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authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>2009-06-10 00:38:48 -0400
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>2009-06-14 23:26:20 -0400
commitd3352c9f1e8e2f2989d9686c8aa8acb4842fe75e (patch)
treeea8a18d573a45f913d9e0669a17a0b39835e55ff /drivers/block
parent56ac72dba5d24a477d281b985797d5e62d3f5c2e (diff)
ps3fb/vram: Extract common GPU stuff into <asm/ps3gpu.h>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: linux-fbdev-devel@lists.sourceforge.net Cc: Jim Paris <jim@jtan.com> Cc: Jens Axboe <axboe@kernel.dk> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Diffstat (limited to 'drivers/block')
-rw-r--r--drivers/block/ps3vram.c21
1 files changed, 7 insertions, 14 deletions
diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c
index 83c14533aea5..2c2ea9cb207b 100644
--- a/drivers/block/ps3vram.c
+++ b/drivers/block/ps3vram.c
@@ -17,6 +17,7 @@
17#include <asm/iommu.h> 17#include <asm/iommu.h>
18#include <asm/lv1call.h> 18#include <asm/lv1call.h>
19#include <asm/ps3.h> 19#include <asm/ps3.h>
20#include <asm/ps3gpu.h>
20 21
21 22
22#define DEVICE_NAME "ps3vram" 23#define DEVICE_NAME "ps3vram"
@@ -46,8 +47,6 @@
46#define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c 47#define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c
47#define NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 48#define NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104
48 49
49#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
50
51#define CACHE_PAGE_PRESENT 1 50#define CACHE_PAGE_PRESENT 1
52#define CACHE_PAGE_DIRTY 2 51#define CACHE_PAGE_DIRTY 2
53 52
@@ -184,13 +183,10 @@ static void ps3vram_rewind_ring(struct ps3_system_bus_device *dev)
184 priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET; 183 priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET;
185 184
186 /* asking the HV for a blit will kick the FIFO */ 185 /* asking the HV for a blit will kick the FIFO */
187 status = lv1_gpu_context_attribute(priv->context_handle, 186 status = lv1_gpu_fb_blit(priv->context_handle, 0, 0, 0, 0);
188 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0,
189 0, 0, 0);
190 if (status) 187 if (status)
191 dev_err(&dev->core, 188 dev_err(&dev->core, "%s: lv1_gpu_fb_blit failed %d\n",
192 "%s: lv1_gpu_context_attribute failed %d\n", __func__, 189 __func__, status);
193 status);
194 190
195 priv->fifo_ptr = priv->fifo_base; 191 priv->fifo_ptr = priv->fifo_base;
196} 192}
@@ -206,13 +202,10 @@ static void ps3vram_fire_ring(struct ps3_system_bus_device *dev)
206 (priv->fifo_ptr - priv->fifo_base) * sizeof(u32); 202 (priv->fifo_ptr - priv->fifo_base) * sizeof(u32);
207 203
208 /* asking the HV for a blit will kick the FIFO */ 204 /* asking the HV for a blit will kick the FIFO */
209 status = lv1_gpu_context_attribute(priv->context_handle, 205 status = lv1_gpu_fb_blit(priv->context_handle, 0, 0, 0, 0);
210 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0,
211 0, 0, 0);
212 if (status) 206 if (status)
213 dev_err(&dev->core, 207 dev_err(&dev->core, "%s: lv1_gpu_fb_blit failed %d\n",
214 "%s: lv1_gpu_context_attribute failed %d\n", __func__, 208 __func__, status);
215 status);
216 209
217 if ((priv->fifo_ptr - priv->fifo_base) * sizeof(u32) > 210 if ((priv->fifo_ptr - priv->fifo_base) * sizeof(u32) >
218 FIFO_SIZE - 1024) { 211 FIFO_SIZE - 1024) {