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authorAlbert Herranz <albert_herranz@yahoo.es>2009-12-12 01:31:44 -0500
committerGrant Likely <grant.likely@secretlab.ca>2009-12-13 00:24:29 -0500
commit7a09116c016611effe7037c8346c5f42a7416718 (patch)
tree7769da6cc11df9ac4b2eba2b7bb630f4893d2772 /arch
parent86c3d131ce72a8ea82107c1113e30fc97583f8dd (diff)
powerpc: wii: device tree
Add a device tree source file for the Nintendo Wii video game console. Signed-off-by: Albert Herranz <albert_herranz@yahoo.es> Acked-by: Segher Boessenkool <segher@kernel.crashing.org> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Diffstat (limited to 'arch')
-rw-r--r--arch/powerpc/boot/dts/wii.dts218
1 files changed, 218 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
new file mode 100644
index 000000000000..77528c9a8dbd
--- /dev/null
+++ b/arch/powerpc/boot/dts/wii.dts
@@ -0,0 +1,218 @@
1/*
2 * arch/powerpc/boot/dts/wii.dts
3 *
4 * Nintendo Wii platform device tree source
5 * Copyright (C) 2008-2009 The GameCube Linux Team
6 * Copyright (C) 2008,2009 Albert Herranz
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 */
14
15/dts-v1/;
16
17/*
18 * This is commented-out for now.
19 * Until a later patch is merged, the kernel can use only the first
20 * contiguous RAM range and will BUG() if the memreserve is outside
21 * that range.
22 */
23/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
24
25/ {
26 model = "nintendo,wii";
27 compatible = "nintendo,wii";
28 #address-cells = <1>;
29 #size-cells = <1>;
30
31 chosen {
32 bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
33 };
34
35 memory {
36 device_type = "memory";
37 reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
38 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
39 };
40
41 cpus {
42 #address-cells = <1>;
43 #size-cells = <0>;
44
45 PowerPC,broadway@0 {
46 device_type = "cpu";
47 reg = <0>;
48 clock-frequency = <729000000>; /* 729MHz */
49 bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
50 timebase-frequency = <60750000>; /* 243MHz / 4 */
51 i-cache-line-size = <32>;
52 d-cache-line-size = <32>;
53 i-cache-size = <32768>;
54 d-cache-size = <32768>;
55 };
56 };
57
58 /* devices contained in the hollywood chipset */
59 hollywood {
60 #address-cells = <1>;
61 #size-cells = <1>;
62 compatible = "nintendo,hollywood";
63 ranges = <0x0c000000 0x0c000000 0x01000000
64 0x0d000000 0x0d000000 0x00800000
65 0x0d800000 0x0d800000 0x00800000>;
66 interrupt-parent = <&PIC0>;
67
68 video@0c002000 {
69 compatible = "nintendo,hollywood-vi",
70 "nintendo,flipper-vi";
71 reg = <0x0c002000 0x100>;
72 interrupts = <8>;
73 };
74
75 processor-interface@0c003000 {
76 compatible = "nintendo,hollywood-pi",
77 "nintendo,flipper-pi";
78 reg = <0x0c003000 0x100>;
79
80 PIC0: pic0 {
81 #interrupt-cells = <1>;
82 compatible = "nintendo,flipper-pic";
83 interrupt-controller;
84 };
85 };
86
87 dsp@0c005000 {
88 #address-cells = <1>;
89 #size-cells = <1>;
90 compatible = "nintendo,hollywood-dsp",
91 "nintendo,flipper-dsp";
92 reg = <0x0c005000 0x200>;
93 interrupts = <6>;
94 };
95
96 gamepad-controller@0d006400 {
97 compatible = "nintendo,hollywood-si",
98 "nintendo,flipper-si";
99 reg = <0x0d006400 0x100>;
100 interrupts = <3>;
101 };
102
103 audio@0c006c00 {
104 compatible = "nintendo,hollywood-ai",
105 "nintendo,flipper-ai";
106 reg = <0x0d006c00 0x20>;
107 interrupts = <6>;
108 };
109
110 /* External Interface bus */
111 exi@0d006800 {
112 compatible = "nintendo,hollywood-exi",
113 "nintendo,flipper-exi";
114 reg = <0x0d006800 0x40>;
115 virtual-reg = <0x0d006800>;
116 interrupts = <4>;
117 };
118
119 usb@0d040000 {
120 compatible = "nintendo,hollywood-usb-ehci",
121 "usb-ehci";
122 reg = <0x0d040000 0x100>;
123 interrupts = <4>;
124 interrupt-parent = <&PIC1>;
125 };
126
127 usb@0d050000 {
128 compatible = "nintendo,hollywood-usb-ohci",
129 "usb-ohci";
130 reg = <0x0d050000 0x100>;
131 interrupts = <5>;
132 interrupt-parent = <&PIC1>;
133 };
134
135 usb@0d060000 {
136 compatible = "nintendo,hollywood-usb-ohci",
137 "usb-ohci";
138 reg = <0x0d060000 0x100>;
139 interrupts = <6>;
140 interrupt-parent = <&PIC1>;
141 };
142
143 sd@0d070000 {
144 compatible = "nintendo,hollywood-sdhci",
145 "sdhci";
146 reg = <0x0d070000 0x200>;
147 interrupts = <7>;
148 interrupt-parent = <&PIC1>;
149 };
150
151 sdio@0d080000 {
152 compatible = "nintendo,hollywood-sdhci",
153 "sdhci";
154 reg = <0x0d080000 0x200>;
155 interrupts = <8>;
156 interrupt-parent = <&PIC1>;
157 };
158
159 ipc@0d000000 {
160 compatible = "nintendo,hollywood-ipc";
161 reg = <0x0d000000 0x10>;
162 interrupts = <30>;
163 interrupt-parent = <&PIC1>;
164 };
165
166 PIC1: pic1@0d800030 {
167 #interrupt-cells = <1>;
168 compatible = "nintendo,hollywood-pic";
169 reg = <0x0d800030 0x10>;
170 interrupt-controller;
171 interrupts = <14>;
172 };
173
174 GPIO: gpio@0d8000c0 {
175 #gpio-cells = <2>;
176 compatible = "nintendo,hollywood-gpio";
177 reg = <0x0d8000c0 0x40>;
178 gpio-controller;
179
180 /*
181 * This is commented out while a standard binding
182 * for i2c over gpio is defined.
183 */
184 /*
185 i2c-video {
186 #address-cells = <1>;
187 #size-cells = <0>;
188 compatible = "i2c-gpio";
189
190 gpios = <&GPIO 15 0
191 &GPIO 14 0>;
192 clock-frequency = <250000>;
193 no-clock-stretching;
194 scl-is-open-drain;
195 sda-is-open-drain;
196 sda-enforce-dir;
197
198 AVE: audio-video-encoder@70 {
199 compatible = "nintendo,wii-audio-video-encoder";
200 reg = <0x70>;
201 };
202 };
203 */
204 };
205
206 control@0d800100 {
207 compatible = "nintendo,hollywood-control";
208 reg = <0x0d800100 0x300>;
209 };
210
211 disk@0d806000 {
212 compatible = "nintendo,hollywood-di";
213 reg = <0x0d806000 0x40>;
214 interrupts = <2>;
215 };
216 };
217};
218