/*
* Backlight code for via-pmu
*
* Copyright (C) 1998 Paul Mackerras and Fabio Riccardi.
* Copyright (C) 2001-2002 Benjamin Herrenschmidt
* Copyright (C) 2006 Michael Hanselmann <linux-kernel@hansmi.ch>
*
*/
#include <asm/ptrace.h>
#include <linux/adb.h>
#include <linux/pmu.h>
#include <asm/backlight.h>
#include <asm/prom.h>
#define MAX_PMU_LEVEL 0xFF
static struct backlight_properties pmu_backlight_data;
static DEFINE_SPINLOCK(pmu_backlight_lock);
static int sleeping;
static u8 bl_curve[FB_BACKLIGHT_LEVELS];
static void pmu_backlight_init_curve(u8 off, u8 min, u8 max)
{
unsigned int i, flat, count, range = (max - min);
bl_curve[0] = off;
for (flat = 1; flat < (FB_BACKLIGHT_LEVELS / 16); ++flat)
bl_curve[flat] = min;
count = FB_BACKLIGHT_LEVELS * 15 / 16;
for (i = 0; i < count; ++i)
bl_curve[flat + i] = min + (range * (i + 1) / count);
}
static int pmu_backlight_curve_lookup(int value)
{
int level = (FB_BACKLIGHT_LEVELS - 1);
int i, max = 0;
/* Look for biggest value */
for (i = 0; i < FB_BACKLIGHT_LEVELS; i++)
max = max((int)bl_curve[i], max);
/* Look for nearest value */
for (i = 0; i < FB_BACKLIGHT_LEVELS; i++) {
int diff = abs(bl_curve[i] - value);
if (diff < max) {
max = diff;
level = i;
}
}
return level;
}
static int pmu_backlight_get_level_brightness(int level)
{
int pmulevel;
/* Get and convert the value */
pmulevel = bl_curve[level] * FB_BACKLIGHT_MAX / MAX_PMU_LEVEL;
if (pmulevel < 0)
pmulevel = 0;
else if (pmulevel > MAX_PMU_LEVEL)
pmulevel = MAX_PMU_LEVEL;
return pmulevel;
}
static int pmu_backlight_update_status(struct backlight_device *bd)
{
struct adb_request req;
unsigned long flags;
int level = bd->props->brightness;
spin_lock_irqsave(&pmu_backlight_lock, flags);
/* Don't update brightness when sleeping */
if (sleeping)
goto out;
if (bd->props->power != FB_BLANK_UNBLANK ||
bd->props->fb_blank != FB_BLANK_UNBLANK)
level = 0;
if (level > 0) {
int pmulevel = pmu_backlight_get_level_brightness(level);
pmu_request(&req, NULL, 2, PMU_BACKLIGHT_BRIGHT, pmulevel);
pmu_wait_complete(&req);
pmu_request(&req, NULL, 2, PMU_POWER_CTRL,
PMU_POW_BACKLIGHT | PMU_POW_ON);
pmu_wait_complete(&req);
} else {
pmu_request(&req, NULL, 2, PMU_POWER_CTRL,
PMU_POW_BACKLIGHT | PMU_POW_OFF);
pmu_wait_complete(&req);
}
out:
spin_unlock_irqrestore(&pmu_backlight_lock, flags);
return 0;
}
static int pmu_backlight_get_brightness(struct backlight_device *bd)
{
return bd->props->brightness;
}
static struct backlight_properties pmu_backlight_data = {
.owner = THIS_MODULE,
.get_brightness = pmu_backlight_get_brightness,
.update_status = pmu_backlight_update_status,
.max_brightness = (FB_BACKLIGHT_LEVELS - 1),
};
#ifdef CONFIG_PM
void pmu_backlight_set_sleep(int sleep)
{
unsigned long flags;
spin_lock_irqsave(&pmu_backlight_lock, flags);
sleeping = sleep;
spin_unlock_irqrestore(&pmu_backlight_lock, flags);
}
#endif /* CONFIG_PM */
void __init pmu_backlight_init()
{
struct backlight_device *bd;
char name[10];
int level, autosave;
/* Special case for the old PowerBook since I can't test on it */
autosave =
machine_is_compatible("AAPL,3400/2400") ||
machine_is_compatible("AAPL,3500");
if (!autosave &&
!pmac_has_backlight_type("pmu") &&
!machine_is_compatible("AAPL,PowerBook1998") &&
!machine_is_compatible("PowerBook1,1"))
return;
snprintf(name, sizeof(name), "pmubl");
bd = backlight_device_register(name, NULL, &pmu_backlight_data);
if (IS_ERR(bd)) {
printk("pmubl: Backlight registration failed\n");
goto error;
}
pmu_backlight_init_curve(0x7F, 0x46, 0x0E);
level = pmu_backlight_data.max_brightness;
if (autosave) {
/* read autosaved value if available */
struct adb_request req;
pmu_request(&req, NULL, 2, 0xd9, 0);
pmu_wait_complete(&req);
level = pmu_backlight_curve_lookup(
(req.reply[0] >> 4) *
pmu_backlight_data.max_brightness / 15);
}
down(&bd->sem);
bd->props->brightness = level;
bd->props->power = FB_BLANK_UNBLANK;
bd->props->update_status(bd);
up(&bd->sem);
mutex_lock(&pmac_backlight_mutex);
if (!pmac_backlight)
pmac_backlight = bd;
mutex_unlock(&pmac_backlight_mutex);
printk("pmubl: Backlight initialized (%s)\n", name);
return;
error:
return;
}