diff options
| author | Jakob Bornecrantz <jakob@vmware.com> | 2009-12-09 19:19:10 -0500 |
|---|---|---|
| committer | Dave Airlie <airlied@redhat.com> | 2009-12-14 17:38:36 -0500 |
| commit | 632f61178d0473861ba77e774bb654b37bc7eccc (patch) | |
| tree | 7e74b697dc5e7aafcef843872b60608834bfbb89 | |
| parent | be1cb8689c480228ffd2e4bfccc0dab7156cd9ea (diff) | |
drm/vmwgfx: Add svga headers for vmwgfx driver
These headers are shared between multiple place where
different coding standards apply. They will be fixed
up at a later time.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_reg.h | 1793 | ||||
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_escape.h | 89 | ||||
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_overlay.h | 201 | ||||
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_reg.h | 1346 | ||||
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_types.h | 45 |
5 files changed, 3474 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h new file mode 100644 index 000000000000..77cb45331000 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h | |||
| @@ -0,0 +1,1793 @@ | |||
| 1 | /********************************************************** | ||
| 2 | * Copyright 1998-2009 VMware, Inc. All rights reserved. | ||
| 3 | * | ||
| 4 | * Permission is hereby granted, free of charge, to any person | ||
| 5 | * obtaining a copy of this software and associated documentation | ||
| 6 | * files (the "Software"), to deal in the Software without | ||
| 7 | * restriction, including without limitation the rights to use, copy, | ||
| 8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
| 9 | * of the Software, and to permit persons to whom the Software is | ||
| 10 | * furnished to do so, subject to the following conditions: | ||
| 11 | * | ||
| 12 | * The above copyright notice and this permission notice shall be | ||
| 13 | * included in all copies or substantial portions of the Software. | ||
| 14 | * | ||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
| 18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
| 19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
| 20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
| 21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | * SOFTWARE. | ||
| 23 | * | ||
| 24 | **********************************************************/ | ||
| 25 | |||
| 26 | /* | ||
| 27 | * svga3d_reg.h -- | ||
| 28 | * | ||
| 29 | * SVGA 3D hardware definitions | ||
| 30 | */ | ||
| 31 | |||
| 32 | #ifndef _SVGA3D_REG_H_ | ||
| 33 | #define _SVGA3D_REG_H_ | ||
| 34 | |||
| 35 | #include "svga_reg.h" | ||
| 36 | |||
| 37 | |||
| 38 | /* | ||
| 39 | * 3D Hardware Version | ||
| 40 | * | ||
| 41 | * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo | ||
| 42 | * register. Is set by the host and read by the guest. This lets | ||
| 43 | * us make new guest drivers which are backwards-compatible with old | ||
| 44 | * SVGA hardware revisions. It does not let us support old guest | ||
| 45 | * drivers. Good enough for now. | ||
| 46 | * | ||
| 47 | */ | ||
| 48 | |||
| 49 | #define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) | ||
| 50 | #define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) | ||
| 51 | #define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) | ||
| 52 | |||
| 53 | typedef enum { | ||
| 54 | SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), | ||
| 55 | SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), | ||
| 56 | SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), | ||
| 57 | SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), | ||
| 58 | SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), | ||
| 59 | SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), | ||
| 60 | SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1, | ||
| 61 | } SVGA3dHardwareVersion; | ||
| 62 | |||
| 63 | /* | ||
| 64 | * Generic Types | ||
| 65 | */ | ||
| 66 | |||
| 67 | typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ | ||
| 68 | #define SVGA3D_NUM_CLIPPLANES 6 | ||
| 69 | #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 | ||
| 70 | |||
| 71 | |||
| 72 | /* | ||
| 73 | * Surface formats. | ||
| 74 | * | ||
| 75 | * If you modify this list, be sure to keep GLUtil.c in sync. It | ||
| 76 | * includes the internal format definition of each surface in | ||
| 77 | * GLUtil_ConvertSurfaceFormat, and it contains a table of | ||
| 78 | * human-readable names in GLUtil_GetFormatName. | ||
| 79 | */ | ||
| 80 | |||
| 81 | typedef enum SVGA3dSurfaceFormat { | ||
| 82 | SVGA3D_FORMAT_INVALID = 0, | ||
| 83 | |||
| 84 | SVGA3D_X8R8G8B8 = 1, | ||
| 85 | SVGA3D_A8R8G8B8 = 2, | ||
| 86 | |||
| 87 | SVGA3D_R5G6B5 = 3, | ||
| 88 | SVGA3D_X1R5G5B5 = 4, | ||
| 89 | SVGA3D_A1R5G5B5 = 5, | ||
| 90 | SVGA3D_A4R4G4B4 = 6, | ||
| 91 | |||
| 92 | SVGA3D_Z_D32 = 7, | ||
| 93 | SVGA3D_Z_D16 = 8, | ||
| 94 | SVGA3D_Z_D24S8 = 9, | ||
| 95 | SVGA3D_Z_D15S1 = 10, | ||
| 96 | |||
| 97 | SVGA3D_LUMINANCE8 = 11, | ||
| 98 | SVGA3D_LUMINANCE4_ALPHA4 = 12, | ||
| 99 | SVGA3D_LUMINANCE16 = 13, | ||
| 100 | SVGA3D_LUMINANCE8_ALPHA8 = 14, | ||
| 101 | |||
| 102 | SVGA3D_DXT1 = 15, | ||
| 103 | SVGA3D_DXT2 = 16, | ||
| 104 | SVGA3D_DXT3 = 17, | ||
| 105 | SVGA3D_DXT4 = 18, | ||
| 106 | SVGA3D_DXT5 = 19, | ||
| 107 | |||
| 108 | SVGA3D_BUMPU8V8 = 20, | ||
| 109 | SVGA3D_BUMPL6V5U5 = 21, | ||
| 110 | SVGA3D_BUMPX8L8V8U8 = 22, | ||
| 111 | SVGA3D_BUMPL8V8U8 = 23, | ||
| 112 | |||
| 113 | SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ | ||
| 114 | SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ | ||
| 115 | |||
| 116 | SVGA3D_A2R10G10B10 = 26, | ||
| 117 | |||
| 118 | /* signed formats */ | ||
| 119 | SVGA3D_V8U8 = 27, | ||
| 120 | SVGA3D_Q8W8V8U8 = 28, | ||
| 121 | SVGA3D_CxV8U8 = 29, | ||
| 122 | |||
| 123 | /* mixed formats */ | ||
| 124 | SVGA3D_X8L8V8U8 = 30, | ||
| 125 | SVGA3D_A2W10V10U10 = 31, | ||
| 126 | |||
| 127 | SVGA3D_ALPHA8 = 32, | ||
| 128 | |||
| 129 | /* Single- and dual-component floating point formats */ | ||
| 130 | SVGA3D_R_S10E5 = 33, | ||
| 131 | SVGA3D_R_S23E8 = 34, | ||
| 132 | SVGA3D_RG_S10E5 = 35, | ||
| 133 | SVGA3D_RG_S23E8 = 36, | ||
| 134 | |||
| 135 | /* | ||
| 136 | * Any surface can be used as a buffer object, but SVGA3D_BUFFER is | ||
| 137 | * the most efficient format to use when creating new surfaces | ||
| 138 | * expressly for index or vertex data. | ||
| 139 | */ | ||
| 140 | SVGA3D_BUFFER = 37, | ||
| 141 | |||
| 142 | SVGA3D_Z_D24X8 = 38, | ||
| 143 | |||
| 144 | SVGA3D_V16U16 = 39, | ||
| 145 | |||
| 146 | SVGA3D_G16R16 = 40, | ||
| 147 | SVGA3D_A16B16G16R16 = 41, | ||
| 148 | |||
| 149 | /* Packed Video formats */ | ||
| 150 | SVGA3D_UYVY = 42, | ||
| 151 | SVGA3D_YUY2 = 43, | ||
| 152 | |||
| 153 | SVGA3D_FORMAT_MAX | ||
| 154 | } SVGA3dSurfaceFormat; | ||
| 155 | |||
| 156 | typedef uint32 SVGA3dColor; /* a, r, g, b */ | ||
| 157 | |||
| 158 | /* | ||
| 159 | * These match the D3DFORMAT_OP definitions used by Direct3D. We need | ||
| 160 | * them so that we can query the host for what the supported surface | ||
| 161 | * operations are (when we're using the D3D backend, in particular), | ||
| 162 | * and so we can send those operations to the guest. | ||
| 163 | */ | ||
| 164 | typedef enum { | ||
| 165 | SVGA3DFORMAT_OP_TEXTURE = 0x00000001, | ||
| 166 | SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, | ||
| 167 | SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, | ||
| 168 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, | ||
| 169 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, | ||
| 170 | SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, | ||
| 171 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, | ||
| 172 | |||
| 173 | /* | ||
| 174 | * This format can be used as a render target if the current display mode | ||
| 175 | * is the same depth if the alpha channel is ignored. e.g. if the device | ||
| 176 | * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the | ||
| 177 | * format op list entry for A8R8G8B8 should have this cap. | ||
| 178 | */ | ||
| 179 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, | ||
| 180 | |||
| 181 | /* | ||
| 182 | * This format contains DirectDraw support (including Flip). This flag | ||
| 183 | * should not to be set on alpha formats. | ||
| 184 | */ | ||
| 185 | SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, | ||
| 186 | |||
| 187 | /* | ||
| 188 | * The rasterizer can support some level of Direct3D support in this format | ||
| 189 | * and implies that the driver can create a Context in this mode (for some | ||
| 190 | * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE | ||
| 191 | * flag must also be set. | ||
| 192 | */ | ||
| 193 | SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, | ||
| 194 | |||
| 195 | /* | ||
| 196 | * This is set for a private format when the driver has put the bpp in | ||
| 197 | * the structure. | ||
| 198 | */ | ||
| 199 | SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, | ||
| 200 | |||
| 201 | /* | ||
| 202 | * Indicates that this format can be converted to any RGB format for which | ||
| 203 | * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified | ||
| 204 | */ | ||
| 205 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, | ||
| 206 | |||
| 207 | /* | ||
| 208 | * Indicates that this format can be used to create offscreen plain surfaces. | ||
| 209 | */ | ||
| 210 | SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, | ||
| 211 | |||
| 212 | /* | ||
| 213 | * Indicated that this format can be read as an SRGB texture (meaning that the | ||
| 214 | * sampler will linearize the looked up data) | ||
| 215 | */ | ||
| 216 | SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, | ||
| 217 | |||
| 218 | /* | ||
| 219 | * Indicates that this format can be used in the bumpmap instructions | ||
| 220 | */ | ||
| 221 | SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, | ||
| 222 | |||
| 223 | /* | ||
| 224 | * Indicates that this format can be sampled by the displacement map sampler | ||
| 225 | */ | ||
| 226 | SVGA3DFORMAT_OP_DMAP = 0x00020000, | ||
| 227 | |||
| 228 | /* | ||
| 229 | * Indicates that this format cannot be used with texture filtering | ||
| 230 | */ | ||
| 231 | SVGA3DFORMAT_OP_NOFILTER = 0x00040000, | ||
| 232 | |||
| 233 | /* | ||
| 234 | * Indicates that format conversions are supported to this RGB format if | ||
| 235 | * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. | ||
| 236 | */ | ||
| 237 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, | ||
| 238 | |||
| 239 | /* | ||
| 240 | * Indicated that this format can be written as an SRGB target (meaning that the | ||
| 241 | * pixel pipe will DE-linearize data on output to format) | ||
| 242 | */ | ||
| 243 | SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, | ||
| 244 | |||
| 245 | /* | ||
| 246 | * Indicates that this format cannot be used with alpha blending | ||
| 247 | */ | ||
| 248 | SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, | ||
| 249 | |||
| 250 | /* | ||
| 251 | * Indicates that the device can auto-generated sublevels for resources | ||
| 252 | * of this format | ||
| 253 | */ | ||
| 254 | SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, | ||
| 255 | |||
| 256 | /* | ||
| 257 | * Indicates that this format can be used by vertex texture sampler | ||
| 258 | */ | ||
| 259 | SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, | ||
| 260 | |||
| 261 | /* | ||
| 262 | * Indicates that this format supports neither texture coordinate wrap | ||
| 263 | * modes, nor mipmapping | ||
| 264 | */ | ||
| 265 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 | ||
| 266 | } SVGA3dFormatOp; | ||
| 267 | |||
| 268 | /* | ||
| 269 | * This structure is a conversion of SVGA3DFORMAT_OP_*. | ||
| 270 | * Entries must be located at the same position. | ||
| 271 | */ | ||
| 272 | typedef union { | ||
| 273 | uint32 value; | ||
| 274 | struct { | ||
| 275 | uint32 texture : 1; | ||
| 276 | uint32 volumeTexture : 1; | ||
| 277 | uint32 cubeTexture : 1; | ||
| 278 | uint32 offscreenRenderTarget : 1; | ||
| 279 | uint32 sameFormatRenderTarget : 1; | ||
| 280 | uint32 unknown1 : 1; | ||
| 281 | uint32 zStencil : 1; | ||
| 282 | uint32 zStencilArbitraryDepth : 1; | ||
| 283 | uint32 sameFormatUpToAlpha : 1; | ||
| 284 | uint32 unknown2 : 1; | ||
| 285 | uint32 displayMode : 1; | ||
| 286 | uint32 acceleration3d : 1; | ||
| 287 | uint32 pixelSize : 1; | ||
| 288 | uint32 convertToARGB : 1; | ||
| 289 | uint32 offscreenPlain : 1; | ||
| 290 | uint32 sRGBRead : 1; | ||
| 291 | uint32 bumpMap : 1; | ||
| 292 | uint32 dmap : 1; | ||
| 293 | uint32 noFilter : 1; | ||
| 294 | uint32 memberOfGroupARGB : 1; | ||
| 295 | uint32 sRGBWrite : 1; | ||
| 296 | uint32 noAlphaBlend : 1; | ||
| 297 | uint32 autoGenMipMap : 1; | ||
| 298 | uint32 vertexTexture : 1; | ||
| 299 | uint32 noTexCoordWrapNorMip : 1; | ||
| 300 | }; | ||
| 301 | } SVGA3dSurfaceFormatCaps; | ||
| 302 | |||
| 303 | /* | ||
| 304 | * SVGA_3D_CMD_SETRENDERSTATE Types. All value types | ||
| 305 | * must fit in a uint32. | ||
| 306 | */ | ||
| 307 | |||
| 308 | typedef enum { | ||
| 309 | SVGA3D_RS_INVALID = 0, | ||
| 310 | SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ | ||
| 311 | SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ | ||
| 312 | SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ | ||
| 313 | SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ | ||
| 314 | SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ | ||
| 315 | SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ | ||
| 316 | SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ | ||
| 317 | SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ | ||
| 318 | SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ | ||
| 319 | SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ | ||
| 320 | SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ | ||
| 321 | SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ | ||
| 322 | SVGA3D_RS_STENCILREF = 13, /* uint32 */ | ||
| 323 | SVGA3D_RS_STENCILMASK = 14, /* uint32 */ | ||
| 324 | SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ | ||
| 325 | SVGA3D_RS_FOGSTART = 16, /* float */ | ||
| 326 | SVGA3D_RS_FOGEND = 17, /* float */ | ||
| 327 | SVGA3D_RS_FOGDENSITY = 18, /* float */ | ||
| 328 | SVGA3D_RS_POINTSIZE = 19, /* float */ | ||
| 329 | SVGA3D_RS_POINTSIZEMIN = 20, /* float */ | ||
| 330 | SVGA3D_RS_POINTSIZEMAX = 21, /* float */ | ||
| 331 | SVGA3D_RS_POINTSCALE_A = 22, /* float */ | ||
| 332 | SVGA3D_RS_POINTSCALE_B = 23, /* float */ | ||
| 333 | SVGA3D_RS_POINTSCALE_C = 24, /* float */ | ||
| 334 | SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ | ||
| 335 | SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ | ||
| 336 | SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ | ||
| 337 | SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ | ||
| 338 | SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ | ||
| 339 | SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ | ||
| 340 | SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ | ||
| 341 | SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ | ||
| 342 | SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ | ||
| 343 | SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ | ||
| 344 | SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ | ||
| 345 | SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ | ||
| 346 | SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ | ||
| 347 | SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ | ||
| 348 | SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ | ||
| 349 | SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ | ||
| 350 | SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ | ||
| 351 | SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ | ||
| 352 | SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ | ||
| 353 | SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ | ||
| 354 | SVGA3D_RS_ZBIAS = 45, /* float */ | ||
| 355 | SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ | ||
| 356 | SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ | ||
| 357 | SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ | ||
| 358 | SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ | ||
| 359 | SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ | ||
| 360 | SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ | ||
| 361 | SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ | ||
| 362 | SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ | ||
| 363 | SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ | ||
| 364 | SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ | ||
| 365 | SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ | ||
| 366 | SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ | ||
| 367 | SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ | ||
| 368 | SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ | ||
| 369 | SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ | ||
| 370 | SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ | ||
| 371 | SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ | ||
| 372 | SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ | ||
| 373 | SVGA3D_RS_DEPTHBIAS = 64, /* float */ | ||
| 374 | |||
| 375 | |||
| 376 | /* | ||
| 377 | * Output Gamma Level | ||
| 378 | * | ||
| 379 | * Output gamma effects the gamma curve of colors that are output from the | ||
| 380 | * rendering pipeline. A value of 1.0 specifies a linear color space. If the | ||
| 381 | * value is <= 0.0, gamma correction is ignored and linear color space is | ||
| 382 | * used. | ||
| 383 | */ | ||
| 384 | |||
| 385 | SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ | ||
| 386 | SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ | ||
| 387 | SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ | ||
| 388 | SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ | ||
| 389 | SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ | ||
| 390 | SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ | ||
| 391 | SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ | ||
| 392 | SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ | ||
| 393 | SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ | ||
| 394 | SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ | ||
| 395 | SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ | ||
| 396 | SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ | ||
| 397 | SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ | ||
| 398 | SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ | ||
| 399 | SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ | ||
| 400 | SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ | ||
| 401 | SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ | ||
| 402 | SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ | ||
| 403 | SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ | ||
| 404 | SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ | ||
| 405 | SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ | ||
| 406 | SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ | ||
| 407 | SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ | ||
| 408 | SVGA3D_RS_TWEENFACTOR = 88, /* float */ | ||
| 409 | SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ | ||
| 410 | SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ | ||
| 411 | SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ | ||
| 412 | SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ | ||
| 413 | SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ | ||
| 414 | SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ | ||
| 415 | SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ | ||
| 416 | SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ | ||
| 417 | SVGA3D_RS_MAX | ||
| 418 | } SVGA3dRenderStateName; | ||
| 419 | |||
| 420 | typedef enum { | ||
| 421 | SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ | ||
| 422 | SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ | ||
| 423 | SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ | ||
| 424 | } SVGA3dVertexMaterial; | ||
| 425 | |||
| 426 | typedef enum { | ||
| 427 | SVGA3D_FILLMODE_INVALID = 0, | ||
| 428 | SVGA3D_FILLMODE_POINT = 1, | ||
| 429 | SVGA3D_FILLMODE_LINE = 2, | ||
| 430 | SVGA3D_FILLMODE_FILL = 3, | ||
| 431 | SVGA3D_FILLMODE_MAX | ||
| 432 | } SVGA3dFillModeType; | ||
| 433 | |||
| 434 | |||
| 435 | typedef | ||
| 436 | union { | ||
| 437 | struct { | ||
| 438 | uint16 mode; /* SVGA3dFillModeType */ | ||
| 439 | uint16 face; /* SVGA3dFace */ | ||
| 440 | }; | ||
| 441 | uint32 uintValue; | ||
| 442 | } SVGA3dFillMode; | ||
| 443 | |||
| 444 | typedef enum { | ||
| 445 | SVGA3D_SHADEMODE_INVALID = 0, | ||
| 446 | SVGA3D_SHADEMODE_FLAT = 1, | ||
| 447 | SVGA3D_SHADEMODE_SMOOTH = 2, | ||
| 448 | SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ | ||
| 449 | SVGA3D_SHADEMODE_MAX | ||
| 450 | } SVGA3dShadeMode; | ||
| 451 | |||
| 452 | typedef | ||
| 453 | union { | ||
| 454 | struct { | ||
| 455 | uint16 repeat; | ||
| 456 | uint16 pattern; | ||
| 457 | }; | ||
| 458 | uint32 uintValue; | ||
| 459 | } SVGA3dLinePattern; | ||
| 460 | |||
| 461 | typedef enum { | ||
| 462 | SVGA3D_BLENDOP_INVALID = 0, | ||
| 463 | SVGA3D_BLENDOP_ZERO = 1, | ||
| 464 | SVGA3D_BLENDOP_ONE = 2, | ||
| 465 | SVGA3D_BLENDOP_SRCCOLOR = 3, | ||
| 466 | SVGA3D_BLENDOP_INVSRCCOLOR = 4, | ||
| 467 | SVGA3D_BLENDOP_SRCALPHA = 5, | ||
| 468 | SVGA3D_BLENDOP_INVSRCALPHA = 6, | ||
| 469 | SVGA3D_BLENDOP_DESTALPHA = 7, | ||
| 470 | SVGA3D_BLENDOP_INVDESTALPHA = 8, | ||
| 471 | SVGA3D_BLENDOP_DESTCOLOR = 9, | ||
| 472 | SVGA3D_BLENDOP_INVDESTCOLOR = 10, | ||
| 473 | SVGA3D_BLENDOP_SRCALPHASAT = 11, | ||
| 474 | SVGA3D_BLENDOP_BLENDFACTOR = 12, | ||
| 475 | SVGA3D_BLENDOP_INVBLENDFACTOR = 13, | ||
| 476 | SVGA3D_BLENDOP_MAX | ||
| 477 | } SVGA3dBlendOp; | ||
| 478 | |||
| 479 | typedef enum { | ||
| 480 | SVGA3D_BLENDEQ_INVALID = 0, | ||
| 481 | SVGA3D_BLENDEQ_ADD = 1, | ||
| 482 | SVGA3D_BLENDEQ_SUBTRACT = 2, | ||
| 483 | SVGA3D_BLENDEQ_REVSUBTRACT = 3, | ||
| 484 | SVGA3D_BLENDEQ_MINIMUM = 4, | ||
| 485 | SVGA3D_BLENDEQ_MAXIMUM = 5, | ||
| 486 | SVGA3D_BLENDEQ_MAX | ||
| 487 | } SVGA3dBlendEquation; | ||
| 488 | |||
| 489 | typedef enum { | ||
| 490 | SVGA3D_FRONTWINDING_INVALID = 0, | ||
| 491 | SVGA3D_FRONTWINDING_CW = 1, | ||
| 492 | SVGA3D_FRONTWINDING_CCW = 2, | ||
| 493 | SVGA3D_FRONTWINDING_MAX | ||
| 494 | } SVGA3dFrontWinding; | ||
| 495 | |||
| 496 | typedef enum { | ||
| 497 | SVGA3D_FACE_INVALID = 0, | ||
| 498 | SVGA3D_FACE_NONE = 1, | ||
| 499 | SVGA3D_FACE_FRONT = 2, | ||
| 500 | SVGA3D_FACE_BACK = 3, | ||
| 501 | SVGA3D_FACE_FRONT_BACK = 4, | ||
| 502 | SVGA3D_FACE_MAX | ||
| 503 | } SVGA3dFace; | ||
| 504 | |||
| 505 | /* | ||
| 506 | * The order and the values should not be changed | ||
| 507 | */ | ||
| 508 | |||
| 509 | typedef enum { | ||
| 510 | SVGA3D_CMP_INVALID = 0, | ||
| 511 | SVGA3D_CMP_NEVER = 1, | ||
| 512 | SVGA3D_CMP_LESS = 2, | ||
| 513 | SVGA3D_CMP_EQUAL = 3, | ||
| 514 | SVGA3D_CMP_LESSEQUAL = 4, | ||
| 515 | SVGA3D_CMP_GREATER = 5, | ||
| 516 | SVGA3D_CMP_NOTEQUAL = 6, | ||
| 517 | SVGA3D_CMP_GREATEREQUAL = 7, | ||
| 518 | SVGA3D_CMP_ALWAYS = 8, | ||
| 519 | SVGA3D_CMP_MAX | ||
| 520 | } SVGA3dCmpFunc; | ||
| 521 | |||
| 522 | /* | ||
| 523 | * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows | ||
| 524 | * the fog factor to be specified in the alpha component of the specular | ||
| 525 | * (a.k.a. secondary) vertex color. | ||
| 526 | */ | ||
| 527 | typedef enum { | ||
| 528 | SVGA3D_FOGFUNC_INVALID = 0, | ||
| 529 | SVGA3D_FOGFUNC_EXP = 1, | ||
| 530 | SVGA3D_FOGFUNC_EXP2 = 2, | ||
| 531 | SVGA3D_FOGFUNC_LINEAR = 3, | ||
| 532 | SVGA3D_FOGFUNC_PER_VERTEX = 4 | ||
| 533 | } SVGA3dFogFunction; | ||
| 534 | |||
| 535 | /* | ||
| 536 | * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex | ||
| 537 | * or per-pixel basis. | ||
| 538 | */ | ||
| 539 | typedef enum { | ||
| 540 | SVGA3D_FOGTYPE_INVALID = 0, | ||
| 541 | SVGA3D_FOGTYPE_VERTEX = 1, | ||
| 542 | SVGA3D_FOGTYPE_PIXEL = 2, | ||
| 543 | SVGA3D_FOGTYPE_MAX = 3 | ||
| 544 | } SVGA3dFogType; | ||
| 545 | |||
| 546 | /* | ||
| 547 | * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is | ||
| 548 | * computed using the eye Z value of each pixel (or vertex), whereas range- | ||
| 549 | * based fog is computed using the actual distance (range) to the eye. | ||
| 550 | */ | ||
| 551 | typedef enum { | ||
| 552 | SVGA3D_FOGBASE_INVALID = 0, | ||
| 553 | SVGA3D_FOGBASE_DEPTHBASED = 1, | ||
| 554 | SVGA3D_FOGBASE_RANGEBASED = 2, | ||
| 555 | SVGA3D_FOGBASE_MAX = 3 | ||
| 556 | } SVGA3dFogBase; | ||
| 557 | |||
| 558 | typedef enum { | ||
| 559 | SVGA3D_STENCILOP_INVALID = 0, | ||
| 560 | SVGA3D_STENCILOP_KEEP = 1, | ||
| 561 | SVGA3D_STENCILOP_ZERO = 2, | ||
| 562 | SVGA3D_STENCILOP_REPLACE = 3, | ||
| 563 | SVGA3D_STENCILOP_INCRSAT = 4, | ||
| 564 | SVGA3D_STENCILOP_DECRSAT = 5, | ||
| 565 | SVGA3D_STENCILOP_INVERT = 6, | ||
| 566 | SVGA3D_STENCILOP_INCR = 7, | ||
| 567 | SVGA3D_STENCILOP_DECR = 8, | ||
| 568 | SVGA3D_STENCILOP_MAX | ||
| 569 | } SVGA3dStencilOp; | ||
| 570 | |||
| 571 | typedef enum { | ||
| 572 | SVGA3D_CLIPPLANE_0 = (1 << 0), | ||
| 573 | SVGA3D_CLIPPLANE_1 = (1 << 1), | ||
| 574 | SVGA3D_CLIPPLANE_2 = (1 << 2), | ||
| 575 | SVGA3D_CLIPPLANE_3 = (1 << 3), | ||
| 576 | SVGA3D_CLIPPLANE_4 = (1 << 4), | ||
| 577 | SVGA3D_CLIPPLANE_5 = (1 << 5), | ||
| 578 | } SVGA3dClipPlanes; | ||
| 579 | |||
| 580 | typedef enum { | ||
| 581 | SVGA3D_CLEAR_COLOR = 0x1, | ||
| 582 | SVGA3D_CLEAR_DEPTH = 0x2, | ||
| 583 | SVGA3D_CLEAR_STENCIL = 0x4 | ||
| 584 | } SVGA3dClearFlag; | ||
| 585 | |||
| 586 | typedef enum { | ||
| 587 | SVGA3D_RT_DEPTH = 0, | ||
| 588 | SVGA3D_RT_STENCIL = 1, | ||
| 589 | SVGA3D_RT_COLOR0 = 2, | ||
| 590 | SVGA3D_RT_COLOR1 = 3, | ||
| 591 | SVGA3D_RT_COLOR2 = 4, | ||
| 592 | SVGA3D_RT_COLOR3 = 5, | ||
| 593 | SVGA3D_RT_COLOR4 = 6, | ||
| 594 | SVGA3D_RT_COLOR5 = 7, | ||
| 595 | SVGA3D_RT_COLOR6 = 8, | ||
| 596 | SVGA3D_RT_COLOR7 = 9, | ||
| 597 | SVGA3D_RT_MAX, | ||
| 598 | SVGA3D_RT_INVALID = ((uint32)-1), | ||
| 599 | } SVGA3dRenderTargetType; | ||
| 600 | |||
| 601 | #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) | ||
| 602 | |||
| 603 | typedef | ||
| 604 | union { | ||
| 605 | struct { | ||
| 606 | uint32 red : 1; | ||
| 607 | uint32 green : 1; | ||
| 608 | uint32 blue : 1; | ||
| 609 | uint32 alpha : 1; | ||
| 610 | }; | ||
| 611 | uint32 uintValue; | ||
| 612 | } SVGA3dColorMask; | ||
| 613 | |||
| 614 | typedef enum { | ||
| 615 | SVGA3D_VBLEND_DISABLE = 0, | ||
| 616 | SVGA3D_VBLEND_1WEIGHT = 1, | ||
| 617 | SVGA3D_VBLEND_2WEIGHT = 2, | ||
| 618 | SVGA3D_VBLEND_3WEIGHT = 3, | ||
| 619 | } SVGA3dVertexBlendFlags; | ||
| 620 | |||
| 621 | typedef enum { | ||
| 622 | SVGA3D_WRAPCOORD_0 = 1 << 0, | ||
| 623 | SVGA3D_WRAPCOORD_1 = 1 << 1, | ||
| 624 | SVGA3D_WRAPCOORD_2 = 1 << 2, | ||
| 625 | SVGA3D_WRAPCOORD_3 = 1 << 3, | ||
| 626 | SVGA3D_WRAPCOORD_ALL = 0xF, | ||
| 627 | } SVGA3dWrapFlags; | ||
| 628 | |||
| 629 | /* | ||
| 630 | * SVGA_3D_CMD_TEXTURESTATE Types. All value types | ||
| 631 | * must fit in a uint32. | ||
| 632 | */ | ||
| 633 | |||
| 634 | typedef enum { | ||
| 635 | SVGA3D_TS_INVALID = 0, | ||
| 636 | SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ | ||
| 637 | SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ | ||
| 638 | SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ | ||
| 639 | SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ | ||
| 640 | SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ | ||
| 641 | SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ | ||
| 642 | SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ | ||
| 643 | SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ | ||
| 644 | SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ | ||
| 645 | SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ | ||
| 646 | SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ | ||
| 647 | SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ | ||
| 648 | SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ | ||
| 649 | SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ | ||
| 650 | SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ | ||
| 651 | SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ | ||
| 652 | SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ | ||
| 653 | SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ | ||
| 654 | SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ | ||
| 655 | SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ | ||
| 656 | SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ | ||
| 657 | SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ | ||
| 658 | SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ | ||
| 659 | SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ | ||
| 660 | |||
| 661 | |||
| 662 | /* | ||
| 663 | * Sampler Gamma Level | ||
| 664 | * | ||
| 665 | * Sampler gamma effects the color of samples taken from the sampler. A | ||
| 666 | * value of 1.0 will produce linear samples. If the value is <= 0.0 the | ||
| 667 | * gamma value is ignored and a linear space is used. | ||
| 668 | */ | ||
| 669 | |||
| 670 | SVGA3D_TS_GAMMA = 25, /* float */ | ||
| 671 | SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ | ||
| 672 | SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ | ||
| 673 | SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ | ||
| 674 | SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ | ||
| 675 | SVGA3D_TS_MAX | ||
| 676 | } SVGA3dTextureStateName; | ||
| 677 | |||
| 678 | typedef enum { | ||
| 679 | SVGA3D_TC_INVALID = 0, | ||
| 680 | SVGA3D_TC_DISABLE = 1, | ||
| 681 | SVGA3D_TC_SELECTARG1 = 2, | ||
| 682 | SVGA3D_TC_SELECTARG2 = 3, | ||
| 683 | SVGA3D_TC_MODULATE = 4, | ||
| 684 | SVGA3D_TC_ADD = 5, | ||
| 685 | SVGA3D_TC_ADDSIGNED = 6, | ||
| 686 | SVGA3D_TC_SUBTRACT = 7, | ||
| 687 | SVGA3D_TC_BLENDTEXTUREALPHA = 8, | ||
| 688 | SVGA3D_TC_BLENDDIFFUSEALPHA = 9, | ||
| 689 | SVGA3D_TC_BLENDCURRENTALPHA = 10, | ||
| 690 | SVGA3D_TC_BLENDFACTORALPHA = 11, | ||
| 691 | SVGA3D_TC_MODULATE2X = 12, | ||
| 692 | SVGA3D_TC_MODULATE4X = 13, | ||
| 693 | SVGA3D_TC_DSDT = 14, | ||
| 694 | SVGA3D_TC_DOTPRODUCT3 = 15, | ||
| 695 | SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, | ||
| 696 | SVGA3D_TC_ADDSIGNED2X = 17, | ||
| 697 | SVGA3D_TC_ADDSMOOTH = 18, | ||
| 698 | SVGA3D_TC_PREMODULATE = 19, | ||
| 699 | SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, | ||
| 700 | SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, | ||
| 701 | SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, | ||
| 702 | SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, | ||
| 703 | SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, | ||
| 704 | SVGA3D_TC_MULTIPLYADD = 25, | ||
| 705 | SVGA3D_TC_LERP = 26, | ||
| 706 | SVGA3D_TC_MAX | ||
| 707 | } SVGA3dTextureCombiner; | ||
| 708 | |||
| 709 | #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) | ||
| 710 | |||
| 711 | typedef enum { | ||
| 712 | SVGA3D_TEX_ADDRESS_INVALID = 0, | ||
| 713 | SVGA3D_TEX_ADDRESS_WRAP = 1, | ||
| 714 | SVGA3D_TEX_ADDRESS_MIRROR = 2, | ||
| 715 | SVGA3D_TEX_ADDRESS_CLAMP = 3, | ||
| 716 | SVGA3D_TEX_ADDRESS_BORDER = 4, | ||
| 717 | SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, | ||
| 718 | SVGA3D_TEX_ADDRESS_EDGE = 6, | ||
| 719 | SVGA3D_TEX_ADDRESS_MAX | ||
| 720 | } SVGA3dTextureAddress; | ||
| 721 | |||
| 722 | /* | ||
| 723 | * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is | ||
| 724 | * disabled, and the rasterizer should use the magnification filter instead. | ||
| 725 | */ | ||
| 726 | typedef enum { | ||
| 727 | SVGA3D_TEX_FILTER_NONE = 0, | ||
| 728 | SVGA3D_TEX_FILTER_NEAREST = 1, | ||
| 729 | SVGA3D_TEX_FILTER_LINEAR = 2, | ||
| 730 | SVGA3D_TEX_FILTER_ANISOTROPIC = 3, | ||
| 731 | SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented | ||
| 732 | SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented | ||
| 733 | SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented | ||
| 734 | SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented | ||
| 735 | SVGA3D_TEX_FILTER_MAX | ||
| 736 | } SVGA3dTextureFilter; | ||
| 737 | |||
| 738 | typedef enum { | ||
| 739 | SVGA3D_TEX_TRANSFORM_OFF = 0, | ||
| 740 | SVGA3D_TEX_TRANSFORM_S = (1 << 0), | ||
| 741 | SVGA3D_TEX_TRANSFORM_T = (1 << 1), | ||
| 742 | SVGA3D_TEX_TRANSFORM_R = (1 << 2), | ||
| 743 | SVGA3D_TEX_TRANSFORM_Q = (1 << 3), | ||
| 744 | SVGA3D_TEX_PROJECTED = (1 << 15), | ||
| 745 | } SVGA3dTexTransformFlags; | ||
| 746 | |||
| 747 | typedef enum { | ||
| 748 | SVGA3D_TEXCOORD_GEN_OFF = 0, | ||
| 749 | SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, | ||
| 750 | SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, | ||
| 751 | SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, | ||
| 752 | SVGA3D_TEXCOORD_GEN_SPHERE = 4, | ||
| 753 | SVGA3D_TEXCOORD_GEN_MAX | ||
| 754 | } SVGA3dTextureCoordGen; | ||
| 755 | |||
| 756 | /* | ||
| 757 | * Texture argument constants for texture combiner | ||
| 758 | */ | ||
| 759 | typedef enum { | ||
| 760 | SVGA3D_TA_INVALID = 0, | ||
| 761 | SVGA3D_TA_CONSTANT = 1, | ||
| 762 | SVGA3D_TA_PREVIOUS = 2, | ||
| 763 | SVGA3D_TA_DIFFUSE = 3, | ||
| 764 | SVGA3D_TA_TEXTURE = 4, | ||
| 765 | SVGA3D_TA_SPECULAR = 5, | ||
| 766 | SVGA3D_TA_MAX | ||
| 767 | } SVGA3dTextureArgData; | ||
| 768 | |||
| 769 | #define SVGA3D_TM_MASK_LEN 4 | ||
| 770 | |||
| 771 | /* Modifiers for texture argument constants defined above. */ | ||
| 772 | typedef enum { | ||
| 773 | SVGA3D_TM_NONE = 0, | ||
| 774 | SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), | ||
| 775 | SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), | ||
| 776 | } SVGA3dTextureArgModifier; | ||
| 777 | |||
| 778 | #define SVGA3D_INVALID_ID ((uint32)-1) | ||
| 779 | #define SVGA3D_MAX_CLIP_PLANES 6 | ||
| 780 | |||
| 781 | /* | ||
| 782 | * This is the limit to the number of fixed-function texture | ||
| 783 | * transforms and texture coordinates we can support. It does *not* | ||
| 784 | * correspond to the number of texture image units (samplers) we | ||
| 785 | * support! | ||
| 786 | */ | ||
| 787 | #define SVGA3D_MAX_TEXTURE_COORDS 8 | ||
| 788 | |||
| 789 | /* | ||
| 790 | * Vertex declarations | ||
| 791 | * | ||
| 792 | * Notes: | ||
| 793 | * | ||
| 794 | * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you | ||
| 795 | * draw with any POSITIONT vertex arrays, the programmable vertex | ||
| 796 | * pipeline will be implicitly disabled. Drawing will take place as if | ||
| 797 | * no vertex shader was bound. | ||
| 798 | */ | ||
| 799 | |||
| 800 | typedef enum { | ||
| 801 | SVGA3D_DECLUSAGE_POSITION = 0, | ||
| 802 | SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1 | ||
| 803 | SVGA3D_DECLUSAGE_BLENDINDICES, // 2 | ||
| 804 | SVGA3D_DECLUSAGE_NORMAL, // 3 | ||
| 805 | SVGA3D_DECLUSAGE_PSIZE, // 4 | ||
| 806 | SVGA3D_DECLUSAGE_TEXCOORD, // 5 | ||
| 807 | SVGA3D_DECLUSAGE_TANGENT, // 6 | ||
| 808 | SVGA3D_DECLUSAGE_BINORMAL, // 7 | ||
| 809 | SVGA3D_DECLUSAGE_TESSFACTOR, // 8 | ||
| 810 | SVGA3D_DECLUSAGE_POSITIONT, // 9 | ||
| 811 | SVGA3D_DECLUSAGE_COLOR, // 10 | ||
| 812 | SVGA3D_DECLUSAGE_FOG, // 11 | ||
| 813 | SVGA3D_DECLUSAGE_DEPTH, // 12 | ||
| 814 | SVGA3D_DECLUSAGE_SAMPLE, // 13 | ||
| 815 | SVGA3D_DECLUSAGE_MAX | ||
| 816 | } SVGA3dDeclUsage; | ||
| 817 | |||
| 818 | typedef enum { | ||
| 819 | SVGA3D_DECLMETHOD_DEFAULT = 0, | ||
| 820 | SVGA3D_DECLMETHOD_PARTIALU, | ||
| 821 | SVGA3D_DECLMETHOD_PARTIALV, | ||
| 822 | SVGA3D_DECLMETHOD_CROSSUV, // Normal | ||
| 823 | SVGA3D_DECLMETHOD_UV, | ||
| 824 | SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map | ||
| 825 | SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map | ||
| 826 | } SVGA3dDeclMethod; | ||
| 827 | |||
| 828 | typedef enum { | ||
| 829 | SVGA3D_DECLTYPE_FLOAT1 = 0, | ||
| 830 | SVGA3D_DECLTYPE_FLOAT2 = 1, | ||
| 831 | SVGA3D_DECLTYPE_FLOAT3 = 2, | ||
| 832 | SVGA3D_DECLTYPE_FLOAT4 = 3, | ||
| 833 | SVGA3D_DECLTYPE_D3DCOLOR = 4, | ||
| 834 | SVGA3D_DECLTYPE_UBYTE4 = 5, | ||
| 835 | SVGA3D_DECLTYPE_SHORT2 = 6, | ||
| 836 | SVGA3D_DECLTYPE_SHORT4 = 7, | ||
| 837 | SVGA3D_DECLTYPE_UBYTE4N = 8, | ||
| 838 | SVGA3D_DECLTYPE_SHORT2N = 9, | ||
| 839 | SVGA3D_DECLTYPE_SHORT4N = 10, | ||
| 840 | SVGA3D_DECLTYPE_USHORT2N = 11, | ||
| 841 | SVGA3D_DECLTYPE_USHORT4N = 12, | ||
| 842 | SVGA3D_DECLTYPE_UDEC3 = 13, | ||
| 843 | SVGA3D_DECLTYPE_DEC3N = 14, | ||
| 844 | SVGA3D_DECLTYPE_FLOAT16_2 = 15, | ||
| 845 | SVGA3D_DECLTYPE_FLOAT16_4 = 16, | ||
| 846 | SVGA3D_DECLTYPE_MAX, | ||
| 847 | } SVGA3dDeclType; | ||
| 848 | |||
| 849 | /* | ||
| 850 | * This structure is used for the divisor for geometry instancing; | ||
| 851 | * it's a direct translation of the Direct3D equivalent. | ||
| 852 | */ | ||
| 853 | typedef union { | ||
| 854 | struct { | ||
| 855 | /* | ||
| 856 | * For index data, this number represents the number of instances to draw. | ||
| 857 | * For instance data, this number represents the number of | ||
| 858 | * instances/vertex in this stream | ||
| 859 | */ | ||
| 860 | uint32 count : 30; | ||
| 861 | |||
| 862 | /* | ||
| 863 | * This is 1 if this is supposed to be the data that is repeated for | ||
| 864 | * every instance. | ||
| 865 | */ | ||
| 866 | uint32 indexedData : 1; | ||
| 867 | |||
| 868 | /* | ||
| 869 | * This is 1 if this is supposed to be the per-instance data. | ||
| 870 | */ | ||
| 871 | uint32 instanceData : 1; | ||
| 872 | }; | ||
| 873 | |||
| 874 | uint32 value; | ||
| 875 | } SVGA3dVertexDivisor; | ||
| 876 | |||
| 877 | typedef enum { | ||
| 878 | SVGA3D_PRIMITIVE_INVALID = 0, | ||
| 879 | SVGA3D_PRIMITIVE_TRIANGLELIST = 1, | ||
| 880 | SVGA3D_PRIMITIVE_POINTLIST = 2, | ||
| 881 | SVGA3D_PRIMITIVE_LINELIST = 3, | ||
| 882 | SVGA3D_PRIMITIVE_LINESTRIP = 4, | ||
| 883 | SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, | ||
| 884 | SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, | ||
| 885 | SVGA3D_PRIMITIVE_MAX | ||
| 886 | } SVGA3dPrimitiveType; | ||
| 887 | |||
| 888 | typedef enum { | ||
| 889 | SVGA3D_COORDINATE_INVALID = 0, | ||
| 890 | SVGA3D_COORDINATE_LEFTHANDED = 1, | ||
| 891 | SVGA3D_COORDINATE_RIGHTHANDED = 2, | ||
| 892 | SVGA3D_COORDINATE_MAX | ||
| 893 | } SVGA3dCoordinateType; | ||
| 894 | |||
| 895 | typedef enum { | ||
| 896 | SVGA3D_TRANSFORM_INVALID = 0, | ||
| 897 | SVGA3D_TRANSFORM_WORLD = 1, | ||
| 898 | SVGA3D_TRANSFORM_VIEW = 2, | ||
| 899 | SVGA3D_TRANSFORM_PROJECTION = 3, | ||
| 900 | SVGA3D_TRANSFORM_TEXTURE0 = 4, | ||
| 901 | SVGA3D_TRANSFORM_TEXTURE1 = 5, | ||
| 902 | SVGA3D_TRANSFORM_TEXTURE2 = 6, | ||
| 903 | SVGA3D_TRANSFORM_TEXTURE3 = 7, | ||
| 904 | SVGA3D_TRANSFORM_TEXTURE4 = 8, | ||
| 905 | SVGA3D_TRANSFORM_TEXTURE5 = 9, | ||
| 906 | SVGA3D_TRANSFORM_TEXTURE6 = 10, | ||
| 907 | SVGA3D_TRANSFORM_TEXTURE7 = 11, | ||
| 908 | SVGA3D_TRANSFORM_WORLD1 = 12, | ||
| 909 | SVGA3D_TRANSFORM_WORLD2 = 13, | ||
| 910 | SVGA3D_TRANSFORM_WORLD3 = 14, | ||
| 911 | SVGA3D_TRANSFORM_MAX | ||
| 912 | } SVGA3dTransformType; | ||
| 913 | |||
| 914 | typedef enum { | ||
| 915 | SVGA3D_LIGHTTYPE_INVALID = 0, | ||
| 916 | SVGA3D_LIGHTTYPE_POINT = 1, | ||
| 917 | SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ | ||
| 918 | SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ | ||
| 919 | SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, | ||
| 920 | SVGA3D_LIGHTTYPE_MAX | ||
| 921 | } SVGA3dLightType; | ||
| 922 | |||
| 923 | typedef enum { | ||
| 924 | SVGA3D_CUBEFACE_POSX = 0, | ||
| 925 | SVGA3D_CUBEFACE_NEGX = 1, | ||
| 926 | SVGA3D_CUBEFACE_POSY = 2, | ||
| 927 | SVGA3D_CUBEFACE_NEGY = 3, | ||
| 928 | SVGA3D_CUBEFACE_POSZ = 4, | ||
| 929 | SVGA3D_CUBEFACE_NEGZ = 5, | ||
| 930 | } SVGA3dCubeFace; | ||
| 931 | |||
| 932 | typedef enum { | ||
| 933 | SVGA3D_SHADERTYPE_COMPILED_DX8 = 0, | ||
| 934 | SVGA3D_SHADERTYPE_VS = 1, | ||
| 935 | SVGA3D_SHADERTYPE_PS = 2, | ||
| 936 | SVGA3D_SHADERTYPE_MAX | ||
| 937 | } SVGA3dShaderType; | ||
| 938 | |||
| 939 | typedef enum { | ||
| 940 | SVGA3D_CONST_TYPE_FLOAT = 0, | ||
| 941 | SVGA3D_CONST_TYPE_INT = 1, | ||
| 942 | SVGA3D_CONST_TYPE_BOOL = 2, | ||
| 943 | } SVGA3dShaderConstType; | ||
| 944 | |||
| 945 | #define SVGA3D_MAX_SURFACE_FACES 6 | ||
| 946 | |||
| 947 | typedef enum { | ||
| 948 | SVGA3D_STRETCH_BLT_POINT = 0, | ||
| 949 | SVGA3D_STRETCH_BLT_LINEAR = 1, | ||
| 950 | SVGA3D_STRETCH_BLT_MAX | ||
| 951 | } SVGA3dStretchBltMode; | ||
| 952 | |||
| 953 | typedef enum { | ||
| 954 | SVGA3D_QUERYTYPE_OCCLUSION = 0, | ||
| 955 | SVGA3D_QUERYTYPE_MAX | ||
| 956 | } SVGA3dQueryType; | ||
| 957 | |||
| 958 | typedef enum { | ||
| 959 | SVGA3D_QUERYSTATE_PENDING = 0, /* Waiting on the host (set by guest) */ | ||
| 960 | SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully (set by host) */ | ||
| 961 | SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully (set by host) */ | ||
| 962 | SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (For guest use only) */ | ||
| 963 | } SVGA3dQueryState; | ||
| 964 | |||
| 965 | typedef enum { | ||
| 966 | SVGA3D_WRITE_HOST_VRAM = 1, | ||
| 967 | SVGA3D_READ_HOST_VRAM = 2, | ||
| 968 | } SVGA3dTransferType; | ||
| 969 | |||
| 970 | /* | ||
| 971 | * The maximum number vertex arrays we're guaranteed to support in | ||
| 972 | * SVGA_3D_CMD_DRAWPRIMITIVES. | ||
| 973 | */ | ||
| 974 | #define SVGA3D_MAX_VERTEX_ARRAYS 32 | ||
| 975 | |||
| 976 | /* | ||
| 977 | * Identifiers for commands in the command FIFO. | ||
| 978 | * | ||
| 979 | * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of | ||
| 980 | * the SVGA3D protocol and remain reserved; they should not be used in the | ||
| 981 | * future. | ||
| 982 | * | ||
| 983 | * IDs between 1040 and 1999 (inclusive) are available for use by the | ||
| 984 | * current SVGA3D protocol. | ||
| 985 | * | ||
| 986 | * FIFO clients other than SVGA3D should stay below 1000, or at 2000 | ||
| 987 | * and up. | ||
| 988 | */ | ||
| 989 | |||
| 990 | #define SVGA_3D_CMD_LEGACY_BASE 1000 | ||
| 991 | #define SVGA_3D_CMD_BASE 1040 | ||
| 992 | |||
| 993 | #define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 | ||
| 994 | #define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 | ||
| 995 | #define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 | ||
| 996 | #define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 | ||
| 997 | #define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4 | ||
| 998 | #define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5 | ||
| 999 | #define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6 | ||
| 1000 | #define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7 | ||
| 1001 | #define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8 | ||
| 1002 | #define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9 | ||
| 1003 | #define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10 | ||
| 1004 | #define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11 | ||
| 1005 | #define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12 | ||
| 1006 | #define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13 | ||
| 1007 | #define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14 | ||
| 1008 | #define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 | ||
| 1009 | #define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 | ||
| 1010 | #define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 | ||
| 1011 | #define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated | ||
| 1012 | #define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 | ||
| 1013 | #define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 | ||
| 1014 | #define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 | ||
| 1015 | #define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22 | ||
| 1016 | #define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23 | ||
| 1017 | #define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24 | ||
| 1018 | #define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 | ||
| 1019 | #define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 | ||
| 1020 | #define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 | ||
| 1021 | #define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated | ||
| 1022 | #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 | ||
| 1023 | #define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30 | ||
| 1024 | |||
| 1025 | #define SVGA_3D_CMD_FUTURE_MAX 2000 | ||
| 1026 | |||
| 1027 | /* | ||
| 1028 | * Common substructures used in multiple FIFO commands: | ||
| 1029 | */ | ||
| 1030 | |||
| 1031 | typedef struct { | ||
| 1032 | union { | ||
| 1033 | struct { | ||
| 1034 | uint16 function; // SVGA3dFogFunction | ||
| 1035 | uint8 type; // SVGA3dFogType | ||
| 1036 | uint8 base; // SVGA3dFogBase | ||
| 1037 | }; | ||
| 1038 | uint32 uintValue; | ||
| 1039 | }; | ||
| 1040 | } SVGA3dFogMode; | ||
| 1041 | |||
| 1042 | /* | ||
| 1043 | * Uniquely identify one image (a 1D/2D/3D array) from a surface. This | ||
| 1044 | * is a surface ID as well as face/mipmap indices. | ||
| 1045 | */ | ||
| 1046 | |||
| 1047 | typedef | ||
| 1048 | struct SVGA3dSurfaceImageId { | ||
| 1049 | uint32 sid; | ||
| 1050 | uint32 face; | ||
| 1051 | uint32 mipmap; | ||
| 1052 | } SVGA3dSurfaceImageId; | ||
| 1053 | |||
| 1054 | typedef | ||
| 1055 | struct SVGA3dGuestImage { | ||
| 1056 | SVGAGuestPtr ptr; | ||
| 1057 | |||
| 1058 | /* | ||
| 1059 | * A note on interpretation of pitch: This value of pitch is the | ||
| 1060 | * number of bytes between vertically adjacent image | ||
| 1061 | * blocks. Normally this is the number of bytes between the first | ||
| 1062 | * pixel of two adjacent scanlines. With compressed textures, | ||
| 1063 | * however, this may represent the number of bytes between | ||
| 1064 | * compression blocks rather than between rows of pixels. | ||
| 1065 | * | ||
| 1066 | * XXX: Compressed textures currently must be tightly packed in guest memory. | ||
| 1067 | * | ||
| 1068 | * If the image is 1-dimensional, pitch is ignored. | ||
| 1069 | * | ||
| 1070 | * If 'pitch' is zero, the SVGA3D device calculates a pitch value | ||
| 1071 | * assuming each row of blocks is tightly packed. | ||
| 1072 | */ | ||
| 1073 | uint32 pitch; | ||
| 1074 | } SVGA3dGuestImage; | ||
| 1075 | |||
| 1076 | |||
| 1077 | /* | ||
| 1078 | * FIFO command format definitions: | ||
| 1079 | */ | ||
| 1080 | |||
| 1081 | /* | ||
| 1082 | * The data size header following cmdNum for every 3d command | ||
| 1083 | */ | ||
| 1084 | typedef | ||
| 1085 | struct { | ||
| 1086 | uint32 id; | ||
| 1087 | uint32 size; | ||
| 1088 | } SVGA3dCmdHeader; | ||
| 1089 | |||
| 1090 | /* | ||
| 1091 | * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with | ||
| 1092 | * optional mipmaps and cube faces. | ||
| 1093 | */ | ||
| 1094 | |||
| 1095 | typedef | ||
| 1096 | struct { | ||
| 1097 | uint32 width; | ||
| 1098 | uint32 height; | ||
| 1099 | uint32 depth; | ||
| 1100 | } SVGA3dSize; | ||
| 1101 | |||
| 1102 | typedef enum { | ||
| 1103 | SVGA3D_SURFACE_CUBEMAP = (1 << 0), | ||
| 1104 | SVGA3D_SURFACE_HINT_STATIC = (1 << 1), | ||
| 1105 | SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), | ||
| 1106 | SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), | ||
| 1107 | SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), | ||
| 1108 | SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), | ||
| 1109 | SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), | ||
| 1110 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), | ||
| 1111 | SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), | ||
| 1112 | } SVGA3dSurfaceFlags; | ||
| 1113 | |||
| 1114 | typedef | ||
| 1115 | struct { | ||
| 1116 | uint32 numMipLevels; | ||
| 1117 | } SVGA3dSurfaceFace; | ||
| 1118 | |||
| 1119 | typedef | ||
| 1120 | struct { | ||
| 1121 | uint32 sid; | ||
| 1122 | SVGA3dSurfaceFlags surfaceFlags; | ||
| 1123 | SVGA3dSurfaceFormat format; | ||
| 1124 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; | ||
| 1125 | /* | ||
| 1126 | * Followed by an SVGA3dSize structure for each mip level in each face. | ||
| 1127 | * | ||
| 1128 | * A note on surface sizes: Sizes are always specified in pixels, | ||
| 1129 | * even if the true surface size is not a multiple of the minimum | ||
| 1130 | * block size of the surface's format. For example, a 3x3x1 DXT1 | ||
| 1131 | * compressed texture would actually be stored as a 4x4x1 image in | ||
| 1132 | * memory. | ||
| 1133 | */ | ||
| 1134 | } SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ | ||
| 1135 | |||
| 1136 | typedef | ||
| 1137 | struct { | ||
| 1138 | uint32 sid; | ||
| 1139 | } SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ | ||
| 1140 | |||
| 1141 | typedef | ||
| 1142 | struct { | ||
| 1143 | uint32 cid; | ||
| 1144 | } SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ | ||
| 1145 | |||
| 1146 | typedef | ||
| 1147 | struct { | ||
| 1148 | uint32 cid; | ||
| 1149 | } SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ | ||
| 1150 | |||
| 1151 | typedef | ||
| 1152 | struct { | ||
| 1153 | uint32 cid; | ||
| 1154 | SVGA3dClearFlag clearFlag; | ||
| 1155 | uint32 color; | ||
| 1156 | float depth; | ||
| 1157 | uint32 stencil; | ||
| 1158 | /* Followed by variable number of SVGA3dRect structures */ | ||
| 1159 | } SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ | ||
| 1160 | |||
| 1161 | typedef | ||
| 1162 | struct SVGA3dCopyRect { | ||
| 1163 | uint32 x; | ||
| 1164 | uint32 y; | ||
| 1165 | uint32 w; | ||
| 1166 | uint32 h; | ||
| 1167 | uint32 srcx; | ||
| 1168 | uint32 srcy; | ||
| 1169 | } SVGA3dCopyRect; | ||
| 1170 | |||
| 1171 | typedef | ||
| 1172 | struct SVGA3dCopyBox { | ||
| 1173 | uint32 x; | ||
| 1174 | uint32 y; | ||
| 1175 | uint32 z; | ||
| 1176 | uint32 w; | ||
| 1177 | uint32 h; | ||
| 1178 | uint32 d; | ||
| 1179 | uint32 srcx; | ||
| 1180 | uint32 srcy; | ||
| 1181 | uint32 srcz; | ||
| 1182 | } SVGA3dCopyBox; | ||
| 1183 | |||
| 1184 | typedef | ||
| 1185 | struct { | ||
| 1186 | uint32 x; | ||
| 1187 | uint32 y; | ||
| 1188 | uint32 w; | ||
| 1189 | uint32 h; | ||
| 1190 | } SVGA3dRect; | ||
| 1191 | |||
| 1192 | typedef | ||
| 1193 | struct { | ||
| 1194 | uint32 x; | ||
| 1195 | uint32 y; | ||
| 1196 | uint32 z; | ||
| 1197 | uint32 w; | ||
| 1198 | uint32 h; | ||
| 1199 | uint32 d; | ||
| 1200 | } SVGA3dBox; | ||
| 1201 | |||
| 1202 | typedef | ||
| 1203 | struct { | ||
| 1204 | uint32 x; | ||
| 1205 | uint32 y; | ||
| 1206 | uint32 z; | ||
| 1207 | } SVGA3dPoint; | ||
| 1208 | |||
| 1209 | typedef | ||
| 1210 | struct { | ||
| 1211 | SVGA3dLightType type; | ||
| 1212 | SVGA3dBool inWorldSpace; | ||
| 1213 | float diffuse[4]; | ||
| 1214 | float specular[4]; | ||
| 1215 | float ambient[4]; | ||
| 1216 | float position[4]; | ||
| 1217 | float direction[4]; | ||
| 1218 | float range; | ||
| 1219 | float falloff; | ||
| 1220 | float attenuation0; | ||
| 1221 | float attenuation1; | ||
| 1222 | float attenuation2; | ||
| 1223 | float theta; | ||
| 1224 | float phi; | ||
| 1225 | } SVGA3dLightData; | ||
| 1226 | |||
| 1227 | typedef | ||
| 1228 | struct { | ||
| 1229 | uint32 sid; | ||
| 1230 | /* Followed by variable number of SVGA3dCopyRect structures */ | ||
| 1231 | } SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ | ||
| 1232 | |||
| 1233 | typedef | ||
| 1234 | struct { | ||
| 1235 | SVGA3dRenderStateName state; | ||
| 1236 | union { | ||
| 1237 | uint32 uintValue; | ||
| 1238 | float floatValue; | ||
| 1239 | }; | ||
| 1240 | } SVGA3dRenderState; | ||
| 1241 | |||
| 1242 | typedef | ||
| 1243 | struct { | ||
| 1244 | uint32 cid; | ||
| 1245 | /* Followed by variable number of SVGA3dRenderState structures */ | ||
| 1246 | } SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ | ||
| 1247 | |||
| 1248 | typedef | ||
| 1249 | struct { | ||
| 1250 | uint32 cid; | ||
| 1251 | SVGA3dRenderTargetType type; | ||
| 1252 | SVGA3dSurfaceImageId target; | ||
| 1253 | } SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ | ||
| 1254 | |||
| 1255 | typedef | ||
| 1256 | struct { | ||
| 1257 | SVGA3dSurfaceImageId src; | ||
| 1258 | SVGA3dSurfaceImageId dest; | ||
| 1259 | /* Followed by variable number of SVGA3dCopyBox structures */ | ||
| 1260 | } SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ | ||
| 1261 | |||
| 1262 | typedef | ||
| 1263 | struct { | ||
| 1264 | SVGA3dSurfaceImageId src; | ||
| 1265 | SVGA3dSurfaceImageId dest; | ||
| 1266 | SVGA3dBox boxSrc; | ||
| 1267 | SVGA3dBox boxDest; | ||
| 1268 | SVGA3dStretchBltMode mode; | ||
| 1269 | } SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ | ||
| 1270 | |||
| 1271 | typedef | ||
| 1272 | struct { | ||
| 1273 | /* | ||
| 1274 | * If the discard flag is present in a surface DMA operation, the host may | ||
| 1275 | * discard the contents of the current mipmap level and face of the target | ||
| 1276 | * surface before applying the surface DMA contents. | ||
| 1277 | */ | ||
| 1278 | uint32 discard : 1; | ||
| 1279 | |||
| 1280 | /* | ||
| 1281 | * If the unsynchronized flag is present, the host may perform this upload | ||
| 1282 | * without syncing to pending reads on this surface. | ||
| 1283 | */ | ||
| 1284 | uint32 unsynchronized : 1; | ||
| 1285 | |||
| 1286 | /* | ||
| 1287 | * Guests *MUST* set the reserved bits to 0 before submitting the command | ||
| 1288 | * suffix as future flags may occupy these bits. | ||
| 1289 | */ | ||
| 1290 | uint32 reserved : 30; | ||
| 1291 | } SVGA3dSurfaceDMAFlags; | ||
| 1292 | |||
| 1293 | typedef | ||
| 1294 | struct { | ||
| 1295 | SVGA3dGuestImage guest; | ||
| 1296 | SVGA3dSurfaceImageId host; | ||
| 1297 | SVGA3dTransferType transfer; | ||
| 1298 | /* | ||
| 1299 | * Followed by variable number of SVGA3dCopyBox structures. For consistency | ||
| 1300 | * in all clipping logic and coordinate translation, we define the | ||
| 1301 | * "source" in each copyBox as the guest image and the | ||
| 1302 | * "destination" as the host image, regardless of transfer | ||
| 1303 | * direction. | ||
| 1304 | * | ||
| 1305 | * For efficiency, the SVGA3D device is free to copy more data than | ||
| 1306 | * specified. For example, it may round copy boxes outwards such | ||
| 1307 | * that they lie on particular alignment boundaries. | ||
| 1308 | */ | ||
| 1309 | } SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ | ||
| 1310 | |||
| 1311 | /* | ||
| 1312 | * SVGA3dCmdSurfaceDMASuffix -- | ||
| 1313 | * | ||
| 1314 | * This is a command suffix that will appear after a SurfaceDMA command in | ||
| 1315 | * the FIFO. It contains some extra information that hosts may use to | ||
| 1316 | * optimize performance or protect the guest. This suffix exists to preserve | ||
| 1317 | * backwards compatibility while also allowing for new functionality to be | ||
| 1318 | * implemented. | ||
| 1319 | */ | ||
| 1320 | |||
| 1321 | typedef | ||
| 1322 | struct { | ||
| 1323 | uint32 suffixSize; | ||
| 1324 | |||
| 1325 | /* | ||
| 1326 | * The maximum offset is used to determine the maximum offset from the | ||
| 1327 | * guestPtr base address that will be accessed or written to during this | ||
| 1328 | * surfaceDMA. If the suffix is supported, the host will respect this | ||
| 1329 | * boundary while performing surface DMAs. | ||
| 1330 | * | ||
| 1331 | * Defaults to MAX_UINT32 | ||
| 1332 | */ | ||
| 1333 | uint32 maximumOffset; | ||
| 1334 | |||
| 1335 | /* | ||
| 1336 | * A set of flags that describes optimizations that the host may perform | ||
| 1337 | * while performing this surface DMA operation. The guest should never rely | ||
| 1338 | * on behaviour that is different when these flags are set for correctness. | ||
| 1339 | * | ||
| 1340 | * Defaults to 0 | ||
| 1341 | */ | ||
| 1342 | SVGA3dSurfaceDMAFlags flags; | ||
| 1343 | } SVGA3dCmdSurfaceDMASuffix; | ||
| 1344 | |||
| 1345 | /* | ||
| 1346 | * SVGA_3D_CMD_DRAW_PRIMITIVES -- | ||
| 1347 | * | ||
| 1348 | * This command is the SVGA3D device's generic drawing entry point. | ||
| 1349 | * It can draw multiple ranges of primitives, optionally using an | ||
| 1350 | * index buffer, using an arbitrary collection of vertex buffers. | ||
| 1351 | * | ||
| 1352 | * Each SVGA3dVertexDecl defines a distinct vertex array to bind | ||
| 1353 | * during this draw call. The declarations specify which surface | ||
| 1354 | * the vertex data lives in, what that vertex data is used for, | ||
| 1355 | * and how to interpret it. | ||
| 1356 | * | ||
| 1357 | * Each SVGA3dPrimitiveRange defines a collection of primitives | ||
| 1358 | * to render using the same vertex arrays. An index buffer is | ||
| 1359 | * optional. | ||
| 1360 | */ | ||
| 1361 | |||
| 1362 | typedef | ||
| 1363 | struct { | ||
| 1364 | /* | ||
| 1365 | * A range hint is an optional specification for the range of indices | ||
| 1366 | * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed | ||
| 1367 | * that the entire array will be used. | ||
| 1368 | * | ||
| 1369 | * These are only hints. The SVGA3D device may use them for | ||
| 1370 | * performance optimization if possible, but it's also allowed to | ||
| 1371 | * ignore these values. | ||
| 1372 | */ | ||
| 1373 | uint32 first; | ||
| 1374 | uint32 last; | ||
| 1375 | } SVGA3dArrayRangeHint; | ||
| 1376 | |||
| 1377 | typedef | ||
| 1378 | struct { | ||
| 1379 | /* | ||
| 1380 | * Define the origin and shape of a vertex or index array. Both | ||
| 1381 | * 'offset' and 'stride' are in bytes. The provided surface will be | ||
| 1382 | * reinterpreted as a flat array of bytes in the same format used | ||
| 1383 | * by surface DMA operations. To avoid unnecessary conversions, the | ||
| 1384 | * surface should be created with the SVGA3D_BUFFER format. | ||
| 1385 | * | ||
| 1386 | * Index 0 in the array starts 'offset' bytes into the surface. | ||
| 1387 | * Index 1 begins at byte 'offset + stride', etc. Array indices may | ||
| 1388 | * not be negative. | ||
| 1389 | */ | ||
| 1390 | uint32 surfaceId; | ||
| 1391 | uint32 offset; | ||
| 1392 | uint32 stride; | ||
| 1393 | } SVGA3dArray; | ||
| 1394 | |||
| 1395 | typedef | ||
| 1396 | struct { | ||
| 1397 | /* | ||
| 1398 | * Describe a vertex array's data type, and define how it is to be | ||
| 1399 | * used by the fixed function pipeline or the vertex shader. It | ||
| 1400 | * isn't useful to have two VertexDecls with the same | ||
| 1401 | * VertexArrayIdentity in one draw call. | ||
| 1402 | */ | ||
| 1403 | SVGA3dDeclType type; | ||
| 1404 | SVGA3dDeclMethod method; | ||
| 1405 | SVGA3dDeclUsage usage; | ||
| 1406 | uint32 usageIndex; | ||
| 1407 | } SVGA3dVertexArrayIdentity; | ||
| 1408 | |||
| 1409 | typedef | ||
| 1410 | struct { | ||
| 1411 | SVGA3dVertexArrayIdentity identity; | ||
| 1412 | SVGA3dArray array; | ||
| 1413 | SVGA3dArrayRangeHint rangeHint; | ||
| 1414 | } SVGA3dVertexDecl; | ||
| 1415 | |||
| 1416 | typedef | ||
| 1417 | struct { | ||
| 1418 | /* | ||
| 1419 | * Define a group of primitives to render, from sequential indices. | ||
| 1420 | * | ||
| 1421 | * The value of 'primitiveType' and 'primitiveCount' imply the | ||
| 1422 | * total number of vertices that will be rendered. | ||
| 1423 | */ | ||
| 1424 | SVGA3dPrimitiveType primType; | ||
| 1425 | uint32 primitiveCount; | ||
| 1426 | |||
| 1427 | /* | ||
| 1428 | * Optional index buffer. If indexArray.surfaceId is | ||
| 1429 | * SVGA3D_INVALID_ID, we render without an index buffer. Rendering | ||
| 1430 | * without an index buffer is identical to rendering with an index | ||
| 1431 | * buffer containing the sequence [0, 1, 2, 3, ...]. | ||
| 1432 | * | ||
| 1433 | * If an index buffer is in use, indexWidth specifies the width in | ||
| 1434 | * bytes of each index value. It must be less than or equal to | ||
| 1435 | * indexArray.stride. | ||
| 1436 | * | ||
| 1437 | * (Currently, the SVGA3D device requires index buffers to be tightly | ||
| 1438 | * packed. In other words, indexWidth == indexArray.stride) | ||
| 1439 | */ | ||
| 1440 | SVGA3dArray indexArray; | ||
| 1441 | uint32 indexWidth; | ||
| 1442 | |||
| 1443 | /* | ||
| 1444 | * Optional index bias. This number is added to all indices from | ||
| 1445 | * indexArray before they are used as vertex array indices. This | ||
| 1446 | * can be used in multiple ways: | ||
| 1447 | * | ||
| 1448 | * - When not using an indexArray, this bias can be used to | ||
| 1449 | * specify where in the vertex arrays to begin rendering. | ||
| 1450 | * | ||
| 1451 | * - A positive number here is equivalent to increasing the | ||
| 1452 | * offset in each vertex array. | ||
| 1453 | * | ||
| 1454 | * - A negative number can be used to render using a small | ||
| 1455 | * vertex array and an index buffer that contains large | ||
| 1456 | * values. This may be used by some applications that | ||
| 1457 | * crop a vertex buffer without modifying their index | ||
| 1458 | * buffer. | ||
| 1459 | * | ||
| 1460 | * Note that rendering with a negative bias value may be slower and | ||
| 1461 | * use more memory than rendering with a positive or zero bias. | ||
| 1462 | */ | ||
| 1463 | int32 indexBias; | ||
| 1464 | } SVGA3dPrimitiveRange; | ||
| 1465 | |||
| 1466 | typedef | ||
| 1467 | struct { | ||
| 1468 | uint32 cid; | ||
| 1469 | uint32 numVertexDecls; | ||
| 1470 | uint32 numRanges; | ||
| 1471 | |||
| 1472 | /* | ||
| 1473 | * There are two variable size arrays after the | ||
| 1474 | * SVGA3dCmdDrawPrimitives structure. In order, | ||
| 1475 | * they are: | ||
| 1476 | * | ||
| 1477 | * 1. SVGA3dVertexDecl, quantity 'numVertexDecls' | ||
| 1478 | * 2. SVGA3dPrimitiveRange, quantity 'numRanges' | ||
| 1479 | * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains | ||
| 1480 | * the frequency divisor for this the corresponding vertex decl) | ||
| 1481 | */ | ||
| 1482 | } SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ | ||
| 1483 | |||
| 1484 | typedef | ||
| 1485 | struct { | ||
| 1486 | uint32 stage; | ||
| 1487 | SVGA3dTextureStateName name; | ||
| 1488 | union { | ||
| 1489 | uint32 value; | ||
| 1490 | float floatValue; | ||
| 1491 | }; | ||
| 1492 | } SVGA3dTextureState; | ||
| 1493 | |||
| 1494 | typedef | ||
| 1495 | struct { | ||
| 1496 | uint32 cid; | ||
| 1497 | /* Followed by variable number of SVGA3dTextureState structures */ | ||
| 1498 | } SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ | ||
| 1499 | |||
| 1500 | typedef | ||
| 1501 | struct { | ||
| 1502 | uint32 cid; | ||
| 1503 | SVGA3dTransformType type; | ||
| 1504 | float matrix[16]; | ||
| 1505 | } SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ | ||
| 1506 | |||
| 1507 | typedef | ||
| 1508 | struct { | ||
| 1509 | float min; | ||
| 1510 | float max; | ||
| 1511 | } SVGA3dZRange; | ||
| 1512 | |||
| 1513 | typedef | ||
| 1514 | struct { | ||
| 1515 | uint32 cid; | ||
| 1516 | SVGA3dZRange zRange; | ||
| 1517 | } SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ | ||
| 1518 | |||
| 1519 | typedef | ||
| 1520 | struct { | ||
| 1521 | float diffuse[4]; | ||
| 1522 | float ambient[4]; | ||
| 1523 | float specular[4]; | ||
| 1524 | float emissive[4]; | ||
| 1525 | float shininess; | ||
| 1526 | } SVGA3dMaterial; | ||
| 1527 | |||
| 1528 | typedef | ||
| 1529 | struct { | ||
| 1530 | uint32 cid; | ||
| 1531 | SVGA3dFace face; | ||
| 1532 | SVGA3dMaterial material; | ||
| 1533 | } SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ | ||
| 1534 | |||
| 1535 | typedef | ||
| 1536 | struct { | ||
| 1537 | uint32 cid; | ||
| 1538 | uint32 index; | ||
| 1539 | SVGA3dLightData data; | ||
| 1540 | } SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ | ||
| 1541 | |||
| 1542 | typedef | ||
| 1543 | struct { | ||
| 1544 | uint32 cid; | ||
| 1545 | uint32 index; | ||
| 1546 | uint32 enabled; | ||
| 1547 | } SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ | ||
| 1548 | |||
| 1549 | typedef | ||
| 1550 | struct { | ||
| 1551 | uint32 cid; | ||
| 1552 | SVGA3dRect rect; | ||
| 1553 | } SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ | ||
| 1554 | |||
| 1555 | typedef | ||
| 1556 | struct { | ||
| 1557 | uint32 cid; | ||
| 1558 | SVGA3dRect rect; | ||
| 1559 | } SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ | ||
| 1560 | |||
| 1561 | typedef | ||
| 1562 | struct { | ||
| 1563 | uint32 cid; | ||
| 1564 | uint32 index; | ||
| 1565 | float plane[4]; | ||
| 1566 | } SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ | ||
| 1567 | |||
| 1568 | typedef | ||
| 1569 | struct { | ||
| 1570 | uint32 cid; | ||
| 1571 | uint32 shid; | ||
| 1572 | SVGA3dShaderType type; | ||
| 1573 | /* Followed by variable number of DWORDs for shader bycode */ | ||
| 1574 | } SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ | ||
| 1575 | |||
| 1576 | typedef | ||
| 1577 | struct { | ||
| 1578 | uint32 cid; | ||
| 1579 | uint32 shid; | ||
| 1580 | SVGA3dShaderType type; | ||
| 1581 | } SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ | ||
| 1582 | |||
| 1583 | typedef | ||
| 1584 | struct { | ||
| 1585 | uint32 cid; | ||
| 1586 | uint32 reg; /* register number */ | ||
| 1587 | SVGA3dShaderType type; | ||
| 1588 | SVGA3dShaderConstType ctype; | ||
| 1589 | uint32 values[4]; | ||
| 1590 | } SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ | ||
| 1591 | |||
| 1592 | typedef | ||
| 1593 | struct { | ||
| 1594 | uint32 cid; | ||
| 1595 | SVGA3dShaderType type; | ||
| 1596 | uint32 shid; | ||
| 1597 | } SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ | ||
| 1598 | |||
| 1599 | typedef | ||
| 1600 | struct { | ||
| 1601 | uint32 cid; | ||
| 1602 | SVGA3dQueryType type; | ||
| 1603 | } SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ | ||
| 1604 | |||
| 1605 | typedef | ||
| 1606 | struct { | ||
| 1607 | uint32 cid; | ||
| 1608 | SVGA3dQueryType type; | ||
| 1609 | SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ | ||
| 1610 | } SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ | ||
| 1611 | |||
| 1612 | typedef | ||
| 1613 | struct { | ||
| 1614 | uint32 cid; /* Same parameters passed to END_QUERY */ | ||
| 1615 | SVGA3dQueryType type; | ||
| 1616 | SVGAGuestPtr guestResult; | ||
| 1617 | } SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ | ||
| 1618 | |||
| 1619 | typedef | ||
| 1620 | struct { | ||
| 1621 | uint32 totalSize; /* Set by guest before query is ended. */ | ||
| 1622 | SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ | ||
| 1623 | union { /* Set by host on exit from PENDING state */ | ||
| 1624 | uint32 result32; | ||
| 1625 | }; | ||
| 1626 | } SVGA3dQueryResult; | ||
| 1627 | |||
| 1628 | /* | ||
| 1629 | * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- | ||
| 1630 | * | ||
| 1631 | * This is a blit from an SVGA3D surface to a Screen Object. Just | ||
| 1632 | * like GMR-to-screen blits, this blit may be directed at a | ||
| 1633 | * specific screen or to the virtual coordinate space. | ||
| 1634 | * | ||
| 1635 | * The blit copies from a rectangular region of an SVGA3D surface | ||
| 1636 | * image to a rectangular region of a screen or screens. | ||
| 1637 | * | ||
| 1638 | * This command takes an optional variable-length list of clipping | ||
| 1639 | * rectangles after the body of the command. If no rectangles are | ||
| 1640 | * specified, there is no clipping region. The entire destRect is | ||
| 1641 | * drawn to. If one or more rectangles are included, they describe | ||
| 1642 | * a clipping region. The clip rectangle coordinates are measured | ||
| 1643 | * relative to the top-left corner of destRect. | ||
| 1644 | * | ||
| 1645 | * This clipping region serves multiple purposes: | ||
| 1646 | * | ||
| 1647 | * - It can be used to perform an irregularly shaped blit more | ||
| 1648 | * efficiently than by issuing many separate blit commands. | ||
| 1649 | * | ||
| 1650 | * - It is equivalent to allowing blits with non-integer | ||
| 1651 | * source coordinates. You could blit just one half-pixel | ||
| 1652 | * of a source, for example, by specifying a larger | ||
| 1653 | * destination rectangle than you need, then removing | ||
| 1654 | * part of it using a clip rectangle. | ||
| 1655 | * | ||
| 1656 | * Availability: | ||
| 1657 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1658 | * | ||
| 1659 | * Limitations: | ||
| 1660 | * | ||
| 1661 | * - Currently, no backend supports blits from a mipmap or face | ||
| 1662 | * other than the first one. | ||
| 1663 | */ | ||
| 1664 | |||
| 1665 | typedef | ||
| 1666 | struct { | ||
| 1667 | SVGA3dSurfaceImageId srcImage; | ||
| 1668 | SVGASignedRect srcRect; | ||
| 1669 | uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */ | ||
| 1670 | SVGASignedRect destRect; /* Supports scaling if src/rest different size */ | ||
| 1671 | /* Clipping: zero or more SVGASignedRects follow */ | ||
| 1672 | } SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ | ||
| 1673 | |||
| 1674 | |||
| 1675 | /* | ||
| 1676 | * Capability query index. | ||
| 1677 | * | ||
| 1678 | * Notes: | ||
| 1679 | * | ||
| 1680 | * 1. SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of | ||
| 1681 | * fixed-function texture units available. Each of these units | ||
| 1682 | * work in both FFP and Shader modes, and they support texture | ||
| 1683 | * transforms and texture coordinates. The host may have additional | ||
| 1684 | * texture image units that are only usable with shaders. | ||
| 1685 | * | ||
| 1686 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always | ||
| 1687 | * return TRUE. Even on physical hardware that does not support | ||
| 1688 | * these formats natively, the SVGA3D device will provide an emulation | ||
| 1689 | * which should be invisible to the guest OS. | ||
| 1690 | * | ||
| 1691 | * In general, the SVGA3D device should support any operation on | ||
| 1692 | * any surface format, it just may perform some of these | ||
| 1693 | * operations in software depending on the capabilities of the | ||
| 1694 | * available physical hardware. | ||
| 1695 | * | ||
| 1696 | * XXX: In the future, we will add capabilities that describe in | ||
| 1697 | * detail what formats are supported in hardware for what kinds | ||
| 1698 | * of operations. | ||
| 1699 | */ | ||
| 1700 | |||
| 1701 | typedef enum { | ||
| 1702 | SVGA3D_DEVCAP_3D = 0, | ||
| 1703 | SVGA3D_DEVCAP_MAX_LIGHTS = 1, | ||
| 1704 | SVGA3D_DEVCAP_MAX_TEXTURES = 2, /* See note (1) */ | ||
| 1705 | SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, | ||
| 1706 | SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, | ||
| 1707 | SVGA3D_DEVCAP_VERTEX_SHADER = 5, | ||
| 1708 | SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, | ||
| 1709 | SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, | ||
| 1710 | SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, | ||
| 1711 | SVGA3D_DEVCAP_S23E8_TEXTURES = 9, | ||
| 1712 | SVGA3D_DEVCAP_S10E5_TEXTURES = 10, | ||
| 1713 | SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, | ||
| 1714 | SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, /* See note (2) */ | ||
| 1715 | SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, /* See note (2) */ | ||
| 1716 | SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, /* See note (2) */ | ||
| 1717 | SVGA3D_DEVCAP_QUERY_TYPES = 15, | ||
| 1718 | SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, | ||
| 1719 | SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, | ||
| 1720 | SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, | ||
| 1721 | SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, | ||
| 1722 | SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, | ||
| 1723 | SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, | ||
| 1724 | SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, | ||
| 1725 | SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, | ||
| 1726 | SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, | ||
| 1727 | SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, | ||
| 1728 | SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, | ||
| 1729 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, | ||
| 1730 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, | ||
| 1731 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, | ||
| 1732 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, | ||
| 1733 | SVGA3D_DEVCAP_TEXTURE_OPS = 31, | ||
| 1734 | SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, | ||
| 1735 | SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, | ||
| 1736 | SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, | ||
| 1737 | SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, | ||
| 1738 | SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, | ||
| 1739 | SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, | ||
| 1740 | SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, | ||
| 1741 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, | ||
| 1742 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, | ||
| 1743 | SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, | ||
| 1744 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, | ||
| 1745 | SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, | ||
| 1746 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, | ||
| 1747 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, | ||
| 1748 | SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, | ||
| 1749 | SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, | ||
| 1750 | SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, | ||
| 1751 | SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, | ||
| 1752 | SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, | ||
| 1753 | SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, | ||
| 1754 | SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, | ||
| 1755 | SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, | ||
| 1756 | SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, | ||
| 1757 | SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, | ||
| 1758 | SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, | ||
| 1759 | SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, | ||
| 1760 | SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, | ||
| 1761 | SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, | ||
| 1762 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, | ||
| 1763 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, | ||
| 1764 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, | ||
| 1765 | |||
| 1766 | /* | ||
| 1767 | * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color | ||
| 1768 | * render targets. This does no include the depth or stencil targets. | ||
| 1769 | */ | ||
| 1770 | SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, | ||
| 1771 | |||
| 1772 | SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, | ||
| 1773 | SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, | ||
| 1774 | SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, | ||
| 1775 | SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, | ||
| 1776 | SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, | ||
| 1777 | |||
| 1778 | /* | ||
| 1779 | * Don't add new caps into the previous section; the values in this | ||
| 1780 | * enumeration must not change. You can put new values right before | ||
| 1781 | * SVGA3D_DEVCAP_MAX. | ||
| 1782 | */ | ||
| 1783 | SVGA3D_DEVCAP_MAX /* This must be the last index. */ | ||
| 1784 | } SVGA3dDevCapIndex; | ||
| 1785 | |||
| 1786 | typedef union { | ||
| 1787 | Bool b; | ||
| 1788 | uint32 u; | ||
| 1789 | int32 i; | ||
| 1790 | float f; | ||
| 1791 | } SVGA3dDevCapResult; | ||
| 1792 | |||
| 1793 | #endif /* _SVGA3D_REG_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_escape.h b/drivers/gpu/drm/vmwgfx/svga_escape.h new file mode 100644 index 000000000000..7b85e9b8c854 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga_escape.h | |||
| @@ -0,0 +1,89 @@ | |||
| 1 | /********************************************************** | ||
| 2 | * Copyright 2007-2009 VMware, Inc. All rights reserved. | ||
| 3 | * | ||
| 4 | * Permission is hereby granted, free of charge, to any person | ||
| 5 | * obtaining a copy of this software and associated documentation | ||
| 6 | * files (the "Software"), to deal in the Software without | ||
| 7 | * restriction, including without limitation the rights to use, copy, | ||
| 8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
| 9 | * of the Software, and to permit persons to whom the Software is | ||
| 10 | * furnished to do so, subject to the following conditions: | ||
| 11 | * | ||
| 12 | * The above copyright notice and this permission notice shall be | ||
| 13 | * included in all copies or substantial portions of the Software. | ||
| 14 | * | ||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
| 18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
| 19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
| 20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
| 21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | * SOFTWARE. | ||
| 23 | * | ||
| 24 | **********************************************************/ | ||
| 25 | |||
| 26 | /* | ||
| 27 | * svga_escape.h -- | ||
| 28 | * | ||
| 29 | * Definitions for our own (vendor-specific) SVGA Escape commands. | ||
| 30 | */ | ||
| 31 | |||
| 32 | #ifndef _SVGA_ESCAPE_H_ | ||
| 33 | #define _SVGA_ESCAPE_H_ | ||
| 34 | |||
| 35 | |||
| 36 | /* | ||
| 37 | * Namespace IDs for the escape command | ||
| 38 | */ | ||
| 39 | |||
| 40 | #define SVGA_ESCAPE_NSID_VMWARE 0x00000000 | ||
| 41 | #define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF | ||
| 42 | |||
| 43 | |||
| 44 | /* | ||
| 45 | * Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to | ||
| 46 | * the first DWORD of escape data (after the nsID and size). As a | ||
| 47 | * guideline we're using the high word and low word as a major and | ||
| 48 | * minor command number, respectively. | ||
| 49 | * | ||
| 50 | * Major command number allocation: | ||
| 51 | * | ||
| 52 | * 0000: Reserved | ||
| 53 | * 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h) | ||
| 54 | * 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h) | ||
| 55 | * 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h) | ||
| 56 | */ | ||
| 57 | |||
| 58 | #define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000 | ||
| 59 | |||
| 60 | |||
| 61 | /* | ||
| 62 | * SVGA Hint commands. | ||
| 63 | * | ||
| 64 | * These escapes let the SVGA driver provide optional information to | ||
| 65 | * he host about the state of the guest or guest applications. The | ||
| 66 | * host can use these hints to make user interface or performance | ||
| 67 | * decisions. | ||
| 68 | * | ||
| 69 | * Notes: | ||
| 70 | * | ||
| 71 | * - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests | ||
| 72 | * that use the SVGA Screen Object extension. Instead of sending | ||
| 73 | * this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your | ||
| 74 | * Screen Object. | ||
| 75 | */ | ||
| 76 | |||
| 77 | #define SVGA_ESCAPE_VMWARE_HINT 0x00030000 | ||
| 78 | #define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated | ||
| 79 | |||
| 80 | typedef | ||
| 81 | struct { | ||
| 82 | uint32 command; | ||
| 83 | uint32 fullscreen; | ||
| 84 | struct { | ||
| 85 | int32 x, y; | ||
| 86 | } monitorPosition; | ||
| 87 | } SVGAEscapeHintFullscreen; | ||
| 88 | |||
| 89 | #endif /* _SVGA_ESCAPE_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_overlay.h b/drivers/gpu/drm/vmwgfx/svga_overlay.h new file mode 100644 index 000000000000..f753d73c14b4 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga_overlay.h | |||
| @@ -0,0 +1,201 @@ | |||
| 1 | /********************************************************** | ||
| 2 | * Copyright 2007-2009 VMware, Inc. All rights reserved. | ||
| 3 | * | ||
| 4 | * Permission is hereby granted, free of charge, to any person | ||
| 5 | * obtaining a copy of this software and associated documentation | ||
| 6 | * files (the "Software"), to deal in the Software without | ||
| 7 | * restriction, including without limitation the rights to use, copy, | ||
| 8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
| 9 | * of the Software, and to permit persons to whom the Software is | ||
| 10 | * furnished to do so, subject to the following conditions: | ||
| 11 | * | ||
| 12 | * The above copyright notice and this permission notice shall be | ||
| 13 | * included in all copies or substantial portions of the Software. | ||
| 14 | * | ||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
| 18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
| 19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
| 20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
| 21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | * SOFTWARE. | ||
| 23 | * | ||
| 24 | **********************************************************/ | ||
| 25 | |||
| 26 | /* | ||
| 27 | * svga_overlay.h -- | ||
| 28 | * | ||
| 29 | * Definitions for video-overlay support. | ||
| 30 | */ | ||
| 31 | |||
| 32 | #ifndef _SVGA_OVERLAY_H_ | ||
| 33 | #define _SVGA_OVERLAY_H_ | ||
| 34 | |||
| 35 | #include "svga_reg.h" | ||
| 36 | |||
| 37 | /* | ||
| 38 | * Video formats we support | ||
| 39 | */ | ||
| 40 | |||
| 41 | #define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2' | ||
| 42 | #define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2' | ||
| 43 | #define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y' | ||
| 44 | |||
| 45 | typedef enum { | ||
| 46 | SVGA_OVERLAY_FORMAT_INVALID = 0, | ||
| 47 | SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12, | ||
| 48 | SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2, | ||
| 49 | SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY, | ||
| 50 | } SVGAOverlayFormat; | ||
| 51 | |||
| 52 | #define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff | ||
| 53 | |||
| 54 | #define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000 | ||
| 55 | |||
| 56 | #define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001 | ||
| 57 | /* FIFO escape layout: | ||
| 58 | * Type, Stream Id, (Register Id, Value) pairs */ | ||
| 59 | |||
| 60 | #define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002 | ||
| 61 | /* FIFO escape layout: | ||
| 62 | * Type, Stream Id */ | ||
| 63 | |||
| 64 | typedef | ||
| 65 | struct SVGAEscapeVideoSetRegs { | ||
| 66 | struct { | ||
| 67 | uint32 cmdType; | ||
| 68 | uint32 streamId; | ||
| 69 | } header; | ||
| 70 | |||
| 71 | // May include zero or more items. | ||
| 72 | struct { | ||
| 73 | uint32 registerId; | ||
| 74 | uint32 value; | ||
| 75 | } items[1]; | ||
| 76 | } SVGAEscapeVideoSetRegs; | ||
| 77 | |||
| 78 | typedef | ||
| 79 | struct SVGAEscapeVideoFlush { | ||
| 80 | uint32 cmdType; | ||
| 81 | uint32 streamId; | ||
| 82 | } SVGAEscapeVideoFlush; | ||
| 83 | |||
| 84 | |||
| 85 | /* | ||
| 86 | * Struct definitions for the video overlay commands built on | ||
| 87 | * SVGAFifoCmdEscape. | ||
| 88 | */ | ||
| 89 | typedef | ||
| 90 | struct { | ||
| 91 | uint32 command; | ||
| 92 | uint32 overlay; | ||
| 93 | } SVGAFifoEscapeCmdVideoBase; | ||
| 94 | |||
| 95 | typedef | ||
| 96 | struct { | ||
| 97 | SVGAFifoEscapeCmdVideoBase videoCmd; | ||
| 98 | } SVGAFifoEscapeCmdVideoFlush; | ||
| 99 | |||
| 100 | typedef | ||
| 101 | struct { | ||
| 102 | SVGAFifoEscapeCmdVideoBase videoCmd; | ||
| 103 | struct { | ||
| 104 | uint32 regId; | ||
| 105 | uint32 value; | ||
| 106 | } items[1]; | ||
| 107 | } SVGAFifoEscapeCmdVideoSetRegs; | ||
| 108 | |||
| 109 | typedef | ||
| 110 | struct { | ||
| 111 | SVGAFifoEscapeCmdVideoBase videoCmd; | ||
| 112 | struct { | ||
| 113 | uint32 regId; | ||
| 114 | uint32 value; | ||
| 115 | } items[SVGA_VIDEO_NUM_REGS]; | ||
| 116 | } SVGAFifoEscapeCmdVideoSetAllRegs; | ||
| 117 | |||
| 118 | |||
| 119 | /* | ||
| 120 | *---------------------------------------------------------------------- | ||
| 121 | * | ||
| 122 | * VMwareVideoGetAttributes -- | ||
| 123 | * | ||
| 124 | * Computes the size, pitches and offsets for YUV frames. | ||
| 125 | * | ||
| 126 | * Results: | ||
| 127 | * TRUE on success; otherwise FALSE on failure. | ||
| 128 | * | ||
| 129 | * Side effects: | ||
| 130 | * Pitches and offsets for the given YUV frame are put in 'pitches' | ||
| 131 | * and 'offsets' respectively. They are both optional though. | ||
| 132 | * | ||
| 133 | *---------------------------------------------------------------------- | ||
| 134 | */ | ||
| 135 | |||
| 136 | static inline bool | ||
| 137 | VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN | ||
| 138 | uint32 *width, // IN / OUT | ||
| 139 | uint32 *height, // IN / OUT | ||
| 140 | uint32 *size, // OUT | ||
| 141 | uint32 *pitches, // OUT (optional) | ||
| 142 | uint32 *offsets) // OUT (optional) | ||
| 143 | { | ||
| 144 | int tmp; | ||
| 145 | |||
| 146 | *width = (*width + 1) & ~1; | ||
| 147 | |||
| 148 | if (offsets) { | ||
| 149 | offsets[0] = 0; | ||
| 150 | } | ||
| 151 | |||
| 152 | switch (format) { | ||
| 153 | case VMWARE_FOURCC_YV12: | ||
| 154 | *height = (*height + 1) & ~1; | ||
| 155 | *size = (*width + 3) & ~3; | ||
| 156 | |||
| 157 | if (pitches) { | ||
| 158 | pitches[0] = *size; | ||
| 159 | } | ||
| 160 | |||
| 161 | *size *= *height; | ||
| 162 | |||
| 163 | if (offsets) { | ||
| 164 | offsets[1] = *size; | ||
| 165 | } | ||
| 166 | |||
| 167 | tmp = ((*width >> 1) + 3) & ~3; | ||
| 168 | |||
| 169 | if (pitches) { | ||
| 170 | pitches[1] = pitches[2] = tmp; | ||
| 171 | } | ||
| 172 | |||
| 173 | tmp *= (*height >> 1); | ||
| 174 | *size += tmp; | ||
| 175 | |||
| 176 | if (offsets) { | ||
| 177 | offsets[2] = *size; | ||
| 178 | } | ||
| 179 | |||
| 180 | *size += tmp; | ||
| 181 | break; | ||
| 182 | |||
| 183 | case VMWARE_FOURCC_YUY2: | ||
| 184 | case VMWARE_FOURCC_UYVY: | ||
| 185 | *size = *width * 2; | ||
| 186 | |||
| 187 | if (pitches) { | ||
| 188 | pitches[0] = *size; | ||
| 189 | } | ||
| 190 | |||
| 191 | *size *= *height; | ||
| 192 | break; | ||
| 193 | |||
| 194 | default: | ||
| 195 | return false; | ||
| 196 | } | ||
| 197 | |||
| 198 | return true; | ||
| 199 | } | ||
| 200 | |||
| 201 | #endif // _SVGA_OVERLAY_H_ | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/svga_reg.h new file mode 100644 index 000000000000..1b96c2ec07dd --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga_reg.h | |||
| @@ -0,0 +1,1346 @@ | |||
| 1 | /********************************************************** | ||
| 2 | * Copyright 1998-2009 VMware, Inc. All rights reserved. | ||
| 3 | * | ||
| 4 | * Permission is hereby granted, free of charge, to any person | ||
| 5 | * obtaining a copy of this software and associated documentation | ||
| 6 | * files (the "Software"), to deal in the Software without | ||
| 7 | * restriction, including without limitation the rights to use, copy, | ||
| 8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
| 9 | * of the Software, and to permit persons to whom the Software is | ||
| 10 | * furnished to do so, subject to the following conditions: | ||
| 11 | * | ||
| 12 | * The above copyright notice and this permission notice shall be | ||
| 13 | * included in all copies or substantial portions of the Software. | ||
| 14 | * | ||
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
| 18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
| 19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
| 20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
| 21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | * SOFTWARE. | ||
| 23 | * | ||
| 24 | **********************************************************/ | ||
| 25 | |||
| 26 | /* | ||
| 27 | * svga_reg.h -- | ||
| 28 | * | ||
| 29 | * Virtual hardware definitions for the VMware SVGA II device. | ||
| 30 | */ | ||
| 31 | |||
| 32 | #ifndef _SVGA_REG_H_ | ||
| 33 | #define _SVGA_REG_H_ | ||
| 34 | |||
| 35 | /* | ||
| 36 | * PCI device IDs. | ||
| 37 | */ | ||
| 38 | #define PCI_VENDOR_ID_VMWARE 0x15AD | ||
| 39 | #define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 | ||
| 40 | |||
| 41 | /* | ||
| 42 | * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned | ||
| 43 | * cursor bypass mode. This is still supported, but no new guest | ||
| 44 | * drivers should use it. | ||
| 45 | */ | ||
| 46 | #define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ | ||
| 47 | #define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ | ||
| 48 | #define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ | ||
| 49 | #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ | ||
| 50 | |||
| 51 | /* | ||
| 52 | * The maximum framebuffer size that can traced for e.g. guests in VESA mode. | ||
| 53 | * The changeMap in the monitor is proportional to this number. Therefore, we'd | ||
| 54 | * like to keep it as small as possible to reduce monitor overhead (using | ||
| 55 | * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over | ||
| 56 | * 4k!). | ||
| 57 | * | ||
| 58 | * NB: For compatibility reasons, this value must be greater than 0xff0000. | ||
| 59 | * See bug 335072. | ||
| 60 | */ | ||
| 61 | #define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 | ||
| 62 | |||
| 63 | #define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 | ||
| 64 | #define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) | ||
| 65 | #define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) | ||
| 66 | |||
| 67 | #define SVGA_MAGIC 0x900000UL | ||
| 68 | #define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) | ||
| 69 | |||
| 70 | /* Version 2 let the address of the frame buffer be unsigned on Win32 */ | ||
| 71 | #define SVGA_VERSION_2 2 | ||
| 72 | #define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) | ||
| 73 | |||
| 74 | /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so | ||
| 75 | PALETTE_BASE has moved */ | ||
| 76 | #define SVGA_VERSION_1 1 | ||
| 77 | #define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) | ||
| 78 | |||
| 79 | /* Version 0 is the initial version */ | ||
| 80 | #define SVGA_VERSION_0 0 | ||
| 81 | #define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) | ||
| 82 | |||
| 83 | /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ | ||
| 84 | #define SVGA_ID_INVALID 0xFFFFFFFF | ||
| 85 | |||
| 86 | /* Port offsets, relative to BAR0 */ | ||
| 87 | #define SVGA_INDEX_PORT 0x0 | ||
| 88 | #define SVGA_VALUE_PORT 0x1 | ||
| 89 | #define SVGA_BIOS_PORT 0x2 | ||
| 90 | #define SVGA_IRQSTATUS_PORT 0x8 | ||
| 91 | |||
| 92 | /* | ||
| 93 | * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. | ||
| 94 | * | ||
| 95 | * Interrupts are only supported when the | ||
| 96 | * SVGA_CAP_IRQMASK capability is present. | ||
| 97 | */ | ||
| 98 | #define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ | ||
| 99 | #define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ | ||
| 100 | #define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ | ||
| 101 | |||
| 102 | /* | ||
| 103 | * Registers | ||
| 104 | */ | ||
| 105 | |||
| 106 | enum { | ||
| 107 | SVGA_REG_ID = 0, | ||
| 108 | SVGA_REG_ENABLE = 1, | ||
| 109 | SVGA_REG_WIDTH = 2, | ||
| 110 | SVGA_REG_HEIGHT = 3, | ||
| 111 | SVGA_REG_MAX_WIDTH = 4, | ||
| 112 | SVGA_REG_MAX_HEIGHT = 5, | ||
| 113 | SVGA_REG_DEPTH = 6, | ||
| 114 | SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ | ||
| 115 | SVGA_REG_PSEUDOCOLOR = 8, | ||
| 116 | SVGA_REG_RED_MASK = 9, | ||
| 117 | SVGA_REG_GREEN_MASK = 10, | ||
| 118 | SVGA_REG_BLUE_MASK = 11, | ||
| 119 | SVGA_REG_BYTES_PER_LINE = 12, | ||
| 120 | SVGA_REG_FB_START = 13, /* (Deprecated) */ | ||
| 121 | SVGA_REG_FB_OFFSET = 14, | ||
| 122 | SVGA_REG_VRAM_SIZE = 15, | ||
| 123 | SVGA_REG_FB_SIZE = 16, | ||
| 124 | |||
| 125 | /* ID 0 implementation only had the above registers, then the palette */ | ||
| 126 | |||
| 127 | SVGA_REG_CAPABILITIES = 17, | ||
| 128 | SVGA_REG_MEM_START = 18, /* (Deprecated) */ | ||
| 129 | SVGA_REG_MEM_SIZE = 19, | ||
| 130 | SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ | ||
| 131 | SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ | ||
| 132 | SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ | ||
| 133 | SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ | ||
| 134 | SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ | ||
| 135 | SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ | ||
| 136 | SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ | ||
| 137 | SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ | ||
| 138 | SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ | ||
| 139 | SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ | ||
| 140 | SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ | ||
| 141 | SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ | ||
| 142 | SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ | ||
| 143 | SVGA_REG_IRQMASK = 33, /* Interrupt mask */ | ||
| 144 | |||
| 145 | /* Legacy multi-monitor support */ | ||
| 146 | SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ | ||
| 147 | SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ | ||
| 148 | SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ | ||
| 149 | SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ | ||
| 150 | SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ | ||
| 151 | SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ | ||
| 152 | SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ | ||
| 153 | |||
| 154 | /* See "Guest memory regions" below. */ | ||
| 155 | SVGA_REG_GMR_ID = 41, | ||
| 156 | SVGA_REG_GMR_DESCRIPTOR = 42, | ||
| 157 | SVGA_REG_GMR_MAX_IDS = 43, | ||
| 158 | SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, | ||
| 159 | |||
| 160 | SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ | ||
| 161 | SVGA_REG_TOP = 46, /* Must be 1 more than the last register */ | ||
| 162 | |||
| 163 | SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ | ||
| 164 | /* Next 768 (== 256*3) registers exist for colormap */ | ||
| 165 | |||
| 166 | SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS | ||
| 167 | /* Base of scratch registers */ | ||
| 168 | /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: | ||
| 169 | First 4 are reserved for VESA BIOS Extension; any remaining are for | ||
| 170 | the use of the current SVGA driver. */ | ||
| 171 | }; | ||
| 172 | |||
| 173 | |||
| 174 | /* | ||
| 175 | * Guest memory regions (GMRs): | ||
| 176 | * | ||
| 177 | * This is a new memory mapping feature available in SVGA devices | ||
| 178 | * which have the SVGA_CAP_GMR bit set. Previously, there were two | ||
| 179 | * fixed memory regions available with which to share data between the | ||
| 180 | * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs | ||
| 181 | * are our name for an extensible way of providing arbitrary DMA | ||
| 182 | * buffers for use between the driver and the SVGA device. They are a | ||
| 183 | * new alternative to framebuffer memory, usable for both 2D and 3D | ||
| 184 | * graphics operations. | ||
| 185 | * | ||
| 186 | * Since GMR mapping must be done synchronously with guest CPU | ||
| 187 | * execution, we use a new pair of SVGA registers: | ||
| 188 | * | ||
| 189 | * SVGA_REG_GMR_ID -- | ||
| 190 | * | ||
| 191 | * Read/write. | ||
| 192 | * This register holds the 32-bit ID (a small positive integer) | ||
| 193 | * of a GMR to create, delete, or redefine. Writing this register | ||
| 194 | * has no side-effects. | ||
| 195 | * | ||
| 196 | * SVGA_REG_GMR_DESCRIPTOR -- | ||
| 197 | * | ||
| 198 | * Write-only. | ||
| 199 | * Writing this register will create, delete, or redefine the GMR | ||
| 200 | * specified by the above ID register. If this register is zero, | ||
| 201 | * the GMR is deleted. Any pointers into this GMR (including those | ||
| 202 | * currently being processed by FIFO commands) will be | ||
| 203 | * synchronously invalidated. | ||
| 204 | * | ||
| 205 | * If this register is nonzero, it must be the physical page | ||
| 206 | * number (PPN) of a data structure which describes the physical | ||
| 207 | * layout of the memory region this GMR should describe. The | ||
| 208 | * descriptor structure will be read synchronously by the SVGA | ||
| 209 | * device when this register is written. The descriptor need not | ||
| 210 | * remain allocated for the lifetime of the GMR. | ||
| 211 | * | ||
| 212 | * The guest driver should write SVGA_REG_GMR_ID first, then | ||
| 213 | * SVGA_REG_GMR_DESCRIPTOR. | ||
| 214 | * | ||
| 215 | * SVGA_REG_GMR_MAX_IDS -- | ||
| 216 | * | ||
| 217 | * Read-only. | ||
| 218 | * The SVGA device may choose to support a maximum number of | ||
| 219 | * user-defined GMR IDs. This register holds the number of supported | ||
| 220 | * IDs. (The maximum supported ID plus 1) | ||
| 221 | * | ||
| 222 | * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- | ||
| 223 | * | ||
| 224 | * Read-only. | ||
| 225 | * The SVGA device may choose to put a limit on the total number | ||
| 226 | * of SVGAGuestMemDescriptor structures it will read when defining | ||
| 227 | * a single GMR. | ||
| 228 | * | ||
| 229 | * The descriptor structure is an array of SVGAGuestMemDescriptor | ||
| 230 | * structures. Each structure may do one of three things: | ||
| 231 | * | ||
| 232 | * - Terminate the GMR descriptor list. | ||
| 233 | * (ppn==0, numPages==0) | ||
| 234 | * | ||
| 235 | * - Add a PPN or range of PPNs to the GMR's virtual address space. | ||
| 236 | * (ppn != 0, numPages != 0) | ||
| 237 | * | ||
| 238 | * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to | ||
| 239 | * support multi-page GMR descriptor tables without forcing the | ||
| 240 | * driver to allocate physically contiguous memory. | ||
| 241 | * (ppn != 0, numPages == 0) | ||
| 242 | * | ||
| 243 | * Note that each physical page of SVGAGuestMemDescriptor structures | ||
| 244 | * can describe at least 2MB of guest memory. If the driver needs to | ||
| 245 | * use more than one page of descriptor structures, it must use one of | ||
| 246 | * its SVGAGuestMemDescriptors to point to an additional page. The | ||
| 247 | * device will never automatically cross a page boundary. | ||
| 248 | * | ||
| 249 | * Once the driver has described a GMR, it is immediately available | ||
| 250 | * for use via any FIFO command that uses an SVGAGuestPtr structure. | ||
| 251 | * These pointers include a GMR identifier plus an offset into that | ||
| 252 | * GMR. | ||
| 253 | * | ||
| 254 | * The driver must check the SVGA_CAP_GMR bit before using the GMR | ||
| 255 | * registers. | ||
| 256 | */ | ||
| 257 | |||
| 258 | /* | ||
| 259 | * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer | ||
| 260 | * memory as well. In the future, these IDs could even be used to | ||
| 261 | * allow legacy memory regions to be redefined by the guest as GMRs. | ||
| 262 | * | ||
| 263 | * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA | ||
| 264 | * is being phased out. Please try to use user-defined GMRs whenever | ||
| 265 | * possible. | ||
| 266 | */ | ||
| 267 | #define SVGA_GMR_NULL ((uint32) -1) | ||
| 268 | #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) | ||
| 269 | |||
| 270 | typedef | ||
| 271 | struct SVGAGuestMemDescriptor { | ||
| 272 | uint32 ppn; | ||
| 273 | uint32 numPages; | ||
| 274 | } SVGAGuestMemDescriptor; | ||
| 275 | |||
| 276 | typedef | ||
| 277 | struct SVGAGuestPtr { | ||
| 278 | uint32 gmrId; | ||
| 279 | uint32 offset; | ||
| 280 | } SVGAGuestPtr; | ||
| 281 | |||
| 282 | |||
| 283 | /* | ||
| 284 | * SVGAGMRImageFormat -- | ||
| 285 | * | ||
| 286 | * This is a packed representation of the source 2D image format | ||
| 287 | * for a GMR-to-screen blit. Currently it is defined as an encoding | ||
| 288 | * of the screen's color depth and bits-per-pixel, however, 16 bits | ||
| 289 | * are reserved for future use to identify other encodings (such as | ||
| 290 | * RGBA or higher-precision images). | ||
| 291 | * | ||
| 292 | * Currently supported formats: | ||
| 293 | * | ||
| 294 | * bpp depth Format Name | ||
| 295 | * --- ----- ----------- | ||
| 296 | * 32 24 32-bit BGRX | ||
| 297 | * 24 24 24-bit BGR | ||
| 298 | * 16 16 RGB 5-6-5 | ||
| 299 | * 16 15 RGB 5-5-5 | ||
| 300 | * | ||
| 301 | */ | ||
| 302 | |||
| 303 | typedef | ||
| 304 | struct SVGAGMRImageFormat { | ||
| 305 | union { | ||
| 306 | struct { | ||
| 307 | uint32 bitsPerPixel : 8; | ||
| 308 | uint32 colorDepth : 8; | ||
| 309 | uint32 reserved : 16; // Must be zero | ||
| 310 | }; | ||
| 311 | |||
| 312 | uint32 value; | ||
| 313 | }; | ||
| 314 | } SVGAGMRImageFormat; | ||
| 315 | |||
| 316 | /* | ||
| 317 | * SVGAColorBGRX -- | ||
| 318 | * | ||
| 319 | * A 24-bit color format (BGRX), which does not depend on the | ||
| 320 | * format of the legacy guest framebuffer (GFB) or the current | ||
| 321 | * GMRFB state. | ||
| 322 | */ | ||
| 323 | |||
| 324 | typedef | ||
| 325 | struct SVGAColorBGRX { | ||
| 326 | union { | ||
| 327 | struct { | ||
| 328 | uint32 b : 8; | ||
| 329 | uint32 g : 8; | ||
| 330 | uint32 r : 8; | ||
| 331 | uint32 x : 8; // Unused | ||
| 332 | }; | ||
| 333 | |||
| 334 | uint32 value; | ||
| 335 | }; | ||
| 336 | } SVGAColorBGRX; | ||
| 337 | |||
| 338 | |||
| 339 | /* | ||
| 340 | * SVGASignedRect -- | ||
| 341 | * SVGASignedPoint -- | ||
| 342 | * | ||
| 343 | * Signed rectangle and point primitives. These are used by the new | ||
| 344 | * 2D primitives for drawing to Screen Objects, which can occupy a | ||
| 345 | * signed virtual coordinate space. | ||
| 346 | * | ||
| 347 | * SVGASignedRect specifies a half-open interval: the (left, top) | ||
| 348 | * pixel is part of the rectangle, but the (right, bottom) pixel is | ||
| 349 | * not. | ||
| 350 | */ | ||
| 351 | |||
| 352 | typedef | ||
| 353 | struct SVGASignedRect { | ||
| 354 | int32 left; | ||
| 355 | int32 top; | ||
| 356 | int32 right; | ||
| 357 | int32 bottom; | ||
| 358 | } SVGASignedRect; | ||
| 359 | |||
| 360 | typedef | ||
| 361 | struct SVGASignedPoint { | ||
| 362 | int32 x; | ||
| 363 | int32 y; | ||
| 364 | } SVGASignedPoint; | ||
| 365 | |||
| 366 | |||
| 367 | /* | ||
| 368 | * Capabilities | ||
| 369 | * | ||
| 370 | * Note the holes in the bitfield. Missing bits have been deprecated, | ||
| 371 | * and must not be reused. Those capabilities will never be reported | ||
| 372 | * by new versions of the SVGA device. | ||
| 373 | */ | ||
| 374 | |||
| 375 | #define SVGA_CAP_NONE 0x00000000 | ||
| 376 | #define SVGA_CAP_RECT_COPY 0x00000002 | ||
| 377 | #define SVGA_CAP_CURSOR 0x00000020 | ||
| 378 | #define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead) | ||
| 379 | #define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead) | ||
| 380 | #define SVGA_CAP_8BIT_EMULATION 0x00000100 | ||
| 381 | #define SVGA_CAP_ALPHA_CURSOR 0x00000200 | ||
| 382 | #define SVGA_CAP_3D 0x00004000 | ||
| 383 | #define SVGA_CAP_EXTENDED_FIFO 0x00008000 | ||
| 384 | #define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support | ||
| 385 | #define SVGA_CAP_PITCHLOCK 0x00020000 | ||
| 386 | #define SVGA_CAP_IRQMASK 0x00040000 | ||
| 387 | #define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support | ||
| 388 | #define SVGA_CAP_GMR 0x00100000 | ||
| 389 | #define SVGA_CAP_TRACES 0x00200000 | ||
| 390 | |||
| 391 | |||
| 392 | /* | ||
| 393 | * FIFO register indices. | ||
| 394 | * | ||
| 395 | * The FIFO is a chunk of device memory mapped into guest physmem. It | ||
| 396 | * is always treated as 32-bit words. | ||
| 397 | * | ||
| 398 | * The guest driver gets to decide how to partition it between | ||
| 399 | * - FIFO registers (there are always at least 4, specifying where the | ||
| 400 | * following data area is and how much data it contains; there may be | ||
| 401 | * more registers following these, depending on the FIFO protocol | ||
| 402 | * version in use) | ||
| 403 | * - FIFO data, written by the guest and slurped out by the VMX. | ||
| 404 | * These indices are 32-bit word offsets into the FIFO. | ||
| 405 | */ | ||
| 406 | |||
| 407 | enum { | ||
| 408 | /* | ||
| 409 | * Block 1 (basic registers): The originally defined FIFO registers. | ||
| 410 | * These exist and are valid for all versions of the FIFO protocol. | ||
| 411 | */ | ||
| 412 | |||
| 413 | SVGA_FIFO_MIN = 0, | ||
| 414 | SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ | ||
| 415 | SVGA_FIFO_NEXT_CMD, | ||
| 416 | SVGA_FIFO_STOP, | ||
| 417 | |||
| 418 | /* | ||
| 419 | * Block 2 (extended registers): Mandatory registers for the extended | ||
| 420 | * FIFO. These exist if the SVGA caps register includes | ||
| 421 | * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their | ||
| 422 | * associated capability bit is enabled. | ||
| 423 | * | ||
| 424 | * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied | ||
| 425 | * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. | ||
| 426 | * This means that the guest has to test individually (in most cases | ||
| 427 | * using FIFO caps) for the presence of registers after this; the VMX | ||
| 428 | * can define "extended FIFO" to mean whatever it wants, and currently | ||
| 429 | * won't enable it unless there's room for that set and much more. | ||
| 430 | */ | ||
| 431 | |||
| 432 | SVGA_FIFO_CAPABILITIES = 4, | ||
| 433 | SVGA_FIFO_FLAGS, | ||
| 434 | // Valid with SVGA_FIFO_CAP_FENCE: | ||
| 435 | SVGA_FIFO_FENCE, | ||
| 436 | |||
| 437 | /* | ||
| 438 | * Block 3a (optional extended registers): Additional registers for the | ||
| 439 | * extended FIFO, whose presence isn't actually implied by | ||
| 440 | * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to | ||
| 441 | * leave room for them. | ||
| 442 | * | ||
| 443 | * These in block 3a, the VMX currently considers mandatory for the | ||
| 444 | * extended FIFO. | ||
| 445 | */ | ||
| 446 | |||
| 447 | // Valid if exists (i.e. if extended FIFO enabled): | ||
| 448 | SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ | ||
| 449 | // Valid with SVGA_FIFO_CAP_PITCHLOCK: | ||
| 450 | SVGA_FIFO_PITCHLOCK, | ||
| 451 | |||
| 452 | // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: | ||
| 453 | SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ | ||
| 454 | SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ | ||
| 455 | SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ | ||
| 456 | SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ | ||
| 457 | SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ | ||
| 458 | |||
| 459 | // Valid with SVGA_FIFO_CAP_RESERVE: | ||
| 460 | SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ | ||
| 461 | |||
| 462 | /* | ||
| 463 | * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT: | ||
| 464 | * | ||
| 465 | * By default this is SVGA_ID_INVALID, to indicate that the cursor | ||
| 466 | * coordinates are specified relative to the virtual root. If this | ||
| 467 | * is set to a specific screen ID, cursor position is reinterpreted | ||
| 468 | * as a signed offset relative to that screen's origin. This is the | ||
| 469 | * only way to place the cursor on a non-rooted screen. | ||
| 470 | */ | ||
| 471 | SVGA_FIFO_CURSOR_SCREEN_ID, | ||
| 472 | |||
| 473 | /* | ||
| 474 | * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new | ||
| 475 | * registers, but this must be done carefully and with judicious use of | ||
| 476 | * capability bits, since comparisons based on SVGA_FIFO_MIN aren't | ||
| 477 | * enough to tell you whether the register exists: we've shipped drivers | ||
| 478 | * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of | ||
| 479 | * the earlier ones. The actual order of introduction was: | ||
| 480 | * - PITCHLOCK | ||
| 481 | * - 3D_CAPS | ||
| 482 | * - CURSOR_* (cursor bypass 3) | ||
| 483 | * - RESERVED | ||
| 484 | * So, code that wants to know whether it can use any of the | ||
| 485 | * aforementioned registers, or anything else added after PITCHLOCK and | ||
| 486 | * before 3D_CAPS, needs to reason about something other than | ||
| 487 | * SVGA_FIFO_MIN. | ||
| 488 | */ | ||
| 489 | |||
| 490 | /* | ||
| 491 | * 3D caps block space; valid with 3D hardware version >= | ||
| 492 | * SVGA3D_HWVERSION_WS6_B1. | ||
| 493 | */ | ||
| 494 | SVGA_FIFO_3D_CAPS = 32, | ||
| 495 | SVGA_FIFO_3D_CAPS_LAST = 32 + 255, | ||
| 496 | |||
| 497 | /* | ||
| 498 | * End of VMX's current definition of "extended-FIFO registers". | ||
| 499 | * Registers before here are always enabled/disabled as a block; either | ||
| 500 | * the extended FIFO is enabled and includes all preceding registers, or | ||
| 501 | * it's disabled entirely. | ||
| 502 | * | ||
| 503 | * Block 3b (truly optional extended registers): Additional registers for | ||
| 504 | * the extended FIFO, which the VMX already knows how to enable and | ||
| 505 | * disable with correct granularity. | ||
| 506 | * | ||
| 507 | * Registers after here exist if and only if the guest SVGA driver | ||
| 508 | * sets SVGA_FIFO_MIN high enough to leave room for them. | ||
| 509 | */ | ||
| 510 | |||
| 511 | // Valid if register exists: | ||
| 512 | SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ | ||
| 513 | SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ | ||
| 514 | SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ | ||
| 515 | |||
| 516 | /* | ||
| 517 | * Always keep this last. This defines the maximum number of | ||
| 518 | * registers we know about. At power-on, this value is placed in | ||
| 519 | * the SVGA_REG_MEM_REGS register, and we expect the guest driver | ||
| 520 | * to allocate this much space in FIFO memory for registers. | ||
| 521 | */ | ||
| 522 | SVGA_FIFO_NUM_REGS | ||
| 523 | }; | ||
| 524 | |||
| 525 | |||
| 526 | /* | ||
| 527 | * Definition of registers included in extended FIFO support. | ||
| 528 | * | ||
| 529 | * The guest SVGA driver gets to allocate the FIFO between registers | ||
| 530 | * and data. It must always allocate at least 4 registers, but old | ||
| 531 | * drivers stopped there. | ||
| 532 | * | ||
| 533 | * The VMX will enable extended FIFO support if and only if the guest | ||
| 534 | * left enough room for all registers defined as part of the mandatory | ||
| 535 | * set for the extended FIFO. | ||
| 536 | * | ||
| 537 | * Note that the guest drivers typically allocate the FIFO only at | ||
| 538 | * initialization time, not at mode switches, so it's likely that the | ||
| 539 | * number of FIFO registers won't change without a reboot. | ||
| 540 | * | ||
| 541 | * All registers less than this value are guaranteed to be present if | ||
| 542 | * svgaUser->fifo.extended is set. Any later registers must be tested | ||
| 543 | * individually for compatibility at each use (in the VMX). | ||
| 544 | * | ||
| 545 | * This value is used only by the VMX, so it can change without | ||
| 546 | * affecting driver compatibility; keep it that way? | ||
| 547 | */ | ||
| 548 | #define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) | ||
| 549 | |||
| 550 | |||
| 551 | /* | ||
| 552 | * FIFO Synchronization Registers | ||
| 553 | * | ||
| 554 | * This explains the relationship between the various FIFO | ||
| 555 | * sync-related registers in IOSpace and in FIFO space. | ||
| 556 | * | ||
| 557 | * SVGA_REG_SYNC -- | ||
| 558 | * | ||
| 559 | * The SYNC register can be used in two different ways by the guest: | ||
| 560 | * | ||
| 561 | * 1. If the guest wishes to fully sync (drain) the FIFO, | ||
| 562 | * it will write once to SYNC then poll on the BUSY | ||
| 563 | * register. The FIFO is sync'ed once BUSY is zero. | ||
| 564 | * | ||
| 565 | * 2. If the guest wants to asynchronously wake up the host, | ||
| 566 | * it will write once to SYNC without polling on BUSY. | ||
| 567 | * Ideally it will do this after some new commands have | ||
| 568 | * been placed in the FIFO, and after reading a zero | ||
| 569 | * from SVGA_FIFO_BUSY. | ||
| 570 | * | ||
| 571 | * (1) is the original behaviour that SYNC was designed to | ||
| 572 | * support. Originally, a write to SYNC would implicitly | ||
| 573 | * trigger a read from BUSY. This causes us to synchronously | ||
| 574 | * process the FIFO. | ||
| 575 | * | ||
| 576 | * This behaviour has since been changed so that writing SYNC | ||
| 577 | * will *not* implicitly cause a read from BUSY. Instead, it | ||
| 578 | * makes a channel call which asynchronously wakes up the MKS | ||
| 579 | * thread. | ||
| 580 | * | ||
| 581 | * New guests can use this new behaviour to implement (2) | ||
| 582 | * efficiently. This lets guests get the host's attention | ||
| 583 | * without waiting for the MKS to poll, which gives us much | ||
| 584 | * better CPU utilization on SMP hosts and on UP hosts while | ||
| 585 | * we're blocked on the host GPU. | ||
| 586 | * | ||
| 587 | * Old guests shouldn't notice the behaviour change. SYNC was | ||
| 588 | * never guaranteed to process the entire FIFO, since it was | ||
| 589 | * bounded to a particular number of CPU cycles. Old guests will | ||
| 590 | * still loop on the BUSY register until the FIFO is empty. | ||
| 591 | * | ||
| 592 | * Writing to SYNC currently has the following side-effects: | ||
| 593 | * | ||
| 594 | * - Sets SVGA_REG_BUSY to TRUE (in the monitor) | ||
| 595 | * - Asynchronously wakes up the MKS thread for FIFO processing | ||
| 596 | * - The value written to SYNC is recorded as a "reason", for | ||
| 597 | * stats purposes. | ||
| 598 | * | ||
| 599 | * If SVGA_FIFO_BUSY is available, drivers are advised to only | ||
| 600 | * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set | ||
| 601 | * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will | ||
| 602 | * eventually set SVGA_FIFO_BUSY on its own, but this approach | ||
| 603 | * lets the driver avoid sending multiple asynchronous wakeup | ||
| 604 | * messages to the MKS thread. | ||
| 605 | * | ||
| 606 | * SVGA_REG_BUSY -- | ||
| 607 | * | ||
| 608 | * This register is set to TRUE when SVGA_REG_SYNC is written, | ||
| 609 | * and it reads as FALSE when the FIFO has been completely | ||
| 610 | * drained. | ||
| 611 | * | ||
| 612 | * Every read from this register causes us to synchronously | ||
| 613 | * process FIFO commands. There is no guarantee as to how many | ||
| 614 | * commands each read will process. | ||
| 615 | * | ||
| 616 | * CPU time spent processing FIFO commands will be billed to | ||
| 617 | * the guest. | ||
| 618 | * | ||
| 619 | * New drivers should avoid using this register unless they | ||
| 620 | * need to guarantee that the FIFO is completely drained. It | ||
| 621 | * is overkill for performing a sync-to-fence. Older drivers | ||
| 622 | * will use this register for any type of synchronization. | ||
| 623 | * | ||
| 624 | * SVGA_FIFO_BUSY -- | ||
| 625 | * | ||
| 626 | * This register is a fast way for the guest driver to check | ||
| 627 | * whether the FIFO is already being processed. It reads and | ||
| 628 | * writes at normal RAM speeds, with no monitor intervention. | ||
| 629 | * | ||
| 630 | * If this register reads as TRUE, the host is guaranteeing that | ||
| 631 | * any new commands written into the FIFO will be noticed before | ||
| 632 | * the MKS goes back to sleep. | ||
| 633 | * | ||
| 634 | * If this register reads as FALSE, no such guarantee can be | ||
| 635 | * made. | ||
| 636 | * | ||
| 637 | * The guest should use this register to quickly determine | ||
| 638 | * whether or not it needs to wake up the host. If the guest | ||
| 639 | * just wrote a command or group of commands that it would like | ||
| 640 | * the host to begin processing, it should: | ||
| 641 | * | ||
| 642 | * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further | ||
| 643 | * action is necessary. | ||
| 644 | * | ||
| 645 | * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest | ||
| 646 | * code that we've already sent a SYNC to the host and we | ||
| 647 | * don't need to send a duplicate. | ||
| 648 | * | ||
| 649 | * 3. Write a reason to SVGA_REG_SYNC. This will send an | ||
| 650 | * asynchronous wakeup to the MKS thread. | ||
| 651 | */ | ||
| 652 | |||
| 653 | |||
| 654 | /* | ||
| 655 | * FIFO Capabilities | ||
| 656 | * | ||
| 657 | * Fence -- Fence register and command are supported | ||
| 658 | * Accel Front -- Front buffer only commands are supported | ||
| 659 | * Pitch Lock -- Pitch lock register is supported | ||
| 660 | * Video -- SVGA Video overlay units are supported | ||
| 661 | * Escape -- Escape command is supported | ||
| 662 | * | ||
| 663 | * XXX: Add longer descriptions for each capability, including a list | ||
| 664 | * of the new features that each capability provides. | ||
| 665 | * | ||
| 666 | * SVGA_FIFO_CAP_SCREEN_OBJECT -- | ||
| 667 | * | ||
| 668 | * Provides dynamic multi-screen rendering, for improved Unity and | ||
| 669 | * multi-monitor modes. With Screen Object, the guest can | ||
| 670 | * dynamically create and destroy 'screens', which can represent | ||
| 671 | * Unity windows or virtual monitors. Screen Object also provides | ||
| 672 | * strong guarantees that DMA operations happen only when | ||
| 673 | * guest-initiated. Screen Object deprecates the BAR1 guest | ||
| 674 | * framebuffer (GFB) and all commands that work only with the GFB. | ||
| 675 | * | ||
| 676 | * New registers: | ||
| 677 | * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID | ||
| 678 | * | ||
| 679 | * New 2D commands: | ||
| 680 | * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, | ||
| 681 | * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY | ||
| 682 | * | ||
| 683 | * New 3D commands: | ||
| 684 | * BLIT_SURFACE_TO_SCREEN | ||
| 685 | * | ||
| 686 | * New guarantees: | ||
| 687 | * | ||
| 688 | * - The host will not read or write guest memory, including the GFB, | ||
| 689 | * except when explicitly initiated by a DMA command. | ||
| 690 | * | ||
| 691 | * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, | ||
| 692 | * is guaranteed to complete before any subsequent FENCEs. | ||
| 693 | * | ||
| 694 | * - All legacy commands which affect a Screen (UPDATE, PRESENT, | ||
| 695 | * PRESENT_READBACK) as well as new Screen blit commands will | ||
| 696 | * all behave consistently as blits, and memory will be read | ||
| 697 | * or written in FIFO order. | ||
| 698 | * | ||
| 699 | * For example, if you PRESENT from one SVGA3D surface to multiple | ||
| 700 | * places on the screen, the data copied will always be from the | ||
| 701 | * SVGA3D surface at the time the PRESENT was issued in the FIFO. | ||
| 702 | * This was not necessarily true on devices without Screen Object. | ||
| 703 | * | ||
| 704 | * This means that on devices that support Screen Object, the | ||
| 705 | * PRESENT_READBACK command should not be necessary unless you | ||
| 706 | * actually want to read back the results of 3D rendering into | ||
| 707 | * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB | ||
| 708 | * command provides a strict superset of functionality.) | ||
| 709 | * | ||
| 710 | * - When a screen is resized, either using Screen Object commands or | ||
| 711 | * legacy multimon registers, its contents are preserved. | ||
| 712 | */ | ||
| 713 | |||
| 714 | #define SVGA_FIFO_CAP_NONE 0 | ||
| 715 | #define SVGA_FIFO_CAP_FENCE (1<<0) | ||
| 716 | #define SVGA_FIFO_CAP_ACCELFRONT (1<<1) | ||
| 717 | #define SVGA_FIFO_CAP_PITCHLOCK (1<<2) | ||
| 718 | #define SVGA_FIFO_CAP_VIDEO (1<<3) | ||
| 719 | #define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) | ||
| 720 | #define SVGA_FIFO_CAP_ESCAPE (1<<5) | ||
| 721 | #define SVGA_FIFO_CAP_RESERVE (1<<6) | ||
| 722 | #define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) | ||
| 723 | |||
| 724 | |||
| 725 | /* | ||
| 726 | * FIFO Flags | ||
| 727 | * | ||
| 728 | * Accel Front -- Driver should use front buffer only commands | ||
| 729 | */ | ||
| 730 | |||
| 731 | #define SVGA_FIFO_FLAG_NONE 0 | ||
| 732 | #define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) | ||
| 733 | #define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only | ||
| 734 | |||
| 735 | /* | ||
| 736 | * FIFO reservation sentinel value | ||
| 737 | */ | ||
| 738 | |||
| 739 | #define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff | ||
| 740 | |||
| 741 | |||
| 742 | /* | ||
| 743 | * Video overlay support | ||
| 744 | */ | ||
| 745 | |||
| 746 | #define SVGA_NUM_OVERLAY_UNITS 32 | ||
| 747 | |||
| 748 | |||
| 749 | /* | ||
| 750 | * Video capabilities that the guest is currently using | ||
| 751 | */ | ||
| 752 | |||
| 753 | #define SVGA_VIDEO_FLAG_COLORKEY 0x0001 | ||
| 754 | |||
| 755 | |||
| 756 | /* | ||
| 757 | * Offsets for the video overlay registers | ||
| 758 | */ | ||
| 759 | |||
| 760 | enum { | ||
| 761 | SVGA_VIDEO_ENABLED = 0, | ||
| 762 | SVGA_VIDEO_FLAGS, | ||
| 763 | SVGA_VIDEO_DATA_OFFSET, | ||
| 764 | SVGA_VIDEO_FORMAT, | ||
| 765 | SVGA_VIDEO_COLORKEY, | ||
| 766 | SVGA_VIDEO_SIZE, // Deprecated | ||
| 767 | SVGA_VIDEO_WIDTH, | ||
| 768 | SVGA_VIDEO_HEIGHT, | ||
| 769 | SVGA_VIDEO_SRC_X, | ||
| 770 | SVGA_VIDEO_SRC_Y, | ||
| 771 | SVGA_VIDEO_SRC_WIDTH, | ||
| 772 | SVGA_VIDEO_SRC_HEIGHT, | ||
| 773 | SVGA_VIDEO_DST_X, // Signed int32 | ||
| 774 | SVGA_VIDEO_DST_Y, // Signed int32 | ||
| 775 | SVGA_VIDEO_DST_WIDTH, | ||
| 776 | SVGA_VIDEO_DST_HEIGHT, | ||
| 777 | SVGA_VIDEO_PITCH_1, | ||
| 778 | SVGA_VIDEO_PITCH_2, | ||
| 779 | SVGA_VIDEO_PITCH_3, | ||
| 780 | SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER | ||
| 781 | SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID) | ||
| 782 | SVGA_VIDEO_NUM_REGS | ||
| 783 | }; | ||
| 784 | |||
| 785 | |||
| 786 | /* | ||
| 787 | * SVGA Overlay Units | ||
| 788 | * | ||
| 789 | * width and height relate to the entire source video frame. | ||
| 790 | * srcX, srcY, srcWidth and srcHeight represent subset of the source | ||
| 791 | * video frame to be displayed. | ||
| 792 | */ | ||
| 793 | |||
| 794 | typedef struct SVGAOverlayUnit { | ||
| 795 | uint32 enabled; | ||
| 796 | uint32 flags; | ||
| 797 | uint32 dataOffset; | ||
| 798 | uint32 format; | ||
| 799 | uint32 colorKey; | ||
| 800 | uint32 size; | ||
| 801 | uint32 width; | ||
| 802 | uint32 height; | ||
| 803 | uint32 srcX; | ||
| 804 | uint32 srcY; | ||
| 805 | uint32 srcWidth; | ||
| 806 | uint32 srcHeight; | ||
| 807 | int32 dstX; | ||
| 808 | int32 dstY; | ||
| 809 | uint32 dstWidth; | ||
| 810 | uint32 dstHeight; | ||
| 811 | uint32 pitches[3]; | ||
| 812 | uint32 dataGMRId; | ||
| 813 | uint32 dstScreenId; | ||
| 814 | } SVGAOverlayUnit; | ||
| 815 | |||
| 816 | |||
| 817 | /* | ||
| 818 | * SVGAScreenObject -- | ||
| 819 | * | ||
| 820 | * This is a new way to represent a guest's multi-monitor screen or | ||
| 821 | * Unity window. Screen objects are only supported if the | ||
| 822 | * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. | ||
| 823 | * | ||
| 824 | * If Screen Objects are supported, they can be used to fully | ||
| 825 | * replace the functionality provided by the framebuffer registers | ||
| 826 | * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. | ||
| 827 | * | ||
| 828 | * The screen object is a struct with guaranteed binary | ||
| 829 | * compatibility. New flags can be added, and the struct may grow, | ||
| 830 | * but existing fields must retain their meaning. | ||
| 831 | * | ||
| 832 | */ | ||
| 833 | |||
| 834 | #define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space | ||
| 835 | #define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary' | ||
| 836 | #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here | ||
| 837 | |||
| 838 | typedef | ||
| 839 | struct SVGAScreenObject { | ||
| 840 | uint32 structSize; // sizeof(SVGAScreenObject) | ||
| 841 | uint32 id; | ||
| 842 | uint32 flags; | ||
| 843 | struct { | ||
| 844 | uint32 width; | ||
| 845 | uint32 height; | ||
| 846 | } size; | ||
| 847 | struct { | ||
| 848 | int32 x; | ||
| 849 | int32 y; | ||
| 850 | } root; // Only used if SVGA_SCREEN_HAS_ROOT is set. | ||
| 851 | } SVGAScreenObject; | ||
| 852 | |||
| 853 | |||
| 854 | /* | ||
| 855 | * Commands in the command FIFO: | ||
| 856 | * | ||
| 857 | * Command IDs defined below are used for the traditional 2D FIFO | ||
| 858 | * communication (not all commands are available for all versions of the | ||
| 859 | * SVGA FIFO protocol). | ||
| 860 | * | ||
| 861 | * Note the holes in the command ID numbers: These commands have been | ||
| 862 | * deprecated, and the old IDs must not be reused. | ||
| 863 | * | ||
| 864 | * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D | ||
| 865 | * protocol. | ||
| 866 | * | ||
| 867 | * Each command's parameters are described by the comments and | ||
| 868 | * structs below. | ||
| 869 | */ | ||
| 870 | |||
| 871 | typedef enum { | ||
| 872 | SVGA_CMD_INVALID_CMD = 0, | ||
| 873 | SVGA_CMD_UPDATE = 1, | ||
| 874 | SVGA_CMD_RECT_COPY = 3, | ||
| 875 | SVGA_CMD_DEFINE_CURSOR = 19, | ||
| 876 | SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, | ||
| 877 | SVGA_CMD_UPDATE_VERBOSE = 25, | ||
| 878 | SVGA_CMD_FRONT_ROP_FILL = 29, | ||
| 879 | SVGA_CMD_FENCE = 30, | ||
| 880 | SVGA_CMD_ESCAPE = 33, | ||
| 881 | SVGA_CMD_DEFINE_SCREEN = 34, | ||
| 882 | SVGA_CMD_DESTROY_SCREEN = 35, | ||
| 883 | SVGA_CMD_DEFINE_GMRFB = 36, | ||
| 884 | SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, | ||
| 885 | SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, | ||
| 886 | SVGA_CMD_ANNOTATION_FILL = 39, | ||
| 887 | SVGA_CMD_ANNOTATION_COPY = 40, | ||
| 888 | SVGA_CMD_MAX | ||
| 889 | } SVGAFifoCmdId; | ||
| 890 | |||
| 891 | #define SVGA_CMD_MAX_ARGS 64 | ||
| 892 | |||
| 893 | |||
| 894 | /* | ||
| 895 | * SVGA_CMD_UPDATE -- | ||
| 896 | * | ||
| 897 | * This is a DMA transfer which copies from the Guest Framebuffer | ||
| 898 | * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which | ||
| 899 | * intersect with the provided virtual rectangle. | ||
| 900 | * | ||
| 901 | * This command does not support using arbitrary guest memory as a | ||
| 902 | * data source- it only works with the pre-defined GFB memory. | ||
| 903 | * This command also does not support signed virtual coordinates. | ||
| 904 | * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with | ||
| 905 | * negative root x/y coordinates, the negative portion of those | ||
| 906 | * screens will not be reachable by this command. | ||
| 907 | * | ||
| 908 | * This command is not necessary when using framebuffer | ||
| 909 | * traces. Traces are automatically enabled if the SVGA FIFO is | ||
| 910 | * disabled, and you may explicitly enable/disable traces using | ||
| 911 | * SVGA_REG_TRACES. With traces enabled, any write to the GFB will | ||
| 912 | * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. | ||
| 913 | * | ||
| 914 | * Traces and SVGA_CMD_UPDATE are the only supported ways to render | ||
| 915 | * pseudocolor screen updates. The newer Screen Object commands | ||
| 916 | * only support true color formats. | ||
| 917 | * | ||
| 918 | * Availability: | ||
| 919 | * Always available. | ||
| 920 | */ | ||
| 921 | |||
| 922 | typedef | ||
| 923 | struct { | ||
| 924 | uint32 x; | ||
| 925 | uint32 y; | ||
| 926 | uint32 width; | ||
| 927 | uint32 height; | ||
| 928 | } SVGAFifoCmdUpdate; | ||
| 929 | |||
| 930 | |||
| 931 | /* | ||
| 932 | * SVGA_CMD_RECT_COPY -- | ||
| 933 | * | ||
| 934 | * Perform a rectangular DMA transfer from one area of the GFB to | ||
| 935 | * another, and copy the result to any screens which intersect it. | ||
| 936 | * | ||
| 937 | * Availability: | ||
| 938 | * SVGA_CAP_RECT_COPY | ||
| 939 | */ | ||
| 940 | |||
| 941 | typedef | ||
| 942 | struct { | ||
| 943 | uint32 srcX; | ||
| 944 | uint32 srcY; | ||
| 945 | uint32 destX; | ||
| 946 | uint32 destY; | ||
| 947 | uint32 width; | ||
| 948 | uint32 height; | ||
| 949 | } SVGAFifoCmdRectCopy; | ||
| 950 | |||
| 951 | |||
| 952 | /* | ||
| 953 | * SVGA_CMD_DEFINE_CURSOR -- | ||
| 954 | * | ||
| 955 | * Provide a new cursor image, as an AND/XOR mask. | ||
| 956 | * | ||
| 957 | * The recommended way to position the cursor overlay is by using | ||
| 958 | * the SVGA_FIFO_CURSOR_* registers, supported by the | ||
| 959 | * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. | ||
| 960 | * | ||
| 961 | * Availability: | ||
| 962 | * SVGA_CAP_CURSOR | ||
| 963 | */ | ||
| 964 | |||
| 965 | typedef | ||
| 966 | struct { | ||
| 967 | uint32 id; // Reserved, must be zero. | ||
| 968 | uint32 hotspotX; | ||
| 969 | uint32 hotspotY; | ||
| 970 | uint32 width; | ||
| 971 | uint32 height; | ||
| 972 | uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL | ||
| 973 | uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL | ||
| 974 | /* | ||
| 975 | * Followed by scanline data for AND mask, then XOR mask. | ||
| 976 | * Each scanline is padded to a 32-bit boundary. | ||
| 977 | */ | ||
| 978 | } SVGAFifoCmdDefineCursor; | ||
| 979 | |||
| 980 | |||
| 981 | /* | ||
| 982 | * SVGA_CMD_DEFINE_ALPHA_CURSOR -- | ||
| 983 | * | ||
| 984 | * Provide a new cursor image, in 32-bit BGRA format. | ||
| 985 | * | ||
| 986 | * The recommended way to position the cursor overlay is by using | ||
| 987 | * the SVGA_FIFO_CURSOR_* registers, supported by the | ||
| 988 | * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. | ||
| 989 | * | ||
| 990 | * Availability: | ||
| 991 | * SVGA_CAP_ALPHA_CURSOR | ||
| 992 | */ | ||
| 993 | |||
| 994 | typedef | ||
| 995 | struct { | ||
| 996 | uint32 id; // Reserved, must be zero. | ||
| 997 | uint32 hotspotX; | ||
| 998 | uint32 hotspotY; | ||
| 999 | uint32 width; | ||
| 1000 | uint32 height; | ||
| 1001 | /* Followed by scanline data */ | ||
| 1002 | } SVGAFifoCmdDefineAlphaCursor; | ||
| 1003 | |||
| 1004 | |||
| 1005 | /* | ||
| 1006 | * SVGA_CMD_UPDATE_VERBOSE -- | ||
| 1007 | * | ||
| 1008 | * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle | ||
| 1009 | * 'reason' value, an opaque cookie which is used by internal | ||
| 1010 | * debugging tools. Third party drivers should not use this | ||
| 1011 | * command. | ||
| 1012 | * | ||
| 1013 | * Availability: | ||
| 1014 | * SVGA_CAP_EXTENDED_FIFO | ||
| 1015 | */ | ||
| 1016 | |||
| 1017 | typedef | ||
| 1018 | struct { | ||
| 1019 | uint32 x; | ||
| 1020 | uint32 y; | ||
| 1021 | uint32 width; | ||
| 1022 | uint32 height; | ||
| 1023 | uint32 reason; | ||
| 1024 | } SVGAFifoCmdUpdateVerbose; | ||
| 1025 | |||
| 1026 | |||
| 1027 | /* | ||
| 1028 | * SVGA_CMD_FRONT_ROP_FILL -- | ||
| 1029 | * | ||
| 1030 | * This is a hint which tells the SVGA device that the driver has | ||
| 1031 | * just filled a rectangular region of the GFB with a solid | ||
| 1032 | * color. Instead of reading these pixels from the GFB, the device | ||
| 1033 | * can assume that they all equal 'color'. This is primarily used | ||
| 1034 | * for remote desktop protocols. | ||
| 1035 | * | ||
| 1036 | * Availability: | ||
| 1037 | * SVGA_FIFO_CAP_ACCELFRONT | ||
| 1038 | */ | ||
| 1039 | |||
| 1040 | #define SVGA_ROP_COPY 0x03 | ||
| 1041 | |||
| 1042 | typedef | ||
| 1043 | struct { | ||
| 1044 | uint32 color; // In the same format as the GFB | ||
| 1045 | uint32 x; | ||
| 1046 | uint32 y; | ||
| 1047 | uint32 width; | ||
| 1048 | uint32 height; | ||
| 1049 | uint32 rop; // Must be SVGA_ROP_COPY | ||
| 1050 | } SVGAFifoCmdFrontRopFill; | ||
| 1051 | |||
| 1052 | |||
| 1053 | /* | ||
| 1054 | * SVGA_CMD_FENCE -- | ||
| 1055 | * | ||
| 1056 | * Insert a synchronization fence. When the SVGA device reaches | ||
| 1057 | * this command, it will copy the 'fence' value into the | ||
| 1058 | * SVGA_FIFO_FENCE register. It will also compare the fence against | ||
| 1059 | * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the | ||
| 1060 | * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will | ||
| 1061 | * raise this interrupt. | ||
| 1062 | * | ||
| 1063 | * Availability: | ||
| 1064 | * SVGA_FIFO_FENCE for this command, | ||
| 1065 | * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. | ||
| 1066 | */ | ||
| 1067 | |||
| 1068 | typedef | ||
| 1069 | struct { | ||
| 1070 | uint32 fence; | ||
| 1071 | } SVGAFifoCmdFence; | ||
| 1072 | |||
| 1073 | |||
| 1074 | /* | ||
| 1075 | * SVGA_CMD_ESCAPE -- | ||
| 1076 | * | ||
| 1077 | * Send an extended or vendor-specific variable length command. | ||
| 1078 | * This is used for video overlay, third party plugins, and | ||
| 1079 | * internal debugging tools. See svga_escape.h | ||
| 1080 | * | ||
| 1081 | * Availability: | ||
| 1082 | * SVGA_FIFO_CAP_ESCAPE | ||
| 1083 | */ | ||
| 1084 | |||
| 1085 | typedef | ||
| 1086 | struct { | ||
| 1087 | uint32 nsid; | ||
| 1088 | uint32 size; | ||
| 1089 | /* followed by 'size' bytes of data */ | ||
| 1090 | } SVGAFifoCmdEscape; | ||
| 1091 | |||
| 1092 | |||
| 1093 | /* | ||
| 1094 | * SVGA_CMD_DEFINE_SCREEN -- | ||
| 1095 | * | ||
| 1096 | * Define or redefine an SVGAScreenObject. See the description of | ||
| 1097 | * SVGAScreenObject above. The video driver is responsible for | ||
| 1098 | * generating new screen IDs. They should be small positive | ||
| 1099 | * integers. The virtual device will have an implementation | ||
| 1100 | * specific upper limit on the number of screen IDs | ||
| 1101 | * supported. Drivers are responsible for recycling IDs. The first | ||
| 1102 | * valid ID is zero. | ||
| 1103 | * | ||
| 1104 | * - Interaction with other registers: | ||
| 1105 | * | ||
| 1106 | * For backwards compatibility, when the GFB mode registers (WIDTH, | ||
| 1107 | * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device | ||
| 1108 | * deletes all screens other than screen #0, and redefines screen | ||
| 1109 | * #0 according to the specified mode. Drivers that use | ||
| 1110 | * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. | ||
| 1111 | * | ||
| 1112 | * If you use screen objects, do not use the legacy multi-mon | ||
| 1113 | * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). | ||
| 1114 | * | ||
| 1115 | * Availability: | ||
| 1116 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1117 | */ | ||
| 1118 | |||
| 1119 | typedef | ||
| 1120 | struct { | ||
| 1121 | SVGAScreenObject screen; // Variable-length according to version | ||
| 1122 | } SVGAFifoCmdDefineScreen; | ||
| 1123 | |||
| 1124 | |||
| 1125 | /* | ||
| 1126 | * SVGA_CMD_DESTROY_SCREEN -- | ||
| 1127 | * | ||
| 1128 | * Destroy an SVGAScreenObject. Its ID is immediately available for | ||
| 1129 | * re-use. | ||
| 1130 | * | ||
| 1131 | * Availability: | ||
| 1132 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1133 | */ | ||
| 1134 | |||
| 1135 | typedef | ||
| 1136 | struct { | ||
| 1137 | uint32 screenId; | ||
| 1138 | } SVGAFifoCmdDestroyScreen; | ||
| 1139 | |||
| 1140 | |||
| 1141 | /* | ||
| 1142 | * SVGA_CMD_DEFINE_GMRFB -- | ||
| 1143 | * | ||
| 1144 | * This command sets a piece of SVGA device state called the | ||
| 1145 | * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a | ||
| 1146 | * piece of light-weight state which identifies the location and | ||
| 1147 | * format of an image in guest memory or in BAR1. The GMRFB has | ||
| 1148 | * an arbitrary size, and it doesn't need to match the geometry | ||
| 1149 | * of the GFB or any screen object. | ||
| 1150 | * | ||
| 1151 | * The GMRFB can be redefined as often as you like. You could | ||
| 1152 | * always use the same GMRFB, you could redefine it before | ||
| 1153 | * rendering from a different guest screen, or you could even | ||
| 1154 | * redefine it before every blit. | ||
| 1155 | * | ||
| 1156 | * There are multiple ways to use this command. The simplest way is | ||
| 1157 | * to use it to move the framebuffer either to elsewhere in the GFB | ||
| 1158 | * (BAR1) memory region, or to a user-defined GMR. This lets a | ||
| 1159 | * driver use a framebuffer allocated entirely out of normal system | ||
| 1160 | * memory, which we encourage. | ||
| 1161 | * | ||
| 1162 | * Another way to use this command is to set up a ring buffer of | ||
| 1163 | * updates in GFB memory. If a driver wants to ensure that no | ||
| 1164 | * frames are skipped by the SVGA device, it is important that the | ||
| 1165 | * driver not modify the source data for a blit until the device is | ||
| 1166 | * done processing the command. One efficient way to accomplish | ||
| 1167 | * this is to use a ring of small DMA buffers. Each buffer is used | ||
| 1168 | * for one blit, then we move on to the next buffer in the | ||
| 1169 | * ring. The FENCE mechanism is used to protect each buffer from | ||
| 1170 | * re-use until the device is finished with that buffer's | ||
| 1171 | * corresponding blit. | ||
| 1172 | * | ||
| 1173 | * This command does not affect the meaning of SVGA_CMD_UPDATE. | ||
| 1174 | * UPDATEs always occur from the legacy GFB memory area. This | ||
| 1175 | * command has no support for pseudocolor GMRFBs. Currently only | ||
| 1176 | * true-color 15, 16, and 24-bit depths are supported. Future | ||
| 1177 | * devices may expose capabilities for additional framebuffer | ||
| 1178 | * formats. | ||
| 1179 | * | ||
| 1180 | * The default GMRFB value is undefined. Drivers must always send | ||
| 1181 | * this command at least once before performing any blit from the | ||
| 1182 | * GMRFB. | ||
| 1183 | * | ||
| 1184 | * Availability: | ||
| 1185 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1186 | */ | ||
| 1187 | |||
| 1188 | typedef | ||
| 1189 | struct { | ||
| 1190 | SVGAGuestPtr ptr; | ||
| 1191 | uint32 bytesPerLine; | ||
| 1192 | SVGAGMRImageFormat format; | ||
| 1193 | } SVGAFifoCmdDefineGMRFB; | ||
| 1194 | |||
| 1195 | |||
| 1196 | /* | ||
| 1197 | * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- | ||
| 1198 | * | ||
| 1199 | * This is a guest-to-host blit. It performs a DMA operation to | ||
| 1200 | * copy a rectangular region of pixels from the current GMRFB to | ||
| 1201 | * one or more Screen Objects. | ||
| 1202 | * | ||
| 1203 | * The destination coordinate may be specified relative to a | ||
| 1204 | * screen's origin (if a screen ID is specified) or relative to the | ||
| 1205 | * virtual coordinate system's origin (if the screen ID is | ||
| 1206 | * SVGA_ID_INVALID). The actual destination may span zero or more | ||
| 1207 | * screens, in the case of a virtual destination rect or a rect | ||
| 1208 | * which extends off the edge of the specified screen. | ||
| 1209 | * | ||
| 1210 | * This command writes to the screen's "base layer": the underlying | ||
| 1211 | * framebuffer which exists below any cursor or video overlays. No | ||
| 1212 | * action is necessary to explicitly hide or update any overlays | ||
| 1213 | * which exist on top of the updated region. | ||
| 1214 | * | ||
| 1215 | * The SVGA device is guaranteed to finish reading from the GMRFB | ||
| 1216 | * by the time any subsequent FENCE commands are reached. | ||
| 1217 | * | ||
| 1218 | * This command consumes an annotation. See the | ||
| 1219 | * SVGA_CMD_ANNOTATION_* commands for details. | ||
| 1220 | * | ||
| 1221 | * Availability: | ||
| 1222 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1223 | */ | ||
| 1224 | |||
| 1225 | typedef | ||
| 1226 | struct { | ||
| 1227 | SVGASignedPoint srcOrigin; | ||
| 1228 | SVGASignedRect destRect; | ||
| 1229 | uint32 destScreenId; | ||
| 1230 | } SVGAFifoCmdBlitGMRFBToScreen; | ||
| 1231 | |||
| 1232 | |||
| 1233 | /* | ||
| 1234 | * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- | ||
| 1235 | * | ||
| 1236 | * This is a host-to-guest blit. It performs a DMA operation to | ||
| 1237 | * copy a rectangular region of pixels from a single Screen Object | ||
| 1238 | * back to the current GMRFB. | ||
| 1239 | * | ||
| 1240 | * Usage note: This command should be used rarely. It will | ||
| 1241 | * typically be inefficient, but it is necessary for some types of | ||
| 1242 | * synchronization between 3D (GPU) and 2D (CPU) rendering into | ||
| 1243 | * overlapping areas of a screen. | ||
| 1244 | * | ||
| 1245 | * The source coordinate is specified relative to a screen's | ||
| 1246 | * origin. The provided screen ID must be valid. If any parameters | ||
| 1247 | * are invalid, the resulting pixel values are undefined. | ||
| 1248 | * | ||
| 1249 | * This command reads the screen's "base layer". Overlays like | ||
| 1250 | * video and cursor are not included, but any data which was sent | ||
| 1251 | * using a blit-to-screen primitive will be available, no matter | ||
| 1252 | * whether the data's original source was the GMRFB or the 3D | ||
| 1253 | * acceleration hardware. | ||
| 1254 | * | ||
| 1255 | * Note that our guest-to-host blits and host-to-guest blits aren't | ||
| 1256 | * symmetric in their current implementation. While the parameters | ||
| 1257 | * are identical, host-to-guest blits are a lot less featureful. | ||
| 1258 | * They do not support clipping: If the source parameters don't | ||
| 1259 | * fully fit within a screen, the blit fails. They must originate | ||
| 1260 | * from exactly one screen. Virtual coordinates are not directly | ||
| 1261 | * supported. | ||
| 1262 | * | ||
| 1263 | * Host-to-guest blits do support the same set of GMRFB formats | ||
| 1264 | * offered by guest-to-host blits. | ||
| 1265 | * | ||
| 1266 | * The SVGA device is guaranteed to finish writing to the GMRFB by | ||
| 1267 | * the time any subsequent FENCE commands are reached. | ||
| 1268 | * | ||
| 1269 | * Availability: | ||
| 1270 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1271 | */ | ||
| 1272 | |||
| 1273 | typedef | ||
| 1274 | struct { | ||
| 1275 | SVGASignedPoint destOrigin; | ||
| 1276 | SVGASignedRect srcRect; | ||
| 1277 | uint32 srcScreenId; | ||
| 1278 | } SVGAFifoCmdBlitScreenToGMRFB; | ||
| 1279 | |||
| 1280 | |||
| 1281 | /* | ||
| 1282 | * SVGA_CMD_ANNOTATION_FILL -- | ||
| 1283 | * | ||
| 1284 | * This is a blit annotation. This command stores a small piece of | ||
| 1285 | * device state which is consumed by the next blit-to-screen | ||
| 1286 | * command. The state is only cleared by commands which are | ||
| 1287 | * specifically documented as consuming an annotation. Other | ||
| 1288 | * commands (such as ESCAPEs for debugging) may intervene between | ||
| 1289 | * the annotation and its associated blit. | ||
| 1290 | * | ||
| 1291 | * This annotation is a promise about the contents of the next | ||
| 1292 | * blit: The video driver is guaranteeing that all pixels in that | ||
| 1293 | * blit will have the same value, specified here as a color in | ||
| 1294 | * SVGAColorBGRX format. | ||
| 1295 | * | ||
| 1296 | * The SVGA device can still render the blit correctly even if it | ||
| 1297 | * ignores this annotation, but the annotation may allow it to | ||
| 1298 | * perform the blit more efficiently, for example by ignoring the | ||
| 1299 | * source data and performing a fill in hardware. | ||
| 1300 | * | ||
| 1301 | * This annotation is most important for performance when the | ||
| 1302 | * user's display is being remoted over a network connection. | ||
| 1303 | * | ||
| 1304 | * Availability: | ||
| 1305 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1306 | */ | ||
| 1307 | |||
| 1308 | typedef | ||
| 1309 | struct { | ||
| 1310 | SVGAColorBGRX color; | ||
| 1311 | } SVGAFifoCmdAnnotationFill; | ||
| 1312 | |||
| 1313 | |||
| 1314 | /* | ||
| 1315 | * SVGA_CMD_ANNOTATION_COPY -- | ||
| 1316 | * | ||
| 1317 | * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more | ||
| 1318 | * information about annotations. | ||
| 1319 | * | ||
| 1320 | * This annotation is a promise about the contents of the next | ||
| 1321 | * blit: The video driver is guaranteeing that all pixels in that | ||
| 1322 | * blit will have the same value as those which already exist at an | ||
| 1323 | * identically-sized region on the same or a different screen. | ||
| 1324 | * | ||
| 1325 | * Note that the source pixels for the COPY in this annotation are | ||
| 1326 | * sampled before applying the anqnotation's associated blit. They | ||
| 1327 | * are allowed to overlap with the blit's destination pixels. | ||
| 1328 | * | ||
| 1329 | * The copy source rectangle is specified the same way as the blit | ||
| 1330 | * destination: it can be a rectangle which spans zero or more | ||
| 1331 | * screens, specified relative to either a screen or to the virtual | ||
| 1332 | * coordinate system's origin. If the source rectangle includes | ||
| 1333 | * pixels which are not from exactly one screen, the results are | ||
| 1334 | * undefined. | ||
| 1335 | * | ||
| 1336 | * Availability: | ||
| 1337 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
| 1338 | */ | ||
| 1339 | |||
| 1340 | typedef | ||
| 1341 | struct { | ||
| 1342 | SVGASignedPoint srcOrigin; | ||
| 1343 | uint32 srcScreenId; | ||
| 1344 | } SVGAFifoCmdAnnotationCopy; | ||
| 1345 | |||
| 1346 | #endif | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_types.h b/drivers/gpu/drm/vmwgfx/svga_types.h new file mode 100644 index 000000000000..55836dedcfc2 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga_types.h | |||
| @@ -0,0 +1,45 @@ | |||
| 1 | /************************************************************************** | ||
| 2 | * | ||
| 3 | * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA | ||
| 4 | * All Rights Reserved. | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
| 7 | * copy of this software and associated documentation files (the | ||
| 8 | * "Software"), to deal in the Software without restriction, including | ||
| 9 | * without limitation the rights to use, copy, modify, merge, publish, | ||
| 10 | * distribute, sub license, and/or sell copies of the Software, and to | ||
| 11 | * permit persons to whom the Software is furnished to do so, subject to | ||
| 12 | * the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice (including the | ||
| 15 | * next paragraph) shall be included in all copies or substantial portions | ||
| 16 | * of the Software. | ||
| 17 | * | ||
| 18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | ||
| 21 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | ||
| 22 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
| 23 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
| 24 | * USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
| 25 | * | ||
| 26 | **************************************************************************/ | ||
| 27 | |||
| 28 | /** | ||
| 29 | * Silly typedefs for the svga headers. Currently the headers are shared | ||
| 30 | * between all components that talk to svga. And as such the headers are | ||
| 31 | * are in a completely different style and use weird defines. | ||
| 32 | * | ||
| 33 | * This file lets all the ugly be prefixed with svga*. | ||
| 34 | */ | ||
| 35 | |||
| 36 | #ifndef _SVGA_TYPES_H_ | ||
| 37 | #define _SVGA_TYPES_H_ | ||
| 38 | |||
| 39 | typedef uint16_t uint16; | ||
| 40 | typedef uint32_t uint32; | ||
| 41 | typedef uint8_t uint8; | ||
| 42 | typedef int32_t int32; | ||
| 43 | typedef bool Bool; | ||
| 44 | |||
| 45 | #endif | ||
