diff options
author | Bob Pearson <rpearson@systemfabricworks.com> | 2012-03-23 18:02:22 -0400 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2012-03-23 19:58:37 -0400 |
commit | fbedceb10066430b925cf43fbf926e8abb9e2359 (patch) | |
tree | ea4f9453fd810c82c106df1e5b5932894ddcadd5 /Documentation/crc32.txt | |
parent | e30c7a8fcf2d5bba53ea07047b1a0f9161da1078 (diff) |
crc32: move long comment about crc32 fundamentals to Documentation/
Move a long comment from lib/crc32.c to Documentation/crc32.txt where it
will more likely get read.
Edited the resulting document to add an explanation of the slicing-by-n
algorithm.
[djwong@us.ibm.com: minor changelog tweaks]
[akpm@linux-foundation.org: fix typo, per George]
Signed-off-by: George Spelvin <linux@horizon.com>
Signed-off-by: Bob Pearson <rpearson@systemfabricworks.com>
Signed-off-by: Darrick J. Wong <djwong@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'Documentation/crc32.txt')
-rw-r--r-- | Documentation/crc32.txt | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/Documentation/crc32.txt b/Documentation/crc32.txt new file mode 100644 index 000000000000..a08a7dd9d625 --- /dev/null +++ b/Documentation/crc32.txt | |||
@@ -0,0 +1,182 @@ | |||
1 | A brief CRC tutorial. | ||
2 | |||
3 | A CRC is a long-division remainder. You add the CRC to the message, | ||
4 | and the whole thing (message+CRC) is a multiple of the given | ||
5 | CRC polynomial. To check the CRC, you can either check that the | ||
6 | CRC matches the recomputed value, *or* you can check that the | ||
7 | remainder computed on the message+CRC is 0. This latter approach | ||
8 | is used by a lot of hardware implementations, and is why so many | ||
9 | protocols put the end-of-frame flag after the CRC. | ||
10 | |||
11 | It's actually the same long division you learned in school, except that | ||
12 | - We're working in binary, so the digits are only 0 and 1, and | ||
13 | - When dividing polynomials, there are no carries. Rather than add and | ||
14 | subtract, we just xor. Thus, we tend to get a bit sloppy about | ||
15 | the difference between adding and subtracting. | ||
16 | |||
17 | Like all division, the remainder is always smaller than the divisor. | ||
18 | To produce a 32-bit CRC, the divisor is actually a 33-bit CRC polynomial. | ||
19 | Since it's 33 bits long, bit 32 is always going to be set, so usually the | ||
20 | CRC is written in hex with the most significant bit omitted. (If you're | ||
21 | familiar with the IEEE 754 floating-point format, it's the same idea.) | ||
22 | |||
23 | Note that a CRC is computed over a string of *bits*, so you have | ||
24 | to decide on the endianness of the bits within each byte. To get | ||
25 | the best error-detecting properties, this should correspond to the | ||
26 | order they're actually sent. For example, standard RS-232 serial is | ||
27 | little-endian; the most significant bit (sometimes used for parity) | ||
28 | is sent last. And when appending a CRC word to a message, you should | ||
29 | do it in the right order, matching the endianness. | ||
30 | |||
31 | Just like with ordinary division, you proceed one digit (bit) at a time. | ||
32 | Each step of the division you take one more digit (bit) of the dividend | ||
33 | and append it to the current remainder. Then you figure out the | ||
34 | appropriate multiple of the divisor to subtract to being the remainder | ||
35 | back into range. In binary, this is easy - it has to be either 0 or 1, | ||
36 | and to make the XOR cancel, it's just a copy of bit 32 of the remainder. | ||
37 | |||
38 | When computing a CRC, we don't care about the quotient, so we can | ||
39 | throw the quotient bit away, but subtract the appropriate multiple of | ||
40 | the polynomial from the remainder and we're back to where we started, | ||
41 | ready to process the next bit. | ||
42 | |||
43 | A big-endian CRC written this way would be coded like: | ||
44 | for (i = 0; i < input_bits; i++) { | ||
45 | multiple = remainder & 0x80000000 ? CRCPOLY : 0; | ||
46 | remainder = (remainder << 1 | next_input_bit()) ^ multiple; | ||
47 | } | ||
48 | |||
49 | Notice how, to get at bit 32 of the shifted remainder, we look | ||
50 | at bit 31 of the remainder *before* shifting it. | ||
51 | |||
52 | But also notice how the next_input_bit() bits we're shifting into | ||
53 | the remainder don't actually affect any decision-making until | ||
54 | 32 bits later. Thus, the first 32 cycles of this are pretty boring. | ||
55 | Also, to add the CRC to a message, we need a 32-bit-long hole for it at | ||
56 | the end, so we have to add 32 extra cycles shifting in zeros at the | ||
57 | end of every message, | ||
58 | |||
59 | These details lead to a standard trick: rearrange merging in the | ||
60 | next_input_bit() until the moment it's needed. Then the first 32 cycles | ||
61 | can be precomputed, and merging in the final 32 zero bits to make room | ||
62 | for the CRC can be skipped entirely. This changes the code to: | ||
63 | |||
64 | for (i = 0; i < input_bits; i++) { | ||
65 | remainder ^= next_input_bit() << 31; | ||
66 | multiple = (remainder & 0x80000000) ? CRCPOLY : 0; | ||
67 | remainder = (remainder << 1) ^ multiple; | ||
68 | } | ||
69 | |||
70 | With this optimization, the little-endian code is particularly simple: | ||
71 | for (i = 0; i < input_bits; i++) { | ||
72 | remainder ^= next_input_bit(); | ||
73 | multiple = (remainder & 1) ? CRCPOLY : 0; | ||
74 | remainder = (remainder >> 1) ^ multiple; | ||
75 | } | ||
76 | |||
77 | The most significant coefficient of the remainder polynomial is stored | ||
78 | in the least significant bit of the binary "remainder" variable. | ||
79 | The other details of endianness have been hidden in CRCPOLY (which must | ||
80 | be bit-reversed) and next_input_bit(). | ||
81 | |||
82 | As long as next_input_bit is returning the bits in a sensible order, we don't | ||
83 | *have* to wait until the last possible moment to merge in additional bits. | ||
84 | We can do it 8 bits at a time rather than 1 bit at a time: | ||
85 | for (i = 0; i < input_bytes; i++) { | ||
86 | remainder ^= next_input_byte() << 24; | ||
87 | for (j = 0; j < 8; j++) { | ||
88 | multiple = (remainder & 0x80000000) ? CRCPOLY : 0; | ||
89 | remainder = (remainder << 1) ^ multiple; | ||
90 | } | ||
91 | } | ||
92 | |||
93 | Or in little-endian: | ||
94 | for (i = 0; i < input_bytes; i++) { | ||
95 | remainder ^= next_input_byte(); | ||
96 | for (j = 0; j < 8; j++) { | ||
97 | multiple = (remainder & 1) ? CRCPOLY : 0; | ||
98 | remainder = (remainder >> 1) ^ multiple; | ||
99 | } | ||
100 | } | ||
101 | |||
102 | If the input is a multiple of 32 bits, you can even XOR in a 32-bit | ||
103 | word at a time and increase the inner loop count to 32. | ||
104 | |||
105 | You can also mix and match the two loop styles, for example doing the | ||
106 | bulk of a message byte-at-a-time and adding bit-at-a-time processing | ||
107 | for any fractional bytes at the end. | ||
108 | |||
109 | To reduce the number of conditional branches, software commonly uses | ||
110 | the byte-at-a-time table method, popularized by Dilip V. Sarwate, | ||
111 | "Computation of Cyclic Redundancy Checks via Table Look-Up", Comm. ACM | ||
112 | v.31 no.8 (August 1998) p. 1008-1013. | ||
113 | |||
114 | Here, rather than just shifting one bit of the remainder to decide | ||
115 | in the correct multiple to subtract, we can shift a byte at a time. | ||
116 | This produces a 40-bit (rather than a 33-bit) intermediate remainder, | ||
117 | and the correct multiple of the polynomial to subtract is found using | ||
118 | a 256-entry lookup table indexed by the high 8 bits. | ||
119 | |||
120 | (The table entries are simply the CRC-32 of the given one-byte messages.) | ||
121 | |||
122 | When space is more constrained, smaller tables can be used, e.g. two | ||
123 | 4-bit shifts followed by a lookup in a 16-entry table. | ||
124 | |||
125 | It is not practical to process much more than 8 bits at a time using this | ||
126 | technique, because tables larger than 256 entries use too much memory and, | ||
127 | more importantly, too much of the L1 cache. | ||
128 | |||
129 | To get higher software performance, a "slicing" technique can be used. | ||
130 | See "High Octane CRC Generation with the Intel Slicing-by-8 Algorithm", | ||
131 | ftp://download.intel.com/technology/comms/perfnet/download/slicing-by-8.pdf | ||
132 | |||
133 | This does not change the number of table lookups, but does increase | ||
134 | the parallelism. With the classic Sarwate algorithm, each table lookup | ||
135 | must be completed before the index of the next can be computed. | ||
136 | |||
137 | A "slicing by 2" technique would shift the remainder 16 bits at a time, | ||
138 | producing a 48-bit intermediate remainder. Rather than doing a single | ||
139 | lookup in a 65536-entry table, the two high bytes are looked up in | ||
140 | two different 256-entry tables. Each contains the remainder required | ||
141 | to cancel out the corresponding byte. The tables are different because the | ||
142 | polynomials to cancel are different. One has non-zero coefficients from | ||
143 | x^32 to x^39, while the other goes from x^40 to x^47. | ||
144 | |||
145 | Since modern processors can handle many parallel memory operations, this | ||
146 | takes barely longer than a single table look-up and thus performs almost | ||
147 | twice as fast as the basic Sarwate algorithm. | ||
148 | |||
149 | This can be extended to "slicing by 4" using 4 256-entry tables. | ||
150 | Each step, 32 bits of data is fetched, XORed with the CRC, and the result | ||
151 | broken into bytes and looked up in the tables. Because the 32-bit shift | ||
152 | leaves the low-order bits of the intermediate remainder zero, the | ||
153 | final CRC is simply the XOR of the 4 table look-ups. | ||
154 | |||
155 | But this still enforces sequential execution: a second group of table | ||
156 | look-ups cannot begin until the previous groups 4 table look-ups have all | ||
157 | been completed. Thus, the processor's load/store unit is sometimes idle. | ||
158 | |||
159 | To make maximum use of the processor, "slicing by 8" performs 8 look-ups | ||
160 | in parallel. Each step, the 32-bit CRC is shifted 64 bits and XORed | ||
161 | with 64 bits of input data. What is important to note is that 4 of | ||
162 | those 8 bytes are simply copies of the input data; they do not depend | ||
163 | on the previous CRC at all. Thus, those 4 table look-ups may commence | ||
164 | immediately, without waiting for the previous loop iteration. | ||
165 | |||
166 | By always having 4 loads in flight, a modern superscalar processor can | ||
167 | be kept busy and make full use of its L1 cache. | ||
168 | |||
169 | Two more details about CRC implementation in the real world: | ||
170 | |||
171 | Normally, appending zero bits to a message which is already a multiple | ||
172 | of a polynomial produces a larger multiple of that polynomial. Thus, | ||
173 | a basic CRC will not detect appended zero bits (or bytes). To enable | ||
174 | a CRC to detect this condition, it's common to invert the CRC before | ||
175 | appending it. This makes the remainder of the message+crc come out not | ||
176 | as zero, but some fixed non-zero value. (The CRC of the inversion | ||
177 | pattern, 0xffffffff.) | ||
178 | |||
179 | The same problem applies to zero bits prepended to the message, and a | ||
180 | similar solution is used. Instead of starting the CRC computation with | ||
181 | a remainder of 0, an initial remainder of all ones is used. As long as | ||
182 | you start the same way on decoding, it doesn't make a difference. | ||