/*******************************************************************************
*
* Module Name: nsalloc - Namespace allocation and deletion utilities
*
******************************************************************************/
/*
* Copyright (C) 2000 - 2008, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include <acpi/acpi.h>
#include <acpi/accommon.h>
#include <acpi/acnamesp.h>
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME("nsalloc")
/*******************************************************************************
*
* FUNCTION: acpi_ns_create_node
*
* PARAMETERS: Name - Name of the new node (4 char ACPI name)
*
* RETURN: New namespace node (Null on failure)
*
* DESCRIPTION: Create a namespace node
*
******************************************************************************/
struct acpi_namespace_node *acpi_ns_create_node(u32 name)
{
struct acpi_namespace_node *node;
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
u32 temp;
#endif
ACPI_FUNCTION_TRACE(ns_create_node);
node = acpi_os_acquire_object(acpi_gbl_namespace_cache);
if (!node) {
return_PTR(NULL);
}
ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
temp =
acpi_gbl_ns_node_list->total_allocated -
acpi_gbl_ns_node_list->total_freed;
if (temp > acpi_gbl_ns_node_list->max_occupied) {
acpi_gbl_ns_node_list->max_occupied = temp;
}
#endif
node->name.integer = name;
ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED);
return_PTR(node);
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_node
*
* PARAMETERS: Node - Node to be deleted
*
* RETURN: None
*
* DESCRIPTION: Delete a namespace node
*
******************************************************************************/
void acpi_ns_delete_node(struct acpi_namespace_node *node)
{
struct acpi_namespace_node *parent_node;
struct acpi_namespace_node *prev_node;
struct acpi_namespace_node *next_node;
ACPI_FUNCTION_TRACE_PTR(ns_delete_node, node);
parent_node = acpi_ns_get_parent_node(node);
prev_node = NULL;
next_node = parent_node->child;
/* Find the node that is the previous peer in the parent's child list */
while (next_node != node) {
prev_node = next_node;
next_node = prev_node->peer;
}
if (prev_node) {
/* Node is not first child, unlink it */
prev_node->peer = next_node->peer;
if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
prev_node->flags |= ANOBJ_END_OF_PEER_LIST;
}
} else {
/* Node is first child (has no previous peer) */
if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
/* No peers at all */
parent_node->child = NULL;
} else { /* Link peer list to parent */
parent_node->child = next_node->peer;
}
}
ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
/*
* Detach an object if there is one, then delete the node
*/
acpi_ns_detach_object(node);
(void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_install_node
*
* PARAMETERS: walk_state - Current state of the walk
* parent_node - The parent of the new Node
* Node - The new Node to install
* Type - ACPI object type of the new Node
*
* RETURN: None
*
* DESCRIPTION: Initialize a new namespace node and install it amongst
* its peers.
*
* Note: Current namespace lookup is linear search. This appears
* to be sufficient as namespace searches consume only a small
* fraction of the execution time of the ACPI subsystem.
*
******************************************************************************/
void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */
struct acpi_namespace_node *node, /* New Child */
acpi_object_type type)
{
acpi_owner_id owner_id = 0;
struct acpi_namespace_node *child_node;
ACPI_FUNCTION_TRACE(ns_install_node);
/*
* Get the owner ID from the Walk state
* The owner ID is used to track table deletion and
* deletion of objects created by methods
*/
if (walk_state) {
owner_id = walk_state->owner_id;
}
/* Link the new entry into the parent and existing children */
child_node = parent_node->child;
if (!child_node) {
parent_node->child = node;
node->flags |= ANOBJ_END_OF_PEER_LIST;
node->peer = parent_node;
} else {
while (!(child_node->flags & ANOBJ_END_OF_PEER_LIST)) {
child_node = child_node->peer;
}
child_node->peer = node;
/* Clear end-of-list flag */
child_node->flags &= ~ANOBJ_END_OF_PEER_LIST;
node->flags |= ANOBJ_END_OF_PEER_LIST;
node->peer = parent_node;
}
/* Init the new entry */
node->owner_id = owner_id;
node->type = (u8) type;
ACPI_DEBUG_PRINT((ACPI_DB_NAMES,
"%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
acpi_ut_get_node_name(node),
acpi_ut_get_type_name(node->type), node, owner_id,
acpi_ut_get_node_name(parent_node),
acpi_ut_get_type_name(parent_node->type),
parent_node));
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_children
*
* PARAMETERS: parent_node - Delete this objects children
*
* RETURN: None.
*
* DESCRIPTION: Delete all children of the parent object. In other words,
* deletes a "scope".
*
******************************************************************************/
void acpi_ns_delete_children(struct acpi_namespace_node *parent_node)
{
struct acpi_namespace_node *child_node;
struct acpi_namespace_node *next_node;
u8 flags;
ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node);
if (!parent_node) {
return_VOID;
}
/* If no children, all done! */
child_node = parent_node->child;
if (!child_node) {
return_VOID;
}
/*
* Deallocate all children at this level
*/
do {
/* Get the things we need */
next_node = child_node->peer;
flags = child_node->flags;
/* Grandchildren should have all been deleted already */
if (child_node->child) {
ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p",
parent_node, child_node));
}
/* Now we can free this child object */
ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
"Object %p, Remaining %X\n", child_node,
acpi_gbl_current_node_count));
/*
* Detach an object if there is one, then free the child node
*/
acpi_ns_detach_object(child_node);
/* Now we can delete the node */
(void)acpi_os_release_object(acpi_gbl_namespace_cache,
child_node);
/* And move on to the next child in the list */
child_node = next_node;
} while (!(flags & ANOBJ_END_OF_PEER_LIST));
/* Clear the parent's child pointer */
parent_node->child = NULL;
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_namespace_subtree
*
* PARAMETERS: parent_node - Root of the subtree to be deleted
*
* RETURN: None.
*
* DESCRIPTION: Delete a subtree of the namespace. This includes all objects
* stored within the subtree.
*
******************************************************************************/
void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node)
{
struct acpi_namespace_node *child_node = NULL;
u32 level = 1;
ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree);
if (!parent_node) {
return_VOID;
}
/*
* Traverse the tree of objects until we bubble back up
* to where we started.
*/
while (level > 0) {
/* Get the next node in this scope (NULL if none) */
child_node =
acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
child_node);
if (child_node) {
/* Found a child node - detach any attached object */
acpi_ns_detach_object(child_node);
/* Check if this node has any children */
if (acpi_ns_get_next_node
(ACPI_TYPE_ANY, child_node, NULL)) {
/*
* There is at least one child of this node,
* visit the node
*/
level++;
parent_node = child_node;
child_node = NULL;
}
} else {
/*
* No more children of this parent node.
* Move up to the grandparent.
*/
level--;
/*
* Now delete all of the children of this parent
* all at the same time.
*/
acpi_ns_delete_children(parent_node);
/* New "last child" is this parent node */
child_node = parent_node;
/* Move up the tree to the grandparent */
parent_node = acpi_ns_get_parent_node(parent_node);
}
}
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_namespace_by_owner
*
* PARAMETERS: owner_id - All nodes with this owner will be deleted
*
* RETURN: Status
*
* DESCRIPTION: Delete entries within the namespace that are owned by a
* specific ID. Used to delete entire ACPI tables. All
* reference counts are updated.
*
* MUTEX: Locks namespace during deletion walk.
*
******************************************************************************/
void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id)
{
struct acpi_namespace_node *child_node;
struct acpi_namespace_node *deletion_node;
struct acpi_namespace_node *parent_node;
u32 level;
acpi_status status;
ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id);
if (owner_id == 0) {
return_VOID;
}
/* Lock namespace for possible update */
status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE(status)) {
return_VOID;
}
deletion_node = NULL;
parent_node = acpi_gbl_root_node;
child_node = NULL;
level = 1;
/*
* Traverse the tree of nodes until we bubble back up
* to where we started.
*/
while (level > 0) {
/*
* Get the next child of this parent node. When child_node is NULL,
* the first child of the parent is returned
*/
child_node =
acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
child_node);
if (deletion_node) {
acpi_ns_delete_children(deletion_node);
acpi_ns_delete_node(deletion_node);
deletion_node = NULL;
}
if (child_node) {
if (child_node->owner_id == owner_id) {
/* Found a matching child node - detach any attached object */
acpi_ns_detach_object(child_node);
}
/* Check if this node has any children */
if (acpi_ns_get_next_node
(ACPI_TYPE_ANY, child_node, NULL)) {
/*
* There is at least one child of this node,
* visit the node
*/
level++;
parent_node = child_node;
child_node = NULL;
} else if (child_node->owner_id == owner_id) {
deletion_node = child_node;
}
} else {
/*
* No more children of this parent node.
* Move up to the grandparent.
*/
level--;
if (level != 0) {
if (parent_node->owner_id == owner_id) {
deletion_node = parent_node;
}
}
/* New "last child" is this parent node */
child_node = parent_node;
/* Move up the tree to the grandparent */
parent_node = acpi_ns_get_parent_node(parent_node);
}
}
(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
return_VOID;
}