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authorBen Widawsky <ben@bwidawsk.net>2012-05-24 18:03:10 -0400
committerDaniel Vetter <daniel.vetter@ffwll.ch>2012-05-25 08:15:46 -0400
commit23ba4fd0a42a46551041e379712e808ad496ba45 (patch)
tree53804484779f44977f60310ab8dec52c9289459e
parentf3fd37683cc406ffaccf097de0433130c85c8651 (diff)
drm/i915: wait render timeout ioctl
This helps implement GL_ARB_sync but stops short of allowing full blown sync objects. Finally we can use the new timed seqno waiting function to allow userspace to wait on a buffer object with a timeout. This implements that interface. The IOCTL will take as input a buffer object handle, and a timeout in nanoseconds (flags is currently optional but will likely be used for permutations of flush operations). Users may specify 0 nanoseconds to instantly check. The wait ioctl with a timeout of 0 reimplements the busy ioctl. With any non-zero timeout parameter the wait ioctl will wait for the given number of nanoseconds on an object becoming unbusy. Since the wait itself does so holding struct_mutex the object may become re-busied before this completes. A similar but shorter race condition exists in the busy ioctl. v2: ETIME/ERESTARTSYS instead of changing to EBUSY, and EGAIN (Chris) Flush the object from the gpu write domain (Chris + Daniel) Fix leaked refcount in good case (Chris) Naturally align ioctl struct (Chris) v3: Drop lock after getting seqno to avoid ugly dance (Chris) v4: check for 0 timeout after olr check to allow polling (Chris) v5: Updated the comment. (Chris) v6: Return -ETIME instead of -EBUSY when timeout_ns is 0 (Daniel) Fix the commit message comment to be less ugly (Ben) Add a warning to check the return timespec (Ben) v7: Use DRM_AUTH for the ioctl. (Eugeni) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
-rw-r--r--drivers/gpu/drm/i915/i915_dma.c1
-rw-r--r--drivers/gpu/drm/i915/i915_drv.h2
-rw-r--r--drivers/gpu/drm/i915/i915_gem.c86
-rw-r--r--include/drm/i915_drm.h10
4 files changed, 99 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c
index f94792626b94..262a74d1f852 100644
--- a/drivers/gpu/drm/i915/i915_dma.c
+++ b/drivers/gpu/drm/i915/i915_dma.c
@@ -1803,6 +1803,7 @@ struct drm_ioctl_desc i915_ioctls[] = {
1803 DRM_IOCTL_DEF_DRV(I915_OVERLAY_ATTRS, intel_overlay_attrs, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED), 1803 DRM_IOCTL_DEF_DRV(I915_OVERLAY_ATTRS, intel_overlay_attrs, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED),
1804 DRM_IOCTL_DEF_DRV(I915_SET_SPRITE_COLORKEY, intel_sprite_set_colorkey, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED), 1804 DRM_IOCTL_DEF_DRV(I915_SET_SPRITE_COLORKEY, intel_sprite_set_colorkey, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED),
1805 DRM_IOCTL_DEF_DRV(I915_GET_SPRITE_COLORKEY, intel_sprite_get_colorkey, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED), 1805 DRM_IOCTL_DEF_DRV(I915_GET_SPRITE_COLORKEY, intel_sprite_get_colorkey, DRM_MASTER|DRM_CONTROL_ALLOW|DRM_UNLOCKED),
1806 DRM_IOCTL_DEF_DRV(I915_GEM_WAIT, i915_gem_wait_ioctl, DRM_AUTH|DRM_UNLOCKED),
1806}; 1807};
1807 1808
1808int i915_max_ioctl = DRM_ARRAY_SIZE(i915_ioctls); 1809int i915_max_ioctl = DRM_ARRAY_SIZE(i915_ioctls);
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 11c7a6a330c1..8ac10e8c0cdb 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1229,6 +1229,8 @@ int i915_gem_get_tiling(struct drm_device *dev, void *data,
1229 struct drm_file *file_priv); 1229 struct drm_file *file_priv);
1230int i915_gem_get_aperture_ioctl(struct drm_device *dev, void *data, 1230int i915_gem_get_aperture_ioctl(struct drm_device *dev, void *data,
1231 struct drm_file *file_priv); 1231 struct drm_file *file_priv);
1232int i915_gem_wait_ioctl(struct drm_device *dev, void *data,
1233 struct drm_file *file_priv);
1232void i915_gem_load(struct drm_device *dev); 1234void i915_gem_load(struct drm_device *dev);
1233int i915_gem_init_object(struct drm_gem_object *obj); 1235int i915_gem_init_object(struct drm_gem_object *obj);
1234int __must_check i915_gem_flush_ring(struct intel_ring_buffer *ring, 1236int __must_check i915_gem_flush_ring(struct intel_ring_buffer *ring,
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index c8a5b04bc8d5..a0d740fac240 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -2001,6 +2001,92 @@ i915_gem_object_wait_rendering(struct drm_i915_gem_object *obj)
2001} 2001}
2002 2002
2003/** 2003/**
2004 * i915_gem_wait_ioctl - implements DRM_IOCTL_I915_GEM_WAIT
2005 * @DRM_IOCTL_ARGS: standard ioctl arguments
2006 *
2007 * Returns 0 if successful, else an error is returned with the remaining time in
2008 * the timeout parameter.
2009 * -ETIME: object is still busy after timeout
2010 * -ERESTARTSYS: signal interrupted the wait
2011 * -ENONENT: object doesn't exist
2012 * Also possible, but rare:
2013 * -EAGAIN: GPU wedged
2014 * -ENOMEM: damn
2015 * -ENODEV: Internal IRQ fail
2016 * -E?: The add request failed
2017 *
2018 * The wait ioctl with a timeout of 0 reimplements the busy ioctl. With any
2019 * non-zero timeout parameter the wait ioctl will wait for the given number of
2020 * nanoseconds on an object becoming unbusy. Since the wait itself does so
2021 * without holding struct_mutex the object may become re-busied before this
2022 * function completes. A similar but shorter * race condition exists in the busy
2023 * ioctl
2024 */
2025int
2026i915_gem_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *file)
2027{
2028 struct drm_i915_gem_wait *args = data;
2029 struct drm_i915_gem_object *obj;
2030 struct intel_ring_buffer *ring = NULL;
2031 struct timespec timeout;
2032 u32 seqno = 0;
2033 int ret = 0;
2034
2035 timeout = ns_to_timespec(args->timeout_ns);
2036
2037 ret = i915_mutex_lock_interruptible(dev);
2038 if (ret)
2039 return ret;
2040
2041 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->bo_handle));
2042 if (&obj->base == NULL) {
2043 mutex_unlock(&dev->struct_mutex);
2044 return -ENOENT;
2045 }
2046
2047 /* Need to make sure the object is flushed first. This non-obvious
2048 * flush is required to enforce that (active && !olr) == no wait
2049 * necessary.
2050 */
2051 ret = i915_gem_object_flush_gpu_write_domain(obj);
2052 if (ret)
2053 goto out;
2054
2055 if (obj->active) {
2056 seqno = obj->last_rendering_seqno;
2057 ring = obj->ring;
2058 }
2059
2060 if (seqno == 0)
2061 goto out;
2062
2063 ret = i915_gem_check_olr(ring, seqno);
2064 if (ret)
2065 goto out;
2066
2067 /* Do this after OLR check to make sure we make forward progress polling
2068 * on this IOCTL with a 0 timeout (like busy ioctl)
2069 */
2070 if (!args->timeout_ns) {
2071 ret = -ETIME;
2072 goto out;
2073 }
2074
2075 drm_gem_object_unreference(&obj->base);
2076 mutex_unlock(&dev->struct_mutex);
2077
2078 ret = __wait_seqno(ring, seqno, true, &timeout);
2079 WARN_ON(!timespec_valid(&timeout));
2080 args->timeout_ns = timespec_to_ns(&timeout);
2081 return ret;
2082
2083out:
2084 drm_gem_object_unreference(&obj->base);
2085 mutex_unlock(&dev->struct_mutex);
2086 return ret;
2087}
2088
2089/**
2004 * i915_gem_object_sync - sync an object to a ring. 2090 * i915_gem_object_sync - sync an object to a ring.
2005 * 2091 *
2006 * @obj: object which may be in use on another ring. 2092 * @obj: object which may be in use on another ring.
diff --git a/include/drm/i915_drm.h b/include/drm/i915_drm.h
index f3f82242bf1d..bab174334da5 100644
--- a/include/drm/i915_drm.h
+++ b/include/drm/i915_drm.h
@@ -200,6 +200,7 @@ typedef struct _drm_i915_sarea {
200#define DRM_I915_GEM_EXECBUFFER2 0x29 200#define DRM_I915_GEM_EXECBUFFER2 0x29
201#define DRM_I915_GET_SPRITE_COLORKEY 0x2a 201#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
202#define DRM_I915_SET_SPRITE_COLORKEY 0x2b 202#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
203#define DRM_I915_GEM_WAIT 0x2c
203 204
204#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) 205#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
205#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) 206#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
@@ -243,6 +244,7 @@ typedef struct _drm_i915_sarea {
243#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs) 244#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
244#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) 245#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
245#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) 246#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
247#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
246 248
247/* Allow drivers to submit batchbuffers directly to hardware, relying 249/* Allow drivers to submit batchbuffers directly to hardware, relying
248 * on the security mechanisms provided by hardware. 250 * on the security mechanisms provided by hardware.
@@ -886,4 +888,12 @@ struct drm_intel_sprite_colorkey {
886 __u32 flags; 888 __u32 flags;
887}; 889};
888 890
891struct drm_i915_gem_wait {
892 /** Handle of BO we shall wait on */
893 __u32 bo_handle;
894 __u32 flags;
895 /** Number of nanoseconds to wait, Returns time remaining. */
896 __u64 timeout_ns;
897};
898
889#endif /* _I915_DRM_H_ */ 899#endif /* _I915_DRM_H_ */