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/*******************************************************************************
 *
 * Module Name: utstate - state object support procedures
 *
 ******************************************************************************/

/*
 * Copyright (C) 2000 - 2008, Intel Corp.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer,
 *    without modification.
 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
 *    substantially similar to the "NO WARRANTY" disclaimer below
 *    ("Disclaimer") and any redistribution must be conditioned upon
 *    including a substantially similar Disclaimer requirement for further
 *    binary redistribution.
 * 3. Neither the names of the above-listed copyright holders nor the names
 *    of any contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * Alternatively, this software may be distributed under the terms of the
 * GNU General Public License ("GPL") version 2 as published by the Free
 * Software Foundation.
 *
 * NO WARRANTY
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 */

#include <acpi/acpi.h>
#include <acpi/accommon.h>

#define _COMPONENT          ACPI_UTILITIES
ACPI_MODULE_NAME("utstate")

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_pkg_state_and_push
 *
 * PARAMETERS:  Object          - Object to be added to the new state
 *              Action          - Increment/Decrement
 *              state_list      - List the state will be added to
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Create a new state and push it
 *
 ******************************************************************************/
acpi_status
acpi_ut_create_pkg_state_and_push(void *internal_object,
				  void *external_object,
				  u16 index,
				  union acpi_generic_state **state_list)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_ENTRY();

	state =
	    acpi_ut_create_pkg_state(internal_object, external_object, index);
	if (!state) {
		return (AE_NO_MEMORY);
	}

	acpi_ut_push_generic_state(state_list, state);
	return (AE_OK);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_push_generic_state
 *
 * PARAMETERS:  list_head           - Head of the state stack
 *              State               - State object to push
 *
 * RETURN:      None
 *
 * DESCRIPTION: Push a state object onto a state stack
 *
 ******************************************************************************/

void
acpi_ut_push_generic_state(union acpi_generic_state **list_head,
			   union acpi_generic_state *state)
{
	ACPI_FUNCTION_TRACE(ut_push_generic_state);

	/* Push the state object onto the front of the list (stack) */

	state->common.next = *list_head;
	*list_head = state;

	return_VOID;
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_pop_generic_state
 *
 * PARAMETERS:  list_head           - Head of the state stack
 *
 * RETURN:      The popped state object
 *
 * DESCRIPTION: Pop a state object from a state stack
 *
 ******************************************************************************/

union acpi_generic_state *acpi_ut_pop_generic_state(union acpi_generic_state
						    **list_head)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_TRACE(ut_pop_generic_state);

	/* Remove the state object at the head of the list (stack) */

	state = *list_head;
	if (state) {

		/* Update the list head */

		*list_head = state->common.next;
	}

	return_PTR(state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_generic_state
 *
 * PARAMETERS:  None
 *
 * RETURN:      The new state object. NULL on failure.
 *
 * DESCRIPTION: Create a generic state object.  Attempt to obtain one from
 *              the global state cache;  If none available, create a new one.
 *
 ******************************************************************************/

union acpi_generic_state *acpi_ut_create_generic_state(void)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_ENTRY();

	state = acpi_os_acquire_object(acpi_gbl_state_cache);
	if (state) {

		/* Initialize */
		memset(state, 0, sizeof(union acpi_generic_state));
		state->common.descriptor_type = ACPI_DESC_TYPE_STATE;
	}

	return (state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_thread_state
 *
 * PARAMETERS:  None
 *
 * RETURN:      New Thread State. NULL on failure
 *
 * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
 *              to track per-thread info during method execution
 *
 ******************************************************************************/

struct acpi_thread_state *acpi_ut_create_thread_state(void)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_TRACE(ut_create_thread_state);

	/* Create the generic state object */

	state = acpi_ut_create_generic_state();
	if (!state) {
		return_PTR(NULL);
	}

	/* Init fields specific to the update struct */

	state->common.descriptor_type = ACPI_DESC_TYPE_STATE_THREAD;
	state->thread.thread_id = acpi_os_get_thread_id();

	/* Check for invalid thread ID - zero is very bad, it will break things */

	if (!state->thread.thread_id) {
		ACPI_ERROR((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
		state->thread.thread_id = (acpi_thread_id) 1;
	}

	return_PTR((struct acpi_thread_state *)state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_update_state
 *
 * PARAMETERS:  Object          - Initial Object to be installed in the state
 *              Action          - Update action to be performed
 *
 * RETURN:      New state object, null on failure
 *
 * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
 *              to update reference counts and delete complex objects such
 *              as packages.
 *
 ******************************************************************************/

union acpi_generic_state *acpi_ut_create_update_state(union acpi_operand_object
						      *object, u16 action)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_TRACE_PTR(ut_create_update_state, object);

	/* Create the generic state object */

	state = acpi_ut_create_generic_state();
	if (!state) {
		return_PTR(NULL);
	}

	/* Init fields specific to the update struct */

	state->common.descriptor_type = ACPI_DESC_TYPE_STATE_UPDATE;
	state->update.object = object;
	state->update.value = action;

	return_PTR(state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_pkg_state
 *
 * PARAMETERS:  Object          - Initial Object to be installed in the state
 *              Action          - Update action to be performed
 *
 * RETURN:      New state object, null on failure
 *
 * DESCRIPTION: Create a "Package State"
 *
 ******************************************************************************/

union acpi_generic_state *acpi_ut_create_pkg_state(void *internal_object,
						   void *external_object,
						   u16 index)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_TRACE_PTR(ut_create_pkg_state, internal_object);

	/* Create the generic state object */

	state = acpi_ut_create_generic_state();
	if (!state) {
		return_PTR(NULL);
	}

	/* Init fields specific to the update struct */

	state->common.descriptor_type = ACPI_DESC_TYPE_STATE_PACKAGE;
	state->pkg.source_object = (union acpi_operand_object *)internal_object;
	state->pkg.dest_object = external_object;
	state->pkg.index = index;
	state->pkg.num_packages = 1;

	return_PTR(state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_create_control_state
 *
 * PARAMETERS:  None
 *
 * RETURN:      New state object, null on failure
 *
 * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
 *              to support nested IF/WHILE constructs in the AML.
 *
 ******************************************************************************/

union acpi_generic_state *acpi_ut_create_control_state(void)
{
	union acpi_generic_state *state;

	ACPI_FUNCTION_TRACE(ut_create_control_state);

	/* Create the generic state object */

	state = acpi_ut_create_generic_state();
	if (!state) {
		return_PTR(NULL);
	}

	/* Init fields specific to the control struct */

	state->common.descriptor_type = ACPI_DESC_TYPE_STATE_CONTROL;
	state->common.state = ACPI_CONTROL_CONDITIONAL_EXECUTING;

	return_PTR(state);
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ut_delete_generic_state
 *
 * PARAMETERS:  State               - The state object to be deleted
 *
 * RETURN:      None
 *
 * DESCRIPTION: Release a state object to the state cache. NULL state objects
 *              are ignored.
 *
 ******************************************************************************/

void acpi_ut_delete_generic_state(union acpi_generic_state *state)
{
	ACPI_FUNCTION_TRACE(ut_delete_generic_state);

	/* Ignore null state */

	if (state) {
		(void)acpi_os_release_object(acpi_gbl_state_cache, state);
	}
	return_VOID;
}