From cfd28f6695d0fc047478480791a21bdd4967f98e Mon Sep 17 00:00:00 2001
From: Jeff Dike <jdike@addtoit.com>
Date: Mon, 12 May 2008 14:01:53 -0700
Subject: uml: fix bad NTP interaction with clock

UML's supposed nanosecond clock interacts badly with NTP when NTP
decides that the clock has drifted ahead and needs to be slowed down.
Slowing down the clock is done by decrementing the cycle-to-nanosecond
multiplier, which is 1.  Decrementing that gives you 0 and time is
stopped.

This is fixed by switching to a microsecond clock, with a multiplier
of 1000.

Signed-off-by: Jeff Dike <jdike@linux.intel.com>
Cc: WANG Cong <xiyou.wangcong@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
---
 arch/um/kernel/time.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'arch/um/kernel')

diff --git a/arch/um/kernel/time.c b/arch/um/kernel/time.c
index 0d0cea2ac98..c3e2f369c33 100644
--- a/arch/um/kernel/time.c
+++ b/arch/um/kernel/time.c
@@ -75,7 +75,7 @@ static irqreturn_t um_timer(int irq, void *dev)
 
 static cycle_t itimer_read(void)
 {
-	return os_nsecs();
+	return os_nsecs() / 1000;
 }
 
 static struct clocksource itimer_clocksource = {
@@ -83,7 +83,7 @@ static struct clocksource itimer_clocksource = {
 	.rating		= 300,
 	.read		= itimer_read,
 	.mask		= CLOCKSOURCE_MASK(64),
-	.mult		= 1,
+	.mult		= 1000,
 	.shift		= 0,
 	.flags		= CLOCK_SOURCE_IS_CONTINUOUS,
 };
-- 
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