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authorNick Piggin <nickpiggin@yahoo.com.au>2005-11-09 00:39:01 -0500
committerLinus Torvalds <torvalds@g5.osdl.org>2005-11-09 10:56:33 -0500
commit5bfb5d690f36d316a5f3b4f7775fda996faa6b12 (patch)
treeea53f15293d1ddb49c316eb65df85e939a4f6e5e /arch/ia64/kernel/process.c
parentede3d0fba99520f268067917b50858d788bc41da (diff)
[PATCH] sched: disable preempt in idle tasks
Run idle threads with preempt disabled. Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()). How did it ever work before? Might fix the CPU hotplugging hang which Nigel Cunningham noted. We think the bug hits if the idle thread is preempted after checking need_resched() and before going to sleep, then the CPU offlined. After calling stop_machine_run, the CPU eventually returns from preemption and into the idle thread and goes to sleep. The CPU will continue executing previous idle and have no chance to call play_dead. By disabling preemption until we are ready to explicitly schedule, this bug is fixed and the idle threads generally become more robust. From: alexs <ashepard@u.washington.edu> PPC build fix From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> MIPS build fix Signed-off-by: Nick Piggin <npiggin@suse.de> Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch/ia64/kernel/process.c')
-rw-r--r--arch/ia64/kernel/process.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/arch/ia64/kernel/process.c b/arch/ia64/kernel/process.c
index 051e050359e4..4c621fc3c3b9 100644
--- a/arch/ia64/kernel/process.c
+++ b/arch/ia64/kernel/process.c
@@ -292,7 +292,9 @@ cpu_idle (void)
292#ifdef CONFIG_SMP 292#ifdef CONFIG_SMP
293 normal_xtp(); 293 normal_xtp();
294#endif 294#endif
295 preempt_enable_no_resched();
295 schedule(); 296 schedule();
297 preempt_disable();
296 check_pgt_cache(); 298 check_pgt_cache();
297 if (cpu_is_offline(smp_processor_id())) 299 if (cpu_is_offline(smp_processor_id()))
298 play_dead(); 300 play_dead();