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#ifndef _LINUX_EVENT_QUEUE_H_
#define _LINUX_EVENT_QUEUE_H_
#define EVENT_QUEUE_SLOTS 127 /* prime */
typedef void (*fire_event_t)(void *data);
/**
* event_group_t -
*/
typedef struct event_group {
lt_t res;
int cpu;
struct list_head event_queue[EVENT_QUEUE_SLOTS];
raw_spinlock_t queue_lock;
} event_group_t;
/**
* event_list_t - A group of actions to fire at a given time
*/
typedef struct event_list {
struct list_head events;
/* For timer firing */
lt_t fire_time;
struct hrtimer timer;
struct hrtimer_start_on_info info;
struct list_head list; /* For event_queue */
event_group_t *group; /* For callback */
} event_list_t;
/**
* rt_event_t - A single action to fire at a time
*/
typedef struct rt_event {
/* Function to call on event expiration */
fire_event_t fire;
/* To be passed into fire */
void* data;
/* Priority of this event (lower is better */
int prio;
/* For membership in the event_list */
struct list_head list;
/* To avoid runtime allocation. This is NOT necessarily
* the event_list containing this event. This is just a
* pre-allocated event list which can be used for merging
* events.
*/
event_list_t* event_list;
} rt_event_t;
void init_event_group(event_group_t *group, lt_t res, int cpu);
void add_event(event_group_t *group, rt_event_t *e);
void cancel_event(event_group_t *group, rt_event_t event);
event_list_t* event_list_alloc(int gfp_flags);
#endif
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