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authorYoichi Yuasa <yuasa@hh.iij4u.or.jp>2005-07-27 14:43:28 -0400
committerLinus Torvalds <torvalds@g5.osdl.org>2005-07-27 19:25:48 -0400
commitb38817dda45bc2990a8d593f3a1b4d444b2dcf4f (patch)
tree1e787d4fb0a7a6e6d26ec2bfba00a1a4ff280047 /arch
parentc10b873695c6a1de0d8ebab40b525575ca576683 (diff)
[PATCH] mips: fbdev Kcofnig fix
arch/mips/Kconfig is defining CONFIG_FB as bool and drivers/video/Kconfig was changed a while ago to define it as tristate. Remove the MIPS definition. Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch')
-rw-r--r--arch/mips/Kconfig35
1 files changed, 0 insertions, 35 deletions
diff --git a/arch/mips/Kconfig b/arch/mips/Kconfig
index b578239146b5..898de2df1fc7 100644
--- a/arch/mips/Kconfig
+++ b/arch/mips/Kconfig
@@ -1088,41 +1088,6 @@ config ARC32
1088 depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32 1088 depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32
1089 default y 1089 default y
1090 1090
1091config FB
1092 bool
1093 depends on MIPS_MAGNUM_4000 || OLIVETTI_M700
1094 default y
1095 ---help---
1096 The frame buffer device provides an abstraction for the graphics
1097 hardware. It represents the frame buffer of some video hardware and
1098 allows application software to access the graphics hardware through
1099 a well-defined interface, so the software doesn't need to know
1100 anything about the low-level (hardware register) stuff.
1101
1102 Frame buffer devices work identically across the different
1103 architectures supported by Linux and make the implementation of
1104 application programs easier and more portable; at this point, an X
1105 server exists which uses the frame buffer device exclusively.
1106 On several non-X86 architectures, the frame buffer device is the
1107 only way to use the graphics hardware.
1108
1109 The device is accessed through special device nodes, usually located
1110 in the /dev directory, i.e. /dev/fb*.
1111
1112 You need an utility program called fbset to make full use of frame
1113 buffer devices. Please read <file:Documentation/fb/framebuffer.txt>
1114 and the Framebuffer-HOWTO at <http://www.tldp.org/docs.html#howto>
1115 for more information.
1116
1117 Say Y here and to the driver for your graphics board below if you
1118 are compiling a kernel for a non-x86 architecture.
1119
1120 If you are compiling for the x86 architecture, you can say Y if you
1121 want to play with it, but it is not essential. Please note that
1122 running graphical applications that directly touch the hardware
1123 (e.g. an accelerated X server) and that are not frame buffer
1124 device-aware may cause unexpected results. If unsure, say N.
1125
1126config HAVE_STD_PC_SERIAL_PORT 1091config HAVE_STD_PC_SERIAL_PORT
1127 bool 1092 bool
1128 1093