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authorStephen Hemminger <shemminger@vyatta.com>2008-07-30 19:29:19 -0400
committerDavid S. Miller <davem@davemloft.net>2008-07-30 19:29:19 -0400
commit697f8d0348a652593d195a13dd1067d9df911a82 (patch)
tree025da07dad72399662f10d87dbf4d711dd55e766
parent4adf0af6818f3ea52421dc0bae836cfaf20ef72a (diff)
random32: seeding improvement
The rationale is: * use u32 consistently * no need to do LCG on values from (better) get_random_bytes * use more data from get_random_bytes for secondary seeding * don't reduce state space on srandom32() * enforce state variable initialization restrictions Note: the second paper has a version of random32() with even longer period and a version of random64() if needed. Signed-off-by: Stephen Hemminger <shemminger@vyatta.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
-rw-r--r--lib/random32.c48
1 files changed, 27 insertions, 21 deletions
diff --git a/lib/random32.c b/lib/random32.c
index ca87d86992bd..217d5c4b666d 100644
--- a/lib/random32.c
+++ b/lib/random32.c
@@ -56,23 +56,12 @@ static u32 __random32(struct rnd_state *state)
56 return (state->s1 ^ state->s2 ^ state->s3); 56 return (state->s1 ^ state->s2 ^ state->s3);
57} 57}
58 58
59static void __set_random32(struct rnd_state *state, unsigned long s) 59/*
60 * Handle minimum values for seeds
61 */
62static inline u32 __seed(u32 x, u32 m)
60{ 63{
61 if (s == 0) 64 return (x < m) ? x + m : x;
62 s = 1; /* default seed is 1 */
63
64#define LCG(n) (69069 * n)
65 state->s1 = LCG(s);
66 state->s2 = LCG(state->s1);
67 state->s3 = LCG(state->s2);
68
69 /* "warm it up" */
70 __random32(state);
71 __random32(state);
72 __random32(state);
73 __random32(state);
74 __random32(state);
75 __random32(state);
76} 65}
77 66
78/** 67/**
@@ -107,7 +96,7 @@ void srandom32(u32 entropy)
107 */ 96 */
108 for_each_possible_cpu (i) { 97 for_each_possible_cpu (i) {
109 struct rnd_state *state = &per_cpu(net_rand_state, i); 98 struct rnd_state *state = &per_cpu(net_rand_state, i);
110 __set_random32(state, state->s1 ^ entropy); 99 state->s1 = __seed(state->s1 ^ entropy, 1);
111 } 100 }
112} 101}
113EXPORT_SYMBOL(srandom32); 102EXPORT_SYMBOL(srandom32);
@@ -122,7 +111,19 @@ static int __init random32_init(void)
122 111
123 for_each_possible_cpu(i) { 112 for_each_possible_cpu(i) {
124 struct rnd_state *state = &per_cpu(net_rand_state,i); 113 struct rnd_state *state = &per_cpu(net_rand_state,i);
125 __set_random32(state, i + jiffies); 114
115#define LCG(x) ((x) * 69069) /* super-duper LCG */
116 state->s1 = __seed(LCG(i + jiffies), 1);
117 state->s2 = __seed(LCG(state->s1), 7);
118 state->s3 = __seed(LCG(state->s2), 15);
119
120 /* "warm it up" */
121 __random32(state);
122 __random32(state);
123 __random32(state);
124 __random32(state);
125 __random32(state);
126 __random32(state);
126 } 127 }
127 return 0; 128 return 0;
128} 129}
@@ -135,13 +136,18 @@ core_initcall(random32_init);
135static int __init random32_reseed(void) 136static int __init random32_reseed(void)
136{ 137{
137 int i; 138 int i;
138 unsigned long seed;
139 139
140 for_each_possible_cpu(i) { 140 for_each_possible_cpu(i) {
141 struct rnd_state *state = &per_cpu(net_rand_state,i); 141 struct rnd_state *state = &per_cpu(net_rand_state,i);
142 u32 seeds[3];
143
144 get_random_bytes(&seeds, sizeof(seeds));
145 state->s1 = __seed(seeds[0], 1);
146 state->s2 = __seed(seeds[1], 7);
147 state->s3 = __seed(seeds[2], 15);
142 148
143 get_random_bytes(&seed, sizeof(seed)); 149 /* mix it in */
144 __set_random32(state, seed); 150 __random32(state);
145 } 151 }
146 return 0; 152 return 0;
147} 153}