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authorVaibhav Hiremath <hvaibhav@ti.com>2009-11-10 11:14:51 -0500
committerMauro Carvalho Chehab <mchehab@redhat.com>2009-12-05 15:42:04 -0500
commita4834cef185fbe73f26c864fe38badc4f890afb7 (patch)
tree3b81232b3a1b728a2cedd9edcfe6bd5ac20ae289 /Documentation/DocBook
parentd8008562379b927758ca08eded1508c68d9beb4e (diff)
V4L/DVB (13471): v4l2 doc: Added FBUF_CAP_SRC_CHROMAKEY/FLAG_SRC_CHROMAKEY
Signed-off-by: Vaibhav Hiremath <hvaibhav@ti.com> Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
Diffstat (limited to 'Documentation/DocBook')
-rw-r--r--Documentation/DocBook/v4l/vidioc-g-fbuf.xml17
1 files changed, 17 insertions, 0 deletions
diff --git a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
index f7017062656e..e7dda4822f04 100644
--- a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
+++ b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
@@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays.</entry>
336inverted alpha channel of the framebuffer or VGA signal. Alpha 336inverted alpha channel of the framebuffer or VGA signal. Alpha
337blending makes no sense for destructive overlays.</entry> 337blending makes no sense for destructive overlays.</entry>
338 </row> 338 </row>
339 <row>
340 <entry><constant>V4L2_FBUF_CAP_SRC_CHROMAKEY</constant></entry>
341 <entry>0x0080</entry>
342 <entry>The device supports Source Chroma-keying. Framebuffer pixels
343with the chroma-key colors are replaced by video pixels, which is exactly opposite of
344<constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry>
345 </row>
339 </tbody> 346 </tbody>
340 </tgroup> 347 </tgroup>
341 </table> 348 </table>
@@ -411,6 +418,16 @@ images, but with an inverted alpha value. The blend function is:
411output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The 418output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
412actual alpha depth depends on the framebuffer pixel format.</entry> 419actual alpha depth depends on the framebuffer pixel format.</entry>
413 </row> 420 </row>
421 <row>
422 <entry><constant>V4L2_FBUF_FLAG_SRC_CHROMAKEY</constant></entry>
423 <entry>0x0040</entry>
424 <entry>Use source chroma-keying. The source chroma-key color is
425determined by the <structfield>chromakey</structfield> field of
426&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
427linkend="overlay" /> and <xref linkend="osd" />.
428Both chroma-keying are mutual exclusive to each other, so same
429<structfield>chromakey</structfield> field of &v4l2-window; is being used.</entry>
430 </row>
414 </tbody> 431 </tbody>
415 </tgroup> 432 </tgroup>
416 </table> 433 </table>