diff options
author | Yoichi Yuasa <yuasa@hh.iij4u.or.jp> | 2005-07-27 14:43:28 -0400 |
---|---|---|
committer | Linus Torvalds <torvalds@g5.osdl.org> | 2005-07-27 19:25:48 -0400 |
commit | b38817dda45bc2990a8d593f3a1b4d444b2dcf4f (patch) | |
tree | 1e787d4fb0a7a6e6d26ec2bfba00a1a4ff280047 /arch | |
parent | c10b873695c6a1de0d8ebab40b525575ca576683 (diff) |
[PATCH] mips: fbdev Kcofnig fix
arch/mips/Kconfig is defining CONFIG_FB as bool and drivers/video/Kconfig
was changed a while ago to define it as tristate. Remove the MIPS
definition.
Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/mips/Kconfig | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/arch/mips/Kconfig b/arch/mips/Kconfig index b578239146b5..898de2df1fc7 100644 --- a/arch/mips/Kconfig +++ b/arch/mips/Kconfig | |||
@@ -1088,41 +1088,6 @@ config ARC32 | |||
1088 | depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32 | 1088 | depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32 |
1089 | default y | 1089 | default y |
1090 | 1090 | ||
1091 | config FB | ||
1092 | bool | ||
1093 | depends on MIPS_MAGNUM_4000 || OLIVETTI_M700 | ||
1094 | default y | ||
1095 | ---help--- | ||
1096 | The frame buffer device provides an abstraction for the graphics | ||
1097 | hardware. It represents the frame buffer of some video hardware and | ||
1098 | allows application software to access the graphics hardware through | ||
1099 | a well-defined interface, so the software doesn't need to know | ||
1100 | anything about the low-level (hardware register) stuff. | ||
1101 | |||
1102 | Frame buffer devices work identically across the different | ||
1103 | architectures supported by Linux and make the implementation of | ||
1104 | application programs easier and more portable; at this point, an X | ||
1105 | server exists which uses the frame buffer device exclusively. | ||
1106 | On several non-X86 architectures, the frame buffer device is the | ||
1107 | only way to use the graphics hardware. | ||
1108 | |||
1109 | The device is accessed through special device nodes, usually located | ||
1110 | in the /dev directory, i.e. /dev/fb*. | ||
1111 | |||
1112 | You need an utility program called fbset to make full use of frame | ||
1113 | buffer devices. Please read <file:Documentation/fb/framebuffer.txt> | ||
1114 | and the Framebuffer-HOWTO at <http://www.tldp.org/docs.html#howto> | ||
1115 | for more information. | ||
1116 | |||
1117 | Say Y here and to the driver for your graphics board below if you | ||
1118 | are compiling a kernel for a non-x86 architecture. | ||
1119 | |||
1120 | If you are compiling for the x86 architecture, you can say Y if you | ||
1121 | want to play with it, but it is not essential. Please note that | ||
1122 | running graphical applications that directly touch the hardware | ||
1123 | (e.g. an accelerated X server) and that are not frame buffer | ||
1124 | device-aware may cause unexpected results. If unsure, say N. | ||
1125 | |||
1126 | config HAVE_STD_PC_SERIAL_PORT | 1091 | config HAVE_STD_PC_SERIAL_PORT |
1127 | bool | 1092 | bool |
1128 | 1093 | ||