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authorPaul Mundt <lethal@linux-sh.org>2008-11-18 00:22:39 -0500
committerPaul Mundt <lethal@linux-sh.org>2008-12-22 04:42:53 -0500
commite9bf51e5ccc7703226c79888603e157066213700 (patch)
tree3fbd5107cbbbc47ec01ebb3c81470e836f082e42 /arch/sh
parent00e825c6b99b39f12751ea45d38bb4d900de70f4 (diff)
sh: __udivdi3 -> do_div() in softfloat lib.
Inhibit the generation of __udivdi3 for the softfloat lib, use do_div() outright. Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Diffstat (limited to 'arch/sh')
-rw-r--r--arch/sh/kernel/cpu/sh4/softfloat.c73
1 files changed, 41 insertions, 32 deletions
diff --git a/arch/sh/kernel/cpu/sh4/softfloat.c b/arch/sh/kernel/cpu/sh4/softfloat.c
index 2b747f3b02bd..42edf2e54e85 100644
--- a/arch/sh/kernel/cpu/sh4/softfloat.c
+++ b/arch/sh/kernel/cpu/sh4/softfloat.c
@@ -37,6 +37,7 @@
37 */ 37 */
38#include <linux/kernel.h> 38#include <linux/kernel.h>
39#include <cpu/fpu.h> 39#include <cpu/fpu.h>
40#include <asm/div64.h>
40 41
41#define LIT64( a ) a##LL 42#define LIT64( a ) a##LL
42 43
@@ -67,16 +68,16 @@ typedef unsigned long long float64;
67extern void float_raise(unsigned int flags); /* in fpu.c */ 68extern void float_raise(unsigned int flags); /* in fpu.c */
68extern int float_rounding_mode(void); /* in fpu.c */ 69extern int float_rounding_mode(void); /* in fpu.c */
69 70
70inline bits64 extractFloat64Frac(float64 a); 71bits64 extractFloat64Frac(float64 a);
71inline flag extractFloat64Sign(float64 a); 72flag extractFloat64Sign(float64 a);
72inline int16 extractFloat64Exp(float64 a); 73int16 extractFloat64Exp(float64 a);
73inline int16 extractFloat32Exp(float32 a); 74int16 extractFloat32Exp(float32 a);
74inline flag extractFloat32Sign(float32 a); 75flag extractFloat32Sign(float32 a);
75inline bits32 extractFloat32Frac(float32 a); 76bits32 extractFloat32Frac(float32 a);
76inline float64 packFloat64(flag zSign, int16 zExp, bits64 zSig); 77float64 packFloat64(flag zSign, int16 zExp, bits64 zSig);
77inline void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr); 78void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr);
78inline float32 packFloat32(flag zSign, int16 zExp, bits32 zSig); 79float32 packFloat32(flag zSign, int16 zExp, bits32 zSig);
79inline void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr); 80void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr);
80float64 float64_sub(float64 a, float64 b); 81float64 float64_sub(float64 a, float64 b);
81float32 float32_sub(float32 a, float32 b); 82float32 float32_sub(float32 a, float32 b);
82float32 float32_add(float32 a, float32 b); 83float32 float32_add(float32 a, float32 b);
@@ -86,11 +87,11 @@ float32 float32_div(float32 a, float32 b);
86float32 float32_mul(float32 a, float32 b); 87float32 float32_mul(float32 a, float32 b);
87float64 float64_mul(float64 a, float64 b); 88float64 float64_mul(float64 a, float64 b);
88float32 float64_to_float32(float64 a); 89float32 float64_to_float32(float64 a);
89inline void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, 90void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
90 bits64 * z1Ptr); 91 bits64 * z1Ptr);
91inline void sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, 92void sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
92 bits64 * z1Ptr); 93 bits64 * z1Ptr);
93inline void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr); 94void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr);
94 95
95static int8 countLeadingZeros32(bits32 a); 96static int8 countLeadingZeros32(bits32 a);
96static int8 countLeadingZeros64(bits64 a); 97static int8 countLeadingZeros64(bits64 a);
@@ -110,42 +111,42 @@ static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b);
110static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr, 111static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr,
111 bits32 * zSigPtr); 112 bits32 * zSigPtr);
112 113
113inline bits64 extractFloat64Frac(float64 a) 114bits64 extractFloat64Frac(float64 a)
114{ 115{
115 return a & LIT64(0x000FFFFFFFFFFFFF); 116 return a & LIT64(0x000FFFFFFFFFFFFF);
116} 117}
117 118
118inline flag extractFloat64Sign(float64 a) 119flag extractFloat64Sign(float64 a)
119{ 120{
120 return a >> 63; 121 return a >> 63;
121} 122}
122 123
123inline int16 extractFloat64Exp(float64 a) 124int16 extractFloat64Exp(float64 a)
124{ 125{
125 return (a >> 52) & 0x7FF; 126 return (a >> 52) & 0x7FF;
126} 127}
127 128
128inline int16 extractFloat32Exp(float32 a) 129int16 extractFloat32Exp(float32 a)
129{ 130{
130 return (a >> 23) & 0xFF; 131 return (a >> 23) & 0xFF;
131} 132}
132 133
133inline flag extractFloat32Sign(float32 a) 134flag extractFloat32Sign(float32 a)
134{ 135{
135 return a >> 31; 136 return a >> 31;
136} 137}
137 138
138inline bits32 extractFloat32Frac(float32 a) 139bits32 extractFloat32Frac(float32 a)
139{ 140{
140 return a & 0x007FFFFF; 141 return a & 0x007FFFFF;
141} 142}
142 143
143inline float64 packFloat64(flag zSign, int16 zExp, bits64 zSig) 144float64 packFloat64(flag zSign, int16 zExp, bits64 zSig)
144{ 145{
145 return (((bits64) zSign) << 63) + (((bits64) zExp) << 52) + zSig; 146 return (((bits64) zSign) << 63) + (((bits64) zExp) << 52) + zSig;
146} 147}
147 148
148inline void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr) 149void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr)
149{ 150{
150 bits64 z; 151 bits64 z;
151 152
@@ -338,12 +339,12 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign)
338 339
339} 340}
340 341
341inline float32 packFloat32(flag zSign, int16 zExp, bits32 zSig) 342float32 packFloat32(flag zSign, int16 zExp, bits32 zSig)
342{ 343{
343 return (((bits32) zSign) << 31) + (((bits32) zExp) << 23) + zSig; 344 return (((bits32) zSign) << 31) + (((bits32) zExp) << 23) + zSig;
344} 345}
345 346
346inline void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr) 347void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr)
347{ 348{
348 bits32 z; 349 bits32 z;
349 if (count == 0) { 350 if (count == 0) {
@@ -634,7 +635,7 @@ normalizeFloat64Subnormal(bits64 aSig, int16 * zExpPtr, bits64 * zSigPtr)
634 *zExpPtr = 1 - shiftCount; 635 *zExpPtr = 1 - shiftCount;
635} 636}
636 637
637inline void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, 638void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
638 bits64 * z1Ptr) 639 bits64 * z1Ptr)
639{ 640{
640 bits64 z1; 641 bits64 z1;
@@ -644,7 +645,7 @@ inline void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
644 *z0Ptr = a0 + b0 + (z1 < a1); 645 *z0Ptr = a0 + b0 + (z1 < a1);
645} 646}
646 647
647inline void 648void
648sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, 649sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
649 bits64 * z1Ptr) 650 bits64 * z1Ptr)
650{ 651{
@@ -656,11 +657,14 @@ static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b)
656{ 657{
657 bits64 b0, b1; 658 bits64 b0, b1;
658 bits64 rem0, rem1, term0, term1; 659 bits64 rem0, rem1, term0, term1;
659 bits64 z; 660 bits64 z, tmp;
660 if (b <= a0) 661 if (b <= a0)
661 return LIT64(0xFFFFFFFFFFFFFFFF); 662 return LIT64(0xFFFFFFFFFFFFFFFF);
662 b0 = b >> 32; 663 b0 = b >> 32;
663 z = (b0 << 32 <= a0) ? LIT64(0xFFFFFFFF00000000) : (a0 / b0) << 32; 664 tmp = a0;
665 do_div(tmp, b0);
666
667 z = (b0 << 32 <= a0) ? LIT64(0xFFFFFFFF00000000) : tmp << 32;
664 mul64To128(b, z, &term0, &term1); 668 mul64To128(b, z, &term0, &term1);
665 sub128(a0, a1, term0, term1, &rem0, &rem1); 669 sub128(a0, a1, term0, term1, &rem0, &rem1);
666 while (((sbits64) rem0) < 0) { 670 while (((sbits64) rem0) < 0) {
@@ -669,11 +673,13 @@ static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b)
669 add128(rem0, rem1, b0, b1, &rem0, &rem1); 673 add128(rem0, rem1, b0, b1, &rem0, &rem1);
670 } 674 }
671 rem0 = (rem0 << 32) | (rem1 >> 32); 675 rem0 = (rem0 << 32) | (rem1 >> 32);
672 z |= (b0 << 32 <= rem0) ? 0xFFFFFFFF : rem0 / b0; 676 tmp = rem0;
677 do_div(tmp, b0);
678 z |= (b0 << 32 <= rem0) ? 0xFFFFFFFF : tmp;
673 return z; 679 return z;
674} 680}
675 681
676inline void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr) 682void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr)
677{ 683{
678 bits32 aHigh, aLow, bHigh, bLow; 684 bits32 aHigh, aLow, bHigh, bLow;
679 bits64 z0, zMiddleA, zMiddleB, z1; 685 bits64 z0, zMiddleA, zMiddleB, z1;
@@ -769,7 +775,8 @@ float32 float32_div(float32 a, float32 b)
769{ 775{
770 flag aSign, bSign, zSign; 776 flag aSign, bSign, zSign;
771 int16 aExp, bExp, zExp; 777 int16 aExp, bExp, zExp;
772 bits32 aSig, bSig, zSig; 778 bits32 aSig, bSig;
779 uint64_t zSig;
773 780
774 aSig = extractFloat32Frac(a); 781 aSig = extractFloat32Frac(a);
775 aExp = extractFloat32Exp(a); 782 aExp = extractFloat32Exp(a);
@@ -804,11 +811,13 @@ float32 float32_div(float32 a, float32 b)
804 aSig >>= 1; 811 aSig >>= 1;
805 ++zExp; 812 ++zExp;
806 } 813 }
807 zSig = (((bits64) aSig) << 32) / bSig; 814 zSig = (((bits64) aSig) << 32);
815 do_div(zSig, bSig);
816
808 if ((zSig & 0x3F) == 0) { 817 if ((zSig & 0x3F) == 0) {
809 zSig |= (((bits64) bSig) * zSig != ((bits64) aSig) << 32); 818 zSig |= (((bits64) bSig) * zSig != ((bits64) aSig) << 32);
810 } 819 }
811 return roundAndPackFloat32(zSign, zExp, zSig); 820 return roundAndPackFloat32(zSign, zExp, (bits32)zSig);
812 821
813} 822}
814 823