rmctx(struct inode *inode, struct file *filp, unsigned int cmd,
518 unsigned long arg)
519{
520 drm_ctx_t ctx;
521 drm_file_t *priv = filp->private_data;
522 drm_device_t *dev = priv->dev;
523 ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private;
524 int idx;
525
526 if (copy_from_user(&ctx, (drm_ctx_t __user *)arg, sizeof(ctx)))
527 return -EFAULT;
528 DRM_DEBUG("%d\n", ctx.handle);
529
530 idx = ctx.handle - 1;
531 if (idx < 0 || idx >= FFB_MAX_CTXS)
532 return -EINVAL;
533
534 if (fpriv->hw_state[idx] != NULL) {
535 kfree(fpriv->hw_state[idx]);
536 fpriv->hw_state[idx] = NULL;
537 }
538 return 0;
539}
540
541void ffb_set_context_ioctls(void)
542{
543 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_ADD_CTX)].func = ffb_driver_addctx;
544 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_RM_CTX)].func = ffb_driver_rmctx;
545 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_MOD_CTX)].func = ffb_driver_modctx;
546 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_GET_CTX)].func = ffb_driver_getctx;
547 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_SWITCH_CTX)].func = ffb_driver_switchctx;
548 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_NEW_CTX)].func = ffb_driver_newctx;
549 DRM(ioctls)[DRM_IOCTL_NR(DRM_IOCTL_RES_CTX)].func = ffb_driver_resctx;
550
551}