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authorJiri Olsa <jolsa@redhat.com>2009-07-08 08:09:13 -0400
committerDavid S. Miller <davem@davemloft.net>2009-07-09 20:06:57 -0400
commita57de0b4336e48db2811a2030bb68dba8dd09d88 (patch)
treea01c189d5fd55c69c9e2e842241e84b46728bc60 /Documentation/ia64/xen.txt
parent1b614fb9a00e97b1eab54d4e442d405229c059dd (diff)
net: adding memory barrier to the poll and receive callbacks
Adding memory barrier after the poll_wait function, paired with receive callbacks. Adding fuctions sock_poll_wait and sk_has_sleeper to wrap the memory barrier. Without the memory barrier, following race can happen. The race fires, when following code paths meet, and the tp->rcv_nxt and __add_wait_queue updates stay in CPU caches. CPU1 CPU2 sys_select receive packet ... ... __add_wait_queue update tp->rcv_nxt ... ... tp->rcv_nxt check sock_def_readable ... { schedule ... if (sk->sk_sleep && waitqueue_active(sk->sk_sleep)) wake_up_interruptible(sk->sk_sleep) ... } If there was no cache the code would work ok, since the wait_queue and rcv_nxt are opposit to each other. Meaning that once tp->rcv_nxt is updated by CPU2, the CPU1 either already passed the tp->rcv_nxt check and sleeps, or will get the new value for tp->rcv_nxt and will return with new data mask. In both cases the process (CPU1) is being added to the wait queue, so the waitqueue_active (CPU2) call cannot miss and will wake up CPU1. The bad case is when the __add_wait_queue changes done by CPU1 stay in its cache, and so does the tp->rcv_nxt update on CPU2 side. The CPU1 will then endup calling schedule and sleep forever if there are no more data on the socket. Calls to poll_wait in following modules were ommited: net/bluetooth/af_bluetooth.c net/irda/af_irda.c net/irda/irnet/irnet_ppp.c net/mac80211/rc80211_pid_debugfs.c net/phonet/socket.c net/rds/af_rds.c net/rfkill/core.c net/sunrpc/cache.c net/sunrpc/rpc_pipe.c net/tipc/socket.c Signed-off-by: Jiri Olsa <jolsa@redhat.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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